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Lest we forget: The terrible box art for RE2 on Dreamcast in Japan:
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# ? Jan 13, 2019 17:59 |
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# ? Apr 19, 2024 21:56 |
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poo poo it looks like you can gently caress up some trucks in that game.
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# ? Jan 13, 2019 18:04 |
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Leon just casually strolling while poo poo explodes is good actually
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# ? Jan 13, 2019 18:13 |
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Sakurazuka posted:Leon just casually strolling while poo poo explodes is good actually I think maybe my favourite thing about Japanese survival horror (e.g. Silent Hill 2, RE, Evil Within) is that the protagonists are just chill about the world going to hell with weird monsters and flesh eating zombies everywhere Like, RE7 in particular is great because Ethan is mostly confused and mildly inconvenienced when his girlfriend turns into a goo monster and chops his arm off, and Joe just rolls up his sleeves for some good old fashioned wrassling Convex fucked around with this message at 18:19 on Jan 13, 2019 |
# ? Jan 13, 2019 18:16 |
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Anonymous Robot posted:poo poo it looks like you can gently caress up some trucks in that game. I mean the sign clearly says NO TRUCKS. He's just enforcing the law like any good cop on their first day.
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# ? Jan 13, 2019 18:45 |
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One of the reasons, I quit RE remake is because the combat which I didn't understand how it worked. So you shoot the zombies in the head and they go down but they still don't die? So is it better to shoot them a couple more time when they are down? I lost a bunch of health because of them getting back up. The other question I have is, is the knife useful at all? Other than them being on the ground or the first lunge they do, it doesn't do much. Also are the puzzles in RE simple? I hate puzzles in games that aren't about puzzles.
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# ? Jan 13, 2019 18:52 |
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Ulio posted:One of the reasons, I quit RE remake is because the combat which I didn't understand how it worked. So you shoot the zombies in the head and they go down but they still don't die? So is it better to shoot them a couple more time when they are down? I lost a bunch of health because of them getting back up. The other question I have is, is the knife useful at all? Other than them being on the ground or the first lunge they do, it doesn't do much. aim until the crosshair shrinks, the shot will do more damage. they're still zombies so they don't die easy, but lining up your shots like that will make it take significantly fewer bullets than it would otherwise generally you're safe when they quit squirming but best not to linger around them too much just in case i didn't have much use for the knife either, it's probably best used to break out of zombie grabs RE's puzzles before the action-oriented entries were heavily inventory based. you are going to have a squillion keys and medallions and other assorted doodads needed to open various types of doors and you're going to have to constantly juggle which one of these items you want in your inventory alongside your weapons and recovery items. you'll never have enough room for all of them, hence the storage lockers everywhere. it's an acquired taste
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# ? Jan 13, 2019 19:04 |
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You don't really have to shoot them enough to kill them for good, as long as you can get by them. Your goal isn't too make everything dead, it's too find a nonsensical key to whatever obstacle you're currently facing. As far as the puzzles go, they're pretty minor. Pushing blocks into switches, that sort of thing. It's more about finding these things then actually doing them. Also the knife is totally useless, box it.
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# ? Jan 13, 2019 19:05 |
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Ulio posted:One of the reasons, I quit RE remake is because the combat which I didn't understand how it worked. So you shoot the zombies in the head and they go down but they still don't die? So is it better to shoot them a couple more time when they are down? I lost a bunch of health because of them getting back up. The other question I have is, is the knife useful at all? Other than them being on the ground or the first lunge they do, it doesn't do much. Basically the gist of it is you have to destroy the head completely or the zombie will revive as a Crimson Head after a short time. The most reliable way is to use the shotgun, wait until they’re right on top of you, aim up and fire. If you down one without destroying the head you need to use fuel and a lighter to burn the corpse. If you kill multiple zombies and their bodies are right next to each other/on top of each other you can usually get away with using just one portion of fuel. Obviously it’s only worth doing to zombies in areas you’ll be traversing frequently as there is a limited quantity of fuel in the game. Also do not try and burn the already downed zombie in the corridor with all the mirrors and stuff, it’s a trap. Anyway, re cover chat. PAL wins again!
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# ? Jan 13, 2019 19:11 |
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4 resident evil
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# ? Jan 13, 2019 19:19 |
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Lord Ludikrous posted:Anyway, re cover chat. Action pose hunk Leon might actually be a better fit to the franchise than a classy spooky poster. I remember that cover. Gave me the wrong impression about the game. (To a smaller extent also true of the MGS series, those were great covers) Rinkles fucked around with this message at 19:23 on Jan 13, 2019 |
# ? Jan 13, 2019 19:20 |
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gently caress I want to play this game now if only capcom could fix street fighter 5 and they'd be the greatest developers ever
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# ? Jan 13, 2019 19:21 |
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Efb
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# ? Jan 13, 2019 19:21 |
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Savage For The Winjun posted:gently caress I want to play this game now if only capcom could fix street fighter 5 and they'd be the greatest developers ever Street Fighter 5 is unfixable. Also holy poo poo REm2ke is awesome. I’ve gone from hopeful to preordering, and I never preorder.
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# ? Jan 13, 2019 19:26 |
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Vikar Jerome posted:they did a stream of it recently, the soundtrack swap even swaps menu and item box sound effects. e: do you have a link to this
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# ? Jan 13, 2019 19:41 |
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Good soup! posted:
cant find the original stream they did but this is a small part of it, they had it swapped while they were checking out the noir costume and filter: https://www.youtube.com/watch?v=xh6KpGlORGA
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# ? Jan 13, 2019 19:51 |
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I played the RE2 demo on pc with a trainer that lets you keep adding time. I think I’ve seen and done everything you can do in the demo. Super pumped for this game.
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# ? Jan 13, 2019 20:00 |
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Rikimaru posted:I played the RE2 demo on pc with a trainer that lets you keep adding time. I think I’ve seen and done everything you can do in the demo. Super pumped for this game. Would it be to ask for that or was it just a cheat engine thing.
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# ? Jan 13, 2019 20:04 |
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some more datamining info i've scraped together if you're interested, has some location spoilers, scenarios and spoilers about that super secret mode they've been teasing: the loving poster is in the game. so modders have been walking through walls and poo poo, as you do. [ur]https://www.youtube.com/watch?v=4cz41gePyWQ[/url] https://www.youtube.com/watch?v=79pDthLfSas as far as i can tell, this looks like the costume change room or something. weird to have a save room down there but it might be where bonus weapons/unlockables are all stored given its the "brad room" and that rogue stuff, coming from a different sources in the know and the datamine and official reponse of "we working on something that will add tons of replay value, it seems its a rogue-like randomizer but you can pick your character and you go through the game with everything randomized like the popular mod for remake 1 and you have a xp system and store like raid mode but no saving and no continues, since its rogue-like... probably gonna be dlc characters in there too. and on scenarios, no one knows if its A and B for each character or just one big A for both. they have found leon's video screen video, like the one that ends the demo with claire in it. so take that as you will. of course, take this all with a grain of salt because i remember when the re7 pc demo got data-mined and the words "albert" were found and we all freaked the gently caress out.
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# ? Jan 13, 2019 20:21 |
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Ulio posted:One of the reasons, I quit RE remake is because the combat which I didn't understand how it worked. So you shoot the zombies in the head and they go down but they still don't die? So is it better to shoot them a couple more time when they are down? I lost a bunch of health because of them getting back up. The other question I have is, is the knife useful at all? Other than them being on the ground or the first lunge they do, it doesn't do much. the camera doesn't do you any favors either. I gave up on it too even though I loved the original game back in the day. Knife is useful, yes, but only in narrow windows. The way to tell if a zombie dies if they have a blood pool under them.
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# ? Jan 13, 2019 20:24 |
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The puzzles are mostly find Y item to unlock X route. There's a few where you have to operate a very minor gimmick on the spot but it can be worked out within seconds. It's not a game that will have you sitting there scratching your head. It's 99% exploration and finding the item or path you need to progress. Silent Hill has a few head-scratchers, there's a loving weird one in 2 or 3 on one of the harder difficulties where you literally have to have knowledge of Shakespeare to work it out.
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# ? Jan 13, 2019 20:28 |
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Wonderful demo, even though I didn't even get to finish it because I spent like 5 minutes aimlessly wandering around like an idiot and didn't notice the broken window in break room. I don't play horror games much anymore but I got a real dread out of wondering where those zombies are gonna come from. I didn't know that body hanging from the ceiling would actually fall down if I touched it so I quick turned from the radio guy and walked directly into it and got startled as hell from it. Those wooden boards for the windows, that's a throwback to Outbreak right? Where if you don't board them up more zombies are gonna come out? I can't help but laugh whenever Leon just goes "poo poo" or "god drat it" when some zombie is futzing about. He's just out here treating bloodthirsty zombies with the same cadence one might when trying to move a piece of furniture or something.
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# ? Jan 13, 2019 21:04 |
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The gf made me put it on Spanish and turn the lights on for my second playthrough. Elliot has a Mexican accent and leon sounds great just muttering "dios" to himself every few minutes
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# ? Jan 13, 2019 21:27 |
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Oxxidation posted:aim until the crosshair shrinks, the shot will do more damage. they're still zombies so they don't die easy, but lining up your shots like that will make it take significantly fewer bullets than it would otherwise Ok thanks that's some good advice to keep in mind, along with what everyone else said. One more thing, I thought the lining up shots was purely for accuracy and not more dmg?
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# ? Jan 13, 2019 22:13 |
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Thus far in the demo, I: 1. Got five minutes in and then crashed because my computer is an old piece of poo poo. 2. Got five minutes in and then crashed because my computer is an old piece of poo poo, again. 3. Got ten minutes in and crashed because it's currently doing icy rain outside and presumably some of the nearby power lines got messed up, and I lost power for a couple minutes. Very unfortunate waste of precious demo time, especially considering none of it is actually the game's fault. I've stretched this computer out as long as I could, but I think I really, really need a new one now...
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# ? Jan 13, 2019 22:35 |
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Finished up Leon B and Mr X wasn’t nearly as challenging as I thought he was going to be, especially as the “final” boss. That being said the bit in the abandoned factory where you check a security monitor only to see the live feed of him marching towards the camera was really neat.
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# ? Jan 14, 2019 00:09 |
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Took my time soaking it all in and didn't finish the demo before the timer ran out. Guess I'll try it again on my PC with the trainer Lot of good memories playing through the original with friends back in the day, so happy they gave 2 the REmake treatment 4th survivor with this new engine is going to be amazing
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# ? Jan 14, 2019 00:11 |
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I highly recommend seeking out the timer trainer if you’re playing on PC (and haven’t finished it already yet).
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# ? Jan 14, 2019 00:33 |
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acksplode posted:The graphics are worse in PSVR. Resolution is lower, real time shadows are gone, and you lose all the postprocessing that makes the game look like a found-footage movie. But the immersion makes it significantly scarier. I just read up on how straightforward it is to hook up the psvr to a pc. It looked like it's just set up as a second display with the gfx card doing all the processing. I've got RE7 on PC, can I just do the above and keep the shiny graphical features or is there something specific with the headset too that will impact it? Edit: poo poo just read it's only on PSVR. Well guess I should pick it up on there then. Kin fucked around with this message at 00:48 on Jan 14, 2019 |
# ? Jan 14, 2019 00:45 |
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So just to make sure I’m not missing anything the demo is basically just a linear path and only zombies? Main hall, east wing, main hall, west wing, broken window, up the stairs, see the licker but don’t get to fight it, get the key, library, main hall, downstairs, and end.
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# ? Jan 14, 2019 01:12 |
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Kibayasu posted:So just to make sure I’m not missing anything the demo is basically just a linear path and only zombies? Main hall, east wing, main hall, west wing, broken window, up the stairs, see the licker but don’t get to fight it, get the key, library, main hall, downstairs, and end. Yeah that's it.
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# ? Jan 14, 2019 01:16 |
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I missed the library first time round, didn't see the door so just went straight back the way I came up
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# ? Jan 14, 2019 01:22 |
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Kibayasu posted:So just to make sure I’m not missing anything the demo is basically just a linear path and only zombies? Main hall, east wing, main hall, west wing, broken window, up the stairs, see the licker but don’t get to fight it, get the key, library, main hall, downstairs, and end. Oh drat I was closer to the end than I thought
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# ? Jan 14, 2019 02:03 |
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Chalk me up as a person who played the demo then slam bought it.
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# ? Jan 14, 2019 07:49 |
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I have a question. If I wait for the reticle to completely zero in (like not moving at all) am I more likely to blow a head off as opposed to firing three shots
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# ? Jan 14, 2019 07:51 |
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JBP posted:I have a question. If I wait for the reticle to completely zero in (like not moving at all) am I more likely to blow a head off as opposed to firing three shots I played through it twice (thank you hackers) both times taking my time lining up shots. The first time I killed like 3 zombies instantly with I guess a critical hit but the second time didn’t get any. If waiting for the crosshairs does help it seems fairly random/low odds regardless.
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# ? Jan 14, 2019 08:09 |
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So as a kid I know I beat RE2 (Gamesharked, because that’s how I beat everything in those days) but never got super into it. Just finished Claire A, going into Leon B, just met Mr. X. I’m not even scared by it anymore, I’m just hype as gently caress for more cool poo poo.
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# ? Jan 14, 2019 10:04 |
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Barudak posted:Chalk me up as a person who played the demo then slam bought it. My buddy, upon renting a GC and trying RE4, played it for about 5 minutes, then was like yep, brought it all back and bought the game and system. Dewgy posted:So as a kid I know I beat RE2 (Gamesharked, because thats how I beat everything in those days) but never got super into it. Remember the Super Ridiculous Code?
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# ? Jan 14, 2019 14:08 |
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codo27 posted:My buddy, upon renting a GC and trying RE4, played it for about 5 minutes, then was like yep, brought it all back and bought the game and system. A smart move.
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# ? Jan 14, 2019 14:35 |
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# ? Apr 19, 2024 21:56 |
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codo27 posted:My buddy, upon renting a GC and trying RE4, played it for about 5 minutes, then was like yep, brought it all back and bought the game and system. The in-store demo ran up to the end of the first big village setpiece, that was probably a lot of peoples experience
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# ? Jan 14, 2019 16:14 |