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rabidsquid posted:i guess the real resident evil was the boats we spent time on along the way Nautical Malevolence just doesn't roll off the tongue as well.
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# ? Feb 17, 2019 06:25 |
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# ? Apr 24, 2024 21:31 |
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https://twitter.com/ModeratelyOkCos/status/1096847699092140033
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# ? Feb 17, 2019 06:30 |
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Vakal posted:Nautical Malevolence just doesn't roll off the tongue as well. Resident Keelhaul
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# ? Feb 17, 2019 06:38 |
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my son is also named boat
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# ? Feb 17, 2019 06:39 |
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Raxivace posted:We need a Super Robot Wars game or something where we control a fleet of the Resident Evil boats and submarines. One of those lopsided games like Evolve or Friday the 13th, but it's an armada of ships versus Leon's ability to shithouse any motorized vehicle.
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# ? Feb 17, 2019 06:43 |
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MMF Freeway posted:lol at the library Yeah it was! Now I know they can totally grab you when you hop off a ladder
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# ? Feb 17, 2019 06:49 |
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Wanderer posted:Let's not forget the bottomless font of goofy RE avatar gold, Biohazard Clan Master.
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# ? Feb 17, 2019 06:58 |
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I started Leon B on Hardcore. I thought I was prepared for hard but was utterly disoriented and died to the flaming zombies within 15 mins. Started on standard instead because B is definitely throwing me for a loop. Why are there zombies in the main hall? Mr X please stop aah
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# ? Feb 17, 2019 07:15 |
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So simple but so amazing.
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# ? Feb 17, 2019 07:24 |
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WaltherFeng posted:I started Leon B on Hardcore. I thought I was prepared for hard but was utterly disoriented and died to the flaming zombies within 15 mins. Leon B is tough. Mr.X has been a real son of a bitch to deal with so far, although it's nice to be able to duck into the underground room in the lobby and be safe. The big rear end in a top hat won't follow you in. I got wrecked today trying to get into/out of the records room with zombies wandering in. Mr.X insisting he give it to me, and more zombies in the hall and oh right the other Licker I didnt know was down there because I killed his buddy by the west office but didn't kill the one by records because lol why would I have done that? I think I was jumped by the licker, then punched and then grabbed to death. Also gave Ghost Survivors a shot and it is way god drat harder than I expected. I cleared Kendo training in 15 minutes after dying and restarting and making nothing but shotgun ammo. I cleared the girl in 11 something training but gently caress she gets swarmed so loving fast. Also pale heads can gently caress right off. Can't finish Ghost at all on training. Ended up making it to the room above the cable car and died with no ammo to the plant dude. gently caress those guys too. Still love this game and can't wait to finish Leon B. That infinite pistol really is a game changer.
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# ? Feb 17, 2019 07:57 |
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[Edit] - Ignore, phone bullshit didn't work.
Lord Ludikrous fucked around with this message at 18:44 on Feb 17, 2019 |
# ? Feb 17, 2019 08:34 |
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Night10194 posted:As loving dumb as Dead Aim is for a lot of reasons, I love the idea that Umbrella has a cruise liner entirely to serve as a floating 'in international waters' showroom for bioweapons. They appear to have like at least 4 - all three of the ones from Resident Evil Revelations 1 were Umbrella. oh god I just found the relevant wiki page. The official explanation is that Umbrella literally ran a subsidiary cruise ship company.
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# ? Feb 17, 2019 08:42 |
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Discendo Vox posted:The official explanation is that Umbrella literally ran a subsidiary cruise ship company. ...yeah, I don't know about that. I was talking about how somebody on that wiki seems to be making poo poo up, and that's a good example. Apparently there's some fan-translated booklet from a Japanese-only deluxe edition that says, at some point, Umbrella owned ships. So therefore, obviously, everything is connected and Umbrella owned the ships that served as the primary settings for a spin-off game that was released five years later.
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# ? Feb 17, 2019 09:07 |
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hot take : the fact you can't get goofy costumes in RE7 makes it the worst in the series. Which also means RE3 is the best one because Jill gets like 8 different costumes? makes sense to me edit : about Umbrella owning ships, it start making sense when you consider that in japanese business culture, tentacular keiretsus that deal in all kind of businesses are a thing. For example, Mitsubishi deals with banking, heavy industry, cars (and other vehicles), nuclear energy, photograpy (they own Nikon) and so on. So really, for a japanese person, the idea of a huge corporation like Umbrella making bank on medical research but also owning ships or making weapons is within the real of reason. Must have been hosed up for random civilians in the early 2000s when their Umbrella Banking account suddenly closed with no explanation. Creamed Cormp fucked around with this message at 09:23 on Feb 17, 2019 |
# ? Feb 17, 2019 09:09 |
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There are so many fun dumb-rear end ways they could have taken advantage of the first person perspective and full body awareness for costumes and unlockables. Instead we got... Walking Shoes.
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# ? Feb 17, 2019 09:12 |
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I wish Ethan got more characterisation and personality. FPS makes it harder to make your protagonist stand out, but it's not impossible. Look at what they did for little touches in the new Doom.
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# ? Feb 17, 2019 10:21 |
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Smirking_Serpent posted:I wish Ethan got more characterisation and personality. FPS makes it harder to make your protagonist stand out, but it's not impossible. Look at what they did for little touches in the new Doom. I mean even the item descriptions would have been an opportunity to give him more personality and they didn't. The worst is because of his relationships he can't coast on a blank slate personality so instead of coming across as an everyman in over his head he comes across as almost sinister.
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# ? Feb 17, 2019 10:24 |
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I'll probably man up and restart my first Leon B run and up the difficulty to hardcore. Standard is pretty tough especially with adaptive difficulty (which I just found out it exists) but auto saving does take away some of that tension
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# ? Feb 17, 2019 10:34 |
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Discendo Vox posted:Okay, so far: Chris and Sheva tool around on a fan boat for a bit, and Josh, being the LEGEND he is comes to your rescue when the oil fields(?) dockyard(?) is on a self-destruct timer. RE5 was pretty boat-forward. I can't recall if that boat rolls over to the Irving boss fight (I don't think so, Josh just rolls up with a little dinghy and Irving was on a cruise ship IIRC). Is Josh the only support NPC to fly a helicopter and man a boat and live?
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# ? Feb 17, 2019 11:02 |
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Josh needs to come back. Team him up with Billy and Carlos with Ethan as the mission support
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# ? Feb 17, 2019 11:07 |
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LadyPictureShow posted:Is Josh the only support NPC to fly a helicopter and man a boat and live? I thought for sure the extra three BSAA agents in Chris's team in Vendetta were just there as BOW fodder. It turned out that only one was, and he wasn't the pilot.
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# ? Feb 17, 2019 11:16 |
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Smirking_Serpent posted:Josh needs to come back. Team him up with Billy and Carlos with Ethan as the mission support I've said it before, but a Billy and Josh story kinda has potential roots. He was on death row for (allegedly) wiping out an African village. Josh finds out he's still alive and fighting BOWs under an assumed identity and decides to bring him to justice... until they need to team up! Suplexing?! You bet your rear end there's gonna be suplexing, son! Someone find that clip from Darkside Chronicles where Billy suplexes the zombie monkey
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# ? Feb 17, 2019 11:22 |
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I thought I was good at games until I played RE2make. I'm stuck on the fight with Birkin where he throws tanks of fuel at me. I can't seem to wear him down at all and get killed pretty handily. Had to put it aside for a bit and play some Far Cry.
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# ? Feb 17, 2019 12:19 |
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Untrustable posted:I thought I was good at games until I played RE2make. I'm stuck on the fight with Birkin where he throws tanks of fuel at me. I can't seem to wear him down at all and get killed pretty handily. Had to put it aside for a bit and play some Far Cry. If you have any grenades, acid rounds etc now is a good time to use them. And by use I mean fire at him nonstop You can hide behind objects and run diagonally towards him to dodge some of his moves
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# ? Feb 17, 2019 12:38 |
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Untrustable posted:I thought I was good at games until I played RE2make. I'm stuck on the fight with Birkin where he throws tanks of fuel at me. I can't seem to wear him down at all and get killed pretty handily. Had to put it aside for a bit and play some Far Cry. Aim at his eyes (the small ones can be burst so you know you're making progress) and then keep moving. His slashes are terrifyingly large and Leon and Claire loving amble around, but if you just take a couple shots/huck a grenade then move he really can't hit you. When you get to the final phase of the fight and he's just exposing his chest eyes constantly light em up.
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# ? Feb 17, 2019 13:56 |
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Stayed up way too late tonight playing RE7. Finished my Madhouse run and am now 90% of the way through a victory lap on Easy, the infinite ammo unlock is so much fun. Even the first dinky pistol you get turns into a powerhouse with unlimited enhanced ammo.
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# ? Feb 17, 2019 13:56 |
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Infinite ammo is fun, but the circular saw is my jam.
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# ? Feb 17, 2019 14:06 |
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I should try doing an infinite ammo run in RE7. Just to show those fat molded on the boat who's the boss. I do hope Capcom is planning a RE3make or something similar. Jill would definitely benefit from an updated character design (both in script and visually)
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# ? Feb 17, 2019 14:12 |
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Code Veronica is either the worst good RE game or the best bad one. I love it so much. The voice acting. THE VOICE ACTING. It's somehow worse than RE1, but everyone is trying so hard it's beautiful. I have not laughed this much at a game in ages. Steve's "FATHERRRRRR!!!!!" was the game equivalent of this: https://www.youtube.com/watch?v=eP7LHHR91lE&t=23s
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# ? Feb 17, 2019 14:24 |
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Brown trousers time and I just had the luckiest escape from one of the Cabbage Patch Kids on my way to the cooling room; I set him on fire while backing off but the bastard had the typical burst of speed this game loves to ruin my fun with and grabbed me anyway, so I'm just expecting death at this point because I've stupidly stuffed all my defensive items into the box and mashing buttons won't save me now... but at the last moment the sentient vegetable suddenly flaps around and falls over because of all the fire damage ticking away finally did enough to knock the fucker down. I didn't even realise that was a thing, that's loving fantastic attention to detail and keeping things fair, Capcom.
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# ? Feb 17, 2019 14:32 |
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I remember really enjoying Resident Evil: Dead Aim, but I'm not sure how warranted that is because I also remember it looking alright and after a quick youtube, that is definitely not the case.
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# ? Feb 17, 2019 14:47 |
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Dan Didio posted:I remember really enjoying Resident Evil: Dead Aim, but I'm not sure how warranted that is because I also remember it looking alright and after a quick youtube, that is definitely not the case. Dead Aim is actually fun to play if and only if you have a light gun for the PS2. I did, because I bought it for Time Crisis. If you do not, it's a terrible game. If you do, it's actually a pretty fun (and extremely memorably dumb) light gun shooter.
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# ? Feb 17, 2019 14:49 |
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I played it through with a light gun, I also played through.... Vampire... something or other around the same time. I had a really awesome Desert Eagle lightgun that was sold back then.
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# ? Feb 17, 2019 14:52 |
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ZogrimAteMyHamster posted:I didn't even realise that was a thing, that's loving fantastic attention to detail and keeping things fair, Capcom. Fire interrupts grab animations. It's also excellent for the G's in the sewers for the same reason. With Claire if I can't easily get around them they get a flame round to the face and they're effectively neutered. I finally got my Claire A Hardcore S+ last night, at 2:14 using that GamingWithAPanda LP. Even with his 'mistakes' and backtracks, I only finished about 10 minutes behind him and that was with getting almost everything in the game. Even for a casual like me, the game is really well laid out and it really highlighted how often I saved when I never really needed to. All my S runs averaged like 12-15 saves, but really my only question mark fight is Crane Birkin. I need to take a break from the game for a bit before working on Leon S+...
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# ? Feb 17, 2019 14:53 |
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You can play Dead Aim with a USB mouse plugged into the PS2 also. Controller is definitely the worst way to play it.
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# ? Feb 17, 2019 14:57 |
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Dan Didio posted:I played it through with a light gun, I also played through.... Vampire... something or other around the same time. I had a really awesome Desert Eagle lightgun that was sold back then. Vampire Night, probably.
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# ? Feb 17, 2019 14:58 |
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Dan Didio posted:I played it through with a light gun, I also played through.... Vampire... something or other around the same time. I had a really awesome Desert Eagle lightgun that was sold back then. Discendo Vox posted:Vampire Night, probably. I remember that my brother grabbed this along with some lightguns for the last gasps of our final oldschool TV. And how one of the many confusing parts was "Wait, if they dramatically let the sunrise kill them because they were vampires all along. Why didn't they explode when the game starts with them shooting vampires in the middle of the day?"
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# ? Feb 17, 2019 15:12 |
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s.i.r.e. posted:Mod all of the molded out of RE7 and replace them with RE2 zombies and you instantly would have a better game. Also remove the boat section. Agreed, I mean you could even justify it in "canon" by having the zombies be people the Bakers killed. Or... maybe not "replace" but have them alongside the other molded, like have molded that are just dead corpses with a little bit of the black stuff on them, regular non-molded zombies, and even Crimson-Head-esque corpses with long molded claws. And then even mix it up further by having themed enemies in different parts, like Marguerite's section could have some giant moths or spiders, Lucas could have regular zombies wired with explosives that blow up if you either shoot them or get grabbed, etc.
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# ? Feb 17, 2019 16:53 |
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I think I remember reading that zombies were a part of RE7 at an early stage of development. There was a mechanic that would you have to hold your breath to hide from them or something like that.
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# ? Feb 17, 2019 17:20 |
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# ? Apr 24, 2024 21:31 |
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Wouldn't be resident evil if there weren't a bunch of iterations that never made it
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# ? Feb 17, 2019 17:37 |