|
sigher posted:gently caress yeah, I loved the first game.
|
# ? Aug 21, 2019 09:49 |
|
|
# ? Apr 25, 2024 11:15 |
|
Cardiovorax posted:I remember playing that game for all of half an hour and spending that time aimlessly walking to the right in an empty 2.5D world before I returned it. I kind of wonder what I missed now. E: well, that and some gorgeous visual design. Easily worth putting up with bad gameplay, tbh. woodenchicken fucked around with this message at 12:34 on Aug 21, 2019 |
# ? Aug 21, 2019 10:33 |
|
The first level of Little Nightmares is shockingly bad with these weirdly precise instant death platforming sections with sparse checkpoints. The next level with the janitor is amazing and the janitor is one of the coolest monsters in a horror game. Most of the game is a weird stealth puzzle game, all of the bad precision action happens in the first level which leads me to believe they didn't know the direction they wanted to take it at first. It's definitely a game worth at least watching because every set piece is really good and it's the closest a video game has gotten to creepy stop motion miniatures in real time, it's like Laika's Coraline in video game form.
|
# ? Aug 21, 2019 14:42 |
|
al-azad posted:The first level of Little Nightmares is shockingly bad with these weirdly precise instant death platforming sections with sparse checkpoints. The next level with the janitor is amazing and the janitor is one of the coolest monsters in a horror game. Most of the game is a weird stealth puzzle game, all of the bad precision action happens in the first level which leads me to believe they didn't know the direction they wanted to take it at first. I reminds me of old shorts that would come on at night on a cartoon channel called Teletoon in Canada - when the channel first started, it was sort of trying to find its place, and after like 10 or so it got more 'adult'. Part of this was also showing stop-motion artsy shorts between shows to fill the airtime. A number of them were just...strange, 'off', in a way. Clay-faced characters, dark shadows everywhere, etc. Little Nightmares reminded me immediately of those shorts, and how uncomfortable they always made me feel. Anyway, great game with some flaws, but a good, short-ish experience.
|
# ? Aug 21, 2019 16:16 |
|
Morpheus posted:Clay-faced characters, dark shadows everywhere, etc. Little Nightmares reminded me immediately of those shorts, and how uncomfortable they always made me feel. Have some Pingu as an antidote.
|
# ? Aug 21, 2019 16:21 |
|
I feel like every single person born in the mid-80s was exposed to The Sandman on MTV and it either inspired your love for the hauntingly surreal or scared the poo poo out of you. https://www.youtube.com/watch?v=2Hz3QB31K_c And another one of my favorites. If I had infinite time and money I'd make a video game using photographed wood models and stop motion techniques. https://www.youtube.com/watch?v=-xlbvRy2-Kg
|
# ? Aug 21, 2019 16:37 |
|
I still havent beaten Little Nightmares but I love watching these little Pyramid Heads scutter
|
# ? Aug 21, 2019 16:42 |
|
I've been meaning to check out the Lovecraft-inspired Conarium for ages, and if you happen to be around right now you can check it out with me: https://www.twitch.tv/goldplatedgames EDIT: Done for tonight, going to finish up next Wednesday night. I wasn't expecting a whole lot but this is really good so far, like it really gets how to translate the horrific implications of Lovecraft's story into gameplay. Too Shy Guy fucked around with this message at 08:26 on Aug 22, 2019 |
# ? Aug 22, 2019 05:00 |
|
I'm playing Rule of Rose and while I think I like it the combat is particularly bad. I have a big pipe but I'm pretty sure half of my attacks are just outright missing enemies even when the pipe connects directly with their bodies It doesn't help that there's always like 10 enemies clustered together and healing items are very, very limited.
|
# ? Aug 28, 2019 17:28 |
|
That sounds about right for RoR!
|
# ? Aug 28, 2019 17:32 |
|
Yeah the combat is painful, good luck
|
# ? Aug 28, 2019 17:40 |
|
Squiddycat posted:I'm playing Rule of Rose and while I think I like it the combat is particularly bad. I have a big pipe but I'm pretty sure half of my attacks are just outright missing enemies even when the pipe connects directly with their bodies There are some fights you can't avoid and my advice to you is that the third hit of the pipe is a guaranteed knockdown, that trick helped out a lot in one of the boss fights. Accordion Man fucked around with this message at 17:43 on Aug 28, 2019 |
# ? Aug 28, 2019 17:41 |
|
Rule of Rose is possibly the worst video game i have ever played
|
# ? Aug 28, 2019 17:48 |
|
I reviewed Rule of Rose. It came with a walkthrough written by the developer and a DVD-R with 'RULE OF ROSE' sharpied on it. Yeah, not a good game. Weird, interesting story, but the gameplay was just bad.
|
# ? Aug 28, 2019 18:05 |
|
What horror games have genuinely good combat? The only one I can think of is Condemned. I've heard the Evil Within 2 is pretty good. Not that combat being a slog can't be a good way to enforce that you shouldn't be fighting at all.
|
# ? Aug 28, 2019 18:10 |
|
The gameplay of The Evil Within 2 is pretty much the same as TWI1 except you actually get to go somewhere that isn't linear corridors sometimes. Like maybe 60-ish% or so by the clock, if you're going through the game at normal pace and don't spend inordinate amounts of time futzing around in the open-world parts of the map. If you didn't like the first game's combat, you probably won't like TWI2's any better.
|
# ? Aug 28, 2019 18:31 |
|
FreudianSlippers posted:What horror games have genuinely good combat? Resident Evil 4.
|
# ? Aug 28, 2019 19:58 |
|
Dead space
|
# ? Aug 28, 2019 20:10 |
|
oldpainless posted:Dead space (minus using the flamethrower)
|
# ? Aug 28, 2019 20:34 |
|
Cardiovorax posted:The gameplay of The Evil Within 2 is pretty much the same as TWI1 except you actually get to go somewhere that isn't linear corridors sometimes. Like maybe 60-ish% or so by the clock, if you're going through the game at normal pace and don't spend inordinate amounts of time futzing around in the open-world parts of the map. If you didn't like the first game's combat, you probably won't like TWI2's any better. I felt like TEW2 is basically a last of us clone in the gameplay department. Also Control is fantastic and everyone should buy it and play it.
|
# ? Aug 28, 2019 22:25 |
|
Spite posted:I felt like TEW2 is basically a last of us clone in the gameplay department.
|
# ? Aug 29, 2019 01:47 |
|
Cardiovorax posted:The gameplay of The Evil Within 2 is pretty much the same as TWI1 except you actually get to go somewhere that isn't linear corridors sometimes. Like maybe 60-ish% or so by the clock, if you're going through the game at normal pace and don't spend inordinate amounts of time futzing around in the open-world parts of the map. If you didn't like the first game's combat, you probably won't like TWI2's any better. I liked using traps and blowing up barrels and poo poo to efficiently kill guys in TWI2 (why are we using this acronym) but yeah it still felt like "good combat for a survival horror game" and not "good combat"
|
# ? Aug 29, 2019 02:04 |
|
As I recall, you can actually lag cancel any attack in Rule of Rose by starting a swing, then letting go of the ready button. Makes combat *much* less irritating
|
# ? Aug 29, 2019 02:34 |
|
Yeah I was in one of the forced combat sequences in a small room against big scissor wielding kids when I got tore apart I may just cheat invincibility before continuing because some random internet guy said it increased his enjoyment by 100% and I of course trust him
|
# ? Aug 29, 2019 06:29 |
|
Squiddycat posted:Yeah I was in one of the forced combat sequences in a small room against big scissor wielding kids when I got tore apart Cheating is fine though if it lets you experience the rest of the game, which is fantastic. Accordion Man fucked around with this message at 06:43 on Aug 29, 2019 |
# ? Aug 29, 2019 06:40 |
|
The only fight I remember absolutely loathing in Rule of Rose was against the mermaid....gently caress, that fight was miserable. Still a more enjoyable experience than some poo poo I've played, like 'The Note'. A first person PS1 survival horror title with limited resources might seem interesting, especially when hearing about it's unique control scheme but everything about it is tedious. Timed obtuse puzzles centering around a weird day/night mechanic, having a finite amount of space for items to keep your lighting going and if the lighting goes out...poo poo goes super south. Then fighting enemies is hosed cause there's no gun reticle and enemies are either super fast, super small, or both, and yeah, still a finite amount of space to fight the respawning enemies. And to top it all off that unique control scheme...it's unique in that your usable items are forced into being mapped to the face buttons and only the face buttons, but also you have to map certain adventure game interactions (like open or examine) to those same face buttons. And as you can imagine, there are more items and actions than there are face buttons on a PS1 controller; so you're constantly having to re-assign poo poo and the menu to do this takes time to load.
|
# ? Aug 29, 2019 08:07 |
|
I was on board with The Note until the the timed stuff happened. That kind of mechanic really kills my enjoyment of a game. The limited resources are enough of a pressure on the player. There's really no need for it to be like that. I'm glad that that kind of thing mostly died out after the 90's.
|
# ? Aug 29, 2019 16:30 |
|
Yeah that's my biggest beef with the horror game subgenre as a whole, is that the vast majority of them feel the need to be frustratingly difficult in an attempt to raise the stakes. I can probably count the number of horror games I actually get to finishing on one hand. I'm looking at you Siren, you are so good but so hard. EDIT: To be fair I guess that trend has sort of changed in recent years to the opposite end of the spectrum, with a lot of horror being in the walking simulator genre, though that's too much non-gameplay for me as well. A happy balance for me tends to just be one that's tense but forgiving. Resident Evil 2 on easy was like perfect for me. More of that, please. Bert of the Forest fucked around with this message at 21:29 on Aug 29, 2019 |
# ? Aug 29, 2019 21:17 |
|
Bert of the Forest posted:Yeah that's my biggest beef with the horror game subgenre as a whole, is that the vast majority of them feel the need to be frustratingly difficult in an attempt to raise the stakes. I can probably count the number of horror games I actually get to finishing on one hand. I'm looking at you Siren, you are so good but so hard. That said. To be fair it IS a lot harder to nail that balancing act of agency and fear. But with so many instant death or "Look how hosed up that is!" measures in gaming, it's easy to forget how effective being surprised by something you can easily deal with is. In spite of being the least problem in SS2, I still remember my run ins with the first cryo and pyro monkeys making me look like a loving idiot. That first honest moment of wild panic and , and then the realization the biggest danger was you being an incompetent rube You can't dismiss it's initial impact on you, like you can something you later realize was only dangerous because you had your hands tied behind your back.
|
# ? Aug 29, 2019 22:44 |
|
If people are looking for some cheap horror games, humble has a somewhat good bundle right now: https://www.humblebundle.com/games/spooky-horror-2019-bundle?hmb_source=navbar&hmb_medium=product_tile&hmb_campaign=tile_index_1 Butcher for a buck, Darkwood for $4.30, and for those that want to try Agony, it's in there for a buck.
|
# ? Aug 30, 2019 01:44 |
|
Cardiovorax posted:Really only in regards to the whole zombie stabbing aspect, once you get out of the town area the rest of it is pretty different. that's true. it's like tlou in the open areas and is like a bit more responsive version of the first in the linear parts.
|
# ? Aug 30, 2019 03:05 |
|
discworld is all I read posted:If people are looking for some cheap horror games, humble has a somewhat good bundle right now: https://www.humblebundle.com/games/spooky-horror-2019-bundle?hmb_source=navbar&hmb_medium=product_tile&hmb_campaign=tile_index_1 $1 for Agony seems too much.
|
# ? Aug 30, 2019 05:20 |
|
discworld is all I read posted:If people are looking for some cheap horror games, humble has a somewhat good bundle right now: https://www.humblebundle.com/games/spooky-horror-2019-bundle?hmb_source=navbar&hmb_medium=product_tile&hmb_campaign=tile_index_1
|
# ? Aug 30, 2019 06:17 |
|
I wanted to like Darkwood so bad but drat does it kill the cool atmosphere to sit in my house for way to long each night
World Famous W fucked around with this message at 23:08 on Aug 30, 2019 |
# ? Aug 30, 2019 23:04 |
|
Survival games must be a nightmare to balance. If I was designing one the game would just skip time when you’re not in danger. Imagine a D&D encounter chart but you also get fake outs so the banging on your door could be a monster one night and the wind the other but in either case once the event is resolved you move to the next day.
|
# ? Aug 31, 2019 01:22 |
|
I wasn't interested in the Blair Witch game....but now that it's out the reviews for it are pretty good, and it has replay value with endings; but like most who played Until Dawn I was also looking forward to Dark Pictures (1): Man of Medan, which seems like they course-corrected from The Inpatient and returned to form. So now the question is, if one's on a budget, which game comes first, and which gets wishlisted until the Halloween sales?
|
# ? Aug 31, 2019 02:56 |
|
Man of Medan is supposed to be an anthology I believe so it’ll probably get discounted with the next release in six months or whatever.
|
# ? Aug 31, 2019 03:02 |
|
Already beat Blair Witch. Good spooks but I didn't need another goddamn piece of horror media where the protagonist Did A Bad Thing
|
# ? Aug 31, 2019 03:10 |
|
Disposable Scud posted:Already beat Blair Witch. Good spooks but I didn't need another goddamn piece of horror media where the protagonist Did A Bad Thing You can blame the Silent Hill 2 Fanboys for that one.
|
# ? Aug 31, 2019 03:34 |
|
|
# ? Apr 25, 2024 11:15 |
|
al-azad posted:Man of Medan is supposed to be an anthology I believe so it’ll probably get discounted with the next release in six months or whatever. Yeah, plus I just can't 100% buy into the claim that they're going to be totally separate/independent games with zero threads connecting them; if that were the case, why bother with the Dark Pictures label at all, in favor of just putting out the games with their own titles?
|
# ? Aug 31, 2019 03:40 |