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Rinkles posted:https://twitter.com/GwentBro/status/1139325701092306944 motherFUCK why isn't that the box art? poo poo's amazing
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# ? Jun 14, 2019 09:44 |
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# ? Jun 16, 2024 15:45 |
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Infinity Gaia posted:I mean, those are CG renders. It's unlikely the in-game graphics will come even close to that level of detail. that's not the point. an artist had to pore over those models god knows how long to get them looking that good and with that much detail, regardless of whether in-game they're much lower poly.
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# ? Jun 14, 2019 09:47 |
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Goa Tse-tung posted:motherFUCK why isn't that the box art? poo poo's amazing Box art isn't allowed to be good
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# ? Jun 14, 2019 10:00 |
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Rinkles posted:https://twitter.com/GwentBro/status/1139325701092306944 A fuckin VR musical about the Corpo War holy moley
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# ? Jun 14, 2019 10:03 |
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# ? Jun 14, 2019 10:06 |
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CRAYON posted:Lots of marketing that's targeted at me, and uses a likeness of me, uses of version of that likeness that is really nothing like me or barely resembles me. This does not mean that it is not a likeness. The problem is that the likeness of trans ladies theyve chosen is a really lovely caricature that plays into a lot of transphobia in the real world.
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# ? Jun 14, 2019 10:29 |
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Shoehead posted:A fuckin VR musical about the Corpo War holy moley I like the 'Foreign Body' horror flick, it makes sense they write that kind of stories in that setting.
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# ? Jun 14, 2019 10:41 |
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Pretty good interview with Pondsmith. Ends up talking more about the pen and paper game than 2077. https://www.youtube.com/watch?v=O9_rjQYByrA
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# ? Jun 14, 2019 10:43 |
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I was hoping to be able to play a private detective in the style of Dashiell Hammet's Continental Op after the first gameplay footage suggested that players can actively participate in weird intrigues, doing the Red Harvest-style 'pit all corporations and gangs against one another while fulfilling the letter of contracts' when possible, and it looks like Mike Pondsmith is also a fan of the character, so I'm even more hyped up at this point. Honestly the biggest questions I have at this point is the degree to which we'll be managing relations and the degree to which they'll effect one another; the first round of footage and a lot of dev comments make it sound like there'll be Alpha Protocol levels of choice in allies, enemies, and the relations between the two, so I'm hoping it'll play out this way and isn't just me filtering everything through my desires. Has there been any new information on this aspect of the gameplay emerging out of the E3 coverage/interviews? On a dumber note, I saw some commentary on the E3 footage covering outfits/player clothing early on; has there been anything else out on that?
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# ? Jun 14, 2019 10:49 |
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underage at the vape shop posted:The problem is that the likeness of trans ladies theyve chosen is a really lovely caricature that plays into a lot of transphobia in the real world. Cyborg trans lady is hot tbh
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# ? Jun 14, 2019 10:55 |
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Rinkles posted:Pretty good interview with Pondsmith. Ends up talking more about the pen and paper game than 2077. Half my initial hype in 2013 when they did that first announcement was that it might also mean an update to 2020 (although I still play 2e when I can rope in people interested in trying) especially considering the most recent news before that was that Talsorian had almost gone bankrupt, so tabletop stuff is good too.
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# ? Jun 14, 2019 10:56 |
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Does V have to be young, or can I play a Murder Aunt?
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# ? Jun 14, 2019 11:10 |
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Have any other media corroborated that we might see some kind of gameplay demo footage in August?
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# ? Jun 14, 2019 11:20 |
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ufarn posted:Have any other media corroborated that we might see some kind of gameplay demo footage in August? CDPR said they're doing public gameplay at whatever the next thing is.
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# ? Jun 14, 2019 11:34 |
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JBP posted:CDPR said they're doing public gameplay at whatever the next thing is.
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# ? Jun 14, 2019 11:41 |
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ufarn posted:Have any other media corroborated that we might see some kind of gameplay demo footage in August? Official message from CDPR is not enough? hidden message from CDPR posted:Finally, after months of preparation, we can share with you two big things we have been hard at work on — CP2077's cinematic story trailer and a brand new gameplay demo! Yes, yes, we know — for now, the demo is only available to the lucky ones who managed to get tickets to E3 and the rest of you will have to wait until gamescom or the public dev Q&A unveiling stream at PAX in August. Yeah, we can already feel the bashing you're gonna give us online . "Why are you not treating us fair", "why is the gameplay not being released right away?". The reason is we want to make the most out of the months of work we put into the demo and first showcase gameplay live at E3 and gamescom. Releasing gameplay right away would make the gamescom presentations pointless and would significantly limit our chance to build hype. Why do we need to build hype? To get more gamers interested in CP2077 and, hopefully, convince them to give it a go. We are putting our hearts and souls into making CP2077 a great game and we would like as many gamers as possible to find out about it and experience its amazing story. Also, hype can turn into sales (after all, we are not a charity), and good sales allow us to grow, take creative risks and deliver new, great games for you to enjoy.
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# ? Jun 14, 2019 11:47 |
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Infinity Gaia posted:I mean, those are CG renders. It's unlikely the in-game graphics will come even close to that level of detail. Those are pretty clearly gameplay models (even if it's the highest cutscene level of detail), if you look at the edge of the character you can clearly see the vertices. You wouldn't see these sharp edges on a CG trailer model because they would be imperceptable due to such a high number of verts. They might be rendered outside of the engine but that doesn't just magically create detail, you'll probably see this in game. e; The textures may be higher res and the lighting may not be in-engine but nothing in that screenshot is particularly higher detail than any other triple A game these days so I don't see why it would be. Fellblade fucked around with this message at 11:49 on Jun 14, 2019 |
# ? Jun 14, 2019 11:47 |
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I think a lot of that detail is also a testament to how far texturing software has come. Great textures can really give the illusions of a detailed model (not that those models aren't detailed), but actually making a lot of those fabric textures has become fairly easy nowadays
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# ? Jun 14, 2019 11:55 |
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The textures don't even look that high res, they are just overlaid with a detail map is my guess. Very cool regarldess.
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# ? Jun 14, 2019 11:59 |
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God I hope we'll get something better than a vaguely worded texture setting so we have to figure out for ourselves how many GB of VRAM each takes up.
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# ? Jun 14, 2019 12:00 |
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I'm scared about how hyped I am for this game.
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# ? Jun 14, 2019 12:17 |
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https://www.youtube.com/watch?v=3LeYWTjUMoM So, the guy starts talking about the Cool stat in this video at around 4 minutes. And it is possibly the most unhype thing I have heard about the game as far as gameplay goes. It basically immediately reminds me of how guns worked in the first Mass Effect.
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# ? Jun 14, 2019 12:18 |
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I haven’t pre ordered a game since I dunno, Skyrim? Maybe I, preordered fallout 4 and that’s why? I really liked Witcher 3 though and it looks like they are really doing something with this, so maybe I will!
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# ? Jun 14, 2019 12:23 |
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Rinkles posted:https://twitter.com/GwentBro/status/1139325701092306944 gahh I loving love poo poo like this
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# ? Jun 14, 2019 12:24 |
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Enigmatic Cakelord posted:https://www.youtube.com/watch?v=3LeYWTjUMoM I think it's one of those things that works out great for tabletop, but yea...I hope CDProjekt knows enough to not do a direct translation like ME1 was. Alpha Protocol also went for a similar principle, where if you didn't spec in assault rifles you'd prefer to just pistol snipe everything if you specced into that, but at least that one relied more on the special perk abilities you unlocked. Rinkles posted:https://twitter.com/GwentBro/status/1139325701092306944 I do like the theme mentioned before by someone else, that the adverts are cringy, exploitative pop poo poo that are plastered over legit cool art underneath. It jibes with what Pondsmith said about 2077, along the lines of: "Well, the corps' boot that stomped on people might've been lifted a bit by the end of 2020, but by now a new sort of shinier, more acceptable boot has become pretty ubiquitous."
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# ? Jun 14, 2019 12:35 |
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Chalks posted:I'm scared about how hyped I am for this game.
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# ? Jun 14, 2019 12:42 |
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I’m excited to do a Hands-Free playthrough where I just hack the environment and never lift a finger to waltz through the game doing whatever I want.
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# ? Jun 14, 2019 12:59 |
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I just want my perfect and literal "have a bullet for free" run
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# ? Jun 14, 2019 13:00 |
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hakimashou posted:I haven’t pre ordered a game since I dunno, Skyrim? Maybe I, preordered fallout 4 and that’s why? You should wait for reviews.
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# ? Jun 14, 2019 13:18 |
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The one thing I am always worried about when a game has stealth as an option is that the game will punish you for not using stealth.
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# ? Jun 14, 2019 13:55 |
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IShallRiseAgain posted:The one thing I am always worried about when a game has stealth as an option is that the game will punish you for not using stealth. I can't remember a CRPG where this happened.
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# ? Jun 14, 2019 14:02 |
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Do you mean punished narratively?
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# ? Jun 14, 2019 14:05 |
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IShallRiseAgain posted:The one thing I am always worried about when a game has stealth as an option is that the game will punish you for not using stealth. If anything my concern is it's like Wolfenstein where the stealth is there but realized to the same degree as the "normal" guns blazing method
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# ? Jun 14, 2019 14:07 |
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Sandwich Anarchist posted:Do you mean punished narratively? Either narratively, as in Dishonored where killing people locked you into a more gloomy storyline, or mechanically, as in Human Revolution where you got less XP from taking a direct combat approach than from stealthing around.
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# ? Jun 14, 2019 14:08 |
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The_White_Crane posted:Either narratively, as in Dishonored where killing people locked you into a more gloomy storyline, or mechanically, as in Human Revolution where you got less XP from taking a direct combat approach than from stealthing around. In the first case, I don't know if i would call that punishment; it's just different. As for the second, guns blazing is generally faster and easier than stealth, so the lowered rewards at least could be justified as a trade off. Plus you get more material loot from killed enemies, and the ability to thoroughly loot the area with no pressure after the dust settles.
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# ? Jun 14, 2019 14:14 |
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Sandwich Anarchist posted:In the first case, I don't know if i would call that punishment; it's just different. As for the second, guns blazing is generally faster and easier than stealth, so the lowered rewards at least could be justified as a trade off, plus you get more material loot from killed enemies. Literally everyone ends up worse off in a High Chaos playthrough compared to chaos in Dishonored
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# ? Jun 14, 2019 14:16 |
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I'm as hype for CP2077 as I was for RDR2, and when I got my sweaty hands on it, I beat the main story in 3 days. I need to contain myself for CP, but drat it looks so good
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# ? Jun 14, 2019 14:18 |
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Andrast posted:Literally everyone ends up worse off in a High Chaos playthrough compared to chaos in Dishonored Well yeah, but a different narrative isn't neccesarily "punishment for playing wrong". If it was definitely "what you're not supposed to do", why would you do a second Chaos playthrough?
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# ? Jun 14, 2019 14:19 |
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Turns out killing heaps of people has a negative effect on society. I've never understood the dislike for high chaos. If you like killing people it gives you more people to kill. If you like stealthing you don't have as many people to hide from, making it easier.
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# ? Jun 14, 2019 14:20 |
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# ? Jun 16, 2024 15:45 |
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I could do without the Deus Ex air vents this time, though.
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# ? Jun 14, 2019 14:20 |