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THE loving MOON posted:For anyone paying attention to DLC rumors, I wouldn't look into it too much. People have been expecting/dreading Senran Kagura as another franchise to be added to Blazblue Crosstag basically since it was released. There are datamined announcer files for those characters, it's pretty unambiguous. The official word is that they're 'probabaly leftovers from early development' and its been ages without any concrete news at all. I mean, Smash datamines are probably more reliable than that, but I still wouldn't get too worked up until it turns out to be true. It's bc there were no sprites for them to rip
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# ? Dec 16, 2018 17:28 |
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# ? May 5, 2024 20:12 |
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Ghost Leviathan posted:Of course, who'd rep Civilization would be a hilarious question. BUFF.GANDHI. His FS will be nuking the stage.
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# ? Dec 16, 2018 17:36 |
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Pollyanna posted:This ending better be good. I think you should stop playing this game that you hate so much.
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# ? Dec 16, 2018 17:36 |
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I’m glad this game is as fun as I hoped it’d be.
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# ? Dec 16, 2018 17:37 |
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THE loving MOON posted:If you have a 3DS, Awakening is your best bet. Fates probably has a better campaign altogether, but the story/writing is much worse. Wait what, who is ikes son?
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# ? Dec 16, 2018 17:52 |
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Tender Bender posted:Wait what, who is ikes son? I just googled it, and it looks like it's some guy named John Eisenhower.
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# ? Dec 16, 2018 17:58 |
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Tender Bender posted:Wait what, who is ikes son? Priam
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# ? Dec 16, 2018 18:17 |
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how do people reliably nair? i gently caress it up constantly
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# ? Dec 16, 2018 18:36 |
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punished milkman posted:how do people reliably nair? i gently caress it up constantly by pressing a while in the air? I'm not sure I understand the question
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# ? Dec 16, 2018 18:37 |
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Your Computer posted:by pressing a while in the air? I'm not sure I understand the question maybe I'm using the term wrong, if I'm trying to do a neutral air attack with no direction input I usually screw it up by going too quickly and end up inputting a direction
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# ? Dec 16, 2018 18:40 |
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I will say that neutral airs are hard for me to pull off too because I instinctually want to hit a direction because the enemy is in that direction. It's just something you have to practice and unlearn yourself from doing. It might take a while though.
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# ? Dec 16, 2018 18:49 |
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learning to Let The Stick Go during the right times was when the game started to click for me and I felt I could actually control what my character was doing, it's a big paradigm shift
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# ? Dec 16, 2018 18:58 |
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punished milkman posted:maybe I'm using the term wrong, if I'm trying to do a neutral air attack with no direction input I usually screw it up by going too quickly and end up inputting a direction you release the stick and then press the button. there's no secret here, it's just an execution barrier. and like execution barriers in everything ever, the best way to overcome it is to consciously try to practice and fix it. if your only exposure to nairs is messing up mid-round when you try to get one and then being angry you aren't gonna get better, at least not in a useful time span. spend a game or five just trying to do nothing but nairs (and blocking/recovering i guess). you arent trying to win these games, just trying to get used to the input against a moving target. if youre doing this online and the idea of losing a bunch of points with your main bothers you pick mario because my 100% scientific research shows that no one mains mario
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# ? Dec 16, 2018 18:59 |
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punished milkman posted:maybe I'm using the term wrong, if I'm trying to do a neutral air attack with no direction input I usually screw it up by going too quickly and end up inputting a direction how exactly are you trying to use it, like what situations? a lot (all?) nairs have lingering hitboxes so you can let go of the stick, press a, then move. I really like the new short hop shortcut for this. Perhaps try going into practice mode with someone like Lucas (really long hitbox on that one) and try to get used to run -> let go of stick -> a+x -> move around?
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# ? Dec 16, 2018 19:00 |
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God I hope the ethernet adapter + ethernet cord (neither of which I'll have until after I come back from vacation) solves the latency problems because there is not a worse feeling than dying because your recovery buttons are delayed 1-2 seconds. This is especially bad with Bowser Jr where I keep accidentally going too far off the stage when I'm in car mode and I can't do anything about it because all the inputs are so delayed. Like I fought a pretty bad Lucina just now and two of my deaths were because of loving up the recovery because of the latency as opposed to anything she did
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# ? Dec 16, 2018 19:03 |
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Macaluso posted:God I hope the ethernet adapter + ethernet cord (neither of which I'll have until after I come back from vacation) solves the latency problems because there is not a worse feeling than dying because your recovery buttons are delayed 1-2 seconds. This is especially bad with Bowser Jr where I keep accidentally going too far off the stage when I'm in car mode and I can't do anything about it because all the inputs are so delayed. Like I fought a pretty bad Lucina just now and two of my deaths were because of loving up the recovery because of the latency as opposed to anything she did Worst I've had so far while plugged in is major slowdown (probably a lag countermeasure?) while everything registered properly if very slowly.
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# ? Dec 16, 2018 19:07 |
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Your Computer posted:in that case I guess I don't really have any better advice than 'let go of the stick', sorry. yeah i just need to practice it then. when I mess it up I'm trying to jump towards someone midair, then going for the nair. I was just curious if there was some technique to cancel out your directional input quickly (like slamming down when you're running to allow for an immediate tilt left/right instead of a dash attack), guess not though. I just need to let go of the stick earlier
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# ? Dec 16, 2018 19:10 |
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less laughter posted:Priam It’s actually Mist's son
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# ? Dec 16, 2018 19:10 |
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Macaluso posted:God I hope the ethernet adapter + ethernet cord (neither of which I'll have until after I come back from vacation) solves the latency problems because there is not a worse feeling than dying because your recovery buttons are delayed 1-2 seconds. This is especially bad with Bowser Jr where I keep accidentally going too far off the stage when I'm in car mode and I can't do anything about it because all the inputs are so delayed. Like I fought a pretty bad Lucina just now and two of my deaths were because of loving up the recovery because of the latency as opposed to anything she did e: unless movement and actions are handled differently? now I'm curious speaking of delay, from what I understand everything is synced between both players so even if you have the best connection in the world, if your opponent has a bad connection then you'll both lag horribly? Can someone with more knowledge of netcode explain to me why they chose this way of doing it? I know some other games handle stuff like your own character's movement client-side which means even with a bad connection at worst you'll see your opponent zipping around, but I guess this is bad for consistency and wouldn't work for a fighting game?
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# ? Dec 16, 2018 19:24 |
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Your Computer posted:if your input delay was 1-2 seconds then you wouldn't even be able to move around predictably Yes it's probably not that long, it's just a long enough delay that I can't react to things reliably enough and this is especially bad with Bowser Jr for me because I need to be able to stop mid car charge to jump when I'm trying to recover. Also related to Bowser Jr: https://www.youtube.com/watch?v=UbwsNbw2_Nw
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# ? Dec 16, 2018 19:29 |
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Internet Kraken posted:I feel like I wanna get good with Olimar. I always wanted to play him but he felt awful in Brawl and I could never get the hang of him in 4. He's a lot more fun to use now that Pikmin do notable damage so your opponent actually has to get them off in a timely manner. It feels pretty easy to rack up damage with them if you play smart, though finishing people off is a challenge. I assume the ideal strategy is to get someone up to a high percentage and then go for purple pikmin smash attacks right?
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# ? Dec 16, 2018 19:34 |
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Macaluso posted:Yes it's probably not that long, it's just a long enough delay that I can't react to things reliably enough and this is especially bad with Bowser Jr for me because I need to be able to stop mid car charge to jump when I'm trying to recover. also what on earth is going on in that clip
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# ? Dec 16, 2018 19:35 |
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punished milkman posted:yeah i just need to practice it then. when I mess it up I'm trying to jump towards someone midair, then going for the nair. I was just curious if there was some technique to cancel out your directional input quickly (like slamming down when you're running to allow for an immediate tilt left/right instead of a dash attack), guess not though. I just need to let go of the stick earlier FWIW, this took me a while to get and I'm not perfect at it. Still occasionally throw out a slow fair because I hit forward too soon.
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# ? Dec 16, 2018 19:36 |
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Your Computer posted:yeah don't get me wrong, even a fairly small delay can be enough to make a game like this terrible to play What I think happened is that the Mecha Koopa touched her at the exact moment I hit her with my car. The car hit sent her up into the air and then the mecha koopa explosion KO'd her
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# ? Dec 16, 2018 19:38 |
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I love Smash. Online, bodying Isabelles as Bowser. Offline bodying spirits as Dedede. The only thing I don't like about Smash is losing to Mii Swordsman.
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# ? Dec 16, 2018 19:40 |
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Man, Ridley is hot trash if the opponent just chooses not to come anywhere near you. Just went 0-6 in quickplay, 3 inklings, a young link, a snake, and when I finally got wolf I thought "Hey, finally someone that I can have fun with".... who then proceeded to stand at the other side of the stage and mash b. Does ANYONE have ANY idea how to close with the huge dragon nerd? I can't use neutral b because I just get hit by any other projectile and take 30% immediately
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# ? Dec 16, 2018 19:42 |
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Jade Mage posted:Man, Ridley is hot trash if the opponent just chooses not to come anywhere near you. Just went 0-6 in quickplay, 3 inklings, a young link, a snake, and when I finally got wolf I thought "Hey, finally someone that I can have fun with".... who then proceeded to stand at the other side of the stage and mash b. Does ANYONE have ANY idea how to close with the huge dragon nerd?
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# ? Dec 16, 2018 19:44 |
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Your Computer posted:if your input delay was 1-2 seconds then you wouldn't even be able to move around predictably There's currently two main ways of designing netcode for fighting games. The first is what Smash employs: variable input-based delay so that the game's remain synced at all times. When you encounter a lot of stuttering or a lot of slowdown, that's because the connection between the two players is so unstable it results in the game waiting for the next set of inputs to maintain synchronization. The second is using rollback style netcode: It predicts what buttons the user is going to pick on the next frame, then does everything it needs to build that frame. If it's a correct prediction then the game plays as expected without any delay. If it's incorrect, the game undoes the prediction, returns to the last correct state and then updates from there. The end result when properly implemented is leagues ahead of input delay netcode. For the reason why they went with input-delay I couldn't tell you. My best guess is that Nintendo is still really, really bad at the whole online infrastructure thing and so they went with the easiest to implement solution. Even then, their netcode design on Smash Ultimate is pretty lovely, considering well-implemented delay netcode can still be tolerable.
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# ? Dec 16, 2018 19:49 |
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Input delay netcode is still common in fighting games in general, it's not just a nintendo thing.
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# ? Dec 16, 2018 19:52 |
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The netcode is also great in this game. Just don't play quickplay.
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# ? Dec 16, 2018 19:54 |
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What do you advise instead?
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# ? Dec 16, 2018 19:56 |
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Played some US goons last night from the UK. Was very surprised at how playable it ended up being. Power of wired I guess
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# ? Dec 16, 2018 19:57 |
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Ciaphas posted:What do you advise instead? Player lobbies, not just in this game, but like every game.
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# ? Dec 16, 2018 20:02 |
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In Training posted:The netcode is also great in this game. Just don't play quickplay. Playing games like Skullgirls or really any game with properly implemented rollback netcode is a dream. Especially because I really hate having to adapt to input delay which changes every match, making combos much less consistent to perform.
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# ? Dec 16, 2018 20:05 |
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I've got super brain AIDS and am nearing completion of all 1297 spirits. I've still got 4 primaries, 2 supports, and a couple dozen fighter spirits left to get. Depending on how the game displays them I may or may not be compelled to get the Let's Go spirits somehow as well.
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# ? Dec 16, 2018 20:07 |
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FZeroRacer posted:I'd disagree, my experience with the netcode even with a wired ethernet adapter has been pretty terrible for a lot of my matches. sounds like someone has Bad Internet
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# ? Dec 16, 2018 20:08 |
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I have to play on Wifi until/if I buy a network switch and an ethernet adapter for Switch, doesn't feel good being probably-responsible for the delays and other nonsense Stupid netcode
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# ? Dec 16, 2018 20:12 |
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The online has been great for me and a big improvement over the older games. Only 1v1 worked for me in Smash Wii U and Brawl was completely unplayable. It’s not perfect but most 4 player matches are still playable for me with Ultimate.
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# ? Dec 16, 2018 20:15 |
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American McGay posted:I've got super brain AIDS and am nearing completion of all 1297 spirits. I've still got 4 primaries, 2 supports, and a couple dozen fighter spirits left to get. Depending on how the game displays them I may or may not be compelled to get the Let's Go spirits somehow as well. Please don't buy two $60 games for a .gif of a Pokemon.
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# ? Dec 16, 2018 20:16 |
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# ? May 5, 2024 20:12 |
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so wait how DO character unlocks work, I thought it was at least partly time based in addition to the classic/WoL unlocks but I didn't get any in my versus spree last night. Guess I misheard?
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# ? Dec 16, 2018 20:19 |