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This looks good, hits all the important points and is very well-structured. I vote we just take that as-is. I'd like to keep a section for specific hints about skill- and upgrade combos, though. Things like that little trick about Shadow Pulling captains to a high location often turn out to be incredibly useful once you know about them, but you might go through an entire game without realizing how powerful they are if nobody tells you because there's just so much for you to do and play around with.
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# ? Feb 3, 2020 17:00 |
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# ? Apr 25, 2024 22:32 |
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Cardiovorax posted:This looks good, hits all the important points and is very well-structured. I vote we just take that as-is. I'd like to keep a section for specific hints about skill- and upgrade combos, though. Things like that little trick about Shadow Pulling captains to a high location often turn out to be incredibly useful once you know about them, but you might go through an entire game without realizing how powerful they are if nobody tells you because there's just so much for you to do and play around with. Thanks for the feedback. I added a section for skill upgrade suggestions at the end which features some of the hints I scrapped earlier. VVV Thank you too! Mierenneuker fucked around with this message at 22:17 on Feb 3, 2020 |
# ? Feb 3, 2020 18:44 |
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Mierenneuker posted:I'm not entirely done with Middle-Earth: Shadow of War yet, but I think I played enough to be able to rewrite the current tips and add my own. The ability section I had used to be longer, but I removed 2/3 of it because I realized a player should be encouraged to mess around with those. I've updated the wiki page.
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# ? Feb 3, 2020 20:08 |
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Playing New Vegas again, I think I'm gonna clean up the page, it's messy and self-contradictory
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# ? Feb 6, 2020 11:25 |
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Well, that took like an hour and a half.
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# ? Feb 6, 2020 21:10 |
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Part of me wonders if it's worth mentioning that stats cap at 10 even with drugs/gear, and there's implants for +1 to each stat but... not enough to tell anyone to add it.
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# ? Feb 6, 2020 21:42 |
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Tylana posted:Part of me wonders if it's worth mentioning that stats cap at 10 even with drugs/gear, and there's implants for +1 to each stat but... not enough to tell anyone to add it.
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# ? Feb 6, 2020 22:17 |
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Logan's Loophole is fine. It allows you to use drugs without worries, can stop the nastiest high-level enemies from spawning in, and you can remove it in Old World Blues basically for free.
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# ? Feb 6, 2020 22:27 |
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Yeah, that you shouldn't raise any stat to 10 from the beginning because there's a way to increase all of them in-game is one of those things people tend to point out first-thing anytime someone mentions they're planning to play New Vegas, or really any recent Fallout. That's definitely a good idea to include.
Cardiovorax fucked around with this message at 23:07 on Feb 6, 2020 |
# ? Feb 6, 2020 23:05 |
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Mierenneuker posted:Start of the game: Is this literally it? The last post about it said "make sure to import your save" like it was a Big Deal.
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# ? Feb 7, 2020 02:47 |
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Xander77 posted:Logan's Loophole is fine. It allows you to use drugs without worries, can stop the nastiest high-level enemies from spawning in, and you can remove it in Old World Blues basically for free. Edit: Done. You're welcome.
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# ? Feb 7, 2020 03:08 |
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pentyne posted:Is this literally it? The last post about it said "make sure to import your save" like it was a Big Deal.
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# ? Feb 7, 2020 04:31 |
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pentyne posted:Is this literally it? The last post about it said "make sure to import your save" like it was a Big Deal. I have not used this feature, but I did some research on what it did before I wrote that. To be exact your nemesis will be the final opponent in the arena fight in Minas Ithil (act 1) and your follower will be one of the orc captains you rescue after Bruz takes over your fort. They will probably not look or sound the same, because Shadow of War has different models and voices. Opinions on it were that it was rather underwhelming, most likely from people who bought Shadow of War on day one and had spend time preparing the orc captains they imported. Mierenneuker fucked around with this message at 15:27 on Feb 7, 2020 |
# ? Feb 7, 2020 10:43 |
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Mierenneuker posted:I have not used this feature, but I did some research on what it did before I wrote that. To be exact your nemesis will be the final opponent in the arena fight in Minas Ithil (act 1) and your follower will be one of the orc captains you rescue after Bruz takes over your fort. They will probably not look or sound the same, because Shadow of War has different models and voices.
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# ? Feb 7, 2020 16:23 |
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Mierenneuker posted:I have not used this feature, but I did some research on what it did before I wrote that. To be exact your nemesis will be the final opponent in the arena fight in Minas Ithil (act 1) and your follower will be one of the orc captains you rescue after Bruz takes over your fort. They will probably not look or sound the same, because Shadow of War has different models and voices. That sounds lame. I though it was like some Dark Souls invasion style feature where this specific super tough orc from SoW and it becomes a frantic fight to the death and/or madcap escape.
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# ? Feb 7, 2020 17:47 |
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Any advice for the original Diablo? I'm playing a Rogue so advice on how not to totally gimp myself would be much appreciated.
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# ? Feb 8, 2020 13:50 |
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a glitch posted:Any advice for the original Diablo? I'm playing a Rogue so advice on how not to totally gimp myself would be much appreciated. For a Rogue the main stat to focus on is Dexterity. If you pick Strength it is just to be able to wear better armor. You might want Vitality to have more HP, but only if you are having trouble. Every level you get 5 stat points, so go with something like 4 dex:1 other at the start. The game has quests. Most of them are optional and you won't get all of them in a single playthrough. See: https://diablo.gamepedia.com/Diablo_I_quests You'll come across shrines in dungeons. Some are positive, some are negative. Some of them have permanent effects on your stats. They have fixed names and you can find guides online which tell you what each one will do. You can drop items in town and they'll stay there during your entire playthrough. Mierenneuker fucked around with this message at 14:33 on Feb 8, 2020 |
# ? Feb 8, 2020 14:17 |
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Make a point of visiting the witch often. Unlike in Diablo 2, there aren't really any class abilities per se. Instead, all magic is shared between all characters and learned from purchasable spellbooks. Not all of it will be useful to you if you're playing a rogue, but it's better to have them than to need them.
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# ? Feb 8, 2020 14:24 |
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The "Black Death" variant of zombies, in addition to their regular damage, permanently reduce your max HP by 1 when they hit you. It is not immediately obvious they do that, and they're not otherwise particularly fast or hard to kill (as they're still just zombies, after all), but you probably want to avoid taking more hits from them than you have to.
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# ? Feb 8, 2020 17:31 |
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Finally getting to play DBZ: Kakarot. I know blue sub-quests are missable and I should do them all, but is there anything in field areas I should especially look out for or other things to be aware of? I also know some people missed that cooking gives permanent stat boosts.
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# ? Feb 8, 2020 17:37 |
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a glitch posted:Any advice for the original Diablo? I'm playing a Rogue so advice on how not to totally gimp myself would be much appreciated. I think in the original Diablo the bow is like the only viable weapon for the Rogue? Anyway, in case you don't know, if you want to fire from a stationary position, I think you hold Shift while clicking. It'll keep you from mis-clicking and moving towards a horde of monsters or other dangerous things. Also, be smart and use chokepoints like doorways to funnel monsters through or make use of walls you can fire your bow through when you can.
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# ? Feb 9, 2020 01:56 |
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owl_pellet posted:I think in the original Diablo the bow is like the only viable weapon for the Rogue? Anyway, in case you don't know, if you want to fire from a stationary position, I think you hold Shift while clicking. It'll keep you from mis-clicking and moving towards a horde of monsters or other dangerous things. Also, be smart and use chokepoints like doorways to funnel monsters through or make use of walls you can fire your bow through when you can. I remember stone curse in particular being a spell rogues or warriors wanted, so keep an eye out for it. Players also kept "reading glasses" which translated to magic stat boosting gear they could temporarily wear to meet the minimum threshold for learning a spell from books. If you're playing single player, any equipment dropped in town should stay there.
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# ? Feb 9, 2020 02:35 |
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Just finished Hellblade: Senua's Sacrifice. Additional tip I would like to add: 1. If you have a torch, you can Interact with unlighted braziers/torches to light them up. Overall great game, though the labyrinth puzzle personally is the lowest point of the game for me. Still can't wait for the upcoming sequel. Anyway, anything for COD: Black Ops 3's campaign? I've heard that it's the best of all recent COD, with detailed upgrade system & multiple paths to take for each campaign mission.
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# ? Feb 9, 2020 10:03 |
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Pretty much nothing. You will probably have to look up an explanation for the story afterwards though. As the only thing in the game that explains what's going on is the super brief loading screens between levels. Extremely hard to read, low resolution, redacted loading screens.
Zushio fucked around with this message at 11:08 on Feb 9, 2020 |
# ? Feb 9, 2020 11:04 |
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The actual story of it is dogshit, don't bother looking deeper into it, it'll make you like the rest of the game less. That's my genuine tip, coming from someone who only plays CoDs for the singleplayer.
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# ? Feb 9, 2020 12:00 |
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The Sims 4 is free on psn this month, but all of the general tips I could find were all from its launch in like 2014. From what I can tell, they've changed the game a lot since then. Anyone got anything for it?
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# ? Feb 9, 2020 18:10 |
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ShootaBoy posted:The actual story of it is dogshit, don't bother looking deeper into it, it'll make you like the rest of the game less. That's my genuine tip, coming from someone who only plays CoDs for the singleplayer. I'm also a weirdo who plays these games for the campaigns and I didn't really like blops 3 at all. I appreciate that it tried to do something slightly different with the upgrade system (it's like a deus ex-lite) but the actual combat is just....too much, there's too much going on at all times. I guess that isn't really a tip, unless "don't set your expectations too high" counts as a tip
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# ? Feb 9, 2020 18:34 |
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Thanks for the Diablo advice! I was going 3 dex/1 str/ 1 vit so it's good to know I can put more points in dex. Is it worth putting some points in Int for things like the healing spell and the stone curse?
a glitch fucked around with this message at 18:53 on Feb 9, 2020 |
# ? Feb 9, 2020 18:50 |
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Frostpunk I disagree with a number of items on the wiki, and some of them are just... factually wrong, or not even using the right terms. Scrap it. Use this instead:
Thank you for listening to my manifesto, Burger King cashier, now I'd like a double whopper please
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# ? Feb 11, 2020 11:33 |
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At least break up that rant into distinct sections, because it's absolutely unreadable.
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# ? Feb 11, 2020 11:42 |
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I'm sure it's good information, but as it is it's more of a Steam Guides style early-game walkthrough than a Before I Play thing. I appreciate the effort and I see no problem with replacing much of the current Frostpunk article with your information if you can bring it into a more structured form, though. The Frostpunk article is fairly old and the game has been both substantially patched and gotten two major DLCs since most of it was written, so an update to the current state of the game would not go amiss.
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# ? Feb 11, 2020 13:43 |
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Picked up my old persona 5 ng+ save not too long ago and ran into something that anyone trying to max all the confidants in a playthrough. You need to finish the Sun (and apparently Temperance too) confidants a little bit earlier than the rest. Specifically by the 13th and 18th of November, respectively. The Sun one is only available on Sundays but I've seen it suggested that it's a guaranteed rank up each time. e: I thought to mention it here because while if you're trying to max all of them you're probably already using a guide, the guide I was using didn't make say anything about it.
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# ? Feb 11, 2020 19:29 |
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Is maxing out the confidants otherwise pretty easy to do on a ng+ or do you still need a guide? I maxed out my social skills on my first p5 run so I assumed it’d be trivial to get all the confidants on an ng+ but I suppose that’s something I’d want to know before trying
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# ? Feb 11, 2020 19:37 |
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On a New Game Plus it's trivial. Without needing to spend time slots on upgrading your stats, you can basically brute force all the confidants with months to spare. You don't even have to plan for it.
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# ? Feb 11, 2020 20:04 |
Yeah speaking as someone who just got Frostpunk in Humble Monthly and has been interested in it for a while, as a knee-jerk reaction, that wall of text actually made me considerably less likely to jump in to the game. I'm glad I read some of it and realized a lot of it is common sense or not actually Before I Play style tips, otherwise I would probably have chucked the game on the back burner. I really don't think the Before I Play pages need tips like "sawmills produce wood" or "build steelworks on steel". So many of them are bloated enough (though have by and large gotten better, thanks everyone who's been picking away at the pages)
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# ? Feb 11, 2020 20:12 |
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Cardiovorax posted:On a New Game Plus it's trivial. Without needing to spend time slots on upgrading your stats, you can basically brute force all the confidants with months to spare. You don't even have to plan for it. Also helps that you can use teacher maid to give you massages after dungeons.
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# ? Feb 11, 2020 20:31 |
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And get a boost from the fortune teller
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# ? Feb 11, 2020 20:33 |
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I maxed out all of the confidants withOUT a guide on my first run, though it came down to the wire in the final couple of weeks. If you work on the fortune teller ASAP it becomes pretty manageable and I'd imagine it's even easier NG+.
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# ? Feb 11, 2020 20:58 |
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Well I updated the Frostpunk page before I read all of your feedback. That'll learn me. If someone can provide structure for the page, I can update it again, but I'll leave it as the wall of text for now.
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# ? Feb 11, 2020 21:01 |
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# ? Apr 25, 2024 22:32 |
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Yeah, if we could have the old Frostpunk BeforeIPlay list up and then the rest in Additional Effortpost that'd be handy. Looking at starting it myself. Other tip which I think is definitely in Before I Play territory from asking the Frostpunk thread - Try to play the first scenario a little blind for more rollercoaster of tension feels. Medium difficulty should not be an unforgiving mess. Trying to pare down and order QuarkJets post into something lighter. I think it suffers from 'Haven't played the Tutorial in two years, no idea what the game actually tells you.'
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# ? Feb 11, 2020 21:22 |