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My wordpress that I haven't updated in like 4 years. Ouch that's not cool. https://scutanddestroy.wordpress.com/ My twitter that I do update. Probably best to click my 'media' tab if you want to skip a bunch of leftist retweets. https://twitter.com/scutanddestroy There are virtually no games you can play with my art. Most indie projects don't make it to release and I can't code. Hopefully some day... Also thank you for liking my stuff!
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# ? Sep 23, 2019 18:22 |
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# ? Apr 25, 2024 11:52 |
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'Tis the season for pumpkinfolk!
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# ? Sep 24, 2019 23:39 |
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Goddamn dude
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# ? Sep 24, 2019 23:49 |
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McKilligan posted:
wow these guys are my friends
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# ? Sep 25, 2019 00:58 |
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Note to self: If I'm ever crazy enough to actually make a videogame, hire McKilligan for top tier pixel art. drat I love your style.
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# ? Sep 25, 2019 06:45 |
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Scut posted:Did a bunch of infantry along with some specialists like scientists, armour suits and recon. these are great, but my brain refuses to see them as anything other then stretched
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# ? Sep 30, 2019 20:03 |
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# ? Oct 5, 2019 05:28 |
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I'm tired
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# ? Oct 12, 2019 21:02 |
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Been busy making spikey bois McKilligan fucked around with this message at 14:26 on Oct 16, 2019 |
# ? Oct 15, 2019 13:14 |
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Shoehead posted:
McKilligan posted:Been busy making spikey bois great work everyone
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# ? Oct 15, 2019 17:11 |
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Been working on a game for #devtober. Super happy about this whip effect.
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# ? Oct 18, 2019 06:32 |
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Great sprites and animation. The dust puffs are also good for indicating to a player's peripheral vision that an enemy is charging you.
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# ? Oct 18, 2019 15:28 |
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The fact the puffs layer over the top of the enemy looks a bit odd, though.
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# ? Oct 18, 2019 18:32 |
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Shambling Mound! Yellow Musk Creepers McKilligan fucked around with this message at 10:47 on Oct 24, 2019 |
# ? Oct 20, 2019 15:21 |
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Topiary gardens would be a lot more exciting if gardeners made stuff like that.
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# ? Oct 21, 2019 11:52 |
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I have a new favorite piece ever - a slight change of pace, but not if you consider that the 'Find Steed' spell is intentionally vaguely worded. Edit - Added another, incase your tastes run more infernal than celestial. McKilligan fucked around with this message at 06:10 on Oct 30, 2019 |
# ? Oct 28, 2019 12:04 |
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That’s rad. The license plate is a nice touch.
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# ? Oct 28, 2019 14:07 |
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Working on other summonable entities - Flaming and Watery Spheres. I like most of 'em, but I'm still going to rework the textures - ther overall style and palette are set though, now it's just a ton of cleanup and tweaking.
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# ? Nov 1, 2019 13:11 |
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McKilligan posted:Working on other summonable entities - Flaming and Watery Spheres. I like most of 'em, but I'm still going to rework the textures - ther overall style and palette are set though, now it's just a ton of cleanup and tweaking. Oooh man, that water sphere is really really good.
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# ? Nov 1, 2019 15:55 |
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Odddzy posted:Oooh man, that water sphere is really really good. Thanks! I'm changing the texture and for a little bit, but overall I'm really happy with it. The flaming sphere still reads really flat, though. I'm wracking my brain to try to figure out a way to make it read more three dimensional.
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# ? Nov 2, 2019 11:04 |
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Give it some kind of flaming ring or some of those solar flare loops
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# ? Nov 2, 2019 18:52 |
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Tunicate posted:Give it some kind of flaming ring or some of those solar flare loops Maybe work some blue hotspots and/or cyclones in to it?
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# ? Nov 3, 2019 05:04 |
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Tunicate posted:Give it some kind of flaming ring or some of those solar flare loops Great minds think alike - much happier with these Spiritual Weapon Incarnations! I've got a bunch of different palette swapped colors as well on the site. I'll probably add some more as inspiration strikes. The stein is a personal favorite. Elementals! I'm gonna make them in small, medium, and large. Orc for Scale McKilligan fucked around with this message at 04:28 on Nov 10, 2019 |
# ? Nov 3, 2019 12:46 |
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I'm trying to learn how to draw with a vertical mouse, it's ever so slightly different.. But it is better for my hands in situations were I don't have my cintiq
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# ? Nov 5, 2019 23:28 |
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There's no Thanksgiving in Korea, so I won't be thrown in jail for getting seasonal! McKilligan fucked around with this message at 14:43 on Nov 26, 2019 |
# ? Nov 13, 2019 12:39 |
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McKilligan posted:There's no Thanksgiving in Korea, so I won't be thrown in jail for getting seasonal! Crazy nice stuff there, man! Working on something zelda-inspired. Trees are not fully textured yet. Now to animate it >_<
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# ? Dec 5, 2019 22:02 |
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Imaginary Friend posted:Crazy nice stuff there, man! I'm loving the rectangular chunky design of the trees! In other news, more monsters - McKilligan fucked around with this message at 11:18 on Dec 16, 2019 |
# ? Dec 10, 2019 00:42 |
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Imaginary Friend posted:Crazy nice stuff there, man! Really strong sense of artistic style here! God. drat.
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# ? Dec 10, 2019 01:06 |
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Been thinkin bout MECHS
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# ? Dec 10, 2019 12:36 |
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Replace the head rest with those gigantic clunky neurohelmets from Battletech. Be a hoot to draw.
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# ? Dec 10, 2019 16:31 |
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Scut posted:Replace the head rest with those gigantic clunky neurohelmets from Battletech. Be a hoot to draw. He should have worn SOME kind of head protection Drawing weird sprites
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# ? Dec 14, 2019 01:01 |
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My zelda-inspired thing is also a pokemon-inspired thing!Scut posted:Adorable snouts. Imaginary Friend fucked around with this message at 08:33 on Dec 16, 2019 |
# ? Dec 14, 2019 23:40 |
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Adorable snouts.
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# ? Dec 16, 2019 02:28 |
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McKilligan posted:I'm loving the rectangular chunky design of the trees! Man, seeing these in a game would be amazing. But I guess animating in this quality would take forever. How long does it take to make one of these?
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# ? Dec 16, 2019 21:40 |
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Claeaus posted:Man, seeing these in a game would be amazing. But I guess animating in this quality would take forever. How long does it take to make one of these? Usually around 8-9 hours from start to finish, but spread out over a few days. And as cool as it would be, I definitely don't have the time to animate them McKilligan fucked around with this message at 02:42 on Dec 17, 2019 |
# ? Dec 17, 2019 02:00 |
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McKilligan posted:Usually around 8-9 hours from start to finish, but spread out over a few days. And as cool as it would be, I definitely don't have the time to animate them Jesus man, that is some incredible work! That water sphere is loving fantastic.
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# ? Dec 25, 2019 08:58 |
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Been trying my hand at smaller tiles/sprites after playing a few roguelikes and wondered if i could maybe make a bare approximation/attempt at one (16x16 this time): (Increased image's size by x4 for readability's sake) I tried to make the tiles as simple as possible although the sprites are a bit more busy
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# ? Dec 30, 2019 14:00 |
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Ash Crimson posted:(Increased image's size by x4 for readability's sake) Sprites look good. I might suggest reducing the contrast of the terrain tiles so that the sprites will automatically be easier to spot. Happy new year pixel art thread!
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# ? Dec 31, 2019 21:15 |
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Scut posted:Sprites look good. I might suggest reducing the contrast of the terrain tiles so that the sprites will automatically be easier to spot. That is absolutely money. In other news, GUNS
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# ? Jan 3, 2020 04:22 |
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# ? Apr 25, 2024 11:52 |
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McKilligan posted:That is absolutely money. These are calling out to be made as paper wargaming standees.
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# ? Jan 3, 2020 21:47 |