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Mister X grabs Leon by the face. "Subs or dubs?" "Uhh, what?" Leon replies. "SUBS OR DUBS NORMIE!" wow what a terrible snipe
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# ? Feb 13, 2019 00:33 |
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# ? Apr 23, 2024 07:04 |
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Judging by the trench coat aesthetic in particular, I think X is a subs man.
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# ? Feb 13, 2019 01:02 |
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He wears a fedora too so he's definitely the kind of guy that only prefers fan-subs that add in a lot of swears.
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# ? Feb 13, 2019 01:11 |
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Is there any extra content after the 2nd run? Also, is there any chance Nemesis gets a REmake because it’s the only one I never played!
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# ? Feb 13, 2019 01:17 |
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snoremac posted:Is there any extra content after the 2nd run?
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# ? Feb 13, 2019 01:26 |
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Speaking of the possibility of an RE3 Remake, would you prefer they kept in the bit in the original where the randomized puzzle solutions as well as some of the random item placement?
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# ? Feb 13, 2019 01:31 |
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gently caress I am pumped for the free DLC in a few days.
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# ? Feb 13, 2019 01:34 |
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snoremac posted:Is there any extra content after the 2nd run? HUNK, Tofu, and Ghost Survivors (free DLC 2/15) are all in the Extra Modes tab. After that we’ll have to see.
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# ? Feb 13, 2019 01:36 |
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All I remember about Nemesis is that the environments are like 90% alleyways. Also, I thought I distinctly remembered Nemesis being jettisoned into your building from a helicopter via a giant steel tube, but glancing through a letsplay of pt 3 is not showing me this. Did I imagine it?
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# ? Feb 13, 2019 01:39 |
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Origami Dali posted:All I remember about Nemesis is that the environments are like 90% alleyways. You're thinking of Mr. X in the original RE2. Which also does not happen in the remake.
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# ? Feb 13, 2019 01:41 |
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Origami Dali posted:All I remember about Nemesis is that the environments are like 90% alleyways. Pretty sure that was Mr. X in the original RE2.
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# ? Feb 13, 2019 01:41 |
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Origami Dali posted:All I remember about Nemesis is that the environments are like 90% alleyways. Yeah that's Mr. X in RE2 '98. Nemesis makes his appearance in RE3 by just up-front killing Brad right in front of you.
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# ? Feb 13, 2019 01:44 |
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Origami Dali posted:All I remember about Nemesis is that the environments are like 90% alleyways. That's how Mr. X shows up in the RE2 B-route. e: Thread gon' give it to ya, holy crap
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# ? Feb 13, 2019 01:45 |
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ZogrimAteMyHamster posted:Yep. First time around I got completely lost in a sea of "wtf" after hearing it, that moment is very much the sound of RE6 Leon taking a massive hit. Totally agree. I play every new game without a strategy guide look up and only check youtube if I get hopelessly stuck or if I decide to do a second play through once I beat it. I mean, poo poo, otherwise why not just watch a Let's Play of it? Seems to me you don't get youe money's worth out of it if you just go look at a walk through. This goes all the way back to the Sega Genesis/SNES days of cheat codes. I remember trying one or two back in the day and it just sucked all the fun out of the game.
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# ? Feb 13, 2019 01:46 |
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General horror game post: After RE2 I started playing Evil Within and I like it, AND I started playing METRO 2033 (the redux bundle that also includes Last Light) and holy poop I am REALLY enjoying Metro. It is so Russian and bleak and dirty and miserable. loving phenomenal FPS.
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# ? Feb 13, 2019 02:02 |
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amigolupus posted:Speaking of the possibility of an RE3 Remake, would you prefer they kept in the bit in the original where the randomized puzzle solutions as well as some of the random item placement? That's the one big innovation from RE3 that I'm surprised hasn't been in more games since then, along with the branching story choices. I'd hope to see it return in a "RE3make."
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# ? Feb 13, 2019 02:13 |
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I don't think that design works in RE except in the Outbreak games, because it makes coordination always required since puzzle solutions could be slightly different in the same map
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# ? Feb 13, 2019 02:14 |
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Seeing as the semi-random puzzles/items were both features of RE3 being praised in reviews, I'd be surprised if they didn't come back. I'd actually be really disappointed!
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# ? Feb 13, 2019 02:15 |
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Id prefer they dont return. I didnt like it then and I dont like it now
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# ? Feb 13, 2019 02:17 |
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They probably would as they are the memorable stuff the game has. That and Nemisis. Unlike 2 where the AB and police station are the parts that had to come back. No one remembers the locations in three because they were kind of bland.
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# ? Feb 13, 2019 02:18 |
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rabidsquid posted:sound design I play in surround and the weird chirping/crow/cricket/bug sound during the pause and loading screens always makes me turn my head amigolupus posted:Speaking of the possibility of an RE3 Remake, would you prefer they kept in the bit in the original where the randomized puzzle solutions as well as some of the random item placement? Not the puzzles but yes on the items. I'd even like to see the monster placements get shuffled. I think RE3 and CV remakes makes the most sense since the biggest improvement they can make is the camera/controls. Plus, both those games had gameplay issues that a remake can work to fix. I can play stuff in the style of RE2, RE4 and RE7 for many many hours and really enjoyed 3 and CV when they came out. BiggerBoat fucked around with this message at 02:25 on Feb 13, 2019 |
# ? Feb 13, 2019 02:19 |
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I noticed a fantastic easter egg that I'd not seen commented on elsewhere. Take a close look at the side of the puzzle piece cube Sherry gets in the orphanage.
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# ? Feb 13, 2019 02:25 |
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if they do randomized puzzle solutions they need to steal the silent hill 3 option of being able to set game and puzzle difficulty separate. honestly any game with puzzles in it should do that because some people want a chill gameplay experience and hard puzzles and some people just want to play the game and bypass the puzzles entirely.
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# ? Feb 13, 2019 02:32 |
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A GLISTENING HODOR posted:General horror game post: I kind of hated the Evil Within because the game can't decide what it wants to be, but Evil Within II loving rules and anyone who likes RE4 or whatever should give it a try. Metro 2033 is great; I have the bundle on PS4 but have never played the sequel (which I should since another one is coming out this week). Discendo Vox posted:I noticed a fantastic easter egg that I'd not seen commented on elsewhere. Take a close look at the side of the puzzle piece cube Sherry gets in the orphanage. Can you just tell us
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# ? Feb 13, 2019 02:36 |
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rabidsquid posted:if they do randomized puzzle solutions they need to steal the silent hill 3 option of being able to set game and puzzle difficulty separate. honestly any game with puzzles in it should do that because some people want a chill gameplay experience and hard puzzles and some people just want to play the game and bypass the puzzles entirely. I'd actually be okay with a mode in a lot of horror games where you could turn off the enemies and just have more puzzles, or at least more obstacles. Then again, I am exactly the rear end in a top hat who would play Roberta Williams's Umbrella Quest, where someone needs to figure out how to escape from an underground zombie lab with a coin, a thimble, a length of pipe, and a box cutter.
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# ? Feb 13, 2019 02:36 |
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Wanderer posted:I'd actually be okay with a mode in a lot of horror games where you could turn off the enemies and just have more puzzles, or at least more obstacles. Then again, I am exactly the rear end in a top hat who would play Roberta Williams's Umbrella Quest, where someone needs to figure out how to escape from an underground zombie lab with a coin, a thimble, a length of pipe, and a box cutter.
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# ? Feb 13, 2019 02:39 |
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Wanderer posted:I'd actually be okay with a mode in a lot of horror games where you could turn off the enemies and just have more puzzles, or at least more obstacles. Then again, I am exactly the rear end in a top hat who would play Roberta Williams's Umbrella Quest, where someone needs to figure out how to escape from an underground zombie lab with a coin, a thimble, a length of pipe, and a box cutter. thank you for reminding me of this, which should be required reading for everyone who has never played adventure games: http://www.oldmanmurray.com/features/78.html
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# ? Feb 13, 2019 02:39 |
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The Berzerker posted:I kind of hated the Evil Within because the game can't decide what it wants to be, but Evil Within II loving rules and anyone who likes RE4 or whatever should give it a try. This is excellent advice. EW1 was a bitch that shifted gears any time something started to get cool but 2 was a loving blast that fixed everything wrong with 1.
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# ? Feb 13, 2019 02:42 |
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TEW 2 is one of my favorites of the past few years because horror games no longer let you wander around some hosed up horror city. the first big hub in TEW 2 is like straight out of the silent hill series.
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# ? Feb 13, 2019 02:43 |
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The Berzerker posted:Can you just tell us ohhh, but it's sooo goood the pattern from one of the plates from the plate puzzle is on the side
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# ? Feb 13, 2019 02:44 |
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rabidsquid posted:TEW 2 is one of my favorites of the past few years because horror games no longer let you wander around some hosed up horror city. the first big hub in TEW 2 is like straight out of the silent hill series. I would goddamn kill for the ability to knife-stealth zombies in this game like you can in TEW 2.
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# ? Feb 13, 2019 02:45 |
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It would be nice if being able to use random objects as weapons or distractions just became a thing now in survival horror, after TLOU and TEW2.
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# ? Feb 13, 2019 02:50 |
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I’m so glad I wasn’t spoiled on when Mr X first appears.
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# ? Feb 13, 2019 02:53 |
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Nemesis in RE3 was loving mortifying because he overturned every game mechanic that was in existence so yeah hi its me, the guy who likes RE3 despite.... well everything
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# ? Feb 13, 2019 03:07 |
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except that drat water treatment plant puzzle that was the worst
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# ? Feb 13, 2019 03:08 |
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lol gently caress almost had all the Mr Raccoons that I was backtracking to from my sewer save with Claire B, but apparently there's one in the Orphanage that I'm not allowed to go back inside and the closest save I have is 22 min in so I guess I might as well just start Claire A fresh.
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# ? Feb 13, 2019 03:14 |
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I don't even want the knife, I want infinite ammo just so I can casually explore and get the rest of the raccoons just because
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# ? Feb 13, 2019 03:17 |
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paranoid randroid posted:Nemesis in RE3 was loving mortifying because he overturned every game mechanic that was in existence He was pretty similar to Mr X but you could kill him
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# ? Feb 13, 2019 03:23 |
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Gonna replay TEW 2 and RE3 thanks to this thread.
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# ? Feb 13, 2019 03:28 |
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# ? Apr 23, 2024 07:04 |
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Night10194 posted:I would goddamn kill for the ability to knife-stealth zombies in this game like you can in TEW 2. Mr. Barry Burton can do this in Revelations 2, so there is some precedent Reset Smith fucked around with this message at 03:34 on Feb 13, 2019 |
# ? Feb 13, 2019 03:29 |