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Ches Neckbeard posted:Probably dumb question. Am I crazy for using hariyama as my default fighting type? Basically fighting types in raids goes: Breloom with Dynamic Punch (but so squishy) > Machamp with Dynamic Punch > Hariyama with Dynamic Punch > Machamp with Submission/Close Combat > Other Hariyamas Also the new gen 5s but that’s a pretty good rule of thumb.
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# ? Nov 8, 2019 22:35 |
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# ? May 12, 2024 14:15 |
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Conkeldurr will be best fighting your when it is added, so not much point in rushing to max out a Machamp now if you have a serviceable Hariyama.
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# ? Nov 8, 2019 22:47 |
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In PvP mode like against the Rockets, Hariyama just as good as Machamp I'm pretty sure, due to its higher bulk. In Great League and Ultra League it should be better than Machamp for the same reason.
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# ? Nov 8, 2019 22:47 |
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aqu posted:Conkeldurr will be best fighting your when it is added, so not much point in rushing to max out a Machamp now if you have a serviceable Hariyama. Yeah I think if you have any combination of the above you’re basically fine. Unless you’re trying to do a raid with very few people you usually don’t need to be optimal for those.
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# ? Nov 8, 2019 23:06 |
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i like the rocket stuff its fun
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# ? Nov 8, 2019 23:24 |
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Entropist posted:In PvP mode like against the Rockets, Hariyama just as good as Machamp I'm pretty sure, due to its higher bulk. In Great League and Ultra League it should be better than Machamp for the same reason. Machamp is still usually preferred because Rock Slide is a better coverage move than Heavy Slam. Also legacy Cross Chop on 'Champ. Otherwise you're correct. Hariyama's extra heft might be worth it against Rockets, though.
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# ? Nov 8, 2019 23:25 |
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tildes posted:Basically fighting types in raids goes: Breloom does about 19 DPS whereas Machamp does about 18.3. But Machamp tops TDO with a 5.82 compared to Breloom's 4.43. So Machamp will do more damage before it dies but Breloom will go hard and fast. Hariyama is 16.8 and 5.94 respectively. So overall Machamp is better but if you need to use fighting (which in Pogo is a lot of the time!) any of these that you have is good.
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# ? Nov 8, 2019 23:49 |
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Melmetal beats the poo poo out of Snorlax, and has enough left over in the tank to dish out a flash cannon or two on tyranitar. Worth the second move cost.
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# ? Nov 9, 2019 00:23 |
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Beastyfella posted:Melmetal beats the poo poo out of Snorlax, and has enough left over in the tank to dish out a flash cannon or two on tyranitar. Worth the second move cost. what are the best movesets for melty? I never use mine, might have to start!
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# ? Nov 9, 2019 00:49 |
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Why not just use Lucario? That steel typing gives it an assload of resistances with that sweet STAB fighting
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# ? Nov 9, 2019 04:20 |
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Thunder shock, rock slide and flash cannon I've got one riolu, and stupidly evolved it before teaching it a second attack so now it costs 75 candy. Also I burned a ton of TMs and still dont have power up punch.
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# ? Nov 9, 2019 05:34 |
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Beastyfella posted:Thunder shock, rock slide and flash cannon Lucario cost 75 candy for another move? That's good to know thank you sir.
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# ? Nov 9, 2019 05:37 |
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Yeah, as riolu it's 25.
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# ? Nov 9, 2019 05:49 |
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Speaking of fighting pokemon, caught this today
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# ? Nov 9, 2019 05:58 |
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I want a shiney sumo so drat bad
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# ? Nov 9, 2019 06:01 |
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Parrotine posted:Why not just use Lucario? That steel typing gives it an assload of resistances with that sweet STAB fighting Plus Power Up Punch is nice for shield bait.
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# ? Nov 9, 2019 07:35 |
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I'm gonna assume Cobalion is garbo and not very useful in Go and thus not going to stand in the rain again to catch another after my first one turned out to have complete awful stats.
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# ? Nov 9, 2019 18:44 |
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Saoshyant posted:I'm gonna assume Cobalion is garbo and not very useful in Go and thus not going to stand in the rain again to catch another after my first one turned out to have complete awful stats. 1/4 raids for catches with cobalion. Lv20 80% Pictured: 5k hmbol
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# ? Nov 9, 2019 19:01 |
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Mankey is better than cobalion. I've now eaten the candy cost to give Lucario a second move, and after 12+ TMs I still dont have Power Up Punch to go with my shadowball
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# ? Nov 9, 2019 20:06 |
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Why are the suggested pvp teams for team rocket fights so godawful? For me it's always my 3 highest CP pokemon: two slakings and a mewtwo.
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# ? Nov 9, 2019 21:42 |
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Wheany posted:Why are the suggested pvp teams for team rocket fights so godawful? For me it's always my 3 highest CP pokemon: two slakings and a mewtwo. The suggested teams in this game have a long history of sucking, sadly. They got a bit better over time, but yeah.
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# ? Nov 9, 2019 21:51 |
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Wheany posted:Why are the suggested pvp teams for team rocket fights so godawful? For me it's always my 3 highest CP pokemon: two slakings and a mewtwo. It prioritizes survivability, except when it inexplicably doesn't (like suggesting alolan exeggutors for blizzard kyogre)
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# ? Nov 9, 2019 21:58 |
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Ursine Catastrophe posted:It prioritizes survivability, except when it inexplicably doesn't (like suggesting alolan exeggutors for blizzard kyogre) Except mewtwo loving melts in every team rocket fight because everything has dark attacks.
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# ? Nov 9, 2019 22:08 |
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Wheany posted:Except mewtwo loving melts in every team rocket fight because everything has dark attacks. That would be the "inexplicably doesn't", yes. I don't know if they change it on a whim or it's just always hitting weird weather edge cases or what but it's terrible more times than it's not, especially for things like gym attackers.
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# ? Nov 9, 2019 22:25 |
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I'm fairly certain the Rocket suggested team is even lazier, and is in fact just your 3 highest CP Pokemon.
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# ? Nov 9, 2019 23:40 |
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Kantesu posted:I'm fairly certain the Rocket suggested team is even lazier, and is in fact just your 3 highest CP Pokemon. Pretty sure it's this too. I just get suggested the three slakings every time
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# ? Nov 10, 2019 00:06 |
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Can you create pre-set teams for Rocket fights, like you can for league matches?
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# ? Nov 10, 2019 01:02 |
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Hannibal Rex posted:Can you create pre-set teams for Rocket fights, like you can for league matches? Why make things easy?
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# ? Nov 10, 2019 01:30 |
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There's no Rocket-specific teams, it just reuses the ones you make for the Leagues. I have 4 or 5 Master League teams set up for various Rocket fights.
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# ? Nov 10, 2019 01:31 |
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I beat the crap out of Arlo first try. He had Scyther, Gyarados, and Scizor. That Scyther was a good shield baiter and charged really fast. Melmetal trashed him, put a good dent in Gyarados. Mamoswine with ancient power finished it off. Blaziken finished off Scizor but it was close. Finally got power up punch on Lucario, so I think I'm pretty set now.
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# ? Nov 10, 2019 02:48 |
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Are stops just dispensing fewer potions now, or am I running low from getting smashed by leaders so much? I feel like I’m getting way more balls than I was before this event.
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# ? Nov 10, 2019 05:06 |
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Coq au Nandos posted:Are stops just dispensing fewer potions now, or am I running low from getting smashed by leaders so much? I feel like I’m getting way more balls than I was before this event. I seem to get quite a few max potions and revives from gifts.
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# ? Nov 10, 2019 05:35 |
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Stops always dropped fewer pots than gyms, it’s real easy to accidentally overstock on them when nasty raids and rocket stops aren’t consuming them nonstop though
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# ? Nov 10, 2019 05:39 |
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Wheany posted:Why are the suggested pvp teams for team rocket fights so godawful? For me it's always my 3 highest CP pokemon: two slakings and a mewtwo. The team recommendation AI for your game is obviously broken. Everyone knows the optimal loadout for any PVP fight is Aggron, Aggron and Aggron.
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# ? Nov 10, 2019 12:51 |
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Somehow the recommendation algorithm is pretty OK for raid battles but it seems to lack enough information to do anything more than "top 3 cp mons" in PVP. Incidentally, Psycho Cut/Psystrike Mewtwo is actually incredibly nice against Rockets that don't use Bite. I've also had great success with Fury Cutter/XScissor Scizor, the classic Thundershock/Rock Slide Melmetal, Powder Snow/Avalanche Mamoswine, and Shadow Claw/Ominous Wind Giratina-O (the boosts are always hilarious). Basically, any low energy charge move and a super gaining fast move will work wonders. You want to prioritize sending out as many charge moves as possible while taking advantage of the small 1 second wait the AI has between both your actions and their own.
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# ? Nov 10, 2019 19:33 |
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Saw a video where Lucario soloed cliff. I need to power mine up more
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# ? Nov 10, 2019 19:35 |
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Beastyfella posted:Saw a video where Lucario soloed cliff. I need to power mine up more How is that possible? Just one Lucario? I might need to power up mine and dump a ton of candy into him...
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# ? Nov 10, 2019 21:09 |
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Cowslips Warren posted:How is that possible? Just one Lucario? I might need to power up mine and dump a ton of candy into him... Playing with charged moves and the knowledge that you can usually store up energy for >1 at a time is how one Mamoswine can solo an entire Dratini-Dragonite-Dragonite team while simultaneously being unable to 1v1 a Dragonite. Build energy on the weak frontline stuff and use your charged moves to 1hko everything behind it.
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# ? Nov 10, 2019 21:55 |
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It's a maxed high IV Lucario. Use power up punch to make Counter hit like a truck. It barely made it out with a sliver of health. It used power up punch smartly to cancel/delay upcoming enemy charge moves. Edit:. Someone beat Sierra with a great league poliwrath. Mud shot, power up punch / ice punch Sneasel, sableye, houndoom Beastyfella fucked around with this message at 23:20 on Nov 10, 2019 |
# ? Nov 10, 2019 22:08 |
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# ? May 12, 2024 14:15 |
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In other words, almost reach your charge move and then switch Pokemon?
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# ? Nov 10, 2019 23:41 |