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Jimbot posted:Glad the bonus stuff are a bit easier to get this time around. I did appreciate some of the more challenging ones in Remake 2 but I don't need to do another "no item box" run or "beat the game under x amount of steps taken". I earned those stripes, I'm good! Those achievements are still in the game but relatively less valuable.
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# ? Mar 30, 2020 17:35 |
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# ? Apr 25, 2024 18:34 |
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Caidin posted:That's sort of what helps make him scary though, if Mr. X could be pantsed for ammo and a better gun he'd just be a giant pinata you plan for, making him a complete resource drain makes me genuinely want to avoid him at all times and let's him inspire some dread. I found Mr. X terrifying in early playthroughs of RE2make, then just annoying (especially in B scenarios). It's been a bit since I played the remake, but I recall him being so durable that you basically couldn't drop him if you wanted to without burning all your ammo. (Infinite weapons notwithstanding of course.)
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# ? Mar 30, 2020 17:36 |
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Sounds like RE3 2020 is going all in on inspiring the same reaction that RE3 1999 had, which is pretty admirable.
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# ? Mar 30, 2020 17:47 |
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Journalists seem to be harping on Nemesis encounters being scripted outside of when you’re in the city streets, but guess what, most of the encounters in the original game were scripted too. Ima buy this game and enjoy it.
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# ? Mar 30, 2020 17:49 |
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Yeah the game being a step down from RE2 was basically what I was expecting. I played 3 many years later and still loved it, so I'm hopeful it'll be the same case here. The question is though, what do they do now? Are they gonna hold out for a while longer and remake CV before 4 is staring them in the face?
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# ? Mar 30, 2020 17:49 |
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Maybe they'll remake 0 lol.
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# ? Mar 30, 2020 17:51 |
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playing on hard my first go around. gonna own. theres a lot of optional areas too rather than the main path.
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# ? Mar 30, 2020 17:52 |
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Momomo posted:Yeah the game being a step down from RE2 was basically what I was expecting. I played 3 many years later and still loved it, so I'm hopeful it'll be the same case here. they are releasing another re game next year, a proper main entry that is probably gonna be spin off titled/scrapped re8 and they are also working on re8 but that is most def next gen. they wont be remaking anything for awhile, cv could do with it but lol they are not gonna remake anything re4 or beyond.
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# ? Mar 30, 2020 17:53 |
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the remixed mode sounds cool
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# ? Mar 30, 2020 17:56 |
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Capcom should focus on their other discarded franchises anyway so I'm good with RE getting a breather after this lengthy revival era of 7 and 2/3 getting remakes
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# ? Mar 30, 2020 17:57 |
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Dino Crisis remake please and thank you
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# ? Mar 30, 2020 18:03 |
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i guess capcom heard about people struggling with that awful block spinning puzzle in the orphanage and cut all the puzzles in the game
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# ? Mar 30, 2020 18:04 |
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Lunethex posted:has it ever been datamined and confirmed with actual programming if the crosshair focusing baloney in these reimaginings does anything special? If you mean does letting the crosshair close increase gun damage at least in REmake2 I believe it does not. I think I remember that there is also no damage difference between headshots and torsoshots on zombies but headshots will obviously stagger them.
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# ? Mar 30, 2020 18:08 |
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gently caress more Remakes,do more Dragons dogma.
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# ? Mar 30, 2020 18:09 |
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Kibayasu posted:If you mean does letting the crosshair close increase gun damage at least in REmake2 I believe it does not. I think I remember that there is also no damage difference between headshots and torsoshots on zombies but headshots will obviously stagger them.
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# ? Mar 30, 2020 18:09 |
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oh yeah legit leaker dusk also says there another capcom remake out in 2022, its not cv and probably not dino crisis either, dont think its resident evil but i think it might be outbreak or dmc1. he knows what it is but like the one out next year, he wont talk about it for a few months, some kinda promise to his capcom source but eh, we'll be mad maxing poo poo by then so who cares.
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# ? Mar 30, 2020 18:14 |
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man nurse posted:Journalists seem to be harping on Nemesis encounters being scripted outside of when you’re in the city streets, but guess what, most of the encounters in the original game were scripted too. Let me phrase this in a different way. It is not that they are scripted. It is that they are guided. It isn't that he shows up at specific times but that he shows up at specific times and then you do a linear guided run-away-from-him segment. It would not be the worst thing in the world (just sort of generic) if not for the fact that Mr. X set such a high standard that Nemesis feels less threatening just because you're not avoiding or running away from him, just completing the scene. If you go in expecting "Nemesis is basically just a boss character who shows up from time to time" you'll probably be less disappointed than if you go in expecting "Nemesis is the realization of the Mr. X proof of concept." ImpAtom fucked around with this message at 18:20 on Mar 30, 2020 |
# ? Mar 30, 2020 18:16 |
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Lunethex posted:Reviewer confirmed that Nemesis will be dropping loot. This pleases me. Also said those Pale Heads from the RE2 bonus mode will be returning. Don't even remember what makes them special lol. They regenerate damage dealt to them unless hit with a hard hitting weapon. So basically you can’t use the basic handgun on them.
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# ? Mar 30, 2020 18:21 |
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X was pretty great because most of the fucks ups were caused by running into a pack of zombies or lickers.
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# ? Mar 30, 2020 18:21 |
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X was also great because him getting his poo poo ruined by Birkin was one of the coolest things I've seen in a long time.
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# ? Mar 30, 2020 18:22 |
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WaltherFeng posted:X was pretty great because most of the fucks ups were caused by running into a pack of zombies or lickers. Yeah, this exactly. If you didn't clear out areas first or left stuff alive, X casing you into licker hallways was...rough. That's what made him so fun.
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# ? Mar 30, 2020 18:26 |
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I was really hoping for Nemesis to be much more interesting. Overtly toying with you, holding back a killing blow at times and just doing his utmost to be a thorn in the side, rather than a boss enemy. Basically, more Nemesis System from Shadow of Mordor/War, less Nemesis from RE3, since they've already done that with Mr X. This one feels like a product of a B-team.
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# ? Mar 30, 2020 18:34 |
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People were already loudly complaining about Mr X stressing them out to the point where they couldn't play the game at all, even though X is slow as gently caress and easy to avoid, if Nemesis operated on the same rules then it'd be unplayable for many people.
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# ? Mar 30, 2020 18:40 |
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Vikar Jerome posted:oh yeah legit leaker dusk also says there another capcom remake out in 2022, its not cv and probably not dino crisis either, dont think its resident evil but i think it might be outbreak or dmc1. he knows what it is but like the one out next year, he wont talk about it for a few months, some kinda promise to his capcom source but eh, we'll be mad maxing poo poo by then so who cares. DMC2 remake incoming Justice for Lucia at last
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# ? Mar 30, 2020 18:44 |
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HerpicleOmnicron5 posted:I was really hoping for Nemesis to be much more interesting. Overtly toying with you, holding back a killing blow at times and just doing his utmost to be a thorn in the side, rather than a boss enemy. Basically, more Nemesis System from Shadow of Mordor/War, less Nemesis from RE3, since they've already done that with Mr X. To be somewhat honest it feels like it was made to go along with REsistance rather than as a stand-alone thing. If you consider it half the package instead of the whole that makes some of its shortcomings make more sense. The downside being that if you don't want Resistance then it won't hold a lot of value to you.
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# ? Mar 30, 2020 18:45 |
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This RE3make dissing is bumming me out considering RE2make is easily my favorite.
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# ? Mar 30, 2020 18:49 |
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WaltherFeng posted:This RE3make dissing is bumming me out considering RE2make is easily my favorite. I mean at the end of the day if you enjoyed RE2make's core gameplay you'll probably enjoy RE3make. It's not a terrible unplayable game or anything of the sort, it's just mostly disappointing as a followup and doesn't live up to its potential. Like the bulk of its problems are not "it does this poorly" but "It doesn't do enough with this." It still has some strong moments and effective scares and TBH I think Nightmare Mode did a better job of keeping things fresh than RE2's second campaign (comparing A scenario to B scenario since obviously Leon to Claire or vice-versa is a pretty significant change) assuming you don't mind aggressive/high damage enemy aspect. ImpAtom fucked around with this message at 18:53 on Mar 30, 2020 |
# ? Mar 30, 2020 18:51 |
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ImpAtom posted:To be somewhat honest it feels like it was made to go along with REsistance rather than as a stand-alone thing. If you consider it half the package instead of the whole that makes some of its shortcomings make more sense. started dev the same time as re2 tho
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# ? Mar 30, 2020 19:11 |
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my main concern with RE3 is that it sounds like it will have zero replayability. also i remember someone scolding me for calling the original RE3 linear, so lmao.
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# ? Mar 30, 2020 19:51 |
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Remake of RE 4 with even more goofy Leon zingers plz.
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# ? Mar 30, 2020 20:13 |
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Ah yes, those great zingers like "Saddler, you're small-time. "
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# ? Mar 30, 2020 20:19 |
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Can’t remember the name huh? A senior moment, perhaps?
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# ? Mar 30, 2020 20:22 |
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Leon's best line in RE4 is at the start: "Where's everyone going? Bingo?" After that it's all downhill.
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# ? Mar 30, 2020 20:27 |
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rabidsquid posted:my main concern with RE3 is that it sounds like it will have zero replayability. also i remember someone scolding me for calling the original RE3 linear, so lmao. ImpAtom is upthread saying that it's got a bunch of post-game unlockables that switch things up. Of course, that's probably down to it being him. In case you didn't know, ImpAtom is a skill-tester robot who destroys whatever game you put in front of him. Most normal meat humans would not be able to so thoroughly evaluate the game's higher-difficulty content.
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# ? Mar 30, 2020 20:29 |
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rabidsquid posted:my main concern with RE3 is that it sounds like it will have zero replayability. also i remember someone scolding me for calling the original RE3 linear, so lmao. It has less than RE2 overall but it does have five difficulty modes and a fair number of unlockable items. Nightmare Mode is effectively Hardcore New Game + in that it builds off Hardcore's difficulty but throws twists at you. Some pathways are blocked off and the game enjoys throwing little twists at you. One relatively minor spoilery one is that a path that is normally clear when you are being chased by Nemesis instead has a zombie blocking one of the doors so instead of just running through and being safe you're forced to slow down for a second, which hurts a lot more when Nemesis can wreck you near-instantly assuming you're not using bonus items to boost your defenses. It also is where dodging goes from "a good idea" to "basically mandatory if you don't want to die horribly." That said if you are uncomfortable with the dodge mechanics there is a bonus item that massively increases the Perfect Dodge window. There's the usual score attack/go for an S rank/achievement stuff. Basically the replayability is going to come from if you like doing the same stuff but harder or like going for S-ranks.
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# ? Mar 30, 2020 21:12 |
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I feel like most of the replayability in a Resi title lies in optimizing your route through the game, which is why most of them are pretty short.
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# ? Mar 30, 2020 21:17 |
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Jimbot posted:Glad the bonus stuff are a bit easier to get this time around. I did appreciate some of the more challenging ones in Remake 2 but I don't need to do another "no item box" run or "beat the game under x amount of steps taken". I earned those stripes, I'm good! Same. By the time I got around to unlocking anything I was tired of playing it. Pretty bummed about what look like bad reviews on this, especially in the wake of the Doom apparently not being too great either. I need a new game and already pre-ordered RE3 based on how much I loved REmake2 but that's a bummer. I'd like to pick up a good scary game but nothing is jumping out at me. Any suggestions? I've played EW1 and 2, don't like Dead Rising, beat Alien: Isolation and played Outlast 1 and 2 for a spell. Also fired up RE7 again for the first time in forever and had forgotten enough of it to make it enjoyable but what I really want is RE8 and something fresh. edit: already answered BiggerBoat fucked around with this message at 21:46 on Mar 30, 2020 |
# ? Mar 30, 2020 21:42 |
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Brazilianpeanutwar posted:gently caress more Remakes,do more Dragons dogma. please Capcom
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# ? Mar 30, 2020 21:56 |
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BiggerBoat posted:Same. By the time I got around to unlocking anything I was tired of playing it. Have you ever tried the Dead Space games? If you have even a moderately powerful PC you can run them and Dead Space 1 may scratch your itch.
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# ? Mar 30, 2020 21:58 |
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# ? Apr 25, 2024 18:34 |
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We need a Resident Evil game where the second half is like the first half, but not in the Devil May Cry 4 kind of way. A lot of games try to escalate the stakes in the second half by making things more linear and more explosions, which means cutting down on the exploration and non-linearity that was so appealing. By the midpoint of Metal Gear Solid you had seen all of Shadow Moses and from then on it was a linear series of action set-pieces with no stealth. I think there was more stealth-gameplay in the tutorials than there was in the actual game. Evil Within 2 had three sandbox chapters spaced throughout the game which lent to its excellent pacing.
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# ? Mar 30, 2020 21:58 |