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I managed to make 30 doses by foraging underbrush in late summer (a slow and painful process)
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# ? Feb 28, 2020 00:22 |
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# ? Apr 20, 2024 04:01 |
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Oh that’s good to know, my current char just found bird mutagen recipe on Spring 55ish, I will go play the foraging mini game and stock up on bird mutagen hoping I find the alpha recipe.
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# ? Feb 28, 2020 00:57 |
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Is there any practical use for all the stuff in kitchens now? I get that having a junk drawer and kitchen gadgets adds realism but I can't even turn the metal things into improvised lockpicks. And the junk drawer stuff needs more variety on par with the variety you can find in street sweepers.
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# ? Mar 1, 2020 23:08 |
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queserasera posted:Is there any practical use for all the stuff in kitchens now? I get that having a junk drawer and kitchen gadgets adds realism but I can't even turn the metal things into improvised lockpicks. And the junk drawer stuff needs more variety on par with the variety you can find in street sweepers. Railgun CBM ammo? I do occasionally feel like I should stick the table in my Misery Mobile* with a full set of silverware and my kitchen with every tool available. But yeah, signed in the more variety thing. You need to be able to find like, a half-charged home carbonation gadget or an egg rolly, just any of the dozens of unnecessary kitchen gadgets you buy because they save a couple minutes or make something mildly cool, but need like half an hour of hand washing to use again. *Generic title for my murdervan, the name I've actually given my latest mobile base is the WHAMbulance.
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# ? Mar 4, 2020 08:04 |
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I’ve never played with the railgun CBM but I like to imagine throwing a grenade at a zombie so hard I kill them before it goes off. (Then I would be disappointed because I just wasted a grenade.)
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# ? Mar 5, 2020 01:29 |
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goatsestretchgoals posted:I’ve never played with the railgun CBM but I like to imagine throwing a grenade at a zombie so hard I kill them before it goes off. (Then I would be disappointed because I just wasted a grenade.) Ah but what if there's another zombie next to them? Then its just as useful as a grenade but more importantly is Kickin' Rad.
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# ? Mar 5, 2020 02:01 |
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goatsestretchgoals posted:I’ve never played with the railgun CBM but I like to imagine throwing a grenade at a zombie so hard I kill them before it goes off. (Then I would be disappointed because I just wasted a grenade.) Grenades are mostly only good for blowing your own eardrums out and collecting shrapnel wounds so don't feel to bad about it.
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# ? Mar 5, 2020 02:05 |
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I like lobbing dynamite at hordes.
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# ? Mar 5, 2020 02:07 |
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Caidin posted:Grenades are mostly only good for blowing your own eardrums out and collecting shrapnel wounds so don't feel to bad about it. Strapping an M203 to my rifle is slow motion suicide for my characters. I will blow myself up with that grenade, possibly because I genuinely hosed up but probably because I tried to switch to full auto for some point blank action.
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# ? Mar 5, 2020 02:34 |
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goatsestretchgoals posted:Strapping an M203 to my rifle is slow motion suicide for my characters. I will blow myself up with that grenade, possibly because I genuinely hosed up but probably because I tried to switch to full auto for some point blank action. 40mm grenades shouldn't be able to explode at point-blank, the arming system requires them to spin on their axis a certain number of times before the detonator will go live.
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# ? Mar 5, 2020 02:42 |
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An IRL change that makes the game better? Holy poo poo file a PR!
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# ? Mar 5, 2020 02:49 |
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I found Hub 01 for the first time and I’m playing through their missions. Question that may or may not be a spoiler: Is the Mi-go encampment that spawned a couple blocks away from the place where I have to use the mind splicer in their 2nd mission scripted or did I just have spectacularly bad luck?
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# ? Mar 6, 2020 00:57 |
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Bad luck. Usually its just a whole bunch of military zombies.
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# ? Mar 6, 2020 01:01 |
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Oh I got those too. The mission spawns, the mi-go encampment (wasn’t a spoiler), and an open sewer with like 10 zombie
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# ? Mar 6, 2020 01:19 |
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Carry a bokken or similar wooden deathstrument for killing jedi.
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# ? Mar 6, 2020 01:31 |
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Yeah I’m thinking a cudgel needs to be part of my standard load out.
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# ? Mar 6, 2020 01:37 |
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Collapsible baton might be a good compact choice for edc.
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# ? Mar 6, 2020 02:10 |
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I had ignored them because they were metal, but they’re aluminum aren’t they? Hmmmmm
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# ? Mar 6, 2020 02:29 |
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IIRC tactical tonfa also don't conduct either and they also function as a flashlight or stun baton if you want to eke every bit of utility out of your whomping stick
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# ? Mar 6, 2020 03:30 |
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PSA: Mech exoskeletons can be loaded into livestock carriers.
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# ? Mar 14, 2020 01:40 |
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I kinda want to do a pet build, but it feels like either I don't understand how the pets work or they're badly implemented. Like, I have a dog following me. It's passive because I blew my dog whistle. Zombies approach, I blow my whistle again and wade in. The dog sits there, half a block back, claiming to be ready to attack, while I get chewed on.
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# ? Mar 14, 2020 01:57 |
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A new thread or an updated OP would be much appreciated. Recently downloaded this and a post from 2013 in the OP or a running debate over firearms and nutrition updates at this end of the thread isn't the most helpful introduction to the game. After a bunch of flopped starts I rolled an eskrima based martial artist with crazy strength and finally made it out of the original city. Things were going great until something called a chicken walker rounded the corner to investigate the sound of zombie clobbering. Somehow I forgot that fences don't break sight lines, and moments later my character was blown up by a laser guided missile or something. Are EMP grenades worth trying or is this something to run from until I can hit a barn door with a rifle?
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# ? Mar 22, 2020 08:24 |
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EMP grenades are highly effective but no longer craftable. I wouldn't mess with anything that has a gun until you're well armoured and able to take it out within 1 action, 2 at most.
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# ? Mar 22, 2020 10:33 |
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Also chicken walkers specifically will gently caress up your whole day, full stop. They're best handled using powerful firearms, from a great distance, at night. I once ran into one of those things at close range, and it blew through my endgame super survivor's power armour and nearly killed her in one shot.
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# ? Mar 22, 2020 14:43 |
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There’s a bot named “Dispatch” that will also gently caress your world up. The flavor text claims it’s “less lethal” but I guess C4 hacks are less lethal than mininukes so technically true?
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# ? Mar 22, 2020 17:39 |
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Also iirc chicken walkers loving explode when they die - like, seriously blow the gently caress up, in a way that makes exploding turrets look like soggy firecrackers - so if you blunder into one at close range and can't lose it by escaping into a forest/the alleys/the dark of night, you're pretty much gonna die and that's that on that
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# ? Mar 22, 2020 17:45 |
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On the happier side of robots that want to kill you, you can jackhammer into a military bunker and harvest almost 10000 rounds of 5.56 from the 6 M249 CROWS that spawn. Wait until night and have night vision goggles/CBM. They won’t fire at you if you’re at the edge of NVG range and a precise aimed burst from an auto rifle is enough to take them down.
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# ? Mar 22, 2020 17:51 |
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The Lone Badger posted:EMP grenades are highly effective but no longer craftable. I wouldn't mess with anything that has a gun until you're well armoured and able to take it out within 1 action, 2 at most. I must have downloaded an older version as I can still make them I think. I'm just beginning to mess with the vehicle stuff and quite happy with that aspect of the game once the various skills/tools hoops were jumped through. But some of these roads the game generates between cities and towns are a mess. I want to build The Leveller from the Ferngully movie: Clear-cutting two lane roads through the forest and generating enough lumber for one of those NPC camps. Is this even close to feasible, or are deathmobiles limited to sawing through zombies? Angry Diplomat posted:Also iirc chicken walkers loving explode when they die - like, seriously blow the gently caress up, in a way that makes exploding turrets look like soggy firecrackers - so if you blunder into one at close range and can't lose it by escaping into a forest/the alleys/the dark of night, you're pretty much gonna die and that's that on that Good tip! Maarak fucked around with this message at 21:29 on Mar 22, 2020 |
# ? Mar 22, 2020 21:27 |
Maarak posted:Clear-cutting two lane roads through the forest and generating enough lumber for one of those NPC camps. Is this even close to feasible, or are deathmobiles limited to sawing through zombies? You can find like killdozers sitting around in the game, though they're rare, and you can definitely add things like spikes and armor to existing vehicles. One of the best things I ever found was a working steamroller, just ran it up and down the main street of a town flattening zombies. I don't think there's anything that'll handle trees though, even bushes tend to rip the poo poo out of vehicles worse than anything a zombie can do to it.
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# ? Mar 22, 2020 23:16 |
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Trees, buildings, hulks, and dissoluted devourers will all gently caress up an HD frame/quarterpanel/military composite panel vehicle tile.
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# ? Mar 22, 2020 23:19 |
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Does the game still have that bug where if you had unfinished frame tiles around your car they were for some reason completely indestructible and would annihilate anything you came in contact with while driving?
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# ? Mar 22, 2020 23:26 |
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Road Rollers will do more I think, but they're slow and guzzle fuel. I've considered trying to fix and fuel up an MBT from the Tanks mod, see what that can run over.
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# ? Mar 22, 2020 23:26 |
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The Cheshire Cat posted:Does the game still have that bug where if you had unfinished frame tiles around your car they were for some reason completely indestructible and would annihilate anything you came in contact with while driving? It was electrical wiring that did that, wasn't it? Regardless, yeah, I believe it was fixed.
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# ? Mar 22, 2020 23:34 |
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The Cheshire Cat posted:Does the game still have that bug where if you had unfinished frame tiles around your car they were for some reason completely indestructible and would annihilate anything you came in contact with while driving? I’m going to say no because I haven’t seen it in years(?), I definitely remember that bug though. E: ^ The bug I’m thinking of was before electrical wiring, I _think_ it had something to do with removing the last tile of a vehicle.
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# ? Mar 22, 2020 23:36 |
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Yeah I couldn't remember exactly what it was that did it so it's probably the wiring I'm thinking of.
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# ? Mar 22, 2020 23:45 |
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The trick was that its impossible to break a vehicle into parts. So you used a spiral shape that meant no tile of your shield could be destroyed without leaving 'orphan' tiles. Electrical wiring only has 1hp, so it can't be damaged at all without breaking. So it couldn't be damaged at all.
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# ? Mar 22, 2020 23:53 |
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What's the deal with eyebots? Are they snitching on me to more hostile robots or is the surveillance stuff just flavor?
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# ? Mar 24, 2020 00:34 |
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I don't know now, but they used to spawn endless waves of riot bots that I'd run over with my car for parts.
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# ? Mar 24, 2020 00:44 |
This game is legit fun now that it's actually possible to find guns and tools.
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# ? Mar 24, 2020 01:23 |
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# ? Apr 20, 2024 04:01 |
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Tools was always somewhat of a problem but I was always swimming in guns and ammo since regular zombies carry them
Telsa Cola fucked around with this message at 09:43 on Mar 24, 2020 |
# ? Mar 24, 2020 08:27 |