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anything where you have to transport >330kg to a place not easily reachable by truck is going to involve walking (with floating carriers) I was only strictly required to do that ~twice, but the quests are out there
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# ? Nov 20, 2019 23:48 |
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# ? Apr 25, 2024 22:34 |
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Oxxidation posted:ziplines are for mountainous regions and yes, they will soon consume your entire life why can't i connect 2 level two ziplines 400m apart dammit?
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# ? Nov 20, 2019 23:55 |
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Could always take small loads back and forth with a zip line, as long as you don't have to travel more than 700m or whatever the despawning distance exactly is. And you could just slap a mailbox down to ensure it doesn't happen.
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# ? Nov 20, 2019 23:56 |
I escaped the thread because y'all play the game faster than me and I didn't want to be spoiled but do we have a gang tag yet?
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# ? Nov 21, 2019 00:24 |
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Spite posted:why can't i connect 2 level two ziplines 400m apart dammit? Because they're both 50m outside the max range of the other.
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# ? Nov 21, 2019 01:12 |
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How does the whole friending system in this game work? Can you strand up with people on your friends list or is it always randos? My wife started another game under a different account name, could we put those together and do double duty on roads?
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# ? Nov 21, 2019 01:26 |
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Triarii posted:As demonstrated in that video though, you can create BTs anywhere you please by leaving a dead body there. The video doesn't show what happens after the ensuing voidout but I'm guessing they just don't leave craters for practical reasons. You just get a game over if a voidout happens.
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# ? Nov 21, 2019 01:50 |
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Thundercracker posted:Ahh, totally forgot about that bit. A lot was happening during the end exposition dumps. I don't think they every explicitly spell it out. But it probably something to do with how time works on the beach and it's leaking into the physical world along with the BTs? Seems like a good enough explanation.
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# ? Nov 21, 2019 01:52 |
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I beat the game and want to make sure I understand one of the plot points at the end (big endgame spoiler DO NOT READ if you aren't done) Your BB turns out to just be some random BB, right? It isn't Cliff's baby after all? Or are you carrying yourself around in baby form the whole game? I'm guessing not since I assume "Louise" means the baby is a girl. And then if that's the case, why does Cliff spend the first few encounters hunting down BB instead of you? In the WWII beach, he's explicitly hunting down Deadman because he's carrying the BB, if I'm remembering it right. And the cutscene at the end of the game seems to imply that Cliff is cool with Amelie taking care of his baby, so what sets him off on his revenge quest anyway? Just sort of general ghost PTSD?
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# ? Nov 21, 2019 02:02 |
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Ainsley McTree posted:I beat the game and want to make sure I understand one of the plot points at the end (big endgame spoiler DO NOT READ if you aren't done)
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# ? Nov 21, 2019 02:08 |
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Hamelekim posted:I don't think they every explicitly spell it out. But it probably something to do with how time works on the beach and it's leaking into the physical world along with the BTs? Seems like a good enough explanation. Timefall is caused by chiral matter in the atmosphere and radiation combining. It’s in an interview from Heartman.
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# ? Nov 21, 2019 02:10 |
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Ainsley McTree posted:I beat the game and want to make sure I understand one of the plot points at the end (big endgame spoiler DO NOT READ if you aren't done) Later game BB stuff: Did Cliff actually go after Deadman? He seemed to get away pretty easily for the BB handoff. I think it was definitely trying to get you to think BB-28 was Sam though right up to the end.
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# ? Nov 21, 2019 02:13 |
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Ainsley McTree posted:I beat the game and want to make sure I understand one of the plot points at the end (big endgame spoiler DO NOT READ if you aren't done) To add to the others, Cliff is being manipulated by Amelie's nihilism much of the game the same way Higgs is. You're not really seeing a rational Cliff until the Vietnam scene end where some part of Cliff obviously realizes the truth.
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# ? Nov 21, 2019 02:15 |
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Man. I can definitely play a Strandlike or a Death Stranding 2 (with maybe a whole new story and setting Final Fantasy style). Like, this is my GOTY for sure but I'd love more options and vehicles in the game, plus more hazards and obstacles. Bigger and more insane deliveries. Basically more stuff. Like, imagine Death Stranding + Stalker. Trying to deliver packages while avoiding anomalies and wild beasts. I really hope that just like P.T. it spawns a new genre. Which is super funny considering P.T. itself inspired a huge wave of horror walking simulators.
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# ? Nov 21, 2019 02:51 |
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There’s a mission to get from the engineer to the weather station with 16 large packages totalling 588 kg with a timer. I have no idea how to S rank the premium. Highwaying it as close as possible then jumping back and forth a few times on a zipline from the road to the station took over 8 minutes which is only an A. Maybe I should just make a bunch of bridges and power the truck up.
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# ? Nov 21, 2019 03:11 |
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You should be able to drive up the hill on the Timefall Farm side, can't see it taking more than 3-4 minutes tops.
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# ? Nov 21, 2019 03:18 |
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Do outpost resources accumulate in real time? Played time? When you make deliveries?
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# ? Nov 21, 2019 03:27 |
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Dewgy posted:Later game BB stuff: Did Cliff actually go after Deadman? He seemed to get away pretty easily for the BB handoff. I think it was definitely trying to get you to think BB-28 was Sam though right up to the end. Oh I spoke clumsily: I didn't mean that Deadman was his target, just that he targeted him initially with the cyclone on the mountain because he had BB. If he knew that Sam was his son, he would have just hit Sam again, but as you say, once Deadman hands off BB he shifts his sights again.
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# ? Nov 21, 2019 03:28 |
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Finally, the story of Death Stranding can be told
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# ? Nov 21, 2019 03:55 |
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Sam held L2 and R2 as he walked up the hill, preventing him from losing his balance.
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# ? Nov 21, 2019 04:01 |
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The MGS novelizations were hilariously terrible so I look forward to seeing the good snippets of this one.
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# ? Nov 21, 2019 04:05 |
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emdash posted:anything where you have to transport >330kg to a place not easily reachable by truck is going to involve walking (with floating carriers) Yeah and I intentionally don't do those, like carrying 1000 KG to the weather station full of BTs is just With about 600+ quests, you can safely just not do a lot of them
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# ? Nov 21, 2019 04:19 |
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"Sam. This is Die Hardman," Die Hardman said for the tenth time in the past hour
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# ? Nov 21, 2019 04:20 |
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Grizzled Patriarch posted:The MGS novelizations were hilariously terrible so I look forward to seeing the good snippets of this one. Sam smirked as he lofted the package right into the MULE's stunned gawping face. "Heh, special delivery," he said, tipping his BRIDGES hat.
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# ? Nov 21, 2019 04:21 |
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“Is that a package, or are you just happy to see me?” Fragile asked, as she walked sexily onto Sam’s room “It is a package. And it’s got your name written all over it” he replied, sexily.
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# ? Nov 21, 2019 04:32 |
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GreenBuckanneer posted:Yeah and I intentionally don't do those, like carrying 1000 KG to the weather station full of BTs is just Do you mean the Wind Farm? Because the Weather Station's nowhere near any BT areas. And you can just zoom right the gently caress over that whole lovely forest with a single Zipline if you upgrade one of the stations and get your angles juuust right.
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# ? Nov 21, 2019 04:37 |
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I had to pass through a BT area to get to the Weather Station from South Distro. The second time I went there I swung farther south and approached from the SE to avoid it
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# ? Nov 21, 2019 04:45 |
Yeah, there's a pretty busy BT area down the cliffs to the east southeast of the weather station.
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# ? Nov 21, 2019 04:55 |
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Neddy Seagoon posted:Do you mean the Wind Farm? Because the Weather Station's nowhere near any BT areas. I was very pleased with myself when I managed to slam a single zipline near the middle of that forest so I could zip through it.
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# ? Nov 21, 2019 04:59 |
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Neddy Seagoon posted:Do you mean the Wind Farm? Because the Weather Station's nowhere near any BT areas. There's a big BT zone northeast-ish from the Weather Station. It's on the way between there and the Southern Distro Center. I have seen it clear up so you can safely traverse it, but most of the time you'll definitely run into BT's there.
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# ? Nov 21, 2019 05:08 |
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Thundercracker posted:Man. I can definitely play a Strandlike or a Death Stranding 2 (with maybe a whole new story and setting Final Fantasy style). I fully expect a lot of the mechanics in this game to show up in a few years in other big titles. Just like how Ocarina of time and many other late 90s games had sneaking levels exactly like metal gear.
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# ? Nov 21, 2019 05:24 |
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Metal Gear Solid invented stealth.
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# ? Nov 21, 2019 05:30 |
Excuse me y'all forgetting Tom Clancy invented Stealth.
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# ? Nov 21, 2019 05:38 |
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American McGay posted:Metal Gear Solid invented fixed
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# ? Nov 21, 2019 05:44 |
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I didn't say solid, and I think (based on no research) it was the first game where there's a maze and you have to pay attention to guard's paths and which direction they are looking, 1987
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# ? Nov 21, 2019 05:46 |
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Ahh yes that's why all those late 90s games decided in unison to cop a gameplay mechanic from a 1987 MSX game.
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# ? Nov 21, 2019 05:51 |
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CharlieFoxtrot posted:fixed The delivery where you pick up "Tactical Action Games" for the Collector by infiltrating a MULE camp had me chuckling. I'm glad Kojima still has at least some self awareness buried deep down in him.
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# ? Nov 21, 2019 05:53 |
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Shoren posted:There's a big BT zone northeast-ish from the Weather Station. It's on the way between there and the Southern Distro Center. I have seen it clear up so you can safely traverse it, but most of the time you'll definitely run into BT's there. Rebuild the road south from the Distribution Center South of Lake Knot City until it swings east over the river, drive south onto the dirt, then look west and you'll see a nice safe slope that goes right up to the front door of the Weather Station. Might need a bridge to make getting to it easier if someone hasn't set one up already, but it's a safe route. CAPTAIN CAPSLOCK posted:I was very pleased with myself when I managed to slam a single zipline near the middle of that forest so I could zip through it. When you're at the top of the cliff facing the Wind Farm, set a Zipline up on the ledge to your right where it raises up bit on rough terrain (it should still have LOS down the hill from here). Upgrade it to Lvl 2. You can drop a receiving station right at the border of the Wind Farm for a straight line to the front door. and bypass the BT's altogether. Neddy Seagoon fucked around with this message at 06:04 on Nov 21, 2019 |
# ? Nov 21, 2019 05:55 |
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Neddy Seagoon posted:When you're at the top of the cliff facing the Weather Station, set a Zipline up on the ledge to your right where it raises up bit on rough terrain (it should still have LOS down the hill from here). Upgrade it to Lvl 2. You can drop a receiving station right at the border of the Weather Station for a straight line to the front door. and bypass the BT's altogether. Oh, I have another zipline at the end near the Wind Farm. I don't set foot in the forest at all. I'll give yours a try tomorrow.
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# ? Nov 21, 2019 05:58 |
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# ? Apr 25, 2024 22:34 |
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American McGay posted:Ahh yes that's why all those late 90s games decided in unison to cop a gameplay mechanic from a 1987 MSX game. Uh apparently so. Tenchu, MGS and Thief all came out within months of each other.
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# ? Nov 21, 2019 06:01 |