I always love running into Labyrinths. Who cares if they're completely different from the normal playstyle?
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# ? Dec 7, 2018 02:16 |
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# ? Mar 28, 2024 17:14 |
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I think Labyrinths need a redesign, not removal.
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# ? Dec 7, 2018 02:20 |
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put more monsters in them and give you directional/distance sound cues so you know where something just opened up has anybody called for directional sound cues for portal vault entrances yet
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# ? Dec 7, 2018 02:25 |
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nerve posted:now theyre getting rid of labyrinths?? about time
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# ? Dec 7, 2018 03:23 |
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replace labyrinth wall shuffling w turning walls into (weaker versions of?) earth elementals is still my first labyrinth suggestion
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# ? Dec 7, 2018 05:13 |
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The real labyrinth was a palace anyway.
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# ? Dec 7, 2018 07:43 |
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i always thought of the labyrinth being under the palace but idk if the original greek stuff ever mentioned where it was :v also new feature request: put this in the labyrinth
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# ? Dec 7, 2018 07:51 |
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I like the concept of labyrinths but always found them too long to be honest. They're just kinda boring even if they're cool in concept.
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# ? Dec 7, 2018 09:10 |
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Labyrinths are great and they just needed tweaking but good to know the main-branch continues to Be the Legend and remove poo poo outright because of perceived balance issues.
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# ? Dec 7, 2018 15:26 |
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i wonder how hard it would be to make a rare labyrinth algorithm w double-wide hallways for shits and giggles
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# ? Dec 7, 2018 22:03 |
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Single wide hallways are the best part of labyrinths. Just pre-gen a maze with a path from entrance to exit and disable auto explore if you really want theming.
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# ? Dec 8, 2018 02:53 |
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No updates this weekend, was busy playing the start of the new Path of Exile league. The new shine will probably wear off before next weekend, so I should have more updates then.
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# ? Dec 10, 2018 04:20 |
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Guess who got their compiler to function again after weeks of frustration? Yep you guessed it, me. Gooncrawl Windows Tiles Dev build for 11, December 2018 https://www.dropbox.com/s/pkikq78rqh05u3y/gooncrawl-win64-tiles-11-12-18.zip?dl=1 Also I've made a folder on my dropbox just to house the current and previous versions of Gooncrawl I've compiled. It can be found here: https://www.dropbox.com/sh/u57oafshqi02tqb/AAB66Oo3GG0q0yeUGZsi3EU-a?dl=0&lst= Just keep in mind I'm using DD-MM-YY format for the dates.
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# ? Dec 11, 2018 12:12 |
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Metoron posted:Guess who got their compiler to function again after weeks of frustration? Yep you guessed it, me. God bless
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# ? Dec 11, 2018 15:23 |
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Came back after a few months away to vanilla Trunk and got told a bat’s thick head wouldn’t let me close a door. Logged back out.
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# ? Dec 11, 2018 19:30 |
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Never not play GoonCrawl.
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# ? Dec 11, 2018 23:04 |
Which webtiles server tends to keep up with Gooncrawl? I'm kinda spergy about playing the latest build.
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# ? Dec 12, 2018 02:38 |
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I've been playing on https://crawl.project357.org/, and it has v1.0-495-g52d9b3b. It can be laggy at times.
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# ? Dec 12, 2018 04:34 |
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Huh. That's a pretty nice to have on Lair:2. Would have been pissed if I died before finding that, now I get to die after wasting four acquirements.
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# ? Dec 14, 2018 22:47 |
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Gooncrawl update: -Re-added Repel Missiles for player casting as a permabuff (in Book of Air, Minor Magic). Be slightly safe from missiles again! -Changed it so that cancelling a permabuff (recasting the spell while you already have the permabuff) doesn't cost you MP to do so. I wasn't able to do this with any of the Transmutations, but there's an End Transformation button that works just fine for that so whatever.
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# ? Dec 17, 2018 04:58 |
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Torment sucks so hard. Unavoidable, uncounterable. You know they ran out of ideas when you hit branches that spam it.
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# ? Dec 17, 2018 12:38 |
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if you know me on discord bother me to finish reworking stuff for proper pull requests and also to make the larger species weapons pull request
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# ? Dec 17, 2018 14:29 |
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Average Bear posted:Torment sucks so hard. Unavoidable, uncounterable. You know they ran out of ideas when you hit branches that spam it. Torment fulfills an important role in the game of 'Threatening Damage that is always threatening' (Except vs Torment Immunes, which is quite rare). Now, the implementation of that mechanic that is kinda 'eh', and I wrote a big ol' effort post specifically about Torment some time ago about why it's implementation and usage has much to be desired, but I feel it's important to recognize the meta-importance of its existence in a game where you can be functionally immune to everything that isn't Torment and Hellfire.
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# ? Dec 17, 2018 23:49 |
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Average Bear posted:Torment sucks so hard. Unavoidable, uncounterable. You know they ran out of ideas when you hit branches that spam it. There's plenty of ways to avoid or counter torment.
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# ? Dec 18, 2018 22:10 |
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Like: not doing the postgame, I guess???
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# ? Dec 19, 2018 05:35 |
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FR: An "altar" within 5 squares of the dungeon entry that's a crusty old explorer who reminds you that 3 runes are enough, more just means you're showing off.
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# ? Dec 19, 2018 05:48 |
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So are fairy dragons supposed to be disgustingly good?
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# ? Dec 23, 2018 02:06 |
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I seem to recall they are supposed to be really good early on but trail off later.
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# ? Dec 24, 2018 05:11 |
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Gooncrawl update: -Excruciating Wounds is now a permabuff. Torture your weapons indefinitely! Updates will likely come a lot faster now that I'm on holiday, but not that fast since I had to get a new laptop after the old one died and it runs like poo poo.
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# ? Dec 24, 2018 06:47 |
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Any reckonings on the moving target of late that is bcrawl as the other Lively One alongside Gooncrawl? Or plotting to harvest choice bits from the former into the latter? https://github.com/b-crawl/bcrawl/releases
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# ? Dec 24, 2018 15:48 |
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Gooncrawl Updates:
ExiledTinkerer posted:Any reckonings on the moving target of late that is bcrawl as the other Lively One alongside Gooncrawl? Or plotting to harvest choice bits from the former into the latter? Feel free to cherry pick and suggest anything! The only reason there hasn't been another poll yet is because I want this feature list mostly done before calling it good and I update at a glacial pace normally.
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# ? Dec 24, 2018 22:44 |
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Gooncrawl Windows Tiles Dev Build for 24, December 2018. https://www.dropbox.com/s/th3l9gko43qpxqq/gooncrawl-win64-tiles-24-12-18.zip?dl=1
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# ? Dec 25, 2018 02:05 |
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Gooncrawl update: Song of Slaying is now a permabuff. Implementation is similar to Hellcrawl's, in that it will lose bonus over time since the song doesn't end. Left all the other parts of the spell the same for right now. Only Battlesphere and Ozo's to go for converting and then I can pick something else on the list!
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# ? Dec 27, 2018 01:49 |
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The holiday update train continues! Gooncrawl updates:
I'm gonna keep pushing ahead, but still looking for feedback on details for modifying MP reserved for permabuffs past just reserving their spell level. Edit: Gonna avoid the triple post since conversation is dead at the moment and just put more updates in this post until someone else posts again: Dec 28th updates:
Floodkiller fucked around with this message at 01:29 on Dec 29, 2018 |
# ? Dec 28, 2018 02:40 |
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when i defeat my depression its all over for you motherless fucks
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# ? Dec 30, 2018 07:51 |
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don't talk about my momma like that
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# ? Dec 30, 2018 08:48 |
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Is Depression a permabuff yet?
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# ? Dec 30, 2018 19:01 |
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Which version of LRD is gooncrawl using?
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# ? Dec 30, 2018 19:03 |
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Aumanor posted:Which version of LRD is gooncrawl using? The one that still breaks walls. Edit: Probably not going to be another update until I get back to my main computer, starting to tackle another complicated thing and I'm getting pissed off at this poo poo laptop's speed. Floodkiller fucked around with this message at 02:39 on Dec 31, 2018 |
# ? Dec 30, 2018 20:26 |
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# ? Mar 28, 2024 17:14 |
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i have a stupid idea and that idea is bringing back berserk rage as a spell a hex that frenzies enemies, berserks allies, and gives you might+mesmerised+confusion lmao
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# ? Jan 1, 2019 04:06 |