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It is pretty dumb they hid "How to Play" under the setting that's for "cutscenes".
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# ? Dec 9, 2018 16:45 |
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# ? Apr 27, 2024 09:52 |
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Underrated improvement in Smash Bros Ultimate: the menus Smash 4s Menus were a gorgeous pile of poo poo, nothing made sense, they weren't colored consistently, and some modes and options were nested 4, possibly 5 menus deep. Dropping the Vault on the front page and nesting the useless features was a great move
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# ? Dec 9, 2018 16:45 |
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Vault has the two most important pages in the game, the place to listen to music and the place to buy the rest of the music.
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# ? Dec 9, 2018 16:46 |
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Mega64 posted:Vault has the two most important pages in the game, the place to listen to music and the place to buy the rest of the music. Omg... thanks, been wondering where to find this. The music is really good so far, but I long for Guile's theme.
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# ? Dec 9, 2018 16:48 |
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Mega64 posted:
Remember when Nintendo released the New 3ds and didnt include an ac adapter because they assumed everybody obviously already had one? Reggie Lolin That people ain't know how to smash
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# ? Dec 9, 2018 16:57 |
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Bombadilillo posted:Remember when Nintendo released the New 3ds and didnt include an ac adapter because they assumed everybody obviously already had one? That generally proved to be pretty true though. The majority of buyers who're gonna grab the revised model of an outrageously-successful handheld are people who already bought the launch model. It's not like a home console, where you're probably not gonna see as much turnover from PS4's to PS4 Pro's or XBOne's to XBoX's because they're a whole lot more expensive and a fixture of the room they're in.
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# ? Dec 9, 2018 17:02 |
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The help menu on the right side bar there also has a lot of pages on basic concepts, move lists, and descriptions of unique mechanics for characters that have them.
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# ? Dec 9, 2018 17:04 |
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Neddy Seagoon posted:That generally proved to be pretty true though. The majority of buyers who're gonna grab the revised model of an outrageously-successful handheld are people who already bought the launch model. I would like to see what you base that on. The new 3ds was my first one which doesn’t prove anything but I would not have purchased a new one if so.
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# ? Dec 9, 2018 17:04 |
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Also attract more auto plays the how-to video. Not that that's super helpful
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# ? Dec 9, 2018 17:23 |
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Don't forget to make a Mii Brawler, Swordfighter, and Gunner—they all have character slots on the character select screen
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# ? Dec 9, 2018 17:36 |
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smash ultimate has more internal documentation than any previous smash by a pretty wide margin
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# ? Dec 9, 2018 17:36 |
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What's the specific thing that makes Into the Breach endearing to almost everyone? I certainly digging it so far. I'm not far in and it's nice having a little advance wars style game to play on my Switch, but right off the bat, I'm also not seeing what really sets it apart from the pack as a TBS game.
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# ? Dec 9, 2018 18:18 |
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veni veni veni posted:What's the specific thing that makes Into the Breach endearing to almost everyone? I certainly digging it so far. I'm not far in and it's nice having a little advance wars style game to play on my Switch, but right off the bat, I'm also not seeing what really sets it apart from the pack as a TBS game. I think it does the roguelike 'run' really well. The teams are fun to explore and discover their different play styles. And the constant agonizing decisions of building vs mech damage means each turn and action is super important. It's just good
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# ? Dec 9, 2018 18:24 |
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veni veni veni posted:What's the specific thing that makes Into the Breach endearing to almost everyone? I certainly digging it so far. I'm not far in and it's nice having a little advance wars style game to play on my Switch, but right off the bat, I'm also not seeing what really sets it apart from the pack as a TBS game. Probably the lore? I like the world and it's cool to be fighting in giant robots versus giant bugs. It's not something you see done that often.
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# ? Dec 9, 2018 18:25 |
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veni veni veni posted:What's the specific thing that makes Into the Breach endearing to almost everyone? I certainly digging it so far. I'm not far in and it's nice having a little advance wars style game to play on my Switch, but right off the bat, I'm also not seeing what really sets it apart from the pack as a TBS game. Mostly that it's TBS distilled into a really fun and quick game without much fluff. It also plays quite different based on your teams and pilots.
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# ? Dec 9, 2018 18:32 |
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It's wildly cohesive. It's easy to have it fly under the radar of consciousness, but every mechanic, decision, and bit of lore all mesh together in a very premeditated and successful way to cement the whole as greater than the sum of its parts. And it has good parts.
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# ? Dec 9, 2018 18:34 |
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It also only has one stage where information is hidden from you pre-deployment and all enemy waves and actions are shown and known. The one trick stage can only get you once because its the same stage and final fight, so it doesnt change and youll remember it. The downside for me is once I beat it as a team I felt no incentive whatsoever to play with that team ever again, so make sure that part of it is your thing or youll get about ten runs out of the game.
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# ? Dec 9, 2018 18:48 |
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I like the small numbers and concrete calculations. Knowing that this attack will always do this much damage and that attack will always push in that direction lets you set up complex strategies to clear the whole map in one turn. It's super satisfying watching all the dominos fall.
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# ? Dec 9, 2018 18:52 |
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Barudak posted:It also only has one stage where information is hidden from you pre-deployment and all enemy waves and actions are shown and known. The one trick stage can only get you once because its the same stage and final fight, so it doesnt change and youll remember it. After that it's more about getting a good pilot and thinking what team they will synergize with. Plus with dying a bunch and actually unlocking those teams you are getting way more than '10 runs'
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# ? Dec 9, 2018 18:52 |
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I wanted to comment on Mud Runner. This is a pretty drat good port. Anyone who is a fan of the original PC game will not feel disappointed in this experience. The graphics do suffer in comparison, but that's to be expected. If you enjoy driving trucks in the mud, you won't find this experience to be watered down.
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# ? Dec 9, 2018 18:56 |
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Bombadilillo posted:After that it's more about getting a good pilot and thinking what team they will synergize with. I think I had one failed run and one run that existed just to grind medals to buy the last team. My brain is broken of course so the first thing I did was map out the most effecient path for medals, which is why my advice on replayability is couched in recognizing my bias.
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# ? Dec 9, 2018 19:04 |
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RandomFerret posted:I like the small numbers and concrete calculations. Knowing that this attack will always do this much damage and that attack will always push in that direction lets you set up complex strategies to clear the whole map in one turn. It's super satisfying watching all the dominos fall. Yea, overall the very simple and constrained attack types/map sizes gives missions a very tight and satisfying design. On normal you're very often in a position that seems almost unworkable but if you plan your turn out exactly you can just barely get by. It's almost half puzzle game. Tender Bender fucked around with this message at 19:10 on Dec 9, 2018 |
# ? Dec 9, 2018 19:08 |
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Barudak posted:I think I had one failed run and one run that existed just to grind medals to buy the last team. My brain is broken of course so the first thing I did was map out the most effecient path for medals, which is why my advice on replayability is couched in recognizing my bias. drat, you must be way better at the game then me. I found it pretty tough and definitely had a failed run with new teams just learning their powers.
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# ? Dec 9, 2018 19:09 |
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Bombadilillo posted:drat, you must be way better at the game then me. I found it pretty tough and definitely had a failed run with new teams just learning their powers. My failed run was learning that the Blitz team sucks. I would also have had a failed run with the "injure yourself" team had it not been for looking up the games unintuitive order of operations for healing from damage.
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# ? Dec 9, 2018 19:12 |
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veni veni veni posted:What's the specific thing that makes Into the Breach endearing to almost everyone? I certainly digging it so far. I'm not far in and it's nice having a little advance wars style game to play on my Switch, but right off the bat, I'm also not seeing what really sets it apart from the pack as a TBS game. it's just a good TBS game and I feel like there's not enough good ones really. eshop has a lot of those mediorce Mercenaries Saga games, I already have Rabbids, not a fan of Valkyria's movement or feel. Into The Breach is just rocksolid and it's probably the second-most played TBS game I've played in the last few years next to XCOM2.
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# ? Dec 9, 2018 19:17 |
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Barudak posted:My failed run was learning that the Blitz team sucks. I would also have had a failed run with the "injure yourself" team had it not been for looking up the games unintuitive order of operations for healing from damage. drat. Like I said, I find it really challanging on normal. Interested in other goons experiences. Is Baraduk really good or am I really bad? I'd say it takes 3-4 tries with a team to win for me. Occasionally first try.
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# ? Dec 9, 2018 19:22 |
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Bombadilillo posted:drat. A little bit of column A and little bit of column B. I don't find the game super challenging on hard but it's not exactly trivial either.
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# ? Dec 9, 2018 19:24 |
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I legit didnt notice any difference between Easy and Normal, but hard was a real jump up in difficulty and there were certain maps I just skipped in Normal/Hard because the likelihood of them causing a wipe was just too darn high. Like if youre beelining all upgrades/power youre going to eat poo poo a lot more often because some of those stages are just rude.
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# ? Dec 9, 2018 19:31 |
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Nice. Yeah I totally like it, I was just curious as to what made it really stand out for people so much. My experience with it is just super limited, and on the surface it feels a lot like advance wars. Which isn't a bad thing.
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# ? Dec 9, 2018 19:35 |
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No. 6 posted:I wanted to comment on Mud Runner. I kind of laughed when I looked up what the concept for this game was, and then I looked up some gameplay and it actually looks like a lot of fun.
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# ? Dec 9, 2018 19:36 |
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I haven't played Into the Breach yet, but everything that is being said could also mostly be applied to Klei's Invisible Inc, which very much needs a Switch port.
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# ? Dec 9, 2018 19:39 |
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anyone here use the 8bitdo and a ps4 controller with their switch thumbs up or down
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# ? Dec 9, 2018 19:42 |
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Spellman posted:Don't forget to make a Mii Brawler, Swordfighter, and Gunner—they all have character slots on the character select screen Also, you can unlock these characters by editing Mii Fighters in the menus. Does the Switch let you download Mii's via QR code? Big Bowie Bonanza posted:anyone here use the 8bitdo and a ps4 controller with their switch You can use PS4 controls?
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# ? Dec 9, 2018 19:47 |
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Spacebump posted:Does the Switch let you download Mii's via QR code? No camera, so no. Possibly through Amiibo though
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# ? Dec 9, 2018 19:52 |
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Can you download popular ones anymore? I never cared but now I could have a sword fighting Admirsl Akbar so...
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# ? Dec 9, 2018 19:53 |
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This looks fun. I like the gimmick that your party is stacked on top of your head and they jump off to use their special abilities. https://www.youtube.com/watch?v=lHQ_l_Je-WE
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# ? Dec 9, 2018 20:09 |
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Big Bowie Bonanza posted:anyone here use the 8bitdo and a ps4 controller with their switch I have the older 8bitdo pro30 that didn't have rumble or gyro, but it's great for fighting games and 2d platformers. The analogue sticks work fine too, I played through a few hours of botw with it, but ultimately I went back just for the motion controls
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# ? Dec 9, 2018 20:13 |
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Spacebump posted:Also, you can unlock these characters by editing Mii Fighters in the menus. Does the Switch let you download Mii's via QR code? Switch doesn't have a real camera so no QR codes
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# ? Dec 9, 2018 20:13 |
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RandomFerret posted:I have the older 8bitdo pro30 that didn't have rumble or gyro, but it's great for fighting games and 2d platformers. The analogue sticks work fine too, I played through a few hours of botw with it, but ultimately I went back just for the motion controls People seem to say the new one works with motion controls, I just ordered it since I had enough Amex points to not pay for it so we will see
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# ? Dec 9, 2018 20:23 |
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# ? Apr 27, 2024 09:52 |
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The current 8bitdo controllers work with motion controls, play Splatoon with it once a while.
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# ? Dec 9, 2018 20:34 |