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Pocky In My Pocket posted:Just encountered a smallish bug, the game generated two digsites on the same planet (hidden world and the sentinals) when hidden world conpleted i couldnt select the other one. I've had the exact same thing happen yesterday! You can select the site from your situation log and assign a scientist that way. I know it works cuz the dig site ate my scientist.
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# ? Mar 23, 2020 06:02 |
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# ? Jun 11, 2024 07:36 |
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RandomBlue posted:I like Stellaris and I've put almost 400 hours into it but god drat this war system sucks. I've got one rank in Pacifist and I get attacked. They take one colony system of my ally (but not the colony) and I take 10 systems and one colony and we're just barely winning this war. 17% to 22%, then of course I wasn't allowed to chose conquest as a war goal so after all this I have to give it all back, though those systems will change ethics. Woopity loving doo. Yes, the war system is objectively terrible. It's unintuitive, backwards, and the empires that do war best do so by avoiding it entirely (total war). But for what it's worth, some things to know for your next war: -You don't keep poo poo without having a claim on it -Everyone can lay claims in a defensive war, with no penalties -As soon as war starts, pause and go lay claim to everything you can. NOW you can declare your wargoal as conquest. -The AI will refuse to surrender unless you reach ALL your wargoals, but a white truce with conquest goals lets both sides keep what they took, which is exactly what a normal war should be. -War exhaustion is total horseshit, and heavily favors fleet losses over inconsequential things like having every system occupied. The good news is that all it does is allow the other side to force a white truce two years after 100% is reached, so you can just ignore it if you're winning and taking claimed lands. -If you gone done hosed up and declared liberation as a wargoal, you will keep nothing, but will at least take poo poo away from him. This can be used when roleplaying (or out of necessity, for an Inward Perfectionist) to break up big empires into tiny pieces that like you.
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# ? Mar 23, 2020 06:06 |
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Still annoyed that unrestricted warfare doctrine also precludes waging wars of ideology for no reason
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# ? Mar 23, 2020 06:10 |
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Psycho Landlord posted:Still annoyed that unrestricted warfare doctrine also precludes waging wars of ideology for no reason I appreciate the implied assumption that a 'war of ideology' is obviously a bullshit excuse used by warmongers, so once you go full mask-off why would you need that option?!
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# ? Mar 23, 2020 07:10 |
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Splicer posted:Too long for thread title? Donald trump: *stares into camera* "The federation virus."
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# ? Mar 23, 2020 07:30 |
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Hey uh, do you have a font mod or something? UI scaling? Anything like that? Pretty sure your font looks better then mine...
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# ? Mar 23, 2020 07:38 |
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Xik posted:Hey uh, do you have a font mod or something? UI scaling? Anything like that? Stellaris applies DPI scaling to the game if you have DPI scaling enabled in Windows. Try running the game in fullscreen mode and UI scaling at 1.0. Of course everything will be smaller then. Personally I am content with the mushy font and use 1.3x scaling. I wish game makers made the UI with CSS or something so it would render pixel-perfect no matter what rez user is using.
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# ? Mar 23, 2020 08:54 |
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Splicer posted:I feel there's a good thread title in coronavirus + Origin Trail but it's not coming together Stellaris: Live-action Doomsday Origin
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# ? Mar 23, 2020 09:11 |
Xik posted:Hey uh, do you have a font mod or something? UI scaling? Anything like that? I think it's the standard, I use Dynamic Overhaul UI mod but I don't think it changes the fonts. Question: I have a colossus, I have a (AE) rival, but I can't declare Colossus war, only containment. Is that cause they're an awakened empire?
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# ? Mar 23, 2020 10:19 |
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I nearly got to share a border with devouring swarm. Just some asshat snagged three systems from under my nose, altough his empire was far away. Does wormhole reduce the influence distance penalty to zero? Well, at least I'm on good terms with him and we have open borders and sensor link. I guess I can just sail through his systems and start to eat the devouring swarm's systems myself the next time Federation leadership passes to me. With a Fed fleet and some of my own fleets I could hopefully get some wins against the devouring swarm. I don't want to commit all of my fleets in case crap hits the fan and some other hostile civilizations try to backstab and conquer my systems. Are there any limits on war with devouring swarm? Can I just declare and end wars whenever I want? No 10 year truce timer?
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# ? Mar 23, 2020 11:37 |
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Ihmemies posted:Does wormhole reduce the influence distance penalty to zero? Yes, the distance penalty is calculated on the number of jumps from your closest system, and a wormhole simply counts like a really long hyperlane in this regard.
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# ? Mar 23, 2020 12:30 |
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I have no idea how you get these diverse fleets when fleet manager just shits the bed constantly now. So often I'll just have it be unable to reinforce a fleet because there's 3 things queued for that fleet on -1 seconds.
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# ? Mar 23, 2020 12:58 |
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finally i can live my dream of creating a planet staffed entirely by bureaucrats the joke is i use habitats since they offer a 1:1 housing/crat and then you can set them to bureaucracy complex for the sweet sweet bonus admin cap. seems like these things are made for each other tbh
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# ? Mar 23, 2020 13:03 |
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Natural 20 posted:I have no idea how you get these diverse fleets when fleet manager just shits the bed constantly now. So often I'll just have it be unable to reinforce a fleet because there's 3 things queued for that fleet on -1 seconds. I've hit this a half-dozen times, and a good workaround is to move all ships to a new fleet (in bulk -- click once per ship type). The new fleet might have a different name, but it'll have the same leader, and you'll be able to use the fleet manager to increase the counts of the phantom ships that won't build, then reinforce as normal.
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# ? Mar 23, 2020 13:11 |
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One thing that I've found fixing the fleet manager a lot is upgrading the fleet to a new template.
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# ? Mar 23, 2020 13:53 |
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Sloober posted:finally i can live my dream of creating a planet staffed entirely by bureaucrats Penpusher Orbital is a great idea!
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# ? Mar 23, 2020 14:07 |
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Ihmemies posted:I nearly got to share a border with devouring swarm. Just some asshat snagged three systems from under my nose, altough his empire was far away. Does wormhole reduce the influence distance penalty to zero? You get the end threat cb. Other than that the same rules apply - 10 years truce, enemy needs to agree to status quo. Which is actually harder because you'll have less occupation score cuz the stuff flips immediately due to the total war cb, iirc.
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# ? Mar 23, 2020 14:51 |
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Aethernet posted:Penpusher Orbital is a great idea! they're the stations nobody wants to visit they have zero amenities and are staffed by insufferable red tape creators where you have to sign 47 forms in triplicate just to leave your office building
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# ? Mar 23, 2020 15:04 |
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The Something Awful Forums > Discussion > Games > Stellaris: Cassus Belli "Didn't wash hands" e: The Something Awful Forums > Discussion > Games > Stellaris: Social distancing to avoid border friction Splicer fucked around with this message at 15:07 on Mar 23, 2020 |
# ? Mar 23, 2020 15:05 |
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Sloober posted:they're the stations nobody wants to visit they have zero amenities and are staffed by insufferable red tape creators where you have to sign 47 forms in triplicate just to leave your office building All paperwork must be submitted in person to the intake desk at this orbital with no air locks sitting alone at saturn’s Lagrange 4 point.
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# ? Mar 23, 2020 15:13 |
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Splicer posted:The Something Awful Forums > Discussion > Games > Stellaris: Cassus Belli "Didn't wash hands" Tempted simply by, "The Purge of the Unclean".
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# ? Mar 23, 2020 15:30 |
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Splicer posted:The Something Awful Forums > Discussion > Games > Stellaris: Cassus Belli "Didn't wash hands" The Something Awful Forums > Discussion > Games > Stellaris: Casus Belli: spelling Cassus Belli
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# ? Mar 23, 2020 15:38 |
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Pocky In My Pocket posted:Just encountered a smallish bug, the game generated two digsites on the same planet (hidden world and the sentinals) when hidden world conpleted i couldnt select the other one. If you park a science ship in orbit of the planet, can you select the second digsite from the situation log?
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# ? Mar 23, 2020 15:45 |
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Bofast posted:If you park a science ship in orbit of the planet, can you select the second digsite from the situation log? As I hinted at earlier, you don't even need to do that! You just need to select the second digsite, assign a scientist, and said scientist will drag his science ship all the way there.
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# ? Mar 23, 2020 16:08 |
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canepazzo posted:
Yeah it is, but Containment is a total war CB anyway.
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# ? Mar 23, 2020 16:21 |
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Dude, Where's My Juggernaut and half of my fleets? Seriously, did my save corrupt or it happens?
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# ? Mar 23, 2020 17:54 |
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Juggernauts have been disappearing on reload. Don't know about your fleets, though.
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# ? Mar 23, 2020 17:59 |
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Were they in a system where a special event that would normally blow up a starbase happened? Juggs are coded as moving starbases and are affected by event pops that blow up starbases, because of course
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# ? Mar 23, 2020 18:00 |
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I dunno, its my second game I had 4 of my fleets scattered around an enemy system, nothing unusual. Clicked 'upgrade fleet' on each so they will route to Juggernaut and saved via logging out (ironman mode) just in case. I was going to declare war. So I log back in and went straight for declaring. War starts and my fleets are in pieces of 1 to 5 ships without leaders even farther around the target system and no juggernaut What's a special event that blows up a starbase?
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# ? Mar 23, 2020 18:11 |
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Re: thread name, The Something Awful Forums > Discussion > Games > Stellaris: Fanatic Self-Isolationists
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# ? Mar 23, 2020 18:18 |
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AntherUslessPoster posted:I dunno, its my second game Probably not what happened to you, they're all big pause the game moments like crises spawning. Interesting that it happened while poo poo was en route for an upgrade though, if that's reproducible we might have found out what causes it.
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# ? Mar 23, 2020 18:21 |
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Xerophyte posted:Re: thread name, this is my current winner. You all have till 5pm GMT tomorrow to do better before I GO TO THE MODS or tell me you hate it really emphatically
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# ? Mar 23, 2020 18:22 |
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Xerophyte posted:Re: thread name, This is good
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# ? Mar 23, 2020 18:32 |
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Xerophyte posted:Re: thread name, I haven't been following this thread at all for a while, but I've been occasionally skimming the last page of it since Federations came out. So I don't know how much my vote should could, but that title is amazing.
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# ? Mar 23, 2020 19:00 |
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Xerophyte posted:Re: thread name, Yes.
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# ? Mar 23, 2020 19:13 |
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I have been playing with the origins Retooled and ran as inward perfection ringworld roaches. Built to maximize pop growth and colonize no other planets... also make my districts cheaper with efficient arcitechture Started with about 100 food a month so I quickly fired off the policy and planet edict to boost growth. I saved where I could and sold food to uncover my tunnel with crystals which I used to build the trade segment. Food dropped hard but I got so much money and consumer goods from the merchants and artisans. used the increased income to get the science tunnel done and built a science segment. -> OH GOD MY INCOME/FOOD and then, Holy poo poo look how fast these techs are coming. I was pumping out a tech a year from all three starting in the early 22-Teens. I used the increased income from technologies to just buy enough food to keep running while my pop grew from the techs that boost that. Downside overall: Everyone hates me and wants to hurt me because I closed borders and am xenophobic. Also these is a large advanced empire (some ai is lost colony, rear end in a top hat) that hates me but is pacifist so hopefully they won't burn me? I think I later want to give a go on machine empire for this and for a megacorp start. I think there might be... profits to be had. Overall the ringworld start is very strong if you can use your starting food income to get some advantages, but you will be a target for your opponents.
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# ? Mar 23, 2020 19:14 |
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Xerophyte posted:Re: thread name,
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# ? Mar 23, 2020 19:21 |
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Honestly it's pretty disappointing that despite creating favors and diplomatic weight and all that to allow you to influence other empire's votes, federations themselves remain a black box. Not only can you not use favors or any other way to influence other federation member's votes, you can't even see why they would vote a certain way. Trying to invite other empires to your federation is a crapshoot where you can't tell why no one wants it and when trying to change laws the only modifiers Ive seen are the base -50 and a Wants Federation Development for +100 which is useless information. As far as I can tell the only way to get anything done as a federation is to get the rule that makes votes by diplomatic weight and brute force everything, which ruins the roleplaying aspects that seem to be what most of the new federation mechanics are actually useful for. And federation xp being limited solely by cohesion seems like another missed opportunity where you lock fun behind filling a bar instead of anything dynamic or interesting. The origins and galactic community are fun enough, but overall i'd say this expansion is an easy one to pass over.
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# ? Mar 23, 2020 19:23 |
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The pacifist will come for you if you're an inward perfectionist. Fanatic Pacifists can't, but regular ones will merrily pop an ideology war for no reason other than they want to see you burn. IW generally sees a lot more combat than most empires, make sure you have a very large fleet.
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# ? Mar 23, 2020 19:35 |
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# ? Jun 11, 2024 07:36 |
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It's super weird how favors don't *shift* the 10% weight but instead jut create a new 10% out of thin air, can't wait for someone to completely break it by like feeding friendly subjects with free favors. Also the trade federation is super good for megacorps but in the weird way where you're perfectly fine inviting a single rando ally just for the fact of establishing the fed for the sweet trade policy and then just leaving spare envoys in it to get some extra trade value every once in a while. Like, it's still useful to have extra allies for general defense/fleet size purposes, but going minimum effort and treating it as just a Very Good Tradition Giving Extra Trade is kinda ridiculous already. Also is it just me, or is AI super shy about bidding for the Golden rule? I consistently keep winning the challenge with like 5k of energy, which is both a complete non-issue by the time you farm up to the necessary level and honestly probably pays for itself through reinvestment.
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# ? Mar 23, 2020 19:37 |