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I haven't seriously played or developed for cataclysm since I hurt myself in late June. My last contribution was a major UPS power fix, but I may need to mess around with Cata again. I believe they've put a feature freeze in place for 0.E as well. (Source)
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# ? Nov 20, 2019 17:03 |
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# ? Apr 17, 2024 22:08 |
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Motherfucker posted:Yes. i can't find a single thing wrong with this take tbh
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# ? Nov 20, 2019 17:28 |
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the term is "meese"
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# ? Nov 20, 2019 18:07 |
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Motherfucker posted:I mean peak Cataclysm to me is mentally picturing a squid man in a trucker hat, AK-47 wrapped in his left tentacle and the reigns of six grizzly bears in the other as he rides atop a chariot that is literally just a flotilla of shopping trolleys lazily lashed together with cargo-straps. Hes wearing an American flag across his shoulders and firing blindly into a croud of the undead.
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# ? Nov 20, 2019 19:55 |
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Extra arms mutations would be far more fun if you could wield individual weapons in each.
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# ? Nov 20, 2019 20:11 |
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Peak cataclysm is a machine that appears to be a jawa-sand crawler made out of mashed together tanks on a bagger 288 chassis rolling up. A comically normal, human sized ramp opening up and a twelve foot tall creature shambling out. A trenchcoat with kevlar inserts brushes past filthy socks and well worn sandles as he reaches into his sheath and draws forth a di-coated daikatana, reducing a jabberwock to red confetti in a flurry. You're pretty sure this guy has no dick, just a wire that simulates sexual arousal when he performs a perfect sword combo. "GREETINGS M'LADY" he barks in a voice like a smoker's replacement voicebox as pockey spills from the kevlar face-plate of his my little pony painted riot helmet.
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# ? Nov 20, 2019 20:28 |
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It would be trivial to mod making other animals tamable, really. And it's just a JSON change to make them rideable as well. As for zombies, it wouldn't be a terrible suggestion to make Zlaves yolkable creatures. I think it may have been suggested before, though. Also you can't be 12 feet tall and use a vehicle unless you take a roof off, so a roofless crawler. (Actually I'm not sure how huge huge is supposed to be in game, I just know that the change to let them ride in roofless vehicles is pretty funny, like the hulk driving a power wheels jeep.
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# ? Nov 20, 2019 21:47 |
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I like how tiny claims I'm half the size I used to be but the zombified children I'm eating in one sitting still have clothes that are too huge to wear. Also when did they start specifying the breeds of random dogs. Caidin fucked around with this message at 05:37 on Nov 21, 2019 |
# ? Nov 21, 2019 05:35 |
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I dunno, a year ago?
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# ? Nov 21, 2019 14:02 |
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Okay my mutant ate most of a school while working on some doctorates in the library and got fat because I guess Simplified Nutrition doesn't turn that off. Can I turn on my metabolic interchange and internal UPS and watch the pounds disappear into a smart phone or do I have to just stay peckish but not hungry or something or should I even worry about it?
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# ? Nov 21, 2019 16:35 |
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Clearly you now need to wear a kilt and play bagpipes. Do you know how I got this fat? I ate a (school full of zombie) baby(ies)!
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# ? Nov 21, 2019 17:12 |
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Just... stop eating for a while.
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# ? Nov 21, 2019 19:35 |
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Killer-of-Lawyers posted:Just... stop eating for a while. That's dull and I was afraid that was the answer.
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# ? Nov 21, 2019 21:08 |
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lol i just realized that the debug menu text info got changed to this legendary tweet https://twitter.com/Fetusberry/status/1114364382606053378
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# ? Nov 22, 2019 09:18 |
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Roobanguy posted:lol i just realized that the debug menu text info got changed to this legendary tweet There was an issue where that text had zero line breaks in it, causing the debug menu to become unacceptably wide. Thats what I remember about that text in cata the most. Blame Kevin for that one.
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# ? Nov 24, 2019 16:31 |
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Every now and then I see the Cata thread on the front page, go 'Ohh, I forgot that game, I should play that again', read the thread, and proceed to go 'No, no I shouldn't." Just the fact that the ranged attack roll math involves loving arcseconds says everything you need to know about the cruft in this game.
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# ? Dec 6, 2019 16:13 |
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I want to do a let's play of Cataclysm but I can't decide a few things, Screenshot or Recording, and what set of mods / tilesets to enable to give this game the best look. What is your favorite TileSets and mods?
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# ? Dec 6, 2019 22:34 |
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Turtlicious posted:I want to do a let's play of Cataclysm but I can't decide a few things, Screenshot or Recording, and what set of mods / tilesets to enable to give this game the best look. What is your favorite TileSets and mods? I’d say do screenshots with gifs for a turn based rogue like would be best.
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# ? Dec 6, 2019 23:41 |
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Helicopter pilot/special forces is the incredible OP. You need to either tear pants ot get to a house, but you spawn with a kukri and the ability to use it.
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# ? Dec 12, 2019 09:40 |
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Bionic assassin for me. It's just so fun to start out with the Monomolecular blade and ninjutsu through the close quarters battle CBM.
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# ? Dec 12, 2019 10:31 |
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Question about city sizes. I recently started playing, and have the default settings on world gen. All my local towns seem to have a few dozen houses, and don't feel very city like. Are there larger cities outside my map range (still on foot atm)? Or do I need to up the city size number to get a nice big city?
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# ? Dec 12, 2019 10:31 |
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Bug Squash posted:Question about city sizes.
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# ? Dec 12, 2019 11:06 |
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Vib Rib posted:Default sizes should be fine. Which version of the game are you playing? 0.D I dunno, just doesn't really feel like a city to me.
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# ? Dec 12, 2019 12:43 |
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Bug Squash posted:0.D Newer CDDA maps should have cities with denser residences on the outskirts, a more gridlike structure, and shops at the center. Older maps are messy little sprawls with mostly whatever thrown in. I think the newer mapgen came out after 0.D but I'm not sure off the top of my head. Though, either way, there are plenty of small towns and areas that are little more than highway rest stop junctions, so not everything is going to be the size of a small city.
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# ? Dec 12, 2019 13:28 |
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Vib Rib posted:0.D is from about 9 months ago. You might want to try grabbing a more recent experimental build. 0.C was the only stable for years, and that meant either playing with an experimental build or a stable one that didn't have such advanced features as "running". This turned out to be good advice. After a zombie scientist dropped a manhack that minced my exhausted rear end, I downloaded the newest build and it's light and day. Such bigger variety of buildings and items. Evacuee shelter is stocked up and the log cabin I raided was filled to the brim compaired to houses in the build I was playing. NPC asked me to get him and inhaler, and gave me a vape to help (you probably shouldn't be using that anyway buddy).
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# ? Dec 12, 2019 19:09 |
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Bug Squash posted:light and day.
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# ? Dec 12, 2019 19:10 |
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reignonyourparade posted:Bionic assassin for me. It's just so fun to start out with the Monomolecular blade and ninjutsu through the close quarters battle CBM. I just wish the Monoblade wasn't so rare. I've got a character that has been built up from a butler and has the ability to phase through walls, control time, and throw out lightning with massive dexterity but hasn't yet found a blade to perfect the build
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# ? Dec 12, 2019 19:45 |
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Rynoto posted:I just wish the Monoblade wasn't so rare. I've got a character that has been built up from a butler and has the ability to phase through walls, control time, and throw out lightning with massive dexterity but hasn't yet found a blade to perfect the build I've seen that anime
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# ? Dec 12, 2019 20:51 |
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I'm getting back into this game, and I've been playing around with the Magiclysm mod expansion, which is a lot of fun. I can't think of any other game that lets me be a traveling wizard, making it across the country in a beat up Hippie Van. I've managed to live for a few days, too!
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# ? Dec 19, 2019 16:46 |
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I've never hosed around with Magiclysm, how do you like it versus 0.D+ trunk?
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# ? Dec 19, 2019 18:54 |
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goatsestretchgoals posted:I've never hosed around with Magiclysm, how do you like it versus 0.D+ trunk? I'm not very good at CDDA really, but the flavor and implementation of Magiclysm is great! It seems very useful and not at all OP, so I'd recommend getting the Experimental and trying it out.
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# ? Dec 22, 2019 17:49 |
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Yaknow what would loving rule? Trains. Trains that use the vehical system and move around the underground metro tunnels on tracks... Metro meets cataclysm.
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# ? Dec 22, 2019 21:18 |
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Motherfucker posted:Yaknow what would loving rule? Trains. Trains that use the vehical system and move around the underground metro tunnels on tracks... Metro meets cataclysm.
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# ? Dec 22, 2019 22:13 |
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get roided out and haul a flatcar with a harness
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# ? Dec 23, 2019 00:00 |
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CDDA has a fast travel system. Unlock is behind a toolbox.
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# ? Dec 23, 2019 00:02 |
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goatsestretchgoals posted:CDDA has a fast travel system. Unlock is behind a toolbox.
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# ? Dec 23, 2019 00:14 |
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Vib Rib posted:Is autodrive working reliably yet? Pretty well, yeah. And if it can't find a safe route it just ends the autodrive. Bolting some tank armour and heavy duty frames to the front is still recommended.
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# ? Dec 23, 2019 01:51 |
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Though as I recall Vorm found out it WILL path you within range of a roadblock turret. Whoops.
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# ? Dec 23, 2019 03:49 |
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This is a little late, but the feature freeze for the 0.E release is in effect. In theory, this means that the next stable release is imminent (assuming someone can figure out the roadblock bugs, anyhow) Recent changes have made the early game far easier for city slickers like me:
Other high impact feature changes since 0.D:
I've gotten back into playing this quite a bit in the past week, and I'm having a blast. Looking to the future, after the feature freeze is over:
Inglonias fucked around with this message at 15:38 on Jan 17, 2020 |
# ? Jan 17, 2020 15:28 |
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# ? Apr 17, 2024 22:08 |
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Inglonias posted:This is a little late, but the feature freeze for the 0.E release is in effect. In theory, this means that the next stable release is imminent (assuming someone can figure out the roadblock bugs, anyhow) wow all that sounds unimaginably helpful to the game-feel.
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# ? Jan 17, 2020 16:05 |