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Zesty posted:I have some bad news about Aadit for you. I know. I was being facetious with the live happily ever after stuff. The game puts nearly thirty eligible characters and I picked the one that fucks off forever.
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# ? Jun 6, 2019 22:28 |
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# ? May 12, 2024 21:41 |
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Extra deep spoiler. Aadit is probably the Rogue Knight, but nothing in the game absolutely confirms it. Aadit fucks right off RIGHT when you defeat the Rogue Knight and even Presley notes the connection between the two.
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# ? Jun 6, 2019 22:30 |
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All done. Good recommendation.
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# ? Jun 7, 2019 06:54 |
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TurnipFritter posted:I know. I was being facetious with the live happily ever after stuff. The game puts nearly thirty eligible characters and I picked the one that fucks off forever. I think Ginger dies as well
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# ? Jun 7, 2019 11:11 |
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LegoMan posted:I think Ginger dies as well trips on construction material and gets a stake through the heart does she
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# ? Jun 7, 2019 17:42 |
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LegoMan posted:I think Ginger dies as well Looks like this may have been originally planned but it's definitely not currently implemented.
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# ? Jun 8, 2019 03:36 |
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It feels like Cotton Llama prices are an exploit because of how profitable they are, but given how expensive land and the third tier homes and assembly platforms are, it also somehow feels completely intentional. (it also kind of sucks that cotton llamas are so lovely as mounts compared to well trained colorful llamas)
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# ? Jun 8, 2019 04:23 |
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Mokinokaro posted:Looks like this may have been originally planned but it's definitely not currently implemented. actually, I hear it’s in the game and hard coded to happen in year 5. But I can’t imagine playing that far because it doesn’t take that long to see all the other content. Apparently the Chinese audience of the game review bombed Portia over it because they wanted a way to prevent it in-game.
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# ? Jun 8, 2019 05:16 |
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iirc they are working on implementing a change to the quest because of the backlash but it’s not in yet
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# ? Jun 8, 2019 20:10 |
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Zesty posted:actually, I hear it’s in the game and hard coded to happen in year 5. But I can’t imagine playing that far because it doesn’t take that long to see all the other content. Checking the wiki for the first time in months, yeah, the section that was previously "there's some letter in the text dump that's probably a dev remnant" is now "if you're married to her on Winter 11 of Year 5 she falls horribly ill and you get a quest to try and make a cure that is doomed to fail and a week later you go on one last date and she dies in your arms (if you're not married, she just dies offsceen)." Which yeah, is a bit of a difference! I'm going to go ahead and assume this was found by a Chinese player somewhere around April 23, because that's when the review bomb happened. also according to the wiki, Ginger is apparently based on one of the developer's aunt's failed battle with cancer, which makes the discussion of changing the quest to have a positive outcome....better? worse? I have no idea.
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# ? Jun 8, 2019 20:47 |
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Some people sure care a lot about their video game waifus. This game doesn't even have that interesting characters, and that arc is maybe one of the only interesting character developments in it.
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# ? Jun 8, 2019 20:52 |
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I know everyone's busy playing Trials of Mana in Collection of Mana for Nintendo Switch, or talking about the latest news from e3, but it appears they've put out a performance patch for Xbone and PS4 (with the Switch version coming soon)
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# ? Jun 11, 2019 21:45 |
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Little content patch just dropped. New quests related to Petra and Dr Xu. Also a new outfit and a new weapon.quote:Added:
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# ? Jun 12, 2019 22:20 |
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Dana is such a weird character. She shows up so late in the game and seems to spend all her time at the mines area, a place you're not likely to travel to unless you're expressly going to visit her, she doesn't seem to show up for town events. It doesn't help that every character that shows up after her is a story NPC with no relationship values (though speaking of that: Boy is the endgame full of story NPCs) The Factory is good, I like being able to just dump my collected materials into its 300 slot material bin and forget about them. Does the Factory pull from Completed Materials, or do I have to move those to its Materials Bin first? Like, if I'm producing a lot of Charcoal and Carbon Steel Bars, will the Carbon Steel Bars pull from the completed Charcoal, or...?
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# ? Jun 16, 2019 05:13 |
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Y'all all talk poo poo about Higgins but dude was prepared to break his own shoulder to save the squad. Can't wait to play the sequel, My Time At Duvos, where you get to chase down your deadbeat hippie husband and explain to him that neither the teddy bear nor the 400 attack power sword is sufficient apology for repeatedly stabbing you in the face, and also him ditching you doesn't count as a Divorce for the achievement either, which, what the gently caress my dude.
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# ? Jun 18, 2019 05:42 |
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The greatest of crimes. Did not give me an achievement.
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# ? Jun 18, 2019 05:51 |
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It is surprising how much I love this game. I'm at like 55 hours and just finished the Harbor and Island adventure. For all of its flaws (combat), I don't think I've ever played a game that has nailed the sense of progress and achieving goals like this game does.
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# ? Jun 18, 2019 14:02 |
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My Time at Portia is beautiful, but does anybody else get seasick playing it? I've turned off head bob and gone to the widest possible screen, but it is still a problem for me.
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# ? Jun 20, 2019 19:42 |
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I have been playing this via gamepass and after getting over the very "Korean MMO" look to it, I have been enjoying the crafting grind. A couple of questions for those who have been playing this already: -Are the drops in the Abandoned Ruins static, or is everything picked up using the scanner random? In other words if I "reset" the floor with the elevator, do I lose anything I didn't yet collect? -Is there any kind of time pressure besides those commissions/quests that are clearly marked as having 7 days to complete? It took me like a week to get the bridge to the first island finished and that seems like it was probably too long but I don't think anyone cared. -What is missable I should know about before getting too far into the first year? Or does everything pretty much cycle forever?
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# ? Jul 8, 2019 16:01 |
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1. The items are pre-generated for the ruins but the list of items that can generate there remain static. Resetting the floor regenerates those items again and you won't miss anything permanently. 2/3. No time pressure, take the game at your own pace. Everything is tied to your progress.
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# ? Jul 8, 2019 16:08 |
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It seems to me that the only thing you can really miss are a few achievements. If you don't care about those, play with abandon. This game is great and is justifying gamepass imo.
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# ? Jul 8, 2019 22:00 |
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The only achievement you can miss in a playthrough and have no chance to get it back is "City Transporter: Complete all five Dee-dee transport commissions." You can only accept one at a time, but you can pick up the next one as soon as you turn one in. To guarantee the achievement, you don't need to actually complete all five, you can just complete 4 and pick up the 5th so Asshat doesn't pick it up. Unrelated to the Dee-dee achievement, if you are super into achievements, make sure you do a commission every single day, even if it's a crappy low level commission. There's an achievement for doing 150 of them and I finished all the other content with only 80 done. Zesty fucked around with this message at 22:24 on Jul 8, 2019 |
# ? Jul 8, 2019 22:17 |
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Yeah, really, the main “missable” thing in the first year is that the main plot doesn’t really last a year if you focus on it, so slow the heck down, spend days fishing or chatting or dating, and make sure to go to every festival. The “big plot” requests will generally sit forever once you’ve picked them up - the first time I played it took me maybe two month later to get the Tree Farm fixed and nobody cared. The only thing really “timed” is that when a batch of new stuff drops due to the main plot (like the Dee Dees) then the villain-builder will take some if you’re not quick enough, which makes getting ahead of him in ranking tougher. The easiest way to deal with that is to recognize big plot points (someone asks you to build something specific, someone asks you to investigate a place) and put off progressing it until you feel like you want to push the game forward.
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# ? Jul 9, 2019 00:47 |
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What's the best way to get stamina back at the start? The best I've found is the roping game at McDonalds farm but the milk doesn't give that much stamina back and it gets tedious after awhile. Kicking apple trees is net negative stamina most of the time. You also regenerate stamina back by sitting on benches which is a nice, immersive touch. Alternately, if there's a way to avoid triggering story beats like the DDs until I'm ready that would be great too. Has anyone tried just not turning in your certificate to Gale? In the demo you could still do commissions without doing that so I guess that would be the easiest way to pause the story if it works.
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# ? Jul 12, 2019 17:50 |
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Invest in drying racks for apricots and apples and get all the stamina you’ll ever need
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# ? Jul 12, 2019 19:57 |
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Eating at the restaurant is pretty cheap (check the sparkly bread at the counter), especially if you get the Daily Special, you can also find Dried Apple Slices in chests around town. But kloa is right, what you're eventually aiming for is a level 2 Worktable so you can make Drying Racks and start making Dried Apple Slices in mass.
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# ? Jul 12, 2019 20:21 |
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Good use of aroma apples (if you're not using them all on gifts). You can have the racks make many many dozens and just let them do their thing without much input. I think an Aroma Apple makes 5 slices, as opposed a regular apple's one slice, but they both stack the same amount on the rack so Aromas are the best lazy option for set it and forget it.
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# ? Jul 13, 2019 02:50 |
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TurnipFritter posted:Eating at the restaurant is pretty cheap (check the sparkly bread at the counter), especially if you get the Daily Special, you can also find Dried Apple Slices in chests around town. But kloa is right, what you're eventually aiming for is a level 2 Worktable so you can make Drying Racks and start making Dried Apple Slices in mass. Thanks, this helped a lot. What I ended up doing was spending all my stamina in the ruins and then eating at Djangos if I thought I had enough time to use the extra stamina. Usually on fishing. kloa posted:Invest in drying racks for apricots and apples and get all the stamina you’ll ever need That seems like more of a midgame thing, unless there's some way to get apples reliably in the first 2 weeks. Is that where everyone gets their apples from? My first game I had the extra drops from kicking/harvesting skill maxed and still felt like kicking trees was very inefficient unless I needed mini-week 1 guide to get quickly setup for crazy people like me Day 1 - You arrive on a boat and Presley wants you to follow him. First kick the nearest tree until it tells you the tree doesn't have anything to give anymore. Then kick the other tree the game will let you reach with the rest of your stamina. Follow Presley only after you use up all your stamina. This will give you enough xp to level, put your skill point in xp up. Day 2 - Run around the outside of Portia following the wall East, gathering as you go. Steal the bar from Higgins furnace. Go back to your workshop and gather wood and stone from around your workshop and to the West of Portia's gate that is near your workshop. Use the materials to build an axe, pickaxe, and basic furnace. Keep all three items in your inventory and go show them to Presley at the commerce guild just up the road from your workshop. Don't worry about talking to people yet (you can if you want to). Take a commission if there is one you can complete. Go see Gale, map should show you where he is but he's probably in the building right next door to where Presley is (to the East). Put a second skill point into the xp up skill. Go chop down small trees and bushes until you have enough wood to repair your house then do that. Also put your builders certificate on the wall (have to put it in your inventory and use it like a tool when near an interior wall). Do whatever you want with any left over stamina. Put your next two skill points into the skill that makes mining use less stamina (most of your xp for the next few days is going to come from mining so doubling the amount of xp you get is the best investment). After mining stamina boost is done, put points into either xp boost or run boost (I did run boost because I'm impatient and like to run) until you can put points in Strike (one of the tier 2 fight skills). Wiki and reddit says mining and woodchopping work by doing "damage" so strike boosts the efficiency of both your tools as well as combat. Maxed out it increases damage by 48% so if reddit is correct, that's almost as big a savings as reducing the stamina cost for mining and it stacks. Overachievers can eek out a little extra stamina by playing the roping game in the field with the cows. When your out of stamina, run around and collect all the chests in town. Don't forget the two inside the apartment building. Day 3 - Run around the outside of Portia following the wall East, gathering as you go. Steal the bar from Higgins furnace. Go check on commissions. This is now your morning routine until you feel sufficiently avenged on that bastard Higgins. It's probably worth getting the quest to talk to the shop owners from Gale. I did it immediately while writing this and it ate up most of the day which wasn't at all worth it. You'll see most of the shopowners during your daily routine over the next few days so don't waste time hunting them down for the quest. Instead, do commissions if you can and then hit the mines. When you run out of stamina get your furnace up and running (making bronze bars unless doing a commission). If there's enough time left, you can go eat at Djangos and either mine some more or go fishing. I suggest buying as many caterpillars as you can from Sophie's farm store and fishing. Even the easy fishing spot that is closest to your house will make you 300-400 gols if you use up all the stamina you got from Djangos. That's enough to upgrade your first tool, or maybe both if you got lucky. Overachievers can eek out a little extra stamina by playing the roping game in the field with the cows when you go buy bait from Sophie. Days 4 through 7 - same as day 3, except you should be turning in Data disks to Petra as often as you can. Don't talk to Lee unless you have a spare data disk because he takes it to complete his data disk quest (unlike Lee, Petra doesn't steal your data disk when you talk to her). Somewhere sneak in building the grinder and then civil cutter you need to make your civil furnace. You'll also want two-three basic furnaces running pretty early but they can be fit in whenever. If you do this you should have your first civil furnace finished by Sunday evening. Strike will be nearly maxed out. Once it is, put points wherever you want. It took me until Monday (the 8th) evening but I wasted time in a few places. A few more days and I'll have the trio of civil furnaces and all the other basic essentials up and running. Diving the ruins hard gave me lots of data disks but not enough to branch out and afford a tree, much less the tree and fertilizer tiles I want from the church store. Soon though. In theory you can make more money fishing by fishing at the falls, but I was never willing to sacrifice a day to make the multi-hour run over there. Maybe I'll give that a try when my ruin access expires.
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# ? Jul 14, 2019 04:31 |
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Is there any way to speed up cooking food? Feeding in one ingredient at a time is frustrating when there are quests asking for 8 of the exact same item.
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# ? Jul 16, 2019 21:34 |
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LLSix posted:Is there any way to speed up cooking food? Feeding in one ingredient at a time is frustrating when there are quests asking for 8 of the exact same item. Eventually you'll meet a character who can cook for you instantaneously, but until then it's the stinky "add one ingredient at a time" thing.
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# ? Jul 16, 2019 23:34 |
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I’ve been playing this game free though the Xbox PC Gamepass. I love the setting because it vaguely resembles Megaman Legends with the modern city, ruins to dig in, so on. The lack of polish is appalling though. My protagonist VO is loud, vs everyone else. Cutscenes are weirdly made, I can clip myself into walls to climb, if I touch water the game fades to black and teleports me back instead of just putting an invisible wall there. Some of the animations don’t look right at all. Movement in the beginners mine feels odd and clunky. I’d like to say I have a good tolerance for jank, but this feels completely unfinished in that regard. I’m really glad I didn’t buy it, expecting to be feature complete. Still gonna play along because it *is* fun and cute, but yikes.
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# ? Jul 21, 2019 12:59 |
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I think I paid full price. No regrets in that regard. But yeah, it's pretty rough around the edges. Still has a nice charm.
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# ? Jul 21, 2019 13:30 |
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It is super janky but more than makes up for it IMO. My SO is absolutely in love with the sunsets in this game.
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# ? Jul 21, 2019 16:31 |
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Azran posted:It is super janky but more than makes up for it IMO. My SO is absolutely in love with the sunsets in this game. So am I. drat, those sunsets. I really wish I could set the field of vision wider than the slider allows, though. Motion sickness ahoy.
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# ? Jul 21, 2019 18:29 |
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buglord posted:I’ve been playing this game free though the Xbox PC Gamepass. I love the setting because it vaguely resembles Megaman Legends with the modern city, ruins to dig in, so on. There are a lot of rough edges, but there's also a ton of content. I've played 90 in-game days over 70 hours and it seems like there's still a good amount to do.
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# ? Jul 21, 2019 19:28 |
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I think my biggest pet peeve at the moment is how the game sometimes stutters when you swing with a sword.
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# ? Jul 22, 2019 02:26 |
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Yeah i'm whining about the lack of polish because others in the genre like Stardew Valley or Animal Crossing are incredibly polished. Still enjoying it though. Working on a bridge to get across to that new area. I already checked BeforeIPlay.com, but are there any newbie traps or additional quality of life things I should be aware of? I haven't really gone minmaxing yet, I only have one furnace, just taking it all in. The game seems fine with me taking things at my own pace, but I'd rather not grind or do something painstakingly slow if there's some quick option im overlooking.
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# ? Jul 22, 2019 02:37 |
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download cheatengine and set hotkeys for 1, 2 and 3x
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# ? Jul 22, 2019 02:50 |
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buglord posted:Yeah i'm whining about the lack of polish because others in the genre like Stardew Valley or Animal Crossing are incredibly polished. Still enjoying it though. Working on a bridge to get across to that new area. You're eventually going to want lots of furnaces. The irrigation/water tower and irrigation tiles from the church are huge quality of life improvements but not necessary and you can buy fertilizer from the farm. Other than that, nothing else is too critical. I posted a try hard guide a little ways up. Here's a few other tips that might save you some frustration. The fastest way to get data disks is to just mine ore, there's a random chance to get them whenever you mine in the ruins and the chance is high enough that its faster to just do that than to chase relics with the scanner (you still want to chase relics for other reasons). Fishing is a great source of money, and gets way easier after you get the level 2 workshop and upgrade your fishing rod. If you want animals, you can just buy the relevant building from Albert & Gus's shop. Their shop is tucked in just beside the commerce guild and I didn't notice it the first month I played. Nothing in the game really guides you in this direction. Possibly because animals aren't that profitable.
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# ? Jul 22, 2019 03:07 |
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# ? May 12, 2024 21:41 |
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Yeah, I've played for like... 50+ hours and never touched animals, didn't feel worth it Kind of a shame, really
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# ? Jul 22, 2019 17:02 |