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LIVE AMMO COSPLAY
Feb 3, 2006

Attestant posted:

Pokemon doesn't pretend shinies are different pokemon. They're just rare special looks. WoFF is more "This is Goblin, and this is Goblin+"

Yeah, and it's like this in a lot of Pokemon-like games.

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Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
On the other hand I have the ship from Einhander on my team, so it is in fact an awesome game.

e: also the game does acknowledge that recolors aren't entirely different since in most cases a mirage can transform into their recolors once those are unlocked

Zanzibar Ham has a new favorite as of 12:31 on Jan 18, 2019

Lunchmeat Larry
Nov 3, 2012

I got assassins creed 4 free on uplay last year and figured I might as well give it a go.

• the controls. My last ac was 2 and the controls were, as I remember, weird and bad. They are worse than I remember. You have to hold in the right trigger to make your character do anything other than slowly walk forwards, but this is also a terrible curse because if you move close to a wall your character will start obsessively humping it while you frantically try to make him stop. When you are in a boat you will continue to press the right trigger every time you start moving. That is not what the right trigger does when you are in a boat, and so your ship will poo poo out two cannonballs and your crew will shout "BLEEEEEEEEAAARRRGH". The speed up button is now A and it is a toggle.

• combat plays like a dream. By this I mean it feels floaty and weightless and I can never tell if I'm hitting people and nothing works reliably. Occasionally my character will kick the air and a man will fall over. I will not know if he is dead or not until he gets up. Sometimes men just fall over without my input. When you counter people you can press a button to kill them or a button labelled "hurt" and I don't know what the latter does. There's no blood even though I have blood enabled. Just give me some feedback I'm begging you. This is the combat system equivalent of trying to rip the head off it while loaded with SSRIs.

• Ubisoft takes a Dantean approach to game design in that I am being actively put through a torturous purgatory in the hope of reaching the good parts which they keep teasing. I am losing hope and the will to live. I am currently doing another tailing mission.

• the game stutters if I have PhysX and vsync on. It shouldn't.

• the real life segments seem entirely devoted to telling you that they thought about making these games good but that you wouldn't understand or appreciate it so they made them bad and boring and it's all your fault, you stupid pleb, you loving moron, you dumb sheeple. If it were somewhat more self aware it may be amusing but instead it feels like I told a robot to behave in a self effacing manner and it's doing so halfheartedly.

• I thought the awful English snarky man was gone but then he appeared and started telling me about coffee. No.

• the stupid macguffin lighthouse thing makes no sense. I don't care about the plot anyway but what exactly is the purpose of being able to survey anywhere in the world at any time when it's 1700 and you can't do anything about it and any information will be months out of date by the time it gets relayed. Don't answer this because I don't care.

Morpheus
Apr 18, 2008

My favourite little monsters
Yeah I'm really bummed I didn't play Black Flag when it came out, because after the current iterations of the series (hell even after Syndicate), it's really fuckin' hard to go back.

Judge Tesla
Oct 29, 2011

:frogsiren:

Cythereal posted:

I personally find the "must continue the bloodline!" concept gross in general. They've already decided your character wants kids, and not just with anyone but a similarly racially superior ubermensch because it was your magical racial purity that made you a hero.

They could have had the kid be Deimos', or your character accidentally sticks their hand in what turns out to be an Isu cloning facility, or something along those lines.

Instead they consciously decided that the protagonist would specifically choose to have a child with another ubermensch and there's not a drat thing you can do about it.

I uninstalled Odyssey last night and doubt I'll ever finish it, much less buy the DLC.

I mean you do have ancient alien ancestors, like literal ones, the Isu.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
Playing Metro: Last Light I ran into an issue that I wonder frequently it happens. I was being escorted by an NPC, like in a lot of modern FPSs but at some point he glitched out and disappeared. I could hear his muffled voice so I assume he was inside the geometry. The problem is, games that do this have the NPC escorting you trigger the events of the level, like opening certain doors or climbing through higher places and I was stuck in there since he wasn't around to help me proceed, having to restart the level.

That already had happened to me before in Bulletstorm, where you have two NPCs with you and both got stuck at some elevator. I pressed on, expecting them to teleport to my position but all I got was the main character talking to himself and reacting to a conversation that wasn't happening.

But despite that, what I despise the most of this trend is that I can't enjoy a level by myself. There is always someone telling me to take cover or to inspect a room or pointing where to go, turning the game into pretty much a series of interactive cutscenes. There was a great level early on where you have to rescue a communist friend by stealthing around the Nazi base but before and after that there was always someone tugging my collar to go ahead.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Judge Tesla posted:

I mean you do have ancient alien ancestors, like literal ones, the Isu.

I know, and I don't think it excuses the plot because it justifies "you are better than everyone because of your superior genes and seek out a similar ubermensch to have babies with to continue breeding more people with the magic good genes."

To spare the ranting that lead to my current red text, besides thinking the plot is fundamentally gross, nowhere in the game up until your protagonist spontaneously decides to marry and have kids with this character - even if you constantly told them to gently caress off before hand - does your protagonist mention any desire for kids or a family. If it had been a consistent element of their character, or if instead of some schmuck it would have been someone you'd previously romanced (with the schmuck as the just-in-case you hadn't romanced anyone), I wouldn't have been as upset. Instead it comes out of nowhere that your character suddenly decides they want a white picket fence and apple pie with this person they've known for a week.

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

Wow, whoever bought that redtext comes off like a piece a' poo poo.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Yardbomb posted:

Wow, whoever bought that redtext comes off like a piece a' poo poo.

Good odds it was this guy:

Nucular Carmul posted:

It's deeply disturbing that SJWs get kowtowed to and an apology two days after releasing this, yet weeks and weeks of complaints about Bioware ruining the entire trilogy of Mass Effect with 3's ending gets an "oh I guess you didn't understand what we were going for" and a half assed DLC that doesn't really fix the ending. Or that Blizzard didn't deeply prostrate itself and beg for forgiveness for "WeLl dOnt YuO GuyS hAVe PhoNES???" Why is it that they're only bending the knee and cucking to people who are somehow surprised that the only way a Greek woman in Two Thousand And loving Five Hundred BCE to have a baby is for her to take semen in her pussy and let the sperm join with her eggs in her womb?

This kind of poo poo is making the conservative hellscape future and "Attack On The Family" poo poo seem like it's really coming true. You motherfuckers are literally demonizing a plot with a heterosexual relationship for procreation because MUH GAY BUFF LADY HAD TO HAVE A BABY TO CONTINUE HER LINEAGE WHAT DO YOU MEAN THERE'S NO OTHER WAY IN ANCIENT GREECE??????????

Zinkraptor
Apr 24, 2012

Yeah I don’t know what the heck they were thinking with that red text but it reflects really poorly on whatever anonymous rear end in a top hat bought it. It even makes Cythereal look good in a roundabout way, because the way LGBT people are portrayed in video games is a totally valid thing to be upset about.

You should wear it as a badge of honor.

Poulpe
Nov 11, 2006
Canadian Santa Extraordinaire
Kingdom Hearts 2 has the neato crafting system that the original game had, where you collect shards and gems from defeated enemies and pile them up to make new armor and accessories, which is neat!

You can even upgrade your moogle by crafting a lot to give it special crafting abilities!

Except that every single recipe requires "Mithril X" items which are only found in chests and are thus finite in supply, meaning the rest of the collectibles are just busywork and you really can't work to level up your moogle at all. Also, I'm about 3/4ths of the way through the game and I've never crafted anything terribly useful.

Also the endgame crafting materials are plot gated anyways so you can't get the actually good craftable stuff until the game says so!

But there's crafting!! :circlefap:

Punished Chuck
Dec 27, 2010

The ally AI in Ni no Kuni 2 is extremely bad. Normally this isn’t an issue or even really noticeable at all since it’s an action-RPG that isn’t particularly hard so as long as they’re running in and smacking things it’s perfectly fine.

Right now I’m fighting a boss who, in the later stages, electrifies himself so that anyone in melee range takes constant, significant damage. Your partners are not smart enough to not run in and smack him while he’s doing this, killing themselves in about 10 seconds flat. If you revive them, they’ll do it again immediately.

Morpheus
Apr 18, 2008

My favourite little monsters

Chuck Buried Treasure posted:

The ally AI in Ni no Kuni 2 is extremely bad. Normally this isn’t an issue or even really noticeable at all since it’s an action-RPG that isn’t particularly hard so as long as they’re running in and smacking things it’s perfectly fine.

Right now I’m fighting a boss who, in the later stages, electrifies himself so that anyone in melee range takes constant, significant damage. Your partners are not smart enough to not run in and smack him while he’s doing this, killing themselves in about 10 seconds flat. If you revive them, they’ll do it again immediately.

Yeah, it mostly shows itself in gimmick bosses like this (or a secret boss in a recent DLC that sends shockwaves out on the ground that you need to jump over), but when it's bad, it's really bad.

StandardVC10
Feb 6, 2007

This avatar now 50% more dark mode compliant
Today I downloaded something called Half-Life 2 MMOD, which does a bunch of stuff to the visual effects, reworks the weapons, adds new sounds, and tweaks the shooting mechanics a bit. It's breathed a surprising amount of life into an old game - in particular, everything is exploding constantly and I burn ammo on the automatic weapons, so a lot of the hidden caches of goodies are actually useful now. But it's a bit buggy. I reached a point on Highway 17 where you're supposed to take down a force field so you can drive your car through, but the sequence is broken for some reason and fuuuuuck these maps are hella boring to take on foot the entire way

U.T. Raptor
May 11, 2010

Are you a pack of imbeciles!?

Chuck Buried Treasure posted:

The ally AI in Ni no Kuni 2 is extremely bad. Normally this isn’t an issue or even really noticeable at all since it’s an action-RPG that isn’t particularly hard so as long as they’re running in and smacking things it’s perfectly fine.

Right now I’m fighting a boss who, in the later stages, electrifies himself so that anyone in melee range takes constant, significant damage. Your partners are not smart enough to not run in and smack him while he’s doing this, killing themselves in about 10 seconds flat. If you revive them, they’ll do it again immediately.
Do your allies still immediately waste all their MP, too? Because that happened in the original all the time.

Punished Chuck
Dec 27, 2010

U.T. Raptor posted:

Do your allies still immediately waste all their MP, too? Because that happened in the original all the time.

They’re actually pretty okay about that from what I’ve seen. They generally tend to save their spells for tougher enemies, something I didn’t particularly notice until I got into a fight several levels above my team and Tani and Roland just immediately went apeshit and obliterated them all with as many spells as they could possibly cast, something I’d never seen before.

Sunswipe
Feb 5, 2016

by Fluffdaddy

Morpheus posted:

Yeah I'm really bummed I didn't play Black Flag when it came out, because after the current iterations of the series (hell even after Syndicate), it's really fuckin' hard to go back.

Even when it was new, I found it a bit overrated. Yes, once you get to sailing around, upgrading your ship and generally pirating it up, the game is good. But it takes forever to get there and keeps interrupting the fun with boring present day sections and loving tailing missions. Syndicate didn't have the high point of ship combat, but overall I had more fun with it just because the game let me do what I wanted.

Slippery
May 16, 2004


Muscles Boxcar

Chuck Buried Treasure posted:

The ally AI in Ni no Kuni 2 is extremely bad. Normally this isn’t an issue or even really noticeable at all since it’s an action-RPG that isn’t particularly hard so as long as they’re running in and smacking things it’s perfectly fine.

Right now I’m fighting a boss who, in the later stages, electrifies himself so that anyone in melee range takes constant, significant damage. Your partners are not smart enough to not run in and smack him while he’s doing this, killing themselves in about 10 seconds flat. If you revive them, they’ll do it again immediately.

Paging Ian from Fallout

moosecow333
Mar 15, 2007

Super-Duper Supermen!
I wish Assassins Creed would drop the naval combat. I can get why it’s in Odyssey (kinda) but I feel like they’re just adding it in because the other games have had it.

Lil Swamp Booger Baby
Aug 1, 1981

Slippery posted:

Paging Ian from Fallout

Reloads due to enemies killing me: 2
Reloads due to Ian burst fire murdering me in the back to kill a rat: 50

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

moosecow333 posted:

I wish Assassins Creed would drop the naval combat.

Absolutely not, boat's been one of the best additions they ever made.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


It was pretty bad in Origins because of how rudely it shows up at the end of the game. Imagine if Bloodborne forced you to arm-wrestle the final-boss.

Sunswipe
Feb 5, 2016

by Fluffdaddy

moosecow333 posted:

I wish Assassins Creed would drop the naval combat. I can get why it’s in Odyssey (kinda) but I feel like they’re just adding it in because the other games have had it.

I wish they'd drop the Assassins Creed crap from their naval combat games.

Gobblecoque
Sep 6, 2011

Sunswipe posted:

I wish they'd drop the Assassins Creed crap from their naval combat games.

They did that. It was called Rebel Galaxy and it was great.

Bussamove
Feb 25, 2006

JebanyPedal posted:

Reloads due to enemies killing me: 2
Reloads due to Ian burst fire murdering me in the back to kill a rat: 50

I recently played through Fallout with a friend who never had before watching, and by the time Ian finally died in Necropolis (the natural deathpoint of all Ians you leave to their own devices) he had such a burning hatred for him it was magical.

Caleb, aka Ian 2, didn’t fair much better.

muscles like this!
Jan 17, 2005


Sunswipe posted:

I wish they'd drop the Assassins Creed crap from their naval combat games.

They are, it's called Skull & Bones.
https://www.youtube.com/watch?v=y1G8NsAxCC0

Slippery
May 16, 2004


Muscles Boxcar

Bussamove posted:

I recently played through Fallout with a friend who never had before watching, and by the time Ian finally died in Necropolis (the natural deathpoint of all Ians you leave to their own devices) he had such a burning hatred for him it was magical.

Caleb, aka Ian 2, didn’t fair much better.

Thanks for showing him the true fallout: isometric fallout

You gotta run him through wasteland too, it'll only take like 2 hours :)

Slippery
May 16, 2004


Muscles Boxcar

It's neat but for some reason makes me think of command and conquer only side-on and with better graphics. But, I could be missing something

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
QUBE 2 has some fun (albeit easy) puzzles and I wish it had more puzzles that involved me flying around on cubes.

But the story, oh boy the story. I wish it didn't have one.

Major spoilers! If anyone really cares. Anyway, at the end of the game you need to decide if you're going to kill The Borg or save them, only it turns out it was all a test! The human voice warning you of the evils of the Cube Aliens destroying Earth was all a fake! If you choose to kill The Borg... cube, wait, wow, I didn't even make the Borg Cube connection directly until now. Anyway, if you choose to kill them based on the false information they kept feeding you then you're a monster deserving of death along with all of humanity, since obviously the Cubes weren't evil at all and would never destroy human-wait... Of course if you choose to save them you get to join The Cube Collective which is the objectively correct choice.

Would have been better if they just made the conceit 'hey we made this super awesome cube glove, let's see what kinda crazy rear end stuff we can do with it!'

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."
A long corpse run to a difficult platforming section isn't what I signed up for, Hollow Knight.

Perestroika
Apr 8, 2010

Man, I knew I'd signed on for a lot of dumb cutscenes when I got Valkyria Chronicles 4, but the way they're being presented is just obnoxious. Instead of just, you know, rolling the cutscene between missions, they're all chopped up into little individual vignettes that you have to select and watch each of them individually before being allowed to play the next mission. So basically after every mission you get a popup saying "Hey, there's a new story scene", you select that scene, get a confirmation dialogue asking whether you actually want to watch it, watch it, and then it's time for the next "Hey there's a new story scene" popup. That happens like five times between each actual gameplay missions, and it's just so much wasted time and empty calories that half the time I just find myself quitting out of the game after completing a mission.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



After playing through the demo for Resident Evil 2 remake (which is pretty great), I decided to play through the PS4 version of my longtime favorite RE4 for the first time in a while, and it definitely has a few little things dragging it down by now.

RE2 controls really well, exactly how RE4 did in my mind, but in reality RE4 has started to feel a bit clunky - movement feels a bit hobbled, with turning using the left stick and looking to the side using the right stick just feeling slow in comparison, and switching to knife moves feels kinda awkward too. Between that and some interface stuff (no subtitle option :confused:, and all the popup info screens feeling huge and weirdly low res) it's definitely showing some age.

The core game is still super solid, it just needs a couple touch ups on the front end and it'd be just fine.

Twitch
Apr 15, 2003

by Fluffdaddy
I'm playing RE2 on PS1 right now (specifically the later release with Dual Shock support), and for the most part I'm loving it, but as far as I can tell, there's no hotkey to look at the map, I have to go through the inventory screen every time. I could have sworn I didn't have to do that in the first Resident Evil.

Deceitful Penguin
Feb 16, 2011

Gobblecoque posted:

They did that. It was called Rebel Galaxy and it was great.
Rebel Galaxy became way worse when you figured out the entire world lock-step auto-levelled with you and had no real story in any way whatsoever


Also Pokémon and indeed most stat games with monsters use Lamarckian evolutionary theory and this is vaguely depressing whenever I think about it

SubNat
Nov 27, 2008

I've been trying Graveyard Keeper a bit.

1: Moving around is incredibly tedious because the default run speed is low and every map is far larger than it needs to be. (Especially dungeons.)
2: It's got a dungeon-crawler segment where you fight monsters and delve deeper.
But you -have- to kill all monsters before being allowed to progress deeper, which makes it even more tedious due to the character's runspeed + massive, empty maps.
3: You've got a technology screen, but you don't have ingredient lists anywhere I can find. Meaning that to check what resources you need to build something, you have to run over to that area and check it's crafting table.
(Basically ever specialist item can only be built in a specific zone, which makes this even worse.)

The game has something pretty interesting in it, but there are just so many things dragging it down at the same time.
I do appreciate that it's a Harvest-moon-like without a forced bedtime though, days just flow into eachother and you sleep when you need to, instead of being forced to bed/passing out at a designated time.

Riatsala
Nov 20, 2013

All Princesses are Tyrants

Perestroika posted:

Man, I knew I'd signed on for a lot of dumb cutscenes when I got Valkyria Chronicles 4, but the way they're being presented is just obnoxious. Instead of just, you know, rolling the cutscene between missions, they're all chopped up into little individual vignettes that you have to select and watch each of them individually before being allowed to play the next mission. So basically after every mission you get a popup saying "Hey, there's a new story scene", you select that scene, get a confirmation dialogue asking whether you actually want to watch it, watch it, and then it's time for the next "Hey there's a new story scene" popup. That happens like five times between each actual gameplay missions, and it's just so much wasted time and empty calories that half the time I just find myself quitting out of the game after completing a mission.

This is a series staple and I'm not sure why it wasn't excised a long time ago

PubicMice
Feb 14, 2012

looking for information on posts

Deceitful Penguin posted:

Rebel Galaxy became way worse when you figured out the entire world lock-step auto-levelled with you and had no real story in any way whatsoever


Also Pokémon and indeed most stat games with monsters use Lamarckian evolutionary theory and this is vaguely depressing whenever I think about it

Pokemon doesn't use any kind of evolution, it's metamorphosis, and this is a weird complaint.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


PubicMice posted:

Pokemon doesn't use any kind of evolution, it's metamorphosis, and this is a weird complaint.

I've always seen it as more like puberty. After a Pokemon gets old enough it just grows water cannons. It's no different than armpit hair.

FactsAreUseless
Feb 16, 2011

PubicMice posted:

Pokemon doesn't use any kind of evolution, it's metamorphosis, and this is a weird complaint.
Look who you're arguing with

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Necrothatcher
Mar 26, 2005




Oh man I'm like fifty hours in and RDR2 shows absolutely no signs of ending anytime soon.

I may be getting burned out on stoic men making tough decisions.

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