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FAT CURES MUSCLES posted:On that page, anyone have any fun vr games for boomers, preferably sitting down ones? Family is visiting for Christmas. Forget sitting down, make them all do plank experience.
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# ? Dec 1, 2019 03:26 |
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# ? Apr 25, 2024 10:09 |
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sethsez posted:Meanwhile, they all have pretty massive drawbacks. The Quest currently requires you to purchase a cable separately and has the worst resolution of the bunch thanks to video compression, the Rift S just flat-out won't work for a decent chunk of people since the IPD is fixed, and the Odyssey has the worst tracking and controllers of the bunch and is built on a platform with a much less convincing future than the Oculus headsets. Isn't the video compression supposed to be improved for the full release build with Quest Link?
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# ? Dec 1, 2019 03:30 |
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BabyRyoga posted:What are the must play VR games? Besides Beat Saber Pistol Whip
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# ? Dec 1, 2019 03:31 |
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The Quest is factually the better PCVR headset from Oculus because it has an IPD slider.
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# ? Dec 1, 2019 03:38 |
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Neddy Seagoon posted:Isn't the video compression supposed to be improved for the full release build with Quest Link? Not that I'm aware of. Carmack talked about the possibility of much higher streaming rate a few months down the line but I believe that depends on them getting lower level access to the Quest chipset. However, it's doing 150Mbps right now, which is 6 times the bandwidth Netflix uses for 4K streaming. To me the image looked fine and was definitely better quality than my original Rift. I didn't notice compression artifacts or blurring but I wasn't doing a side by side comparison with still images that would likely show some quality degradation over the Rift S.
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# ? Dec 1, 2019 03:39 |
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RandomBlue posted:Not that I'm aware of. Carmack talked about the possibility of much higher streaming rate a few months down the line but I believe that depends on them getting lower level access to the Quest chipset. Ahh. I could've sworn someone in the thread said it was limited for the Beta, or something like that.
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# ? Dec 1, 2019 03:41 |
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Neddy Seagoon posted:Isn't the video compression supposed to be improved for the full release build with Quest Link? There's been hints that they (Carmack in particular) want to improve the compression, but I don't think it's reasonable to recommend a headset based on a vague future promise. And even if the compression rate improves, that may not mean that the resolution of the streamed video will improve.
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# ? Dec 1, 2019 03:44 |
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Neddy Seagoon posted:Ahh. I could've sworn someone in the thread said it was limited for the Beta, or something like that. This might be what you have read. https://twitter.com/ID_AA_Carmack/status/1198350474526760961 https://twitter.com/ID_AA_Carmack/status/1198436175859658753
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# ? Dec 1, 2019 03:45 |
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8-bit Miniboss posted:This might be what you have read. Yeah, that's probably it.
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# ? Dec 1, 2019 03:47 |
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BabyRyoga posted:What are the must play VR games? Besides Beat Saber Lone Echo and Echo VR Echo VR is free, Lone Echo happens to be on the biggest discount it's ever had https://www.oculus.com/experiences/rift/1368187813209608/?locale=en_US
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# ? Dec 1, 2019 03:51 |
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FAT CURES MUSCLES posted:On that page, anyone have any fun vr games for boomers, preferably sitting down ones? Family is visiting for Christmas. Ultrawings. It ticks all the boxes: -Sit down -Simple controls -Gives you the “holy poo poo I’m up high” feeling -big chunky polygons means you don’t need glasses to really see what’s happening
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# ? Dec 1, 2019 03:51 |
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Nalin posted:The Quest is factually the better PCVR headset from Oculus because it has an IPD slider. Agreed, my SO and I have IPD way outside the Rift S range (I tried Rift S and it's no bueno) and look, even if you have exactly average IPD, are you sure anyone you'd want to share VR with will too? I'll also point out that with *great* equipment, like an RTX-series GPU and high-quality router, the wireless Virtual Desktop experience is so low latency and high fidelity that it is indistinguishable from wired PCVR. To me my Quest with battery counterweight, wifi streaming to PC, is an overall better PCVR experience than any "real" PCVR headset. I should disclose that I haven't tried Index yet but even that would need a wireless module before I'd consider it for anything past seated experiences. It's really hard to go back from untethered. WITH ALL OF THAT SAID; if anyone in the US wants a brand new Rift S for $300 flat, PM me. I have a lot of credit at the Microsoft Store and can direct-order one to you so you'll have the original receipt in your name for warranty. They carry the Rift S there because it's PCVR, but they don't stock the Quest because it's technically a competing console, lol. Zero VGS fucked around with this message at 04:07 on Dec 1, 2019 |
# ? Dec 1, 2019 03:59 |
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HycoCam posted:This is kind of what I was thinking. All clear now! -The games on the Quest that support cross buy with PC, is specificially cross buy with the PC oculus rift store. Theres no method to cross buy from other sources, though theoretically maybe a dev if they wanted to could offer keys to people who bought there game somewhere? In either case it hasn't come up yet and probably won't. -The games you can play "wirelessly" on the Quest, means that they were specifically rewritten to run on the ARM cpu inside the Quest, so if its not on the Quest store, through SideQuest (an unofficial portal for side loading games), or something you've made yourself, it won't run on the Quest's built in hardware. DiRT is exclusively a PC game and there is next to 0 chance the developer puts in the massive work to make a game like that run on an ARM SoC. For things like that, that are PC only, you don't have to be concerned with cross-buy, however if you were interested in say Space Pirate Trainer on the PC, you'd be wiser to buy it from the oculus store as it does have a cross-buy version for the quest so you could play the PC version, or the Quest version with one purchase. -The PC Link cable is just a USB 3 cable. The reason they're releasing an official one is because they're using fibre optics for the data so they can have a very long cable, thats very thin, and is guaranteed to be compatible. The issue with USB 3 cables is they can only get so long with copper before it stops being able to carry the high bandwidth signal, and then you need an active extension cable. The other issue is just that not every company actually makes their cables so they perform at spec, so you might pick up a USB 3 cable, but the company cheaped out and it can't even carry data at the required specification for USB 3, and now its useless for the Quest's data link. There are a number of existing cables of course that work just fine, Oculus themselves even recommends a specific one for reviewers and users until their's comes out, and people online have been testing scores of cable combinations, and in some cases a 5 meter active extension cable with another usb 3.1 type C cable hooked in works just fine for an even longer (though heavier and thicker) cable solution than even the official 5m cable will be. -Note, the Quest comes with a long USB cable, but despite being type C its only 2.0 for charging and data transfer and not fast enough for link use. - Yes its going to match whats the PC is putting out basically. All the link is doing is using your video card's video encoding hardware take each frame, slice it up, compress it, send it over the cable, and then you headset decodes it, does last second timewarp in the headset, then plops it on the screen. -Right now as others have said, its only doing 150MB/s, though it may increase in the future. Essentially either the cable/USB port is up to spec and it works, or one of them isn't actually to spec and it doesn't work.
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# ? Dec 1, 2019 04:01 |
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BabyRyoga posted:What are the must play VR games? Besides Beat Saber VR kanjoro
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# ? Dec 1, 2019 04:11 |
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BabyRyoga posted:What are the must play VR games? Besides Beat Saber Asgard's Wrath for a traditional style game. Lone Echo for a unique zero-G story game. Echo VR for zero-G sports! In Death for a rogue-like archery game. I Expect You To Die for a James Bond twist on a room escape game. Contractors VR or Pavlov for multiplayer guns. House of the Dying Sun for arcade space shooting. There are lots of other good games too, but kinda harder to recommend. I've enjoyed Stormland, Windlands 2, Knockout League, Obduction, The Mage's Tail, and Chronos. Plus, there is also Skyrim VR for all your weird video game porn. Nalin fucked around with this message at 06:39 on Dec 1, 2019 |
# ? Dec 1, 2019 04:27 |
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and Poker Stars VR obviously
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# ? Dec 1, 2019 04:40 |
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Does the thread recommend sticking to a general platform (IE Oculus store, Steam, etc) or just getting games where they are cheapest and most convenient?
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# ? Dec 1, 2019 04:59 |
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BabyRyoga posted:Does the thread recommend sticking to a general platform (IE Oculus store, Steam, etc) or just getting games where they are cheapest and most convenient? Anywhere doesn't really matter much on the PC. The one exception I would say, is if you have/plan to get a quest, anything thats cross-buy is obviously a better deal to get on the oculus store.
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# ? Dec 1, 2019 05:01 |
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Bad news: the left headphone on my Odyessy plus is broken and can't be repaired or replaced cause Amazon is out of them Good news: they gave me a $90 refund and Samsung will fix it free. Combined with the $10 topup bonus Amazon gave me I only paid a total of $160 for the thing so gotta say p pleased even with the broken headphone. Can just use Bluetooth headphones till I send it off
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# ? Dec 1, 2019 05:54 |
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at $160 the Samsung Oddessy+ is the clear value winner.
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# ? Dec 1, 2019 07:06 |
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BabyRyoga posted:Does the thread recommend sticking to a general platform (IE Oculus store, Steam, etc) or just getting games where they are cheapest and most convenient? I usually get my VR games from Steam when and wherever possible. My initial thought was that if I ever changed, upgraded, or purchased a second headset for the household, I didn't want to feel like I was exclusively tied to the oculus software and hardware. This ended up paying off in a minor way when I purchased a Valve Index as an upgrade for myself, and passed the Rift S to my wife. Neither of us lost access to games we already owned, nor did either of us have to use Revive or some other third party tool to keep playing.
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# ? Dec 1, 2019 09:01 |
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Neddy Seagoon posted:Isn't the video compression supposed to be improved for the full release build with Quest Link? I expect to be improved by 10-15%. They said right now it isn't maxed out, but that doesn't mean it's at... dunno, 50% of the max rate of bandwidth. Surely it's already close. Turin Turambar fucked around with this message at 09:57 on Dec 1, 2019 |
# ? Dec 1, 2019 09:44 |
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Hey thread does your bone work for Boneworks Mine does and let's face it we all know it's going to be another tech demo but what a satisfying tech demo it's gonna be Gonna make some sweet YouTube montages
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# ? Dec 1, 2019 11:54 |
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They've said it'll have a full campaign with a story, so tech demo it shall not be.
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# ? Dec 1, 2019 11:59 |
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Is it easy getting extension cords for the index? A couple of more meters wouldn't hurt. Or do they have actual plans for a wireless solution?
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# ? Dec 1, 2019 13:30 |
All of the talk about IPD makes me wonder. I can barely, if at all, telly the difference between one end of the quest ipd slide and the other. I haven't found anyone that's really needed to mess with it when trying either. Does it just help with relative fuzziness? I had an optometrist measure me and came up with R: 32.0 L:33.0
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# ? Dec 1, 2019 13:47 |
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Taintrunner posted:They've said it'll have a full campaign with a story, so tech demo it shall not be. You can always trust what publishers tell the press.
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# ? Dec 1, 2019 14:12 |
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pun pundit posted:You can always trust what publishers tell the press. That would be the developers themselves, in this case.
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# ? Dec 1, 2019 14:14 |
rafikki posted:All of the talk about IPD makes me wonder. I can barely, if at all, telly the difference between one end of the quest ipd slide and the other. I haven't found anyone that's really needed to mess with it when trying either. Does it just help with relative fuzziness? I had an optometrist measure me and came up with R: 32.0 L:33.0 It's more noticeable with straight lines. When I try the IPD setup on my CV1 (the green "+" symbol, with 3 vertical and 3 horizontal lines), the relevant lines are crispy clear for me with 60IPD and become visibly blurrier the more I move them to the other end. It's not as evident with games/Oculus Home cause they tend to be blurrier to begin with.
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# ? Dec 1, 2019 15:10 |
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Super long shot, but the DK2 cable doesn’t happen to be the same as the CV1 cable, does it? A DK2 popped up locally for “buy it just to harvest the cable” cheap.
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# ? Dec 1, 2019 15:48 |
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Jim Silly-Balls posted:Super long shot, but the DK2 cable doesn’t happen to be the same as the CV1 cable, does it? A DK2 popped up locally for “buy it just to harvest the cable” cheap. Not even remotely. Unfortunately as far as I know there is no way to replace a CV1 cable for less than the cost of a new headset; they don't generally appear for resale because they are pretty much always the first part to fail, so cableless headsets outnumber headsetless cables.
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# ? Dec 1, 2019 15:59 |
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Jim Silly-Balls posted:Super long shot, but the DK2 cable doesn’t happen to be the same as the CV1 cable, does it? A DK2 popped up locally for “buy it just to harvest the cable” cheap. Nope. DV2 cable starts and ends with HDMI and MicroUSB connectors, they don't merge into the CV1's single connector.
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# ? Dec 1, 2019 16:02 |
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Fair. My cable still works. Is there any good way to protect it and keep it from further damage?
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# ? Dec 1, 2019 16:03 |
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I'd really like to see the player numbers and financials for VR Paradise. That thing costs like 20 bux and it still comes with microtransactions for virtual stripper dollars.
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# ? Dec 1, 2019 17:41 |
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Huh, I didn't realize the Vive Deluxe Audio Straps were sold out everywhere. Really hope Oculus releases some type of better strap solution for the Quest.
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# ? Dec 1, 2019 17:46 |
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HycoCam posted:This is kind of what I was thinking. All clear now! Don't buy Oculus version of Dirt Rally 2 unless you are ok with a $60 demo lol. They don't have any of the dlc, which is where more than half the game is (cars/tracks/locations) and Oculus never has real sales either. They fixed the Steam version and it's loving glorious and 70% off (get the super deluxe or whatever they call the version with seasons 1-4) e: and no you won't be playing this wirelessly, it's a sort of demanding title that needs the power of a full on pc to run it Thoatse fucked around with this message at 19:14 on Dec 1, 2019 |
# ? Dec 1, 2019 19:11 |
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I have to say the Beat Saber campaign is surprisingly decent. This type of game focused on a simple (but well made) arcade experience is hard to make a campaign for, but here the use of modifiers to mix things up is particularly good. It isn't innovative, the idea of putting modifiers on top of a repetitive game to make a campaign is old, but it works well here, as I said. Some levels can be about reaching a high score in an otherwise somewhat easy track, so you have to make use you get the most of each block (cutting them well), in another it matters much less how good is the cut but you are focused on not making mistakes as they don't look at your score but you can't make more than 1 or 2 errors, in others you are introduced to the concept of disappearing arrows, in others it's turn into a 'free style' as the entire level is made of 'point' blocks, in other levels you may play a known songs, but with a speed modified. For a game that it's fundamentally the same trick over and over (cutting blocks that come to you with a song), they get a good mileage with these little variances.
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# ? Dec 1, 2019 21:16 |
On the other hand I think the campaign sucks because why does it have levels that actively require you to play bad?
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# ? Dec 1, 2019 21:24 |
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Stormland is one of my favorite games but holy poo poo, I wish it would stop opening the quest log. Forever. I can't remember a single time I actually wanted to see the quest log but I can remember a lot of times when they opened it up in the middle of loving combat, completely obscuring my vision. lunar detritus posted:On the other hand I think the campaign sucks because why does it have levels that actively require you to play bad?
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# ? Dec 1, 2019 21:31 |
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# ? Apr 25, 2024 10:09 |
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https://twitter.com/jeditobiwan/status/1201225819168923650?s=21 gently caress I love H3VR so much
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# ? Dec 1, 2019 21:33 |