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Policenaut posted:RE2 Producer Yoshiaki Hirabayashi at Taipei Game Show (JP article): Capcom remade RE2 because people sent a "love call" for 21 years to do so, if you really want RE3 then you have to send that same call. I had no idea this ever existed. I am deeply sorry. Only 3DS Resident Evil game I knew about is Revelations 1.
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# ? Jan 27, 2019 20:58 |
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# ? Apr 28, 2024 17:17 |
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I'm at the labs and I missed the flamethrower for Leon. Am I bonered?
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# ? Jan 27, 2019 20:59 |
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Yes, it's found in the sewer chess puzzle at the end of that loving tunnel.
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# ? Jan 27, 2019 21:01 |
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Al Cu Ad Solte posted:I'm at the labs and I missed the flamethrower for Leon. Am I bonered? I mean, it's not great. There's an enemy type that's a pain in the rear end without it but you can probably do it if you're frugal with the regular guns and good at dodging.
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# ? Jan 27, 2019 21:13 |
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Broose posted:I had no idea this ever existed. I am deeply sorry. Only 3DS Resident Evil game I knew about is Revelations 1. Don't worry most people forgot that Mercenaries 3D existed. Goddamnit Capcom.
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# ? Jan 27, 2019 21:15 |
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Inspector Gesicht posted:I wonder how they'd keep Nemesis fresh since in the original game he is the only boss anyone remembers. I was thinking about that too. My first idea is that they establish in RE3 that Nemesis is actively enjoying the hunt, so having him show up occasionally just to gently caress with you would be a good start. Maybe he harasses you with gunfire from the rooftops, kills a couple of NPCs in the area just to be a dick, or appears on the other side of streets, walls, or alleyways just to let you know he's there, but otherwise does nothing. When he's in pursuit mode, it's as dogged as Mr. X if not moreso, but every so often, demonstrate his weird sense of humor.
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# ? Jan 27, 2019 21:16 |
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Wanderer posted:I was thinking about that too. My first idea is that they establish in RE3 that Nemesis is actively enjoying the hunt, so having him show up occasionally just to gently caress with you would be a good start. Maybe he harasses you with gunfire from the rooftops, kills a couple of NPCs in the area just to be a dick, or appears on the other side of streets, walls, or alleyways just to let you know he's there, but otherwise does nothing. When he's in pursuit mode, it's as dogged as Mr. X if not moreso, but every so often, demonstrate his weird sense of humor. Have Nemesis be the thing that killed all the UBCS troops, with the explanation being Umbrella wanted to see how it handles combat against coordinated, trained military outfits.
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# ? Jan 27, 2019 21:19 |
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RE6 is fun as hell. Especially coop or..on sale. It's a solid B game, just not revelatory like 4 or 7. I'm loving the poo poo out of RE2 right now, but I somehow finished Leon A and walked right past the drat flamethrower. By the time I realised I missed it I was already running from the countdown
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# ? Jan 27, 2019 21:23 |
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Policenaut posted:Have Nemesis be the thing that killed all the UBCS troops, with the explanation being Umbrella wanted to see how it handles combat against coordinated, trained military outfits. I was kinda thinking it'd make more sense if he was the one who killed Dario.
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# ? Jan 27, 2019 21:23 |
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Inspector Gesicht posted:Yes, it's found in the sewer chess puzzle at the end of that loving tunnel. Speaking of that tunnel, is there a way to dodge/juke the Gs? I went back to an earlier save where I still have 11 shotgun shells, 42 pistol bullets and five flash grenades. Getting the eyes to open/bursting them is bullet Hell and there's like no maneuverability in that tunnel. Even defending with a grenade doesn't seem to give an opportunity to skirt past.
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# ? Jan 27, 2019 21:44 |
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Shoot the shoulder to show the eye and then it usually doesn't take alot to kill them.Al Cu Ad Solte posted:I'm at the labs and I missed the flamethrower for Leon. Am I bonered? I thought the last weapon was basically unmissable because it was in the same room with the items to solve its puzzle.
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# ? Jan 27, 2019 21:45 |
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LadyPictureShow posted:Speaking of that tunnel, is there a way to dodge/juke the Gs? I went back to an earlier save where I still have 11 shotgun shells, 42 pistol bullets and five flash grenades. Let them charge from a distance and then back up, after a certain distance of charging they trip, letting you get past them while they recover.
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# ? Jan 27, 2019 21:49 |
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Broose posted:
Pause and check your play time. Immediately open your map or inv and dick around for a bit. Pause and check your play time again. Sure looks like it keeps ticking to me.
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# ? Jan 27, 2019 21:50 |
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hey folks, i got up to the G2 fight (berkin? the guy with the crane and died like five times in a row. after my last death it prompted me with a loving essay on screen that i accidentally dismissed because it got to a point where i was just mashing A through the game over screen anyone know what that said and i accidentally agreed/disagreed to?
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# ? Jan 27, 2019 22:18 |
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You may have just swapped to easy mode.
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# ? Jan 27, 2019 22:20 |
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No you need to press up to do that I think
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# ? Jan 27, 2019 22:22 |
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cool. hoping i didn't because so far this has been the only spot of the game that gave me any trouble at all. not a huge fan of gimmick fights tbh just saved the game and it still seems to say i'm on Standard so i should be good
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# ? Jan 27, 2019 22:26 |
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The crane boss fight is easy: 1. Shoot Birkin in the bulgy eye until he kneels anywhere on the platform other than near the console 2. Press the button immediately. He kneels for exactly enough time for the crane to turn and smack him. Repeat once. Vic fucked around with this message at 23:15 on Jan 27, 2019 |
# ? Jan 27, 2019 22:38 |
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ah no poo poo huh? i just called him the crane boss because there was a crane lying around - who would have thought you could interact with it!
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# ? Jan 27, 2019 22:50 |
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I dunno how to screenshot on Xbox. If I go back to the home menu the game pauses. I'm gonna get to the bottom of this, Marvin MMM MY ARM GOOD Guys arm stayed glitched in the bar after I killed him
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# ? Jan 27, 2019 23:03 |
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I’m sure this has been pointed out but as great as this game is I miss the little flavor text you’d get when inspecting things in the original
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# ? Jan 27, 2019 23:05 |
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I'm glad that the HD age has finally revealed the identity of the young man in the picture on Jill's desk as a happy puppy.
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# ? Jan 27, 2019 23:08 |
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Does the stock do all that much for the shotgun? At least it doesn't make it longer, which sounds like an issue for the grenade launcher.
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# ? Jan 27, 2019 23:13 |
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codo27 posted:[/spoiler] "Stop eating yourself, stop eating yourself. Leon, you have this one liners thing in the bag"
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# ? Jan 27, 2019 23:21 |
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codo27 posted:I dunno how to screenshot on Xbox. If I go back to the home menu the game pauses. I got a video clip of it I think but one of the early hallway zombies stumbled under a counter, I brained him on the floor and all the headmeat warped up on top. It was kinda neat.
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# ? Jan 27, 2019 23:22 |
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LadyPictureShow posted:Now I'm wondering what he was called in the official strategy guides (Prima/Brady). Probably just 'Tyrant', right? I have this guide which is meant to be the Resident Evil encyclopedia. Mr. X is referred to as "Tyrant (T-103 Type)" (Description: A new type of Tyrant created from the T-002 type. It has a much higher capacity for following orders, and was ordered in pursuit of the G-Virus within Raccoon City.) It also has him without his coat and with the big claws, referred to as "Super Tyrant (T-103 Type)" (Description: This is the T-103 type without its limited. The T-103 wears its limiter device in a defense coat when deployed. Once removed, it undergoes physical transformation.)
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# ? Jan 27, 2019 23:23 |
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Dr. Abysmal posted:I'm glad that the HD age has finally revealed the identity of the young man in the picture on Jill's desk as a happy puppy. its a good chance its her boyfriend...
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# ? Jan 27, 2019 23:24 |
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The Berzerker posted:I have this guide which is meant to be the Resident Evil encyclopedia. Mr. X is referred to as "Tyrant (T-103 Type)" (Description: A new type of Tyrant created from the T-002 type. It has a much higher capacity for following orders, and was ordered in pursuit of the G-Virus within Raccoon City.) For what it's worth, that book is notorious for having been translated by howler monkeys.
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# ? Jan 27, 2019 23:30 |
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In grand tradition of me being a big wuss I finally started on on Assisted and I think it was the right call for me. I’ll see what happens after learning the game more. Got a bit stuck with the detonator because I didn’t click on the chained Ops Room door so I was running around wondering what the gently caress since it wasn’t on the map. Lesson learned, click on everything even if you know you can’t do anything with it yet. Game’s good though, even if I’m obviously having an easier time of it.
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# ? Jan 27, 2019 23:41 |
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Wanderer posted:For what it's worth, that book is notorious for having been translated by howler monkeys. Oh I'm not saying it's the be-all, end-all. I'm just sharing what's in it for those who don't have access to it.
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# ? Jan 27, 2019 23:46 |
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Completed my Leon A play through and now I’m psyching myself up for Claire B. I’m also considering running through Claire A on Assisted to try and grab a few of the trophies that are run dependent. Coming out of Leon A I felt like the whole Mr. X chase isn’t really played too hard or for too long. While obviously it increased some tension to the game, I felt like there were was one key place he was missing, when you return to the RPD. And yeah, I know he’s more present in B scenarios. Hopefully I don’t regret my wishes later when I start.
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# ? Jan 27, 2019 23:49 |
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Man...fuuuuuck the Ada part And the sewers in general. Not nearly as fun as the police station.
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# ? Jan 27, 2019 23:53 |
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BiggerBoat posted:Man...fuuuuuck the Ada part Same.
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# ? Jan 27, 2019 23:56 |
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The sewers wouldn't be that bad if the map wasn't confusing.
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# ? Jan 28, 2019 00:09 |
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I think I spent almost 2 hours in the sewers in Leon A then probably about half an hour with Claire B. Once the initial confusion is passed it's rather bare bones.
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# ? Jan 28, 2019 00:11 |
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Adas section sucks because what they want you to do is both boring and just bypasses the games flow. The sewers as a whole are really quite short which I appreciated, but Im still laughing about Elliots plan to get out of RPD.
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# ? Jan 28, 2019 00:22 |
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I was busting my arse to get under 3 hours but lost it because of foolish backtracking. Only one of those saves was actually necessary against the final boss but there it is. One thing that really helped was that as soon as Mr. Stompy showed up at the RPD after putting out the helicopter fire, my priority became getting the cogwheel sorted to get out of the RPD. I didn't dick around getting everything from the weapons locker - instead I waited until I had access to the RPD again from the sewer lift, developed the hidden film and grabbed those goodies. That way I could take my time, sneak around Lickers, and take the direct routes to where I needed to go instead of worrying about Stompy. Re: Ada's segment - maybe make a save point at the start of it for practice? After a while I realised it was just "run to the end, activate the thing, grab the nearby flashbang, stun the zombies, run to the lift". Or you could kneecap them and run by and save the flashbang for Stompy - it's not needed through if you're quick enough. It's definitely jarring the first couple of times though.
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# ? Jan 28, 2019 00:24 |
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Man I did not realise how much work the flamethrower put in during the lab with Leon, it's a nightmare with Claire unless I want to use up all six of my flame grenades
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# ? Jan 28, 2019 00:25 |
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Barudak posted:The sewers as a whole are really quite short which I appreciated, but Im still laughing about Elliots plan to get out of RPD. Well, he presumably had no idea what was down there. It just had the advantage of "not being here," which was significant.
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# ? Jan 28, 2019 00:25 |
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# ? Apr 28, 2024 17:17 |
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DeadButDelicious posted:Re: Ada's segment - maybe make a save point at the start of it for practice? After a while I realised it was just "run to the end, activate the thing, grab the nearby flashbang, stun the zombies, run to the lift". Or you could kneecap them and run by and save the flashbang for Stompy - it's not needed through if you're quick enough. It's definitely jarring the first couple of times though. I got the achievement the other day for running her section without firing a shot or using anything other than her hacking gadget. It was easier than I thought it'd be. One thing that's nice is that you can hack the door switch, flip it, pivot right, hack the fan activator, then take out the fan and dive through the shaft before Mr. X ever catches up to you, as long as you know where all the activation points are beforehand. The hardest bit was avoiding the zombies below, and you can juke a couple of them pretty easily in roundabouts.
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# ? Jan 28, 2019 00:27 |