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Anime Schoolgirl posted:some ladders apparently lead to nowhere and are situated atop death pits so griefing is on the table Do ladders have musical accompaniments
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# ? Nov 1, 2019 12:44 |
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# ? Apr 25, 2024 23:31 |
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Anime Schoolgirl posted:some ladders apparently lead to nowhere and are situated atop death pits so griefing is on the table Are you not able to go back down the ladders??
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# ? Nov 1, 2019 12:52 |
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https://kotaku.com/death-stranding-the-kotaku-review-1839474313quote:Every inch of Death Stranding teems with meaning or implication. Even the stupidest and most pretentious developments build to create a multi-layered game, one with numerous potential points of attack to analyze. It is a story about fatherhood. It is a broad dig at the gig economy. It is deeply concerned with upcoming environmental disaster and American politics, old and new.
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# ? Nov 1, 2019 13:00 |
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once a jolly swagman camped by a billabong under the shade of a coolibah tree he sang as he watched and waited til his billy boiled "you'll come a-waltzing matilda with me"
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# ? Nov 1, 2019 13:12 |
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Ghost Leviathan posted:Do ladders have musical accompaniments Some have the Goofy yell on repeat.
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# ? Nov 1, 2019 13:22 |
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Even the positive reviews make this sound like a game I'm going to get zero enjoyment out of, but I'm still considering keeping my pre-order anyway. loving FOMO.
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# ? Nov 1, 2019 13:26 |
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I feel like this is going to be like The Last of Us in the sense that it's a game that's intentionally not fun to play. Something where you scrape and toil for every small victory. I think there's a place for those types of experiences in this medium, so I'm looking forward to it. I'm also a huge fan of weird art stuff like David Lynch's works, so if I have to climb up a hill for 30 hours to get to the next cutscene, then I'm fine with that.
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# ? Nov 1, 2019 13:30 |
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JazzFlight posted:I feel like this is going to be like The Last of Us in the sense that it's a game that's intentionally not fun to play. Something where you scrape and toil for every small victory. I think there's a place for those types of experiences in this medium, so I'm looking forward to it. I'm also a huge fan of weird art stuff like David Lynch's works, so if I have to climb up a hill for 30 hours to get to the next cutscene, then I'm fine with that. IDK, elements of the gameified fed ex delivery looked fun. But it's probably one of those games you need to be in the right mindset before tackling.
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# ? Nov 1, 2019 13:46 |
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it looks like a stupid game for crazy people, so i want it.
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# ? Nov 1, 2019 13:51 |
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haunted bong posted:it looks like a stupid game for crazy people, so i want it.
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# ? Nov 1, 2019 14:01 |
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haunted bong posted:it looks like a stupid game for crazy people, so i want it. Same. Thread title.
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# ? Nov 1, 2019 14:02 |
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haunted bong posted:it looks like a stupid game for crazy people, so i want it. Same, unsurprising it's fairly polarizing, the even split between 'I loved the gameplay but the story can suck my dick' and 'the story was fascinating but if you assholes make me balance my load before I jog across the country Forrest Gump style one more time I'll burn your studio down' seems about what I expected. Also the Giant Bomb and Kotaku reviews are the best just because neither of them take their work too seriously.
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# ? Nov 1, 2019 14:05 |
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One of my absolute favorite segments in a game is the last part of Shenmue II, so all of this walking around stuff seems right up my alley.
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# ? Nov 1, 2019 14:17 |
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PunkBoy posted:One of my absolute favorite segments in a game is the last part of Shenmue II, so all of this walking around stuff seems right up my alley. Tim's 'what if Breath of the Wild was boring on purpose, what if Assassin's Creed hated you, what if someone made a game out of Jon Bois' 17776' made me go 'oh gently caress yea' so it's nice to know I'm exactly the brokebrain target demo for this
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# ? Nov 1, 2019 14:20 |
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Steve Yun posted:IGN: 6.8 OKAY Oof, the bit about trying to keep your balance while moving over uneven terrain sounds both aggravating and central to the core gameplay loop. The Dark Souls of getting really lost and walking home drunk. Probably gonna be a $29 purchase. One of those ones where I spend a year listening to gamers complain about it online before I buy it on sale, then feel holier than thou for not being pissed off.
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# ? Nov 1, 2019 14:29 |
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Just from watching Brad and Jeff try and talk about this game it's obvious the game is going to be terrible that people either try to convince themselves it's good or are legitimately taken in by the "freshman" (Jeff's descriptor) as somehow enlightening or unique. Edit: Or, alternatively, it's going to be "The Room", the videogame. nessin fucked around with this message at 14:42 on Nov 1, 2019 |
# ? Nov 1, 2019 14:40 |
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Oh it’s one of those games
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# ? Nov 1, 2019 14:47 |
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The Tim Rogers video review is exactly as full of fantastic quotes as expected. Discussing the gameplay: "What if Breath of the Wild was boring--on purpose? What if Assassin's Creed hated you?" I'm still pretty excited for this just because it seems so unique and weird and I respect that the game seems to be intentionally causing negative feelings. And, I mean, once Kojima started showing off gameplay, he made no secret that he didn't design the game to be fun, at least not for a good while.
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# ? Nov 1, 2019 14:47 |
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I realized it feels kinda like the Twin Peaks Season 3 of video games. Moody, not giving fans what they really want, almost trolling the audience at times, but you can't look away because it's a fascinating fever dream.
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# ? Nov 1, 2019 14:48 |
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From a gameplay side of things, Tim Rogers's take is, the game isn't fun. It is Fetch Quest: The Game. You will spend the first dozen hours or so falling on hills and failing constantly because the movement systems are so obtuse. And he loves it. This is going to be one of those games where the people who love it are going to love it for exactly the reasons other people hate it.
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# ? Nov 1, 2019 14:50 |
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Reading this thread is like being dissolved in a barrel of acid
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# ? Nov 1, 2019 14:51 |
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No Silent Hills so you get a game about silent hills
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# ? Nov 1, 2019 14:53 |
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Fun Times! posted:No Silent Hills so you get a game about silent hills
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# ? Nov 1, 2019 14:55 |
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“So generation after generation of men in love with pain and passivity serve out their time in the Zone, silent, redolent of faded sperm, terrified of dying, desperately addicted to the comforts others sell them, however useless, ugly or shallow, willing to have life defined for them by men whose only talent is for death.”
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# ? Nov 1, 2019 14:55 |
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it seriously is a game devised by a lunatic who was previously held back by a corporate team that had to frequently say "Hey, rear end in a top hat, stop loving around down there". the only thing i could think of that would turn me off of "FedEx Hell Walker's Misadventures in Babysitting: A Hideo Kojima Joint: The Game" is if the controls are super fucky and broken.
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# ? Nov 1, 2019 14:56 |
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I'd honestly be fascinated to hear from someone who picked this game up without having followed all the trailers and gameplay reveals up to now. If you've been following the pre-release stuff, at least going by the reviews, you know exactly what to expect: extremely idiosyncratic gameplay that isn't strictly "fun" and extremely long, MGS4-sized cutscenes (Tim Rogers says some of them are up to an hour long). But, uh, most people don't follow pre-release things that closely, so I'm sure their reactions will be... interesting. And even for those of us who have followed it, hearing about the game and thinking "I'd still like that" and actually playing the game are different things entirely. On the story side, the Easy Allies review's complaint about the writing makes it sound like Kojima hasn't changed one bit since he wrote MGS4. Death Stranding has the same "repetitively talk about the same topics and themes until the characters start spilling their tragic backstories in long monologues" style. Kojima gonna Kojima.
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# ? Nov 1, 2019 15:02 |
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The Easy Allies review is the only one i've watched, and it at least confirms what I suspected about the combat segments, that they are not fun or interesting.
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# ? Nov 1, 2019 15:03 |
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haunted bong posted:it looks like a stupid game for crazy people, so i want it.
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# ? Nov 1, 2019 15:03 |
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Harrow posted:I'd honestly be fascinated to hear from someone who picked this game up without having followed all the trailers and gameplay reveals up to now. If you've been following the pre-release stuff, at least going by the reviews, you know exactly what to expect: extremely idiosyncratic gameplay that isn't strictly "fun" and extremely long, MGS4-sized cutscenes (Tim Rogers says some of them are up to an hour long). I haven't watched any trailers and I want the game. Mostly because I like long, boring arthouse cinema
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# ? Nov 1, 2019 15:05 |
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blue squares posted:I haven't watched any trailers and I want the game. Mostly because I like long, boring arthouse cinema Yeah, I'm pretty much in just to see what it feels like to play the video game version of that.
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# ? Nov 1, 2019 15:05 |
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Never go full Kojima. Also, haunted bong posted:it looks like a stupid game for crazy people, so i want it.
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# ? Nov 1, 2019 15:05 |
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haunted bong posted:it looks like a stupid game for crazy people, so i want it.
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# ? Nov 1, 2019 15:05 |
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haunted bong posted:it looks like a stupid game for crazy people, so i want it.
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# ? Nov 1, 2019 15:07 |
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As you'd expect, the game's divided reviews have people on Reddit discussing the necessary subjectivity of reviews and respectfully discussing the review as a form of writing. I'm just kidding, they're arguing viciously about whether game reviews should be allowed to exist because if they're so divided then clearly no reviewer knows anything.
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# ? Nov 1, 2019 15:22 |
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This game sounds so loving cool actually Lmao. The reviews are just the cherry on top. Love seeing the divisive reaction. Can’t wait to play this for my self
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# ? Nov 1, 2019 15:24 |
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I’m very torn about this game because I loving love Kojima and all of his crazy bullshit but the gameplay sounds so boring to me. I don’t think I can risk $60 and will probably wait for a sale. Who am I kidding at some point I will cave and have to explain to my wife why I spent $60 to run across America.
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# ? Nov 1, 2019 15:26 |
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Rad Valtar posted:I’m very torn about this game because I loving love Kojima and all of his crazy bullshit but the gameplay sounds so boring to me. I don’t think I can risk $60 and will probably wait for a sale. Fool. You are walking
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# ? Nov 1, 2019 15:28 |
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What a thrill!!!
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# ? Nov 1, 2019 15:28 |
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The reviews are just confirming what I expected. Lots of walking in the game. People that already didn't like Kojima don't like it. People that like Kojima will endure the 20 hours it takes for the game to get going and be happy with it. I'll wait for the PC version since it's not that far off. Buying at launch isn't a $60 investment for me. It's a $300-350 investment since I'd have to buy a PS4. Any word on how this game performs on a base model PS4? How are load times?
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# ? Nov 1, 2019 15:40 |
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# ? Apr 25, 2024 23:31 |
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JazzFlight posted:I feel like this is going to be like The Last of Us in the sense that it's a game that's intentionally not fun to play. Something where you scrape and toil for every small victory. I think there's a place for those types of experiences in this medium, so I'm looking forward to it. I'm also a huge fan of weird art stuff like David Lynch's works, so if I have to climb up a hill for 30 hours to get to the next cutscene, then I'm fine with that. Last of Us is fun though. Shooting a guy with your last bullet, then hitting his friend with a brick and beating him to death with a 2x4 feels good as hell.
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# ? Nov 1, 2019 15:41 |