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Himuro posted:How many hours does it take to get to act 2? Over on the gamefaqs board for DQ11, there was a guy who clocked 120+ hours on Act 1 alone.
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# ? Oct 26, 2018 04:59 |
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# ? Apr 23, 2024 09:00 |
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Commander Keene posted:Obviously that will vary from person to person, but it took me about 50 hours or so to get to Act 2. Then I got to Act 3 at roughly the 100-hour mark. I tend to play games a bit slowly, though, so maybe subtract 10 or so hours from the act 2 time and 15-20 from my act 3 time for more regular play times. Thanks. How far into act 1 is getting the boat? I’m a little after that.
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# ? Oct 26, 2018 05:04 |
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Maybe halfway through or a little more. You still have a ways to go before you hit Act 2. Don't worry, it will be pretty obvious when you do.
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# ? Oct 26, 2018 05:09 |
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Commander Keene posted:
How? I got my platinum at like 137ish. Did this person grind metal slimes around Gallopolis to level 99?
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# ? Oct 26, 2018 07:39 |
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Question to anyone who’s beaten all three acts: (gameplay spoilers)do the Draconian Quest challenges get a special act 3 completion thingy like clearing Act 2 did, or am I free to turn off No EXP from Weak Enemies? I’m starting to get reduced experience from the postgame gauntlet and I really don’t want to find a Vicious Metal King and get nothing
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# ? Oct 26, 2018 07:48 |
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Dr.Smasher posted:How? I got my platinum at like 137ish. Did this person grind metal slimes around Gallopolis to level 99?
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# ? Oct 26, 2018 13:24 |
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yeah act 2 basically announces it's arrival with a giant neon sign and airhornHimuro posted:How many hours does it take to get to act 2? it took me like 50-60 i think but that's if you're super meticulous and constantly upgrade equipment and fill out the bestiary in every single area if you're playing like a normal human being i'd guess 30-40
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# ? Oct 27, 2018 00:27 |
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So what's the best Act 3 leveling? I realize how good Electro Light is, but it only really gives me a level/two levels every 10-15 minutes as I grind around. If I pop Hallelujah/EL I get maybe 2 levels. I'm level 62 right now, so still just getting malicious slimes. From what I can find online, King Metal Slimes start showing up for EL around 72ish? And supposedly they give you Pep Pops when they get Hallelujahed? Supposedly King Metal Slimes can show up in the Battlegrounds but laffo I've seen zero so far. Should I just head over to Hotto and grind out the Hands until I hit 72ish, leaning in ELs along the way? Or do the hands not exist anymore in Act 3. Also I really hope a EL/Hallelujah combo on a King Metal gives more then just two levels. That was helpful but not really what I was expecting for that level of work. On that note, do Sylv and Erik get pep chance + skills? Might be useful.
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# ? Oct 27, 2018 00:47 |
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Rookersh posted:So I hosed up the upgraded Poker crafting, and only got it as a base level x-Poker. Have you never looked at an items stats? Because it has the stats for +0-3 on one of the pages and everything about the crafting system is pretty clear that accessories are included too...
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# ? Oct 27, 2018 00:50 |
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Rookersh posted:So what's the best Act 3 leveling? Well, basically: Act 3 Octagonia casino is pretty easily grindable for pep pips, makes it easy to get pep fast. Electro light + hallelujah when you are getting the king metals gives like 5+ levels even near level cap. It's really fast to level up.
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# ? Oct 27, 2018 00:51 |
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Rookersh posted:So what's the best Act 3 leveling? You are definitely high enough to get good metal slimes from the Hallelujah / Electro Light combo. It is the fastest way to level. Idk what you are doing to only get 2 levels each time when you should be getting like 5+
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# ? Oct 27, 2018 00:52 |
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Also King Metal Slimes do appear in the Battleground. Look for the red mist things, that's what they spawned with for me.
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# ? Oct 27, 2018 01:58 |
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Rookersh posted:So what's the best Act 3 leveling? a "perfect" electrolight king metal fight gives you something insane like 500k exp and jumps everyone up at least 5-6 levels in the 90s. even the group before that one gives you a ton, it's ridiculous to the point where i refused to use it outside of jumping everyone from 86-93 to 99 on a separate save for trophies which took all of 3 fights Yinlock fucked around with this message at 03:27 on Oct 27, 2018 |
# ? Oct 27, 2018 03:21 |
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Tae, what did you do to make claws good? I tried it in the 4th trial fight but I wasn't getting tons of crits and I just ended up going back to spear and kicking.
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# ? Oct 27, 2018 09:05 |
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I really tried with claws but they're kinda meh. It's not like you can't beat the game with them but they just aren't optimal compared to spears. Beat the game, did the platinum and holy poo poo 140 hours. This might be one of my all time favorite JRPGs, I can't say enough good poo poo about it. Great characterization, story, world building is stellar and I just had a complete blast with it. The only thing that really felt like a chore was the costume trophy grind but hey that was totally optional. Really reminded me of playing the older FF/DQ games in my youth but all of the convenience features were very appreciated. I really want to go back and play some of the older DQ games I missed from PSX+ era but I think it will probably be tough to give up all of the QOL stuff from this game.
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# ? Oct 27, 2018 12:26 |
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Claws are cool af and make way more sense for Jade as a standin for the Martial Artist class, but I’m 110% using them for aesthetics at this point (second postgame trial done) since once you get enough points to level Fisticuffs where it’s just Claws, But Better you really just look at that Eight-tier Attack a good spear would give her and sigh. Then again the postgame changes other things, like how viable swords are compared to just smashing your giant anime light sword into mobs and bosses.
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# ? Oct 27, 2018 13:06 |
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Demtor posted:What was the first DW/DQ game where Square Enix was okay using their original Japanese art in the west instead of D&D inspired stuff? The back-then Enix USA President didn't like Toriyama art (thought they were "too kiddy"). I whined to him about Torneko getting that weird claymation cover and argued that DBZ had a huge and growing rep among kids which would be a wasted opportunity. But, Enix USA got dissolved shortly after as a result of the Square-Enix merger, so who knows where things would've gone.
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# ? Oct 28, 2018 01:07 |
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Question: I'm playing DQ3 for the SFC with a Thief/Goof/Wizard party, and I'm about to go into the pyramid which is going to be real trial. The early game wasn't so bad, but it's starting to get frustrating. I wanted to try using a Goof-off as I never have before, and I never will again. He was passable early in the game, but now he does very little damage even when he actually attacks. I'm planning on turning him and my wizard into sages, the latter with the Book of Satori, as soon as possible. What i am wondering, though, is if thieves stay decent through the game, because mine is struggling to stay relevant offensively. She levels relatively quickly and has good HP and very good defence thanks to her high agility, but she isn't doing very much damage and this part of the game is rife with enemies with high defence themselves. The problem is that the game really rewards high single-damage melee attacks over doing medium damage to groups since an enemy with one HP hurts as much as any other, and I've only been able to find whips and such that do crap single-target damage. Should I change her to a fighter or soldier as soon as I can, or does she pick up later?
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# ? Oct 28, 2018 04:49 |
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JustJeff88 posted:Question: I'm playing DQ3 for the SFC with a Thief/Goof/Wizard party, and I'm about to go into the pyramid which is going to be real trial. The early game wasn't so bad, but it's starting to get frustrating. I wanted to try using a Goof-off as I never have before, and I never will again. He was passable early in the game, but now he does very little damage even when he actually attacks. I'm planning on turning him and my wizard into sages, the latter with the Book of Satori, as soon as possible. What i am wondering, though, is if thieves stay decent through the game, because mine is struggling to stay relevant offensively. She levels relatively quickly and has good HP and very good defence thanks to her high agility, but she isn't doing very much damage and this part of the game is rife with enemies with high defence themselves. The problem is that the game really rewards high single-damage melee attacks over doing medium damage to groups since an enemy with one HP hurts as much as any other, and I've only been able to find whips and such that do crap single-target damage. Should I change her to a fighter or soldier as soon as I can, or does she pick up later? I havn't tried a thief yet, but if I were to guess, they're not going to be designed to carry a party. Just eyeing the wiki page, their skill set and weapon selections are mostly support. The Thief can use some of the same weapons as the Fighter can, but likely doesn't have the Fighter's bonus critical effect. So yeah, you either use the new multi-target weapons that were intended for this new class, Or you can pretend to be a Fighter. defaultluser fucked around with this message at 06:34 on Oct 28, 2018 |
# ? Oct 28, 2018 06:25 |
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Wouldn't Claws with 4% Crit each + Multifeet vastly outweigh any Spear build at some point? Just beat DQ1 iOS at level 19. My lowest Dragonlord kill ever .
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# ? Oct 28, 2018 07:35 |
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defaultluser posted:I havn't tried a thief yet, but if I were to guess, they're not going to be designed to carry a party. Just eyeing the wiki page, their skill set and weapon selections are mostly support. I'm pretty sure the fighter's stat growth except for luck is better too. I usually keep the thief until I've got all its abilities since it means you don't have to keep a walkthrough on hand for medal hunting, then switch it to something better
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# ? Oct 28, 2018 16:06 |
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JustJeff88 posted:Question: I'm playing DQ3 for the SFC with a Thief/Goof/Wizard party, and I'm about to go into the pyramid which is going to be real trial. The early game wasn't so bad, but it's starting to get frustrating. I wanted to try using a Goof-off as I never have before, and I never will again. He was passable early in the game, but now he does very little damage even when he actually attacks. I'm planning on turning him and my wizard into sages, the latter with the Book of Satori, as soon as possible. What i am wondering, though, is if thieves stay decent through the game, because mine is struggling to stay relevant offensively. She levels relatively quickly and has good HP and very good defence thanks to her high agility, but she isn't doing very much damage and this part of the game is rife with enemies with high defence themselves. The problem is that the game really rewards high single-damage melee attacks over doing medium damage to groups since an enemy with one HP hurts as much as any other, and I've only been able to find whips and such that do crap single-target damage. Should I change her to a fighter or soldier as soon as I can, or does she pick up later? The thief in DQ3 is mean for support (and boosting drop rates, iirc), not offense. If you want offense you need a soldier or fighter.
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# ? Oct 28, 2018 16:35 |
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Hi guys, posting from Champs-Elysees Steve Yun fucked around with this message at 17:08 on Oct 28, 2018 |
# ? Oct 28, 2018 16:48 |
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Thanks for the input; this is my first time playing DQIII on any other platform than the NES and I wanted to shake up my constant reuse of the Hero/Soldier/Pilgrim/Mage party. Now I'll debate whether to switch to a more agile soldier or a *very* agile fighter. I've always favoured the former because they can use a lot of elite gear, but I'm confident that Fighter/Sage/Sage would rock the late game.
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# ? Oct 28, 2018 17:15 |
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If you class change a thief to say, a monk/fighter, would that character retain the thief's random stealing ability? If not, that's probably a big (maybe only) reason to keep a thief in the party. IIRC Thieves can also equip a post-game superweapon, so that will make them deal competitive damage.
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# ? Oct 28, 2018 21:12 |
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Woof. (Late post game) last luminary trial fight with the Jasper look alike...I'm around level 70 and getting my rear end handed to me. Any advice?
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# ? Oct 29, 2018 06:01 |
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Finally beat XI, 146 hours. What a game.Professor of Cats posted:Woof. (Late post game) last luminary trial fight with the Jasper look alike...I'm around level 70 and getting my rear end handed to me. Any advice? Make 4 Catholicon rings +3 and put them on your preferred team, if you haven't already. I wish I had done that as soon as I got the recipe, would've saved me some headaches.
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# ? Oct 29, 2018 08:22 |
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Ofecks posted:If you class change a thief to say, a monk/fighter, would that character retain the thief's random stealing ability? If not, that's probably a big (maybe only) reason to keep a thief in the party. No. Stealing is a passive trait of the class, not a spell, which are the abilities that transfer. That said, Thieves don't have terrible Strength growth, and combined with the new boomerangs/whips (which are surprisingly decent), a Fighter or Soldier into a Thief is a pretty good character if you stick a high-STR growth personality on him. That being said, class-changing in DQ3 at all is sort of an unnecessary luxury. The Hero is so powerful and versatile that you can win the game with pretty much any party of four.
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# ? Oct 29, 2018 08:43 |
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DQ11 on the topic of Mini Medals is sending people to the Academy an actual thing or not?
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# ? Oct 29, 2018 11:51 |
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RareAcumen posted:DQ11 on the topic of Mini Medals is sending people to the Academy an actual thing or not? Yes, in Act 2. (locations) There are two girls you can send. One of them is on the dock at the Last Bastion and the other is at the very end of the Eerie Eyrie just past where you fought the boss in Act 1. Don't forget to find them at the Academy afterward and they'll give you items.
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# ? Oct 29, 2018 12:17 |
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Clara posted:Yes, in Act 2. Well I missed the boat on that one.
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# ? Oct 29, 2018 12:24 |
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Poe posted:I'm pretty sure the fighter's stat growth except for luck is better too. I usually keep the thief until I've got all its abilities since it means you don't have to keep a walkthrough on hand for medal hunting, then switch it to something better I have given up on DQ3 for Famicom, after trying to play through Kandar 1 with my normal Hero plus Priest. My observations: They didn't just port the game, they messed with combat. Some observations: * Poison has vastly low hit rate. * Numb has lower hit rate. * They added pointless battle-extending spells to the Caterpillar. I expect the same from later monsters. * They removed the 1500 gold Broad Sword, making battles take even longer. Have a good time saving up the 2500 gold replacement. *They didn't tweak the Monster betting to take into account the new combat engine, so suddenly the Spiked Hare vs Poison Toad vs Caterpillar vs Magician IS NOT EVER GOING TO HAVE A WINNER BESIDES THE Caterpillar. And that has always been one of the most interesting bets to make. They broke a good game, just to make it look pretty, and add a pointless new class and pointless new medals to find. I'm going back to the original. defaultluser fucked around with this message at 16:15 on Oct 29, 2018 |
# ? Oct 29, 2018 16:08 |
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Professor of Cats posted:Woof. (Late post game) last luminary trial fight with the Jasper look alike...I'm around level 70 and getting my rear end handed to me. Any advice? Feed Veronica the mp potions that fully restore her mp(from the casino) and have her keep spamming Magic Burst
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# ? Oct 29, 2018 16:21 |
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Douglas Dinsdale posted:The back-then Enix USA President didn't like Toriyama art (thought they were "too kiddy"). Hey that's interesting insight. Thanks. Somewhere along the way it seems that point was taken eventually.
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# ? Oct 29, 2018 17:59 |
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defaultluser posted:I have given up on DQ3 for Famicom, after trying to play through Kandar 1 with my normal Hero plus Priest. I am playing this game right now as well and, while I can't say anything for the rest, you are provably wrong about the Broad Sword, which is called the Steel Sword in the 1.1 fan translation. It's for sale in Noaniels and may even cost only 1300, but in any event it is there. As for the rest of your "concerns", I'm not entirely certain you aren't just trolling and I refuse to give you the satisfaction.
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# ? Oct 29, 2018 18:07 |
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JustJeff88 posted:I am playing this game right now as well and, while I can't say anything for the rest, you are provably wrong about the Broad Sword, which is called the Steel Sword in the 1.1 fan translation. It's for sale in Noaniels and may even cost only 1300, but in any event it is there. But you have to wake Noaniels before you get it, which is a difficult side quest without the sword in question. In the original game, you can buy it in Romaly without any unlocking. Noaniels was just an optional side quest if you didn't want to be walking to Isis with your Wizard/Fighter still wearing Wayfarers Clothes/Training Suit. There was no other benefit until you get the Staff of Change (and then it' s painless to clear). This reshuffling of items and increasing of enemy party sizes makes the game even more of a grind fest. No thank you. The original was just fine, even though the Fighter was a bit broken before level 20. defaultluser fucked around with this message at 01:21 on Oct 30, 2018 |
# ? Oct 30, 2018 00:55 |
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I mean you can use any classes you want in DQ3, it just depends how much you want to grind to overlevel
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# ? Oct 30, 2018 00:59 |
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defaultluser posted:I have given up on DQ3 for Famicom, after trying to play through Kandar 1 with my normal Hero plus Priest. Uh, I take it from context that you mean Super Famicom DQ3? Also "Hero plus Priest"? You're going with only 2 party members? The game is designed around a party of 4, so any less than that will be a challenge run, and thus your complaining about challenge has no weight. Actually I'm not sure what you're complaining about.
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# ? Oct 30, 2018 02:52 |
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so like. did they patch out the ability to win a jackpot?
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# ? Oct 30, 2018 03:15 |
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# ? Apr 23, 2024 09:00 |
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Play Roulette, bet on 12 and 14, spin until it hits. Slime Quest is garbage.
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# ? Oct 30, 2018 03:31 |