|
concise posted:Also, is there a good way to copy orders between ships? Not quite sure what you're asking. If you hold shift and left click you can select multiple ships, is that not what you're looking for?
|
# ? Dec 14, 2018 18:38 |
|
|
# ? Apr 19, 2024 18:13 |
|
xanif posted:Not quite sure what you're asking. If you hold shift and left click you can select multiple ships, is that not what you're looking for? Copying default orders, I think.
|
# ? Dec 14, 2018 18:42 |
|
Also copying configuration of current orders in the behavior tab would be nice too.
|
# ? Dec 14, 2018 18:44 |
|
1.50 is up on the beta branch. https://steamcommunity.com/app/392160/discussions/0/2806204039995510767/
|
# ? Dec 14, 2018 19:31 |
|
lagidnam posted:1.50 is up on the beta branch. "Fixed ships flying huge curves when going long distances." I thought of this as more of a feature. Edit: lol - "Fixed Acquire Captain mission being available for spacesuit." Hav fucked around with this message at 19:45 on Dec 14, 2018 |
# ? Dec 14, 2018 19:35 |
|
It does perhaps confuse people into thinking the autopilot is broken if they aren't expecting it.
|
# ? Dec 14, 2018 19:41 |
|
quote:Added option to undock and abort ship upgrades that are waiting for resources. I hope this fixes my nemesis which is currently completely stuck at a wharf trying to sell an extra advanced satellite. The game won't even let me kick the captain out of the pilot's chair or fire him.
|
# ? Dec 14, 2018 19:52 |
quote:Fixed reversed front/back speakers. Thank you god
|
|
# ? Dec 14, 2018 20:07 |
|
quote:Fixed Assassination missions selecting player-owned NPC's as mission-target. Bullshit. They knew the risks when they took the job. Game sucks.
|
# ? Dec 14, 2018 20:12 |
|
They are fixing the MIN reputation issues No more "oops we gave you the next rank early. but none of the upgrades" Now to hope they don't still end up being the second smallest subfaction in the game by far. (Poor, Poor ALI.) Section Z fucked around with this message at 20:15 on Dec 14, 2018 |
# ? Dec 14, 2018 20:13 |
Now that Betty narrates things again please mod in the Rebirth copilot saying "shut up Betty" every 45 seconds. Also nobody kink shame me
|
|
# ? Dec 14, 2018 20:15 |
|
Squiggle posted:Now that Betty narrates things again please mod in the Rebirth copilot saying "shut up Betty" every 45 seconds. You are why we can't have nice things.
|
# ? Dec 14, 2018 20:26 |
|
xanif posted:The best way to get decent managers is to yank your captain off the trade ships that you should be running to gain rep. Trading gives management xp to captains. Please give more details about these rep routes
|
# ? Dec 14, 2018 21:57 |
|
Ultimate Shrek Fan posted:Please give more details about these rep routes Trading with faction increases rep with that faction. It's usually fractions of a point, but easily adds up over time if you get a bunch of traders going.
|
# ? Dec 14, 2018 22:03 |
|
Ultimate Shrek Fan posted:Please give more details about these rep routes Go to a par wharf. Get the single seat scout with 3 engines and one fixed hard point (forget the name of the ship). Slap some travel engines on it and right click anywhere on the map and select auto-trade galaxy. You now have a "trade" ship that travels at 6 km/s with a fairly cheap fit. It looks like it's just the number of transactions that affect rep rather than quantity of goods. Spread these across the galaxy (send one to ARG, one to PAR, one to MIN, etc) before you set autotrade in order to gain rep with all factions. It seems to base out of whatever system you issued the auto-trade command in so you can maximize your rep with all factions.
|
# ? Dec 14, 2018 23:42 |
|
xanif posted:Go to a par wharf. Get the single seat scout with 3 engines and one fixed hard point (forget the name of the ship). Slap some travel engines on it and right click anywhere on the map and select auto-trade galaxy. It's not a bad idea to have them going anyway to help supply ship building, you may want to limit them to whatever resources are the actual bottleneck, but that will take time and seems to be different from game to game. (but usually it's the parts right before ship that jam up).
|
# ? Dec 15, 2018 00:54 |
|
Awesome, thanks guys. I wish it were possible to set multiple builders to one station, and if it is, I’m blind as gently caress. I’m building an ore refinery with three refineries and it’s taking forever
|
# ? Dec 15, 2018 04:13 |
|
How do I get my drill vanguards to only feed my refinery?
|
# ? Dec 15, 2018 06:45 |
|
Select one, right click refinery, set "mine for"
|
# ? Dec 15, 2018 06:53 |
|
Ultimate Shrek Fan posted:How do I get my drill vanguards to only feed my refinery? Also make sure you have the correct storage at the station for whatever you’re mining, lost 2 hours trying to figure that one out. I've downloaded 1.5 Beta 1 and it seems most of the right-click orders are gone. No way to set Import, for example, and AutoTrade is available only through Default Behavior. Mokotow fucked around with this message at 10:58 on Dec 15, 2018 |
# ? Dec 15, 2018 08:13 |
|
I've finally started messing around with building stations and it's night and day how much better this modular system is compared to the X3 games. Being able to design a whole complex in one shot is so much less painful. And having the option of just letting NPCs bring you the materials for an added cost is a decent way to remove micromanagement, while still rewarding you for doing it.
|
# ? Dec 15, 2018 12:29 |
|
So I built a station that churns out engine parts. I set my freighter to trade for the station and it decided to only take 46 engine parts despite there being 900 available. Is anyone else having issues getting their trade ships to be not dumb when interacting with your station?
|
# ? Dec 15, 2018 15:47 |
|
xanif posted:So I built a station that churns out engine parts. I set my freighter to trade for the station and it decided to only take 46 engine parts despite there being 900 available. Ships can only trade point-to-point, they can't just load up and then go and sell to several stations. I hope they fix this in an update, I believe the X3 traders could sell to several systems.
|
# ? Dec 15, 2018 16:16 |
|
TjyvTompa posted:Ships can only trade point-to-point, they can't just load up and then go and sell to several stations. I hope they fix this in an update, I believe the X3 traders could sell to several systems. Ok but every wharf in the game (except for ARG) is out of engine parts. Like...open orders for 1400 parts at multiple stations and my freighter decided "46 seems like a good number." No idea why.
|
# ? Dec 15, 2018 16:22 |
|
xanif posted:Ok but every wharf in the game (except for ARG) is out of engine parts. Like...open orders for 1400 parts at multiple stations and my freighter decided "46 seems like a good number." No idea why. It was probably the first/closest trade it could find. It really sucks when you finally buy an L freighter and the first thing it does is go to your megafactory and pick up 20 energy cells...
|
# ? Dec 15, 2018 16:26 |
|
TjyvTompa posted:It was probably the first/closest trade it could find. It really sucks when you finally buy an L freighter and the first thing it does is go to your megafactory and pick up 20 energy cells... Will it eventually stop being dumb af or do I need to do every freighter run manually? I spent 2 hours last night just watching my transport ships move around to understand what they're doing.
|
# ? Dec 15, 2018 16:32 |
|
Is there a way to get one trade ship to pick up items from a specific station and drop them off to a specific station repeatedly? I can’t see any trade route options
|
# ? Dec 15, 2018 16:39 |
|
I just had one of my freighters in X rebirth instantly destroyed by an "Unknown Station" in a friendly sector with no hostile stations OOS. how the hell can that happen?
|
# ? Dec 15, 2018 21:35 |
|
xanif posted:Will it eventually stop being dumb af or do I need to do every freighter run manually? I spent 2 hours last night just watching my transport ships move around to understand what they're doing. People have said that setting the default behavior to auto trade works better but for that the pilot needs to have 3 stars in Piloting. If you want to make mad cash just buy mining ships, 2 of each (gas and minerals) bring in good cash to start your empire with.
|
# ? Dec 15, 2018 21:41 |
|
FrickenMoron posted:I just had one of my freighters in X rebirth instantly destroyed by an "Unknown Station" in a friendly sector with no hostile stations OOS. how the hell can that happen? I remember this! The X3 economy engine adds and removes stations randomly to keep things mixed up. Your ship was in a station when it got removed. That's Egosoft!
|
# ? Dec 16, 2018 01:12 |
|
Happy Underpants posted:I remember this! The X3 economy engine adds and removes stations randomly to keep things mixed up. Your ship was in a station when it got removed. That's Egosoft! I do not think the stations get removed in Rebirth, they can be attacked and destroyed, but they will eventually get repaired. My guess is that there is a hostile station that was not discovered in the sector that it was attacked in. They can exist in friendly sectors, but usually well away from the highways. Which sector was it?
|
# ? Dec 16, 2018 04:18 |
|
So I'm just starting out in this. I believe I've seen talk about starter mission to get you set up. How do those come about? I chose the basic Argon start that but I don't see any missions anywhere (I do see the tutorials and I did a few). Right now I don't see any sort of direction at all, my only option being to fly away in search of things to do. I just want to make sure I'm not missing anything important before venturing off in search of space windmills to tilt at.
|
# ? Dec 16, 2018 04:37 |
|
Strigil posted:I do not think the stations get removed in Rebirth, they can be attacked and destroyed, but they will eventually get repaired. My guess is that there is a hostile station that was not discovered in the sector that it was attacked in. They can exist in friendly sectors, but usually well away from the highways. Which sector was it? Oh, your right. I don't know what's going on in X Rebirth. I just remembered the message from when my universe traders would disappear in X3.
|
# ? Dec 16, 2018 04:38 |
|
Chomp8645 posted:So I'm just starting out in this. I believe I've seen talk about starter mission to get you set up. How do those come about? I chose the basic Argon start that but I don't see any missions anywhere (I do see the tutorials and I did a few). Right now I don't see any sort of direction at all, my only option being to fly away in search of things to do. I just want to make sure I'm not missing anything important before venturing off in search of space windmills to tilt at. Scan around some stations. You'll uncover 'hidden' missions by doing that, and the first one should set you along the main plot. If you want there's a mod up on Nexus that bookmarks the nearest scan point whenever you go into scan mode near a station.
|
# ? Dec 16, 2018 05:39 |
|
I started a new game to get heavier into production earlier and it turns out that in my first game, I mined so much ore so quickly that I managed to turn the tide of war against the xenon pretty dang well.
|
# ? Dec 16, 2018 07:13 |
|
Seems like no matter what the Xenon are just bitch made. Maybe for the first few hours of a new game they actually are active and doing something, but even without doing anything directly, they seem to just go dormant after a while and if you ever want to see them again you have to visit their sad little reservation at the north of the map. Same for all of the enemy factions really.
|
# ? Dec 16, 2018 08:36 |
|
Jesustheastronaut! posted:Seems like no matter what the Xenon are just bitch made. Maybe for the first few hours of a new game they actually are active and doing something, but even without doing anything directly, they seem to just go dormant after a while and if you ever want to see them again you have to visit their sad little reservation at the north of the map. Same for all of the enemy factions really. They are sending multiple K's per hour into Hatikvah's Choice for me, but there are always so many argon destroyers there they don't get very far. It would be nice for the game's existential threat to be a bit more threatening.
|
# ? Dec 16, 2018 09:12 |
|
Unfortunately I think it's a map design problem. The xenon open right into the core systems of the other races. There's no borderlands or contested sectors. The war mechanic would work a lot better I think if there were some very sparse sectors for each side to conquer. Rather than the xenon being dropped right into the teladi and paranid central sectors. Same, kinda, with the other wars. They are all heavily developed sectors from the start of the game. Much harder to get dynamic change when it's already a stalemate. The system does work cos yeah, you get attack groups going after other factions but they've set the map up so it's actually pretty stable.
|
# ? Dec 16, 2018 09:22 |
|
The tricky thing about balancing them is that if they're TOO strong, they'll overrun the universe before the player even really has the chance to build up enough that they can meaningfully fight back. If they're too weak, they quickly get pushed out of their own sectors, again before the player can really reach the point where they could even consider taking them on in force. I think what they should probably do is buff up the Xenon a bunch with free resources/ships, but give them an AI that's mostly defensive - they'll try to aggressively recapture any territory they might have lost during the game, but they'll only send harassing raids of maybe a couple of destroyers into non-Xenon space to maybe take out a station or two but not really try to expand their territory into that space. That would make their presence felt but without making them be so powerful that nobody can stop them.
|
# ? Dec 16, 2018 09:26 |
|
|
# ? Apr 19, 2024 18:13 |
|
That would be the other benefit to changing the map layout. Doesn't matter if they take sectors in between other factions, it just cuts off a route. Which is interesting and cool. But if they actually go anywhere currently then they've eaten the core of one of the other races.
|
# ? Dec 16, 2018 09:31 |