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Miftan posted:Thanks. On a different note, has anyone tried rotating out party members frequently? Is there enough exp to go through the game normally or would it be a good idea to play with level scaling if I'm doing that? I've played veteran with level scaling up and didn't expect Maya to leave me so I finished the game with Pallegina instead whom I've never used. Those who are not in your active party still gain XP so the only problem is finding the proper equipment. In my case, it was almost the end of the game and I was filthy rich so I could buy some decent gear and Paladin can complement any party without much hassle (i also had a fighter, priest, mage and my Watcher was ranger-cipher) so it worked fine.
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# ? Dec 13, 2018 09:40 |
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# ? May 12, 2024 22:51 |
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ilitarist posted:I've played veteran with level scaling up and didn't expect Maya to leave me so I finished the game with Pallegina instead whom I've never used. Those who are not in your active party still gain XP so the only problem is finding the proper equipment. In my case, it was almost the end of the game and I was filthy rich so I could buy some decent gear and Paladin can complement any party without much hassle (i also had a fighter, priest, mage and my Watcher was ranger-cipher) so it worked fine. Cool, good to know it's workable. In that case I'm playing with scaling off because I like having the skulls warn me off poo poo I can't handle yet.
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# ? Dec 13, 2018 09:41 |
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Is there a mod that would let me use companion subclasses - looking to make a gunhawk watcher in particular. Also - anyone tried to see what happens in the endings if you mess up Maia's quest?
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# ? Dec 13, 2018 09:49 |
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Miftan posted:Cool, good to know it's workable. In that case I'm playing with scaling off because I like having the skulls warn me off poo poo I can't handle yet. I've played with scaling up only and it still meant that weaker enemies were a pushover, just maybe not a complete pushover. Skulls were always bad news.
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# ? Dec 13, 2018 09:54 |
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There's now also this: Veteran Difficulty has been tuned to be slightly more difficult. Enemies now have +12% health, +8 accuracy, +1 penetration, +8 all defenses and +1 armor rating on Veteran difficulty. I found Veteran just a little too easy so this might be enough to make it challenging again without having to go straight to PoTD.
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# ? Dec 13, 2018 09:58 |
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ilitarist posted:I've played with scaling up only and it still meant that weaker enemies were a pushover, just maybe not a complete pushover. Skulls were always bad news. Does scaling up not destroy the skulls over locations and in the quest journal anymore? I think all scaling used to do that. I also still had trouble with scaling up only with certain bounties (the dunnage ones, mostly) and quests like the hanging sepulchre showing as level appropriate but everything inside being 3 skulls and out for blood.
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# ? Dec 13, 2018 09:59 |
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Miftan posted:Does scaling up not destroy the skulls over locations and in the quest journal anymore? I think all scaling used to do that. I also still had trouble with scaling up only with certain bounties (the dunnage ones, mostly) and quests like the hanging sepulchre showing as level appropriate but everything inside being 3 skulls and out for blood. I've played with first expansion and it worked for me. I saw some enemies that seemed overvalued (mostly contract kills who were often lone skull enemy surrounded by normal ones) but, of course, I might have accidentally triggered their weakness.
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# ? Dec 13, 2018 10:13 |
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Avalerion posted:Is there a mod that would let me use companion subclasses - looking to make a gunhawk watcher in particular. Her endings don't react to you messing up the quest, which is nice because it's actually better to mess it up if you can what with the endings related to her quest overriding the default endings for those locations
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# ? Dec 13, 2018 14:24 |
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It's time....for the final playthrough.... all content, all DLC, all megabosses, maybe even some God Challenges will probably spend a good loving time on character creation screen
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# ? Dec 13, 2018 14:42 |
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frajaq posted:It's time....for the final playthrough.... all content, all DLC, all megabosses, maybe even some God Challenges Nah son, I've got a spreadsheet by now for this playthrough. Ancient/Troubadour Watcher this time!
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# ? Dec 13, 2018 14:47 |
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frajaq posted:It's time....for the final playthrough.... all content, all DLC, all megabosses, maybe even some God Challenges You say final playthrough, I say first real playthrough.
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# ? Dec 13, 2018 14:49 |
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Does the Arcane Archer's penalty to accuracy not apply to attacks from a weapon with one of those keywords? Like Frostseeker?
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# ? Dec 13, 2018 15:13 |
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I’m almost certain I want to do another cipher run expect this time multiclassing as my last single run had accuracy issues and left me unimpressed with their max level powers. Thinking ranger (more guns) or warrior (new subclass seems very synergetic with phantom foes) would make the most sense, but I also haven’t done a monk yet...
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# ? Dec 13, 2018 15:37 |
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Avalerion posted:I’m almost certain I want to do another cipher run expect this time multiclassing as my last single run had accuracy issues and left me unimpressed with their max level powers. Monks are great, but I don't think they're as suited to ciphers as rogues or fighters, fwiw
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# ? Dec 13, 2018 16:27 |
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Shartered pillar/soulblade was quite popular at launch but maybe something got nerfed.
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# ? Dec 13, 2018 16:31 |
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Avalerion posted:Shartered pillar/soulblade was quite popular at launch but maybe something got nerfed. Yeah no my bad, I completely forgot the soulblade subclass existed. That'll work very well.
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# ? Dec 13, 2018 16:36 |
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Miftan posted:Thanks. On a different note, has anyone tried rotating out party members frequently? Is there enough exp to go through the game normally or would it be a good idea to play with level scaling if I'm doing that? I usually play like this but with level scaling. I usually have like 1-2 people who I take almost all the time and then I rotate the other two slots. Last play my constants were Eder, my Herald, and Xoti, with the last two slots rotating depending on my whims. I like doing it that way because I don't have to radically rethink my tactics all the time with brand new parties. I can just mix things up a little bit, which I like. Everyone got plenty of xp iirc but I did most all of the content that I could and I was playing with level scaling.
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# ? Dec 13, 2018 16:40 |
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frajaq posted:It's time....for the final playthrough.... all content, all DLC, all megabosses, maybe even some God Challenges yeah, I don’t know what to make!
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# ? Dec 13, 2018 20:22 |
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It's live.
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# ? Dec 13, 2018 20:25 |
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Now Tayn, I can get into.
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# ? Dec 13, 2018 22:29 |
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Tayn is my boi
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# ? Dec 13, 2018 22:40 |
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am I loving blind where are the god challenges
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# ? Dec 13, 2018 22:41 |
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frajaq posted:am I loving blind Click on the mask below the buttons on the main menu.
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# ? Dec 13, 2018 22:43 |
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Starting a fresh game as a single class Ancient druid. Gonna make some sweet merc party members using the new classes.
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# ? Dec 13, 2018 22:48 |
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Eder dropping some wisdom.
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# ? Dec 13, 2018 22:53 |
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Pwnstar posted:Now Tayn, I can get into. Computer, show me nude Tayn.
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# ? Dec 13, 2018 23:04 |
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Was it ever confirmed whether Tayne was an SA reference. Tayn’s orb seems like too much of a coincidence.
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# ? Dec 13, 2018 23:07 |
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The puppy blender
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# ? Dec 13, 2018 23:11 |
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Entropy238 posted:Was it ever confirmed whether Tayne was an SA reference. Tayn’s orb seems like too much of a coincidence. It was a backer spell in PoE1, yes
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# ? Dec 13, 2018 23:24 |
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Holy gently caress Galawain's challenge made literally the first boar I meet explode on death, what in the goddamn
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# ? Dec 13, 2018 23:41 |
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All the DLC, new poo poo going on like new classes, it's gonna be a good weekend! If only there was like "recommended level and story progress for starting each DLC" thing
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# ? Dec 13, 2018 23:44 |
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jokes posted:All the DLC, new poo poo going on like new classes, it's gonna be a good weekend! If only there was like "recommended level and story progress for starting each DLC" thing 14 for beast of winter, 18 for forgotten sanctum, so I assume 16 for SSS?
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# ? Dec 13, 2018 23:49 |
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Have they readjusted xp/leveling now that all of the expansions are out? It was super easy to hit max level in the base game + beast of winter and I assume that it’s even easier now that there is a bunch more content. I feel like I read somewhere that they planned to do another pass on progression once the game was “complete” but I dunno how solid of info that was. Also (endgame spoiler) is there still no final boss? Story issues with the ending aside, I thought it was really anticlimactic from a gameplay perspective. Around when I finished the game there was debate over whether it was a bug or a feature that there was no final boss fight but I haven’t really followed things since then.
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# ? Dec 13, 2018 23:50 |
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Bold Robot posted:Have they readjusted xp/leveling now that all of the expansions are out? It was super easy to hit max level in the base game + beast of winter and I assume that it’s even easier now that there is a bunch more content. I feel like I read somewhere that they planned to do another pass on progression once the game was “complete” but I dunno how solid of info that was. Guardian of Ukaizo is the final boss. I think if you do some things, you can skip it though. It's like the PoE equivalent of passing a 100 speech and 100 barter check at the end of F:NV.
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# ? Dec 14, 2018 00:02 |
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If you guys enabled every Magran's Fire (triple crown, solo, all 11 god challenges), how far do you think you could get in the game? Has anyone tried this on the official forums or youtube?
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# ? Dec 14, 2018 00:06 |
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Honestly, it's not a question of capability but of planning at that point. It's more like the game becomes a puzzle instead of an RPG since you'll absolutely need a super gimmicky build.
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# ? Dec 14, 2018 00:08 |
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You'd be solo dragging Vela along with you. Fantasy version of The Road.
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# ? Dec 14, 2018 01:56 |
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This DLC gives you the choice to do literally the dumbest thing in the history of Eora for the dumbest reason possible. Would recommend.
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# ? Dec 14, 2018 03:17 |
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ilitarist posted:I want to start first PotD run and I think it will be challenging enough without all of those God's Challenges. I wonder if combining it with Blessings can be fun without making it easier in a boring way. As said before, Monk is great with any melee class. And probably a buff wizard. Personally I recommend Paladin. Gibbing dudes with flaming fists is extremely my jam, and the innate defensive bonuses of Paladin makes you pretty tanky. As for poe1 if you're curious, equip some heavy armor and go to town.
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# ? Dec 14, 2018 03:53 |
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# ? May 12, 2024 22:51 |
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I've been purposely waiting on Pillars II to get all the DLCs out before playing it, which means now I can! Does anyone have a suggestion for a good or interesting Paladin multiclass, or should I stick to single class? Or does it not really matter?
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# ? Dec 14, 2018 03:57 |