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this poo poo's fragile
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# ? Dec 12, 2019 19:20 |
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# ? Apr 24, 2024 19:06 |
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uff, oof, agh
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# ? Dec 12, 2019 19:22 |
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handle with care
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# ? Dec 12, 2019 19:22 |
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Zip Line Network
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# ? Dec 12, 2019 19:29 |
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Sponsored by Monster
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# ? Dec 12, 2019 19:33 |
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https://twitter.com/teejaye84/status/1201283377749356544?s=21
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# ? Dec 12, 2019 19:45 |
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Juche Couture posted:The Elder: can I keep him alive just by sending a robot off towards him every now and again? Whoa, I didn't know that he could die.. Is there some more info about how this is triggered? After spending a fuckton of time over in the western half of the central region (and finally western region), i did some more deliveries in the east part of central to get my delivery scores up. Some ziplines near the Elder had degraded but he was definitely still alive in my game by the time I got the plat.
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# ? Dec 12, 2019 19:49 |
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Death Stranding 3: Monorail
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# ? Dec 12, 2019 20:02 |
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Sam, once you bring that new monorail on line you'll finally put SpringKnot City on the map right next to North HaverKnot. Now it goes without saying but "mono" equals "one," and "rail" equals "rail." So get that rail on the network and make our country one again.
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# ? Dec 12, 2019 20:10 |
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Sam, Ame is french for soul. A soul that is a lie.
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# ? Dec 12, 2019 20:15 |
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WaltherFeng posted:Sam, Ame is french for soul. A soul that is a lie. God drat it, Kojima!
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# ? Dec 12, 2019 20:26 |
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Kojima is so hung up on wordplay, it’s really weird. I’m not sure what his proficiency in English is, but it kinda feels like he knows a bit, can hear the similarities between words, and makes these connections that sound really awkward to native English speakers. I wonder if there’s as much wordplay in the Japanese version.
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# ? Dec 12, 2019 20:38 |
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His English is notoriously terrible
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# ? Dec 12, 2019 20:43 |
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Colonel Whitey posted:Kojima is so hung up on wordplay, it’s really weird. I’m not sure what his proficiency in English is, but it kinda feels like he knows a bit, can hear the similarities between words, and makes these connections that sound really awkward to native English speakers. I wonder if there’s as much wordplay in the Japanese version. I feel like there would be more if anything since Japanese is like the King Pun Language
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# ? Dec 12, 2019 20:44 |
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For all the Die-Hardman jokes, the cringiest on-the-nose line for me remains the Collector sending you an email with the subject "We Used to Have Things Called "Magazines"WaltherFeng posted:Describe Death Stranding in 3 words Ride with Norman Reedus
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# ? Dec 12, 2019 22:09 |
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Baby Crazy Climber.
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# ? Dec 12, 2019 22:10 |
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CharlieFoxtrot posted:For all the Die-Hardman jokes, the cringiest on-the-nose line for me remains the Collector sending you an email with the subject "We Used to Have Things Called "Magazines" The best email is when Deadman just segues into "By the way Sam, have you seen the movie The Shape of Water? It's not thematically connected to what I was talking about or anything. I just think it's a good movie and you should watch it some time."
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# ? Dec 12, 2019 22:19 |
Frankly shocked there wasn't a heartman email mentioning Valhalla Rising or something
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# ? Dec 12, 2019 22:21 |
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I'm just mad that someone already took "The NeonDemen" as a PSN name
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# ? Dec 12, 2019 22:25 |
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Monkey Fracas posted:Japanese is like the King Pun Language
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# ? Dec 12, 2019 22:37 |
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Babysitter Super Sleuth posted:Frankly shocked there wasn't a heartman email mentioning Valhalla Rising or something I want to go back and look at Heartman's movie library because that's gotta be on there lol
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# ? Dec 12, 2019 22:45 |
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precision posted:I'm just mad that someone already took "The NeonDemen" as a PSN name
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# ? Dec 12, 2019 22:53 |
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precision posted:I'm just mad that someone already took "The NeonDemen" as a PSN name This is DEFINITELY Heartman and you should add him to friends
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# ? Dec 12, 2019 22:54 |
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Oh speaking of emails, wtf was with that Deadman one after the ending where he was just like remember that big reveal where I told you how I was artificially grown from some cells? That actually wasn't true, sorry! Too bad we'll never actually interact again in the game!
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# ? Dec 12, 2019 22:57 |
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Wrong thread
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# ? Dec 12, 2019 23:02 |
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Junk Dealer Is his Japanese wife some sort of well known Japanese celebrity or something?
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# ? Dec 12, 2019 23:20 |
The chiral artist is by all accounts just a photographer/artist Kojima knows IRL.
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# ? Dec 12, 2019 23:31 |
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Babysitter Super Sleuth posted:The chiral artist is by all accounts just a photographer/artist Kojima knows IRL. Yep. This really was a fan project for Kojima in a lot of ways, since he gets to fill the entire thing to references and outright mentions of the things he enjoys. Movies, music, artists (Junji Ito is the Engineer, of all freakin' people) and mecha figurines. Not gonna lie, I'm going to hit up a few places I know in Seoul and see if I can find one of those Ludens Astronaut Nenderoids.
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# ? Dec 12, 2019 23:39 |
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I love the collectibles that mention Guillermo del Toro and Nicolas Winding Refn because it's seriously got that feeling of your kid nephew showing you all the things he does with his friends like, "hey check out Godzilla! My director friends think it's really inspirational! Look at this cool motorcycle my buddy Norman Reedus told me about! Also have you ever heard the God of War soundtrack? It's really great!"
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# ? Dec 12, 2019 23:43 |
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J.A.B.C. posted:(Junji Ito is the Engineer, of all freakin' people) They were in touch for PT so it's not that crazy god that game was gonna be hosed up
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# ? Dec 12, 2019 23:46 |
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I played the "is Cliff's wife Lisa a reference to PT" game in my head for literally the entire video game and they never referenced PT so I was left with a solid "it's Kojima so probably"
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# ? Dec 12, 2019 23:51 |
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Is there a Jareth
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# ? Dec 12, 2019 23:59 |
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CJacobs posted:I played the "is Cliff's wife Lisa a reference to PT" game in my head for literally the entire video game and they never referenced PT so I was left with a solid "it's Kojima so probably" I think I read or saw somewhere that the buildings and stuff in city ruins are old PT assets. I dunno how true that is though
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# ? Dec 13, 2019 00:51 |
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Macaluso posted:I think I read or saw somewhere that the buildings and stuff in city ruins are old PT assets. I dunno how true that is though Saying as it runs on a different engine (Hills was slated to use FOX while DS uses Decima), I dont think this is the case.
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# ? Dec 13, 2019 01:15 |
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It's 100% hosed that the FOX engine is relegated to whatever trash Konami wants to shove through it. MGSV was a technical marvel.
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# ? Dec 13, 2019 01:16 |
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Intel&Sebastian posted:It's 100% hosed that the FOX engine is relegated to whatever trash Konami wants to shove through it. MGSV was a technical marvel. Yeah, high frame rate, and although a lot of inanimate object models were low in polygon count they did a good job of hiding it Afghanistan's lighting and ambience were incredible The faces... the faces were amazing.
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# ? Dec 13, 2019 01:19 |
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It's pretty wild and cool that there are a couple mega ruins that the plot never sends you to. Takes a lot of restraint to put all that work in and then go "eh, we'll let players find it themselves"
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# ? Dec 13, 2019 01:19 |
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Steve Yun posted:Yeah, high frame rate, and although a lot of inanimate object models were low in polygon count they did a good job of hiding it Is it a trick of memory that I think the facial tech in MGSV seems better than Death Stranding's? Or is it that more than half of the characters in Death Stranding I know what their real actors look like so it's uncanny valleying me
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# ? Dec 13, 2019 01:28 |
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Macaluso posted:I think I read or saw somewhere that the buildings and stuff in city ruins are old PT assets. I dunno how true that is though Is PT that cool rear end game that almost got made with Guillermo del Toro?
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# ? Dec 13, 2019 01:48 |
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# ? Apr 24, 2024 19:06 |
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CharlieFoxtrot posted:Is it a trick of memory that I think the facial tech in MGSV seems better than Death Stranding's? MGSV's facial animation was good but it's incredibly dated compared to DS now. I think it's your memory. The faces in MGSV are still pretty stiff and often not fully mocapped as they are for virtually every DS cutscene. There's notably a lot more movement in ancillary facial muscles and dimpling in DS. I think it looks weird because really good rendered mocap sourced animation still suffers from quality of the model not quite being as lifelike as the animations which causes some conflict, LA Noire is similar in that regard. Add in stuff like the rest of the body not receiving such finely tuned mocap as the face and you get some dissonance between how realistic the face moves versus the rest of the body. Also MGSV had less intimate cinematography than DS, with wider shots and fewer close ups.
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# ? Dec 13, 2019 01:49 |