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On the sneaking It almost seems easiest to just get caught and run from the big monster, then just collect your poo poo again. I was hoping you could wait out the rain in caves but it just seems to keep going forever.
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# ? Nov 8, 2019 08:07 |
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# ? Apr 24, 2024 22:32 |
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Arrived at chapter 2. The story is engrossing, the music is prevalent and excellent, and the atmosphere is bizarre and sterile. It's pretty good so far even if the actual movement is a bit more finicky than I expected (default sensitivity for the cutscene camera is wonky as heck too). Looking forward to seeing what else is up this game's sleeve!
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# ? Nov 8, 2019 08:19 |
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f#a# posted:Arrived at chapter 2. The story is engrossing, the music is prevalent and excellent, and the atmosphere is bizarre and sterile. It's pretty good so far even if the actual movement is a bit more finicky than I expected (default sensitivity for the cutscene camera is wonky as heck too). I'm in chapter 2 as well. I am going to rush to chapter 3 as supposedly that's when the game gets good and you get equipment and such that makes your life a ton better. It was wonderful to have someone put ladders and a rope over the mountain on a disposal mission. Saved me so much time, especially once the BTs came out.
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# ? Nov 8, 2019 08:21 |
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Hamelekim posted:I'm in chapter 2 as well. I am going to rush to chapter 3 as supposedly that's when the game gets good and you get equipment and such that makes your life a ton better. I was under the impression during the first disposal mission the ropes and ladder was left there by a npc. Mine said Igor and Die Hardman mentioned him on a radio call. Kinda like a tutorial “hey there’s ropes and ladders you can use” kinda thing.
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# ? Nov 8, 2019 08:59 |
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Took a break and back Game leans very hard into the gameyness of the world, using the words Game Over Man not only to refer to Aliens but also MGS1’s death screen and to lampshade how Sam’s ability to return is like extra lives
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# ? Nov 8, 2019 09:00 |
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Romes128 posted:I was under the impression during the first disposal mission the ropes and ladder was left there by a npc. Mine said Igor and Die Hardman mentioned him on a radio call. Kinda like a tutorial “hey there’s ropes and ladders you can use” kinda thing.
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# ? Nov 8, 2019 09:03 |
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Doctors all wear red as if they’re extras from Dead Ringers Edit: Lindsay Wagner’s face is pretty nuts in closeup. It’s not 100% real but they’ve crossed the uncanny valley enough where now I see a person there more than I see CG character Steve Yun fucked around with this message at 09:26 on Nov 8, 2019 |
# ? Nov 8, 2019 09:15 |
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I just got an email about likes being better than drugs from an NPC. I like this game.
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# ? Nov 8, 2019 09:29 |
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I've just gotten to the point to where you can accept non-story missions. This game is... interesting? The opening hours aren't as dull as people said but the cutscene to gameplay ratio is incredibly high. I know that this game is built on the bones of the same engine as Horizon Zero Dawn. I wonder how much they had to throw out because it wouldn't work.
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# ? Nov 8, 2019 09:33 |
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Neat detail: when the camera walks through a force field the audio cuts out temporarily.
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# ? Nov 8, 2019 09:37 |
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bewilderment posted:I've just gotten to the point to where you can accept non-story missions. Most of the groundwork for this game was probably already laid down when Guerrilla transitioned their Decima engine from Killzone to Horizon. Death Stranding has had a regular team of at least 20 Guerrilla developers since it went into production.
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# ? Nov 8, 2019 09:37 |
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It really is a fantastic looking game and it's really nice just to walk around in. It isn't a hard game so far, I haven't been knocked over or dropped any cargo, so I'm not sure why some reviewers said that was such a big issue. The balance system feels pretty intuitive to me. The social strand stuff is fun and it's nice to be able to see the paths people have taken, and take advantage of things they have placed. It has the same feeling that frustrated me with MGSV where the home base stuff feels kind of tacked on. It's basically the advertising room Drinking monster energy increases your stamina cap above normal levels so you might find yourself drinking one each time you go out. Can the likes be spent on anything, or is it literally just for likes? TheMostFrench fucked around with this message at 09:56 on Nov 8, 2019 |
# ? Nov 8, 2019 09:43 |
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I think as long as you’re holding both triggers 24/7 you can traverse almost anything without tripping or losing your balance. I feel like this game was made for me because, don’t laugh, I would sometimes go for strolls in MGSV.
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# ? Nov 8, 2019 09:45 |
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Steve Yun posted:I feel like this game was made for me because, don’t laugh, I would sometimes go for strolls in MGSV. Nothing wrong with that, I really liked taking things slow and scoping places out even though I could technically just sprint and fulton everything in a few seconds. The desire to traverse more thoroughly carried over to other games, I used to play a lot of Warframe and I spent ages walking around in the open areas they made for that.
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# ? Nov 8, 2019 09:58 |
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This is one of the best games I've ever played
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# ? Nov 8, 2019 09:59 |
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dvorak posted:This is the Solaris of video games. I agree. After my first three and a half hours of this game I'm left with the impression that this is what video games would be like if Andrei Tarkovsky made them. The experience feels a lot like Stalker. Not the game Stalker mind you, though I suppose there are some similarities, but rather the film. It's a bleak, but hauntingly beautiful world that mixes the deeply personal and the paranormal in a way that pulls me in, even if I do get a little frustrated with how seldom it makes an effort to explain things that get casually mentioned between characters. Having played, and thoroughly enjoyed, MGS5 I had little problem learning it's controls seeing as how the two share a lot of DNA, though getting used to managing forward momentum can be tricky. It's a little like dealing with the too-realistic-for-its-own-good controls of Red Dead Redemption 2, albeit not quite as frustrating. I'd play some more, but I have work tomorrow. Thankfully I have Monday off for the federal holiday so I have plenty of time to play after that. Also I'll be going out of town to visit my father who has a crazy 85 inch 4K TV with HDR and a $10K custom made surround sound audio system so I look forward to both seeing and hearing what this game can really do when pushing the PS4 Pro to its limits. Also, dealing with BTs is nerve wracking as all hell. It's great!
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# ? Nov 8, 2019 10:03 |
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I unlocked the God of War soundtrack?
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# ? Nov 8, 2019 10:05 |
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I, Butthole posted:I unlocked the God of War soundtrack? Just like how Tarkovsky would have wanted
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# ? Nov 8, 2019 10:07 |
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JBP posted:On the sneaking I tried the same thing and yeah, it seems like rain sticks around in an area until you leave.
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# ? Nov 8, 2019 10:15 |
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Had my first BT encounter. It’s like playing Warmer, Colder with invisible ghosts
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# ? Nov 8, 2019 10:40 |
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Fitting the game released on the horny page
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# ? Nov 8, 2019 10:41 |
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The level to which the environment goes absolutely loving apeshit when a BT gets you is incredible. This game is insane and beautiful and thrilling and frightening and fun.
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# ? Nov 8, 2019 10:42 |
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Steve Yun posted:Had my first BT encounter. It’s like playing Warmer, Colder with invisible ghosts I fat fingered the "Hey! Anybody there?" pad while trying to save in that first encounter. Shat myself of course.
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# ? Nov 8, 2019 11:05 |
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I enjoy the BT areas so much. Haven't been caught yet, so it might change, but it so much fun. I have to admit, I normally am not a fan of stealth games, especially if it's a stealth mission tacked onto a normal FPS game. I liked MGS, but I have to say I cleared some missions more violently than necessary. But the stealth part in this game feels so awesome at the moment. I know you get more options later on, but I'm still in chapter 2, doing side missions and stuff, and I currently love everything about this game but carrying corpses. That ain't fun, but as someone said above: it seems permanently holding the shoulder buttons saves everything (at least in normal difficulty, and outside of water)
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# ? Nov 8, 2019 11:09 |
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Get caught at least once just to witness how crazy it gets.
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# ? Nov 8, 2019 11:11 |
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https://www.youtube.com/watch?v=hFP4GIU1NY0 Got caught but broke free
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# ? Nov 8, 2019 11:13 |
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Also spoiler question (light spoiler, first hour): When you have to die during the tutorial mission due to the voidout, Sam has the q-bit necklace on when he's dropped into the "ocean". But during the tutorial story, he gets it much later. Also there is one single shot of Amilie with a black dress instead of a red. Seeing as this is Kojima, I assume both of that aren't mistakes, and we are in for a really wild Konima-ride along the road?
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# ? Nov 8, 2019 11:15 |
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ghouldaddy07 posted:Get caught at least once just to witness how crazy it gets. I feel like I get caught a lot. I feel like the zones with BTs are just a thick wall of them in some cases and I can't find a safe way through. tuo posted:Also spoiler question (light spoiler, first hour): The chiral network transfers data from place to place in such great volumes and with such speed that one character explains that the data must be time travelling rather than being sent normally as there is no way to transfer this volume of information and have it show up immediately. Might be something!
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# ? Nov 8, 2019 11:15 |
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I’m hanging out in the room now and not sure what to do next Edit oh wait I just had to explore everything in the room
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# ? Nov 8, 2019 11:16 |
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Steve Yun posted:
Are the BT locations random? Or are they moving? No chance in hell could I have made the first half of that trip....I had BTs blocking off all of the center and left part of the exit, but very little to the right.
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# ? Nov 8, 2019 11:17 |
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Steve Yun posted:I’m hanging out in the room now and not sure what to do next Go pick up an order from the terminal.
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# ? Nov 8, 2019 11:18 |
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tuo posted:Also spoiler question (light spoiler, first hour): I think you're correctomundo as they say.
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# ? Nov 8, 2019 11:18 |
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Steve Yun posted:I’m hanging out in the room now and not sure what to do next Hit every option once, then the story continues e: ah, you found it
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# ? Nov 8, 2019 11:18 |
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I'm just gonna stay in my room and take pictures of Norman. Duh idiots
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# ? Nov 8, 2019 11:21 |
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Everything is fine. We are fine in here
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# ? Nov 8, 2019 11:21 |
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How do you increase font size in this drat game?
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# ? Nov 8, 2019 11:25 |
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Got chased by Mules on a truck, dropped all of my cargo so they would stop chasing me. Decided to follow them back to their base, got my cargo back, their cargo, and a truck. Pure profit. Game is good. Sekenr posted:How do you increase font size in this drat game? I wish we could so badly.
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# ? Nov 8, 2019 11:25 |
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Sekenr posted:How do you increase font size in this drat game? Where can I download the 200 page pdf to understand both the inventory and the mission screens?
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# ? Nov 8, 2019 11:29 |
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Also this game opens up a totally new way of "griefing". Whenever I see a usefull ladder, I put another one right next to it. Whenever someone uses mine, I giggle with joy.
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# ? Nov 8, 2019 11:30 |
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# ? Apr 24, 2024 22:32 |
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Has anyone found Grimes yet? She doesn't appear on the official soundtrack on Spotify so I wonder if she's still in.
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# ? Nov 8, 2019 11:53 |