Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Reik
Mar 8, 2004

Elephant Ambush posted:

It's fun but I would suggest just saving the gold to put Curse on Dirt Tornado and spam it.

If I wanted to avoid the ridiculousness of curse-nado, what would be the second best enhancement? Wound? Assuming I'm not saving up 300g to add Disarm to it.

If I'm not enhancing it, I might just stop bringing when I get Rock Slide since I'll have so much multi-target damage with that.

Reik fucked around with this message at 19:46 on Sep 9, 2019

Adbot
ADBOT LOVES YOU

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost

Reik posted:

If I wanted to avoid the ridiculousness of curse-nado, what would be the second best enhancement? Wound? Assuming I'm not saving up 300g to add Disarm to it.

If I'm not enhancing it, I might just stop bringing when I get Rock Slide since I'll have so much multi-target damage with that.

I think Curse and Wound are the same cost so you might as well just go ham. Disarm doesn't make sense because not only is it super expensive it also negates the muddle.

I guess +1 attack? Feeding it earth, popping a power potion, and using Eagle Eye Goggles can do some serious damage.

Jimbozig
Sep 30, 2003

I like sharing and ice cream and animals.
If you don't enhance dirt tornado, just stop bringing it once you get a few levels. I had tons of fun without it, dropping rocks, throwing rocks. Had plenty of multitarget capacity without it, focused on true damage. I was the party specialist at killing low HP high shield enemies.

dwarf74
Sep 2, 2012



Buglord
Yeah - I needed to save money, so I never enhanced Dirt Tornado either, and it fell out of rotation relatively early.

CommonShore
Jun 6, 2014

A true renaissance man


I love putting blessings on heals

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

CommonShore posted:

I love putting blessings on heals

Strengthens are also good, particularly on self heals.

DontMockMySmock
Aug 9, 2008

I got this title for the dumbest fucking possible take on sea shanties. Specifically, I derailed the meme thread because sailors in the 18th century weren't woke enough for me, and you shouldn't sing sea shanties. In fact, don't have any fun ever.

Jimbozig posted:

If you don't enhance dirt tornado, just stop bringing it once you get a few levels. I had tons of fun without it, dropping rocks, throwing rocks. Had plenty of multitarget capacity without it, focused on true damage. I was the party specialist at killing low HP high shield enemies.

:same:

10/10, would throw rocks at everyone again.

Impermanent
Apr 1, 2010
Anyone ever use Backup Ammunition? I find I rarely have a use for it. But I am kinda of melee oriented with my cragheart.

Rosalie_A
Oct 30, 2011

Impermanent posted:

Anyone ever use Backup Ammunition? I find I rarely have a use for it. But I am kinda of melee oriented with my cragheart.

Backup Ammunition allows for sweet as hell plays like double Crater or double Massive Boulder (add a Stamina Potions for back to back Flame Demon slaying nonsense). It's awesome.

DontMockMySmock
Aug 9, 2008

I got this title for the dumbest fucking possible take on sea shanties. Specifically, I derailed the meme thread because sailors in the 18th century weren't woke enough for me, and you shouldn't sing sea shanties. In fact, don't have any fun ever.

Impermanent posted:

Anyone ever use Backup Ammunition? I find I rarely have a use for it. But I am kinda of melee oriented with my cragheart.

Only every single scenario.

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost

Impermanent posted:

Anyone ever use Backup Ammunition? I find I rarely have a use for it. But I am kinda of melee oriented with my cragheart.

Always. Especially if you enhance any of the ranged attacks. I put Wound on Massive Boulder and I think +1 on Crater which makes Backup Ammo almost mandatory for doubling those.

My standard Cragheart opener is top of Backup Ammo and any bottom that generates earth. Unless there is a big group of enemies within range of a Dirt Tornado and then I curse bomb them and generate earth and then stamina potion the Dirt Tornado and do it again next turn. :laugh:

dwarf74
Sep 2, 2012



Buglord

Impermanent posted:

Anyone ever use Backup Ammunition? I find I rarely have a use for it. But I am kinda of melee oriented with my cragheart.
It's the Cragheart's best card.

You should use it every scenario unless craggy is melee-only. I usually played it during the first room's clean-up and opened the next room with a few massive boulders.

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk
Any enhancements people like with 3 spears? I expect to have a little over 100 gold for enhancements soon but I none of the cards I regularly can be improved.

DontMockMySmock
Aug 9, 2008

I got this title for the dumbest fucking possible take on sea shanties. Specifically, I derailed the meme thread because sailors in the 18th century weren't woke enough for me, and you shouldn't sing sea shanties. In fact, don't have any fun ever.

KPC_Mammon posted:

Any enhancements people like with 3 spears? I expect to have a little over 100 gold for enhancements soon but I none of the cards I regularly can be improved.

There's a bottom move 2 shield 1 i think?, put strengthen on that so you can get two turns of strengthen for the price of one.

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost

DontMockMySmock posted:

There's a bottom move 2 shield 1 i think?, put strengthen on that so you can get two turns of strengthen for the price of one.

Disagree. With Eagle Eye Goggles and Reinforced Steel you can have advantage every turn. Unless you're using +move boots every turn or refreshing a shield (which is certainly possible) you should probably be attacking with advantage every turn.

When my wife retired her 3 Spears she added jump on the bottom of Hastened Step and +1 move to the top of it, along with Jump on bottom of the level 1 cleave attack.

Slab Squatthrust
Jun 3, 2008

This is mutiny!
Got a couple games games in this past weekend and am nearing my retirement on my Mindthief. Assuming all goes well, next session I should be able to kill the three Lurkers I need to unlock Cthulhu face. Pretty interested to see exactly what the class is, I've managed to be mostly unspoiled by it so far. Gonna miss my crazy stabby guy though, Mindthief just hits like a truck.

Last mission we completed was 24 Echo Chamber, and holy poo poo it felt so good to just cheese the gently caress out of it. Our party has Two-Minis, Scoundrel, and Mindthief (and Tinker), so I just ran through stuff while turning invisible and opened most of the doors in three turns. Meanwhile, once that happened Two-Mini swapped the Scoundrel to the back and then she went and opened the last two doors on turn three. Game over, heros win, get wrecked oozes!

Super good times, really loving this game.

dwarf74
Sep 2, 2012



Buglord

The Gate posted:

Last mission we completed was 24 Echo Chamber, and holy poo poo it felt so good to just cheese the gently caress out of it. Our party has Two-Minis, Scoundrel, and Mindthief (and Tinker), so I just ran through stuff while turning invisible and opened most of the doors in three turns. Meanwhile, once that happened Two-Mini swapped the Scoundrel to the back and then she went and opened the last two doors on turn three. Game over, heros win, get wrecked oozes!
Two Minis
That card is so awesome. There's at least one scenario you can win in a single round if you plan your turn correctly.

You will enjoy Cthulhu, I believe. It's a really fun class, and should fit your team very well.

Jimbozig
Sep 30, 2003

I like sharing and ice cream and animals.

The Gate posted:

Last mission we completed was 24 Echo Chamber, and holy poo poo it felt so good to just cheese the gently caress out of it. Our party has Two-Minis, Scoundrel, and Mindthief (and Tinker), so I just ran through stuff while turning invisible and opened most of the doors in three turns. Meanwhile, once that happened Two-Mini swapped the Scoundrel to the back and then she went and opened the last two doors on turn three. Game over, heros win, get wrecked oozes!

Super good times, really loving this game.

Yeah, I recently played that mission as a scoundrel with a teammate who was a Mindthief with [redacted awesome mobility item] and we saw that victory condition and decided "gently caress it, let's just run this on the highest possible level to get the most bonus experience." It was awesome. We were invisible the whole time while the tinker got completely wrecked by the vastly overleveled enemies - but at least he got his battle goal and dropped his highest XP generating cards before being turned into paste.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

dwarf74 posted:

Two Minis
That card is so awesome. There's at least one scenario you can win in a single round if you plan your turn correctly.

You will enjoy Cthulhu, I believe. It's a really fun class, and should fit your team very well.

Hah, that's amazing! We'll have to keep an eye out for that one. And I'm pretty psyched for a new class. Mindthief has been fun but I'm keen to try something new.

Jimbozig posted:

Yeah, I recently played that mission as a scoundrel with a teammate who was a Mindthief with [redacted awesome mobility item] and we saw that victory condition and decided "gently caress it, let's just run this on the highest possible level to get the most bonus experience." It was awesome. We were invisible the whole time while the tinker got completely wrecked by the vastly overleveled enemies - but at least he got his battle goal and dropped his highest XP generating cards before being turned into paste.

I wish I'd thought of turning up the heat, that's a good idea. Oh well, next time!

Narsham
Jun 5, 2008

Elephant Ambush posted:

My secondary campaign is good times. This week we had my Lightning Bolts and another guy's 3 Spears run their first scenario with Circles and Music Note. Of course these dolts want to do 72. I was more confident than last time but it went about the same because enemy RNG is a thing. Especially in that scenario. Anyway we had fun but we all exhausted which caused Circles to retire and open Saw. Music Note unlocked a personal quest scenario that we will probably do next session.

We're all a tiny bit salty at our Music Note player. He said he was going to play double songs with disadvantage and healing but chickened out on the second song because he was afraid of how fast he would exhaust. And then he ended up being the last to exhaust. And that healing song would have helped the rest of us so much by just clearing poison.

My first group is playing tonight and we're nearing the end of the main campaign. We want to see what Forgotten Circles is all about. There's a lot more stuff in the box than we expected.

They really don't like the stamina potion nerf and we haven't played with them yet but I got them to agree to switch when we start FC. I think we'll be fine.

We're playing FC with the nerf and it's been fine. We have lost a few scenarios and come close on a few others, but generally we've been to blame (like rushing into the final room instead of spending a few turns healing from 3 hp back to 26.

Poopy Palpy
Jun 10, 2000

Im da fwiggin Poopy Palpy XD
The people who made the extended battle goals have put up a playtest version of a custom class that seems pretty wild. The gimmick is that they can phase into an ethereal being, and when they do it they flip all their cards upside down to turn them into entirely different cards. My favorite thing is that the class's initiative numbers avoid the digits 3, 4, and 7 so that they're still numbers upside down, but honestly trying to wrap my head around a class with cards that do four different things instead of the usual two seems like a pain.

dwarf74
Sep 2, 2012



Buglord
First game tonight running Saw instead of Sun.

I am really looking forward to it, but ... I am extremely worried that playing Sun for the past 15-20 games or so has completely erased any capacity for self-preservation in both me and my allies.

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost

dwarf74 posted:

First game tonight running Saw instead of Sun.

I am really looking forward to it, but ... I am extremely worried that playing Sun for the past 15-20 games or so has completely erased any capacity for self-preservation in both me and my allies.

Saw: I suggest playing it like a Scoundrel, alternating between slow initiative to move and attack after enemies go, and fast to hit and run next turn before enemies go. Be adjacent to your teammates as much as possible for obvious reasons.

It's a really fun and flexible class.

dwarf74
Sep 2, 2012



Buglord

Elephant Ambush posted:

Saw: I suggest playing it like a Scoundrel, alternating between slow initiative to move and attack after enemies go, and fast to hit and run next turn before enemies go. Be adjacent to your teammates as much as possible for obvious reasons.

It's a really fun and flexible class.
Yeah my only two characters so far have been Cragheart and Sun so that will be an adjustment :)

I will try out that rhythym, though - I'll see how it works out. I feel good about the class in general, just apprehensive because of the newness.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



dwarf74 posted:

First game tonight running Saw instead of Sun.

I am really looking forward to it, but ... I am extremely worried that playing Sun for the past 15-20 games or so has completely erased any capacity for self-preservation in both me and my allies.

I went straight from sun to a scoundrel with the PQ to exhaust 12 times.

It uh. Was a transition.

dwarf74
Sep 2, 2012



Buglord

Xiahou Dun posted:

I went straight from sun to a scoundrel with the PQ to exhaust 12 times.

It uh. Was a transition.
Hey at least that's the perfect class to go with that quest! :D

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost

dwarf74 posted:

Hey at least that's the perfect class to go with that quest! :D

I just did that with a Brute and either makes sense. That PQ made playing the Brute extremely fun.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



It's actually kind of a shame about that quest that it unlocks lightning bolt, because can you imagine.

dwarf74
Sep 2, 2012



Buglord
I am not so good at Saw yet.

But we won Scenario 43 by the very skin of our teeth. Literally. Both me and Two Minis could only Long Rest on the last round. One group of Drakes did their buff card that round, and the last of the Rending Drakes took his last point of damage from a Wound. The other two had exhausted already.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Drakes : Not even once. They're the worst

Evidence : check out the LP thread and how I'm flailing like a live octopus in a hot pan.

CommonShore
Jun 6, 2014

A true renaissance man


That fuckign drake nest scenario is hosed. It made me swear to never play the 5p version again (we have 2-3 players who are there most to all of the time, and 2 others who occasionally rotate in).

CellBlock
Oct 6, 2005

It just don't stop.



Elephant Ambush posted:

I just did that with a Brute and either makes sense. That PQ made playing the Brute extremely fun.

My group just had a player do that PQ with a spellweaver. It certainly made things fairly straightforward to play.

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost

CellBlock posted:

My group just had a player do that PQ with a spellweaver. It certainly made things fairly straightforward to play.

I feel like that PQ would teach you really bad habits with the Spellweaver

CommonShore
Jun 6, 2014

A true renaissance man


Elephant Ambush posted:

I feel like that PQ would teach you really bad habits with the Spellweaver

If you had the Spellweaver with that PQ you'd never be playing the Spellweaver without that PQ, so its entire existance would be that playstyle, which our Spellweaver more or less did anyway.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



God can you imagine trying to do that with sun? You'd never retire.

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost

Xiahou Dun posted:

God can you imagine trying to do that with sun? You'd never retire.

Having completed that PQ recently in 2 different groups, it really isn't that hard with any class. You just have to plan it out. And it gets easier and more fun the more you do it.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Elephant Ambush posted:

Having completed that PQ recently in 2 different groups, it really isn't that hard with any class. You just have to plan it out. And it gets easier and more fun the more you do it.

I guess?

I just loved finishing scenarios as sun because I'd have been hit dozens of times and I'd still basically be at full health. Eventually it got a little boring and I felt OP as hell, but for a while in there it was invigorating to basically always be shouting IS THAT THE BEST YOU GOT COME ON AND FIGHT ME HIT ME HARDER ARGH!!!!!!!!! I HAVE AN ABSOLUTELY COMICAL SHIELD AND MY RETALIATE IS SOMEHOW HIGHER! HIT ME HARDER, WUSS!. And that just seems antithetical with that PQ.

Guy A. Person
May 23, 2003

Exhausting doesn't necessarily mean your HP has been reduced to 0. You can just start burning loss cards and short rest every turn to burn through your deck before the end of the scenario.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Guy A. Person posted:

Exhausting doesn't necessarily mean your HP has been reduced to 0. You can just start burning loss cards and short rest every turn to burn through your deck before the end of the scenario.

Then you take a point of damage to lose a different card and then lose a card to avoid that damage.

Adbot
ADBOT LOVES YOU

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



O I know and I cheesed that with the scoundrel, but it goes against the hilarious power-fantasy that is playing the sun. I'm not arguing it's mechanically impossible, just that it's thematically unsatisfying.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply