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who would've thought that Nemesis was Marvin all along?
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# ? Jan 31, 2019 10:25 |
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# ? Apr 24, 2024 16:58 |
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Marvin lookin like an Amnesia monster
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# ? Jan 31, 2019 10:25 |
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i dont know how many loops it took before i noticed leon's face too but jesus
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# ? Jan 31, 2019 10:43 |
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Vikar Jerome posted:still makes my eyes pop when i see people saying this. lmao. Even in it's day I thought 3 was kinda slight compared to 2. I dunno what they could do to build on it to make it a full $60 game but you can easily condense it into a single scenario and charge $30 for it.
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# ? Jan 31, 2019 10:57 |
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Republicans posted:Even in it's day I thought 3 was kinda slight compared to 2. I dunno what they could do to build on it to make it a full $60 game but you can easily condense it into a single scenario and charge $30 for it. If they really leaned into the story branches, it'd end up compulsively replayable. The original version has some of that already, but if you took it to its next logical conclusion with things like alternate escape routes or new areas, it'd be interesting. The alternative I was thinking about the other day is that even in the original timeline, Jill was apparently trapped in that warehouse with Dario for the better part of three days, and that was before the Outbreak retcons. If you stretched the game out across a week or so and made it approximately as long as Resident Evil 4, with zombies, monsters, and Nemesis chasing Jill all over the city, it could be lightning in a bottle.
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# ? Jan 31, 2019 11:02 |
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ZogrimAteMyHamster posted:
I never got to play the original Resident Evils on PS1, why are people marking out over this?
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# ? Jan 31, 2019 11:08 |
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Taintrunner posted:I never got to play the original Resident Evils on PS1, why are people marking out over this?
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# ? Jan 31, 2019 11:20 |
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bango skank posted:i dont know how many loops it took before i noticed leon's face too but jesus
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# ? Jan 31, 2019 11:31 |
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So my hot take is that the RE games have always been action games, it's just the early ones were made in the late '90s before this kind of game had a well-defined control scheme. They're not bad for that reason, but IMO considering RE4 to be a massive departure is weird to me.
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# ? Jan 31, 2019 11:52 |
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I just think more games need to let me suplex zombies so hard their heads explode Or just make suplexing more of an option in general
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# ? Jan 31, 2019 11:55 |
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Taintrunner posted:I never got to play the original Resident Evils on PS1, why are people marking out over this? What, you can't appreciate a good robot arm?
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# ? Jan 31, 2019 12:02 |
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I'd be down for a difficulty level with Hunk levels of enemy placement.
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# ? Jan 31, 2019 12:02 |
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Have any of you PC Goons managed to replace Mr X's default music to DMX's song "X Gon Give It To Ya" I feel this would add to the overall atmosphere of the game
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# ? Jan 31, 2019 12:17 |
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VoLaTiLe posted:Have any of you PC Goons managed to replace Mr X's default music to DMX's song "X Gon Give It To Ya"
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# ? Jan 31, 2019 12:21 |
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https://www.youtube.com/watch?v=W3f6HcvMmjQ As promised, here is my Leon A S+ playthrough with commentary. It's like 30 minutes faster than the screenshot I posted the other day! Enjoy, I hope it's an entertaining watch.
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# ? Jan 31, 2019 12:28 |
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RE7 compared to REmake 2: I started on normal, ran out of bullets in the basement, and restarted on easy. With the slow-walking speed, the FOV that always feels low, and the blocking-system that feels really imprecise, I never felt comfortable with the moveset unlike REmake 2. I loving hate kiting in first-person. The game has much less replay-value because of the unskippable Half-Life cutscenes and set-pieces. The game is also more linear than REmake 2 because it's broken up into 6 levels instead of 3, and the last level suuucks. What I don't like about the Molded is that while their spawns are finite and scripted they can just appear out of nowhere. In REmake 2 you can get the jump on dormant zombies who are just faking it. Why do they give you Burner ammo in the last-level? The thing is only worth a squirt of piss if you use it to burn bug-nests, which you don't see after the third level. The wrecked ship is a good level with a poor introduction. They should not have spawned any Molded until after you watched the video-tape and been given a real weapon. It felt cheap to look for a fuse as a first-timer when a basic Molded could now stunlock you to death. What makes REmake 2 a more appealing game to me is that it has a consistent ruleset that invites a greater incentive to replay. Every cutscene is skippable. You can pause gameplay (but not the clock) when you navigate a menu. All the puzzles get their own neat interactive-screen. Open-windows will spawn zombies unless boarded up.You can gauge enemy-behaviour much easier when they're not Black Semen monsters. The UI is perfect and inventory-management is much slicker. Mr. X will trigger at certain times. In short REmake 2 is better because the game isn't interrupted by the story all the time like in RE7.
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# ? Jan 31, 2019 12:29 |
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This has been posted in the thread like a dozen times and I've watched it each time.
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# ? Jan 31, 2019 12:52 |
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Acebuckeye13 posted:This has been posted in the thread like a dozen times and I've watched it each time.
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# ? Jan 31, 2019 12:54 |
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Thanks. Always forget to search for "longplays".
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# ? Jan 31, 2019 12:58 |
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Inspector Gesicht posted:RE7 compared to REmake 2: I absolutely loved RE7 and consider it a top tier RE but this is a very fair review. The molded aren't as interesting. RE7's Baker family, atmosphere and location makes the game.
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# ? Jan 31, 2019 13:11 |
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https://www.youtube.com/watch?v=CTvqsXWTlVY
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# ? Jan 31, 2019 13:15 |
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Bloody brilliant!
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# ? Jan 31, 2019 13:17 |
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The lieutenant's mouth is simultaneously nightmare fuel and has me dying laughing
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# ? Jan 31, 2019 13:24 |
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rabidsquid posted:someone earlier in the thread asked what b1 is mumbling in the first boss fight, i was running around like a dingus since he kept taking weird alternate routes and disappearing and dropping down from above on me. he just says "sherry" and nothing else. I thought he also says "help meeeeee" but maybe I was just mishearing.
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# ? Jan 31, 2019 13:33 |
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blackguy32 posted:If going for a hardcore run, where do people make their saves? Each of us seem to have some variability of where we're comfortable saving (except for that one nutter that does hardcore 0 save S+ runs). If you mean in general, you get at least 10 ribbons, which is plenty for saving each major risk escalation. In a 3-hour run that'd be saving every 18 minutes. If you mean for S+, I think this is the general pattern: First save: Somewhere after G1 and before getting the gate key Second save: Between sewer entrance and G2 Third save: Right before G3 ClaireA hardcore (w/infinity blade) miniblog: -Knives are cool, kids. Cut off all the limbs. -Ran around, grabbed the heart key, managed inventory, THEN saved. -First save: 0h44m? -Did some quick exploration to try and remember where to go for later. -Xzibit spooked me like a wee kitten and I ran into a licker that ate my face so I took a break for a few hours. -Came back and reloaded 5-10 times before I got a good rhythm between murder-raper's office and the garage. -Almost let go of R.click as Solid Snake; used two fingers to pin the button down for the remainder. -Felt absurdly manly as a badass biker bitch in a leather vest with guns. Didn't save when I entered the sewers. -Failed a bait and run with a one-eyed-penis-monster and had to blow it up with fire rounds to get the Infinity Blade back. -Felt so manly Claire grew a beard. Played until I unlocked the plug door. -Second save: 1h50m
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# ? Jan 31, 2019 13:47 |
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rabidsquid posted:someone earlier in the thread asked what b1 is mumbling in the first boss fight, i was running around like a dingus since he kept taking weird alternate routes and disappearing and dropping down from above on me. he just says "sherry" and nothing else. Ah man, that's kind of a bummer. I guess I misheard or just made up what I thought I heard and thought some of his lines were jabbering thinking Leon was there for his virus. I can see 'Sherry' --> '(something something) from me'. Then again you said you were playing on Claire. Scagdead was one of the creepiest boss fights in Rev1 because of his voice https://m.youtube.com/watch?v=XNrQD-oXfO8&t=57s
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# ? Jan 31, 2019 14:28 |
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oh my GOD that front flip Marvin does in the second part
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# ? Jan 31, 2019 14:51 |
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My youngest son watched the second part and decided that, like Marv, he is a gun. The body is unnecessary.
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# ? Jan 31, 2019 15:12 |
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Just found out yesterday that if you stick Birkin with a knife in the Crane fight, you can get that knife back by exiting and re-entering the room. It's possible it shows up before you leave the room, but I accidentally doubled back into the boss room and it was there on the ground.
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# ? Jan 31, 2019 15:13 |
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# ? Jan 31, 2019 15:14 |
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loving hell these videos are legit more horrifying than anything in the game. If I saw that poo poo in a game I'd shoot it until it fell down and keep shooting. Currently reinstalling all the older RE games cause it's been literally 10 years since I've played the Remake at least and I've never played Revelations 1 or 2 but own them from a Steam sale. Don't think I'll replay Zero anytime soon though.
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# ? Jan 31, 2019 15:28 |
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rev2 is legit. i noticed they used claires walking/running/gun holding/aiming from rev2 in remake2 and it owns.
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# ? Jan 31, 2019 15:43 |
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A GLISTENING HODOR posted:Dark confession time: I have zero interest in finishing Red Dead 2 because I'm completely bored with open worlds, but I'm going to continue playing the poo poo out of Mario, Smash, Ace Combat 7, and RE2make. evil within 2 is really good, 1 is kinda slow though
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# ? Jan 31, 2019 15:45 |
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this one is better, although i guess everyone is taking the original and just posting it again https://www.youtube.com/watch?v=fBL5NZlu5jc&hd=1 Acebuckeye13 posted:This has been posted in the thread like a dozen times and I've watched it each time.
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# ? Jan 31, 2019 15:49 |
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A GLISTENING HODOR posted:Y'all got me terrified of using a single flame round thinking they're all needed for them photosynthesis motherfuckers later. The flame round pickups definitely taper off as you progress, and I dunno if it was the adaptive difficulty system (of which I know nothing about) in action, but I was picking up 1 at a time once I was halfway through the sewers. I think I found one drop in the lab. There's only 2 or 3 of the ivy buddies you definitely want to put down for good though, so just save at least 3. And don't waste them like I did -- use a gun to put them down, then set them on fire. If you just hit them with a flame round, it doesn't do enough damage to trigger that unique "successfully burnt to death" animation, and they will come back.
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# ? Jan 31, 2019 15:57 |
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I can't find my favorite of those. Someone posted something about how the ambient music that lets you know when X is near is really good in the game, then the vid had the song quiet and muffled but louder as she got near the door from the 3F C4 room to the Library. Opening the door put the music at full volume with X right there. It's well done but I can't find it again. edit: It wasn't that hard to find! https://www.reddit.com/r/residentevil/comments/ak3f74/mr_x_has_great_audio_cues_to_let_you_know_if_hes/
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# ? Jan 31, 2019 16:00 |
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Basticle posted:I thought he also says "help meeeeee" but maybe I was just mishearing. No, you were right. I did a run in Japanese and the actor also says "help me" a few times.
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# ? Jan 31, 2019 16:14 |
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Zombies in Hardcore are no joke. They take like 10 shots to the knee to drop em. I’ve started to adopt the headshot-stun-then-bail strategy.
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# ? Jan 31, 2019 16:17 |
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might as well get right back into rumour mill spinning you can gently caress off capcom if you dont make 8 first person vr again. anyway its probably bullshit. Vikar Jerome fucked around with this message at 16:21 on Jan 31, 2019 |
# ? Jan 31, 2019 16:18 |
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# ? Apr 24, 2024 16:58 |
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Sir Tonk posted:evil within 2 is really good, 1 is kinda slow though Yeah, EW1 is too on rails and loving riddled with instakills. I liked it somewhat but EW2 is way better E: And I guess I'm the only one that's had ZERO problems with plant zombies? I just kind of "squirted" them with short flamethrower bursts and then cooked the fuckers. Maybe 50 more come out later but so far they're the easiest kills I've had in the entire game. BiggerBoat fucked around with this message at 16:21 on Jan 31, 2019 |
# ? Jan 31, 2019 16:19 |