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Turin Turambar posted:.... How (and why) do you watch a video while playing a game?? I think it's more like listening to a podcast, with a visual element that allows you to focus on it visually as needed I think I watched all three seasons of original star trek, first three seasons of next generation, and all seven seasons of the west wing, all while playing minecraft during it's peak in-between jobs a decade ago. But on my second monitor. Talky shows like that have more dialog than action and plays out like a podcast than a michael bay movie.
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# ? Feb 16, 2020 11:43 |
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# ? Apr 25, 2024 23:27 |
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Captain Hygiene posted:Hi VR thread, maybe you can offer me some advice. I have an Odyssey+ (hey, it was cheap) that I've been exploring the last couple weekends. Last weekend it was all working, then I stupidly followed SteamVR's advice to update my graphics drivers which broke everything, then I refreshed my Windows installation and got things mostly working again over the last few days. Is it just Boneworks? This seems to be a pretty common issue on r/windowsmr. I guess make sure you are on the beta branches of both SteamVR and Windows Mixed Reality for SteamVR.
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# ? Feb 16, 2020 12:04 |
Inacio posted:125 brl. for comparison, HL:Alyx (which i believe is the most expensive VR game down here) is 99 (and is a proper single player full campaign game). While not for this game specifically in China, some games have miscalculated exchange rates or something and end up being ridiculously overpriced. Maybe the same is happening for you
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# ? Feb 16, 2020 12:56 |
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Captain Hygiene posted:Samsung odyssey issues? I hate to say it but that's what was happening to my HP WMR headset before I had it replaced. It worked fine for a month and then would stop functioning after a minute of being plugged in and working normally. Troubleshooting it drove me nuts before I just went back to the store and swapped it out (was in the month return period)
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# ? Feb 16, 2020 15:07 |
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Neddy Seagoon posted:Well if you want proof the Half-Life Alyx screenshots are real in-game footage and not bullshots, there's a classic Source missing-asset ERROR visible in the top-left of one of the screenshots that someone missed when taking them. that had to be intentional.
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# ? Feb 16, 2020 15:27 |
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Just played through Toran. It's a fun little puzzle demo. Took me about 10 minutes and the puzzles were fun (and easy). The game is free and well worth the short amount of your time it takes to play through it.
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# ? Feb 16, 2020 17:50 |
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Crisis VRigade is kind of fun. Extremely frustrating at first but eventually you get a feel for it. It's a blast if you somehow manage to match with one or two other people. ..Mission 3 is still bullshit though, like, right at the very beginning.
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# ? Feb 16, 2020 18:13 |
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shrach posted:Is it just Boneworks? This seems to be a pretty common issue on r/windowsmr. I guess make sure you are on the beta branches of both SteamVR and Windows Mixed Reality for SteamVR. I will take a look on there, I didn't think to look for that subreddit after my searches found boneworks and more general steamvr stuff. Penpal posted:I hate to say it but that's what was happening to my HP WMR headset before I had it replaced. It worked fine for a month and then would stop functioning after a minute of being plugged in and working normally. Troubleshooting it drove me nuts before I just went back to the store and swapped it out (was in the month return period) Ugh, I sure hope not. I've only seen it on that one specific game so far, so I'm really hoping it's not on the hardware end.
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# ? Feb 16, 2020 18:15 |
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I tried Project Cars 2 for a minute in VR last night and it took a total of 30 seconds of gameplay to make me motion sick. Guess that's out.
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# ? Feb 16, 2020 19:20 |
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AndrewP posted:It's not as good. Way worse framerate, for one. But the bigger sin is that it doesn't let me watch Youtube on a big window above everyone's heads while playing poker. The audio part is the most complicated part of how Quest Link works. They have to install fake virtual audio devices (oculus headphones, oculus microphone) on the PC with their own drivers, and then somehow feed them data taken from the PC or from the Quest and pass them along to the drivers of the virtual devices, making Windows believe it's normal audio of normal audio devices. The idea is that the solution should be universal and the games themselves believe it's just a normal pc speaker or microphone. If they would be trying to only support games on the Oculus store with their own Oculus api, the solution would be less complex. I just finished Lone Echo. I got right something the huge spaceship wasn't really alien although of course I couldn't guess the nature of the real plot twist: time travel. It is a very promising setup for the next game, with our protagonist suddenly thrown 400 years into the future in 'interesting times', in the middle of what it seems to be an interstellar war with an unknown enemy'. If they want, it's a good enough plot to make a quadrilogy of games, or whatever. Coming back to the game itself, I actually found a pair of bugs (I had to use a energy router 3 times to make one of the connected devices properly, and a physics bug in a battery recharged trapped the battery in a inaccessible place), which is a bit disappointing given the number of interactive things in the game is kinda low. Also, in truth the game shows by example how if you are pursuing maximum VR immersion, then the expensive part of video games (photo realistic graphics, super detailed game world, well done animated, captured facial performances, etc) are even more important than in normal 2d games, where it's more 'pretty!' 'ohh!' 'uhh shiny!' effect, while in VR it's really noticeable when an aspect of the game isn't lacking in that regard.
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# ? Feb 16, 2020 21:02 |
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Good grief, I thought Skyrim VR support was bad. I can't even start Elite in VR. I have to run through a bunch of menus with my monitor and mouse before getting to VR anything. Been at it for 20 minutes (including running through their aggravating account linking process) and have yet to be able to send a single command with my vive wands.
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# ? Feb 16, 2020 21:19 |
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LLSix posted:Good grief, I thought Skyrim VR support was bad. I can't even start Elite in VR. I have to run through a bunch of menus with my monitor and mouse before getting to VR anything. Been at it for 20 minutes (including running through their aggravating account linking process) and have yet to be able to send a single command with my vive wands. I’m pretty sure E:D has 0 support for motion controls. They would be incredibly ineffective.
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# ? Feb 16, 2020 21:32 |
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eonwe posted:wow tetris effect is baller as hell eonwe posted:wow tetris effect is baller as hell For a second I thought this meant it was on quest I have it on ps4 and borrowed a psvr to try it out and honestly wow
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# ? Feb 16, 2020 21:33 |
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rage-saq posted:I’m pretty sure E:D has 0 support for motion controls. They would be incredibly ineffective. Yep. Needed to switch to my gamepad. Not easy on my inner ear, but veeeery pretty.
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# ? Feb 16, 2020 21:39 |
THE AWESOME GHOST posted:For a second I thought this meant it was on quest its on epic games store, thats where I got it
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# ? Feb 16, 2020 21:45 |
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rage-saq posted:I’m pretty sure E:D has 0 support for motion controls. They would be incredibly ineffective. I have not tried it yet, but there is this: https://github.com/dantman/elite-vr-cockpit
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# ? Feb 16, 2020 21:46 |
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God I would love Touch support for E:D. I'd actually play it, for one.
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# ? Feb 17, 2020 00:03 |
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As people have commented before, Asgard's Wrath is truly a game-rear end game. But not only in comparison with other VR games, I would say even in comparison with traditional non-VR games. The super tutorialized first hours, the upgrade everything philosophy, all the collectathon and weak side quests, the repeated minigames (hit 5 shields in 30secs!) as challenges, the character armor upgrades that just give you extra health, etc. Also, can anyone say to me if there is a trick to parry the stupid enemies? I feel as if I'm doing something wrong, I only parry 1 in 3 attacks on average. I'm not sure if I'm doing it too early or too late or maybe I have to change the direction of the swing... really not a fan of this arbitrary system as one of the central pillars for the combat.
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# ? Feb 17, 2020 00:15 |
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I bought the VR humble bundle a couple days ago. One of the games is Budget Cuts. I played about 3 minutes and got frustrated with the extremely crappy teleporter system they've got going. Is there a way to turn on smooth locotion?
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# ? Feb 17, 2020 02:55 |
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ijii posted:I bought the VR humble bundle a couple days ago. One of the games is Budget Cuts. I played about 3 minutes and got frustrated with the extremely crappy teleporter system they've got going. Is there a way to turn on smooth locotion? It’s an intentional mechanic of the game. If you could just walk around it would trivialize the game.
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# ? Feb 17, 2020 03:12 |
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GutBomb posted:It’s an intentional mechanic of the game. If you could just walk around it would trivialize the game. Yep. The basic design of the game was done before people figured out that smooth locomotion can work on a large scale, so they built the mechanics around it.
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# ? Feb 17, 2020 03:18 |
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I thought the teleport system was great in Budget Cuts. Being able to peak through before you warp is brilliant.
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# ? Feb 17, 2020 04:00 |
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It's going to be patched in along with improvements from the sequel.
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# ? Feb 17, 2020 04:02 |
caldrax posted:I think Chomposaur is referring to the same headphones but that because of their range of motion, when they do extreme movements they change positions so they aren't directly facing the ears. I haven't had this problem, but it sounds like they're loose? I don't know if there's a way to tighten them, I haven't attempted that as mine have been fine. Late response but yeah that's my issue, the most noticeable is ducking under obstacles in Beat Saber, the headphones swing away and I can barely hear the music anymore. Apparently it's something people have found a workaround for so maybe i'll give that a shot: https://www.reddit.com/r/ValveIndex/comments/cf8jpe/simple_mod_ordering_part_required_to_fix_drooping/
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# ? Feb 17, 2020 04:10 |
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If you can't tighten them, I'd rma it, they're not supposed to move easily.
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# ? Feb 17, 2020 06:17 |
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caldrax posted:Has anyone gotten past "When the Levee Breaks Part 3" in Walking Dead? In case anyone is suffering like me, I looked up a tip because I got sick of dying here I guess if you wait for the bell, the npcs take off so you're only facing zombies, so it's easier to traverse. I haven't tried it yet but I'm gonna go back in shortly I think. Also Chomposaur: someone pointed out after your post that they have tiny torx screws that you might be able to tighten? Worth a shot. edit: I also realized I was talking about the wrong quest, above, it's the tower and the tomb part 3... I think? Something like that. edit 2: Got it done, waiting for the bell to toll was crucial. Will remember that for any future missions, though on the way out the hordes were thiccc I ended up dual wielding with a shiv I found on site and a knife I'd been carrying, really felt like a badass there for a bit. God, every time I dive into this thing I love it, it's just so much more intense of an experience than playing a game on a normal screen, I'm still in awe. I do want to play some stuff with nice environments though at some point, the dark damp New Orleans atmosphere and the polygonal intensity of Superhot leave something to be desired in that regard. If anyone has any suggestions for games with more pleasant environments, I'd be happy to hear them. caldrax fucked around with this message at 08:40 on Feb 17, 2020 |
# ? Feb 17, 2020 07:47 |
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caldrax posted:In case anyone is suffering like me, I looked up a tip because I got sick of dying here I guess if you wait for the bell, the npcs take off so you're only facing zombies, so it's easier to traverse. I haven't tried it yet but I'm gonna go back in shortly I think. Windlands 2 is a pretty pleasant place to explore. Grappling around is excellent fun.
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# ? Feb 17, 2020 11:11 |
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I thought the grappling physics of Windlands 2 made it very unfun, but maybe it's just me.
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# ? Feb 17, 2020 11:14 |
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I found I really had to go into Windlands options menu and tweak the swing physics to my liking, and there are a ton of variables to change. Still spent 10x more time in Jet Island
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# ? Feb 17, 2020 12:41 |
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Asgard's Wrath is starting to irritate me. Once you finish the main quests of an area, there are still a bunch of sidequests, challenges, etc ok? But when you finish it the area is 'revitalized' which is code word for 'enemies spawn again'. Not only spawn once, but they seem to spawn... forever. So I'm trying to finish some challenges, in some cases going back and forth looking for a puzzle or where to do a miniquest, and enemies appear again and again and again. And this isn't a game where you an dispatch them with a few mouse clicks, this is a VR game so every time is an involved process of swinging, parries, etc. It really is not something adequate for a VR game. Never mind the fact that the combat itself is very one note and you fight the same three enemies.
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# ? Feb 17, 2020 16:39 |
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THE AWESOME GHOST posted:For a second I thought this meant it was on quest That's what I played it on.. Tetris Effect will run well on lower spec PCs and will Oculus Link / Virtual Desktop to the Quest just fine. Oculus Link seems ideal since it's a sit-down at your desk kind of game with no locomotion; the wire doesn't get in the way.
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# ? Feb 17, 2020 16:54 |
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caldrax posted:In case anyone is suffering like me, I looked up a tip because I got sick of dying here I guess if you wait for the bell, the npcs take off so you're only facing zombies, so it's easier to traverse. I haven't tried it yet but I'm gonna go back in shortly I think. Jet Island is a wonder.
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# ? Feb 17, 2020 18:26 |
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Over on Chaturbate, there's a girl doing shows with a full-body tracked anime avatar, looks like she's retooling VRChat for this. And there's like 10K+ people watching, every time. Brave new world.
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# ? Feb 18, 2020 22:41 |
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This proof of concept for Quest's hand tracking looks pretty cool: https://old.reddit.com/r/oculus/comments/f5vc9i/this_looks_interesting_as_heck/
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# ? Feb 18, 2020 22:45 |
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jubjub64 posted:This proof of concept for Quest's hand tracking looks pretty cool: https://old.reddit.com/r/oculus/comments/f5vc9i/this_looks_interesting_as_heck/ It is.
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# ? Feb 18, 2020 22:49 |
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20 minutes of the The Room VR game. https://www.youtube.com/watch?v=dc_OpmYvQHo It looks like very ... The Room. So good puzzle game, although on the other hand, it seems a very straightforward adaption to VR, including the fixed teleportation system. I was hoping to have a bit more of freedom in the rooms.
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# ? Feb 18, 2020 22:57 |
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Ralith posted:Jet Island is a wonder. yes but not for the environment unless you've always want to explore an upscaled sega saturn quality landscape. it's good for the movement and being the closest thing to Being Spiderman (if spiderman wasn't in a city and had a hoverboard)
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# ? Feb 18, 2020 23:11 |
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The Walrus posted:yes but not for the environment unless you've always want to explore an upscaled sega saturn quality landscape. it's good for the movement and being the closest thing to Being Spiderman (if spiderman wasn't in a city and had a hoverboard) as someone who grew up with Short Circutz playing late at night while I fought to stay awake, these weird 3D animated shorts would stretch themselves from my waking life and blanket over my dreams and I watched a lot of Reboot, Beasties, and Shadow Raiders too. So I don't really mind the 90's digital void that Jet Island fits into. You can also put on your own music to really get into the 90's vibe something like the RAMA soundtrack or Visions of the Past would be good
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# ? Feb 18, 2020 23:39 |
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Combat Pretzel posted:Over on Chaturbate, there's a girl doing shows with a full-body tracked anime avatar, looks like she's retooling VRChat for this. And there's like 10K+ people watching, every time. Finally we can replace women with pure anime waifus
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# ? Feb 18, 2020 23:55 |
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# ? Apr 25, 2024 23:27 |
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when we all have ar eye inserts, we'll be able to overlay people's appearance with whatever we want. so your partner can look like anyone/anything you desire. just imagine the implications of this. hellworld is on the way.
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# ? Feb 19, 2020 00:06 |