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UP AND ADAM posted:People in this thread say it does. I didn't pick up on that, but yeah sounds good. so if you're about to die you eat it so it doesnt burn your rez timer? i guess, FROM. i guess.
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# ? Apr 4, 2019 22:40 |
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# ? Apr 19, 2024 15:07 |
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Volte posted:To the people that found Sekiro easy compared to Souls games: do you have any kind of a fighting game background? Being good at Soulsborne games seemingly has zero impact on if you're good at Sekiro or not (aside from maybe just having a shared requirement of being able to learn telegraphed moves and react to things within a certain window), but I've heard people with a lot of fighting game experience say the game is super easy, and that makes sense to me. I have a little bit of MK10 experience and I found it more useful during Sekiro than any of my Soulsborne experience. the combat relies a lot on frame advantage so yeah, I can see how fighting game experience would translate
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# ? Apr 4, 2019 22:40 |
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Yeah normally when you die your resurrection nodes get a black strike through them until you get a deathblow or something. In boss fights that's how it works. The item says it doesn't limit resurrection. So apparently if you knock yourself out on one of those instead of letting the boss kill you, you will not get the black strike through your rezzes.
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# ? Apr 4, 2019 22:41 |
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MY INEVITABLE DEBT posted:it has to do something. they put in a whole item that lets you do it as much as you want why would they do this its good for dropping aggro out of line of sight if u want to sneak attack a miniboss but screw up
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# ? Apr 4, 2019 22:41 |
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GeorgieMordor posted:I'm feeling like I'm not doing enough damage, and taking far too much posture damage during parrying. Every tough enemy I'm currently at right now is destroying me -- I'm getting stunned out and dying quickly with 2 hits. The first boss you mention should definitely be within your reach, i did LB as my first boss, on base stats. And got my rear end whipped more than a hundred times, but now i can pretty handily beat that one. I just did that again on a new save file at the earliest possible moment (10 vitality, 1 attack power, only 1 gourd seed from the first mini boss). I didn't use any tools either, but using them strategically can make the fight even easier/shorter. The secret is tonever stop attacking. Get in her face. She blocks mostly three hits, sometimes two, then deflects and counters. Attack twice or thrice, deflect her counter, rinse and repeat and that's almost all she can do in phase 1. Do watch out since one of her counters is a sweep, and if you button mash attack, you'll get hit like i did at 1 minute in. Do deliberate two to three R1 presses, so you don't get caught in the attack animation. You can always get in 1 attack after you deflect her and jump afterwards, so deflect, attack once and watch her - if she blocks it, keep attacking, if she eats the attack, she'll do a sweep and you need to hammer that jump button. If she jumps back to shuriken you, just rush after her and keep pressing. If she walljumps upwards and no red sign appears, she does the drop kick thingy. Calmly take a few steps back and hit her when she comes down, you have a lot of time here. You can even punish it with the Axe if you want, she'll be still on the ground for a while. If she jumps straight up onto a thread, she'll jump over your head. Take a step to the side so your lock-on doesn't break, watch where she lands and just sprint attack after her. Everything else is deadlocked by just constantly attacking her. In phase 2 she gets one important addition. If her counter is jumping back throwing out the white thingies and leaping forward again, DON'T actually follow for once, since she sets up a long attack string, just run away to the side and back for a while. The long attack string will ALWAYS end in a sweep, and you can be standing there, waiting for it, and hop on her head easily for big posture damage. If she ever summons phantoms, just run around the area for a bit, don't get hit, wait for them to clear up and then re-engage. Her posture will be back, but through constant aggression you get enough chip damage in that she can't do that forever. If she ever manages to get away from you for long enough to leap in the air (and it's not for an escape jump) like at 2:25 in the video, you can just throw a shuriken at her to interrupt and rush her down again. I don't bother for the escape jumps and the dive kick, since these are already easy to follow up. Note that even with base posture, if you keep attacking and deflecting her counter, her posture fills faster than yours. You can't lose an endurance fight that way. I even messed up some deflects in the video and ate a couple big hits to posture that way, but it never got broken.
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# ? Apr 4, 2019 22:44 |
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My biggest complaint with the revive mechanic, other than the fact that it's just a health bar extension and has little to no gameplay relevance, is that sekiro takes his sweet loving time dying. Bosses will normally heal 1/6 of their posture before you can get back up. poo poo sucks.
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# ? Apr 4, 2019 22:46 |
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FWIW, for boss two and three mentioned there i was so surprised when they rushed me down that i did nothing but just deflect their incoming attacks, not even retaliating and they eventually broke their own posture doing that so i could deathblow them.
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# ? Apr 4, 2019 22:46 |
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Killing bosses feels so drat good in this game.
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# ? Apr 4, 2019 22:49 |
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HenryEx posted:The first boss you mention should definitely be within your reach, i did LB as my first boss, on base stats. And got my rear end whipped more than a hundred times, but now i can pretty handily beat that one. I just did that again on a new save file at the earliest possible moment (10 vitality, 1 attack power, only 1 gourd seed from the first mini boss). I didn't use any tools either, but using them strategically can make the fight even easier/shorter. You're German? Also I'm using this as my model for my next attempt. By deflecting, do you mean parrying? Look Sir Droids fucked around with this message at 22:53 on Apr 4, 2019 |
# ? Apr 4, 2019 22:49 |
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HenryEx posted:FWIW, for boss two and three mentioned there i was so surprised when they rushed me down that i did nothing but just deflect their incoming attacks, not even retaliating and they eventually broke their own posture doing that so i could deathblow them. this is Stop hitting yourself! the game
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# ? Apr 4, 2019 22:50 |
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Grapplejack posted:My biggest complaint with the revive mechanic, other than the fact that it's just a health bar extension and has little to no gameplay relevance, is that sekiro takes his sweet loving time dying. Bosses will normally heal 1/6 of their posture before you can get back up. poo poo sucks. Hey man, he died, give him a break.
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# ? Apr 4, 2019 22:55 |
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That posture regen is meant to be your punishment for dying
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# ? Apr 4, 2019 22:59 |
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Eraflure posted:That posture regen is meant to be your punishment for dying Yeah, and also I've seen the sentiment a few times that the revive is just an extra heal, but it's a heal that is used to make up for an otherwise fatal mistake. That's huge imo, I love the revive mechanic. Even just for extra practice against a boss it's great.
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# ? Apr 4, 2019 23:01 |
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well, I've fought against Shinobi Owl for a good three loving hours today, and all I've got to show for it is a rage induced headache. At least with Guardian Ape I felt like I was learning from my attempts. Whether I get to the second phase or whether I eat poo poo after only doing a sliver of damage seems to be entirely down to luck.
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# ? Apr 4, 2019 23:08 |
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UP AND ADAM posted:I can agree that Sulyvahn was annoyingly hard. After beating him though, I had a way easier time with him on subsequent runs. This game gives you that feeling to an even greater extent, to the point where you can absolutely read bosses like a book after you learn their moveset. It feels like, with the exception of the rampaging beast bosses, your opponents are more constrained in what they can do (they don't summon as many AOEs like other Souls bosses, for example), because you're supposed to be getting in badass swordfights. And it works amazingly. Yeah, this was the thing I didn't find myself really missing from Bloodsouls, the idea that bosses in those games constantly punish you for being close to them by pulling huge OHKO AOEs out of their rear end. Sekiro is basically in game form Oxxidation posted:i can't really think of any one souls boss who hopelessly stymied me except for Laurence from old hunters, who took three days of tooth-cracking frustration before i finally squeaked out a win (and that was because i first fought him on NG+ with a DEX build, like the idiot i am) literally for this entire post Oxxidation posted:oh yeah right, the defiled watchdog and defiled amygdala took me a good chunk of time as well I think Defiled Watchdog is a really fun and tense fight, but Defiled Amygdala might be my single least favorite souls boss. After beating that fucker the first time I spent another chunk of time making an Arcane + BT Bowblade build simply to go and clown on that rear end in a top hat.
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# ? Apr 4, 2019 23:13 |
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Dewgy posted:Mostly, yeah, and I had a bit of a boost by not actually dying almost all of the way through playthrough 3. I actually proved the thread title wrong and didn’t get any Dragonrot it was so late. I think the thread title is about ready to change, and if I submit for it now it'll probably go through in 4-5 days. Any suggestions? Here are a few that stood out to me: Kurtofan posted:i still can't beat this motherufcking gonichumi way of tomoe PantsBandit posted:true power comes from being a great dad. ^burtle posted:Alright Dark Souls crew, we kept one for ya... GOTCHA BITCH Cowcaster posted:be in the sky when you fry, mash attack to send it back Sakurazuka posted:basically just a centipede wearing a fleshy human suit Grapplejack posted:Iron code: 1. obey u dad 2. protecc u master
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# ? Apr 4, 2019 23:19 |
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I'm voting either iron code or centipede
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# ? Apr 4, 2019 23:23 |
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Blaziken386 posted:well, I've fought against Shinobi Owl for a good three loving hours today, and all I've got to show for it is a rage induced headache. Play around his anti-heal. If you're affected, play safe. When you're not he uses it repeatedly and leaves big openings when he does.
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# ? Apr 4, 2019 23:24 |
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Please make it gonichumi
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# ? Apr 4, 2019 23:24 |
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I vote for gochimagi
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# ? Apr 4, 2019 23:24 |
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SHISHKABOB posted:Please make it gonichumi that was my first choice, too but I have a weird dumb sense of humor so I thought I'd put it to the people
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# ? Apr 4, 2019 23:24 |
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BeanpolePeckerwood posted:I think the thread title is about ready to change, and if I submit for it now it'll probably go through in 4-5 days. Any suggestions? Sekiro: Shadows Die Until They Complain ITT e: vvv lol that's way better
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# ? Apr 4, 2019 23:25 |
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gonichumi way of tomboy
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# ? Apr 4, 2019 23:25 |
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*in DIO voice* Toki Way of Tomoe, THE WORLD
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# ? Apr 4, 2019 23:28 |
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I vote the centipede one
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# ? Apr 4, 2019 23:28 |
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Sen Throw isn't bad. It does quite a lot of health and posture damage, and you only need 500 Sen for it to do max damage(and it only uses 10 Sen at most per throw) so by the time you can afford the upgrade the cost won't be an issue. The biggest problems are that it's close ranged, and that it costs 2 spirit emblems per use meaning you run out real fast if you're spamming it.
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# ? Apr 4, 2019 23:30 |
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I vote against the centipede one because people might be avoiding this thread for fear of spoilers and putting one in the Games thread list seems like a bad idea
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# ? Apr 4, 2019 23:31 |
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RatHat posted:Sen Throw isn't bad. It does quite a lot of health and posture damage, and you only need 500 Sen for it to do max damage(and it only uses 10 Sen at most per throw) so by the time you can afford the upgrade the cost won't be an issue. The biggest problems are that it's close ranged, and that it costs 2 spirit emblems per use meaning you run out real fast if you're spamming it. It feels baller as hell, tho
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# ? Apr 4, 2019 23:32 |
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iron code or centipede imo I don't even think that's a spoiler, the centipede thing, as opposed to a fair warning for someone like that one guy with a phobia for the awful little fuckers speaking of, now on my second playthrough with the goal of the secret-est ending. I went to Senpou Temple early enough to meet the NPC there, and the fucker's robes are crawling with realistically-sized centipedes. that did skeeve me out GeorgieMordor posted:I'm feeling like I'm not doing enough damage, and taking far too much posture damage during parrying. Every tough enemy I'm currently at right now is destroying me -- I'm getting stunned out and dying quickly with 2 hits. for the middle two bosses: pretty much all they do is either a sweep or a flurry of attacks. the flurry is always this pattern: 1-2-3-4, 1-2-3-4-5, 1. deflect it and win in like two minutes
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# ? Apr 4, 2019 23:40 |
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Cowcaster posted:with nioh being my most recent comparable game the boss i had the most trouble with there was definitely far and away the dual hanzo and okatsu fight The Nioh boss that hosed me up the most was Yuki-onna and Oda Nabunaga. A hyper-aggressive melee guy in your face and a ranged magic boss killing you from off screen was frustrating as hell. I eventually cheesed it with the slow spell but even that was hard because it didn't slow down the speed of Yuki's magic.
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# ? Apr 4, 2019 23:45 |
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World War Mammories posted:iron code or centipede imo Further note on the longarms: Their first phase is always the "1-2-3-4, 1-2-3-4-5, 1" combo or a single jumpable charge. For the second phase, they'll also have a 1-2-3-jumpable charge combo too, which you can super easily read by seeing them wind up with the other arm to start with. They're so intimidating at first but then it turns out they melt harder than anything else in the game.
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# ? Apr 4, 2019 23:49 |
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https://twitter.com/INQWIRE_CH/status/1113529399389847553
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# ? Apr 4, 2019 23:59 |
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I forgot where Isshin is, or Tengu, there’s a mini boss I don’t feel like dealing with in front of the Serpent idol, or whatever and I finally got every Ashina skill. I want to Mortal Blade the poo poo out of the info broker for talking poo poo on my late friend, as well.
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# ? Apr 4, 2019 23:59 |
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Just beat the game, optional bosses and all. They picked the perfect type of fight for the finale. Every attempt that failed I learned *some* thing, and it never got annoying. The winning run even had an amazing photo finish with a perfect counter. Amazing stuff. I feel it may have taken an hour total. Will have to do NG+ soon for the things I missed and to just enjoy more Sekiro combat in general. And past that, at some point, a fully fresh playthrough to see just how big a difference all this gameplay experience makes when playing an unupgraded character.
Mindblast fucked around with this message at 00:06 on Apr 5, 2019 |
# ? Apr 5, 2019 00:03 |
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what are you meant to use on Guardian Ape's second phase? e: just kidding I beat it right after posting it, y'all know how this poo poo works grieving for Gandalf fucked around with this message at 00:14 on Apr 5, 2019 |
# ? Apr 5, 2019 00:06 |
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Still left to do: Hatred demon...didn't even attempt. Glowy eyes guy under Isshins house. Holy gently caress is he fast. Flaming sword drunk guy. Lady Dadderfly. Faaasst. I am waiting till I have all 10 prayer bead necklaces and finish the demon. I've considered using the mask to bump my attack up some and then just suck it up in NG+ getting levels. And 2 headless. The underwater ones were easy. I struggle against the others for some reason. I have forest and that one that you have to swim through the pool to get to. I guess I am close to NG+
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# ? Apr 5, 2019 00:10 |
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BeanpolePeckerwood posted:gonichumi way of tomboy Tree of Tomo
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# ? Apr 5, 2019 00:15 |
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grieving for Gandalf posted:what are you meant to use on Guardian Ape's second phase? Your sword. But I used Mortal Blade, which knocks him out of the scream if I got caught in it, then I used the sugar that halves your vitality and posture for extra strength. Block or deflect the sword hits, and jump over the one move where he belly slides and swings and then hit him twice and run, as he seemed to always scream after that. Use the purple gourd to slow build up if you get caught in it. Edit: nice! Now go to the room after poison snake eyes, there’s a surprise waiting for you.
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# ? Apr 5, 2019 00:15 |
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Waltzing Along posted:Still left to do: Attack power hits a soft cap at about 15 or so, making the mask pretty useless overall.
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# ? Apr 5, 2019 00:20 |
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# ? Apr 19, 2024 15:07 |
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I am fighting demon of hate he’s frustrating not because he’s hard he’s actually fairly simple he just hits way to hard and has way to much life
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# ? Apr 5, 2019 00:22 |