|
The AI using F6 is a godsend for battle troop management. I have a fairly even split between heavy foot infantry with shields, archers, and horsemen (mixed group). The horsemen swing out on the flanks and harass (archers) or just slash through the bad guys, making a mess of any formation they might have had. The archers move up to range, form a line and start shooting while the infantry forms up a wall just behind them. As the bad guys get closer, the infantry moves up in front of the archers and charges. I was impressed. If the archers start taking ranged fire, then the infantry charges through immediately.
|
# ? Apr 6, 2020 21:19 |
|
|
# ? May 7, 2024 14:11 |
|
It also uses terrain. It one big battle the enemy army pulled back and reformed with a cliff at it's side to guard it's flank
|
# ? Apr 6, 2020 21:21 |
|
Chomp8645 posted:I think archers are in a good place overall, the main issue being that cavalry don't disrupt them the way they should. Well based on the earlier post about orders you could try ordering the Cavalry to advance instead of charge on the archers and they should remain stuck in fighting in melee rather than making charge passes. Ofc that might not be the brightest idea depending on the unit or what else is nearby.
|
# ? Apr 6, 2020 21:22 |
|
Oh... did I read it here? Or was it somewhere else? Sometimes slaughtering hogs is more profitable than selling them.They seem to give two units of meat per hog, and sometimes meat is more expensive in town. Sometimes this is to the point that (to a limited extent) you can buy them in town, slaughter them, and sell them back at a profit However this also applies to pack camels and sumpter horses . I just sold the hell out of them earlier (I was getting the "herd" penalty to my movement speed for too many animals) but having looked at this it may be more profitable to slaughter them for meat since they sell for like 30-40 gp each.
|
# ? Apr 6, 2020 21:27 |
|
BeAuMaN posted:Oh... did I read it here? Or was it somewhere else? Maybe those drat Sumpter horses will speed up on the map after they see what happened to the camels.
|
# ? Apr 6, 2020 21:31 |
|
how do u manually slaughter animals I've only ever seen it done automatically
|
# ? Apr 6, 2020 21:33 |
|
Click the animal in your inventory and a new menu will show up that has a butcher’s clever icon.BeAuMaN posted:Oh... did I read it here? Or was it somewhere else? Maybe it was in the other thread. I wish there wasn’t two threads... Also a tip for trading stuff, everyone has probably noticed that the price you can sell at goes down as you stack up more to sell. That sucks right? Well stand outside the gate and wait for a caravan and trade with them. Their prices seem to be based on the closest city (I think?) and their price doesn’t adjust as you offer to sell more and more to them. Their prices aren’t always exactly like the town however, I’ve found a few times.
|
# ? Apr 6, 2020 21:36 |
|
Agean90 posted:how do u manually slaughter animals Pop open their "drawer" in your inventory (like when upgrading units)
|
# ? Apr 6, 2020 21:39 |
|
Is my save bugged or did they remove the couch ability from spears? My Fine Steel Menavilion just shows one handed or two handed now.
|
# ? Apr 6, 2020 21:48 |
|
Ghetto Prince posted:Is my save bugged or did they remove the couch ability from spears? My Fine Steel Menavilion just shows one handed or two handed now. Oh poo poo me too. They fixed the Vauger or whatever the big gently caress-off slashing polearm was from being couchable but they did this to the menavlion too? Western Long Spear (previously "short spear" but changed name this patch) is no longer couchable either. The hell.
|
# ? Apr 6, 2020 22:10 |
|
Sandwich Anarchist posted:How am I supposed to get enough money for all that? My castle and 2 towns plus a workshop don't pull in enough to cover my costs, I'm ending up spending an extra 300 every tick. I've been having to go town to town on tournaments just to stay afloat Fight to get as many workshops as you can. I believe there is a max but goes up (I was once only able to have 3, something changed and then I was able to get 4). Wood workshops pay pretty well still. A castle is one thing, I have a city and it pumps out -ok- money for itself. If you're desperate for money, kill looters for weapons and smelt them for base ingredients which typically end up being way more in value than the item itself. Kill caravans. Sell loot. Sack villages and sell poo poo, ransom captive enemies, etc.
|
# ? Apr 6, 2020 22:15 |
|
I guess I hadn't thought about sacking caravans as something doable outside of war
|
# ? Apr 6, 2020 22:16 |
Is there any way to just outright prevent the "crash reporter" from ever opening? Because it's the thing that, if I play in fullscreen (which used to be more reliable than borderless), refuses to close and prevents anything other than the crashed game state and taskbar overlays from showing up on screen. It's super frustrating to know that everything is obviously working fine except that the game has failed so spectacularly that it refuses let you do anything besides restart the entire system. Won't even show the task manager over it, but the task bar will tell me it's open! And the only thing that appears to still be running at the time is the "hey do you want to report this!?" dialog which refuses to close nicely so maybe, just maybe, if I could turn that off entirely, I'd at least not have to restart every 20 minutes or so just to play the game in full screen, which doesn't even reliably pull an hour any more anyway!
|
|
# ? Apr 6, 2020 22:30 |
|
Is there a trick to pike usage? Do I have to thrust into approaching cavalry or is winding up the strike and letting them run into it enough?
|
# ? Apr 6, 2020 22:35 |
|
Clanpot Shake posted:Is there a trick to pike usage? Do I have to thrust into approaching cavalry or is winding up the strike and letting them run into it enough? You have to poke them. Annoyingly there is no option to just brace the thing and let them kill they are self, which is especially annoying given lance couching exists. The main benefit to a pike is it lets you poke people before they can poke you.
|
# ? Apr 6, 2020 22:46 |
|
BeAuMaN posted:Oh poo poo me too. They fixed the Vauger or whatever the big gently caress-off slashing polearm was from being couchable but they did this to the menavlion too? That's almost every couchable weapon I've seen. Did they just disable couching mechanics entirely?
|
# ? Apr 6, 2020 22:53 |
|
FFT posted:Is there any way to just outright prevent the "crash reporter" from ever opening? Because it's the thing that, if I play in fullscreen (which used to be more reliable than borderless), refuses to close and prevents anything other than the crashed game state and taskbar overlays from showing up on screen. I think the crash reporter may be the buggiest thing the game has, ironically enough. For me it's a 50/50 chance whether it fails to send the report, or fails to send the report and bluescreens my computer.
|
# ? Apr 6, 2020 23:00 |
|
The "crash reporter" was mistranslated from Turkish. Supposed to be "crash repeater"! Working as intended.
|
# ? Apr 6, 2020 23:04 |
|
i'm sorry, but what's couching?
|
# ? Apr 6, 2020 23:09 |
|
Do you have to start a new game to make use of the updated modules?
Longpig Bard fucked around with this message at 23:19 on Apr 6, 2020 |
# ? Apr 6, 2020 23:11 |
|
BULBASAUR posted:i'm sorry, but what's couching? When you have a polearm that's marked "Couched Lance", on horseback when moving fast enough you can hit X to put that lance out in front of you like you're jousting. If you manage to stick the spear into an enemy, you pretty much are virtually guaranteed to do enough damage to knock out any enemy (unless they block).
|
# ? Apr 6, 2020 23:11 |
|
BULBASAUR posted:i'm sorry, but what's couching? "Couching" means to hold a lance in the "ramming position" basically. In every other circumstance you have to actively time a swing/thrust with a melee weapon to hurt somebody. But with a couched lance you can just hold it in front of you and ram it into people. Basically it looks like a tournament knight jousting from every medieval show/movie ever. Requires: - Horse - maintaining speed - a couch-able weapon The last one ends up being the hardest because right now the list of qualifying weapons is really short for some reason. Like even most two handed spears don't qualify for reasons unknown. If a weapon is a capable, it will say so on inspections alongside One-handed/Two-handed.
|
# ? Apr 6, 2020 23:14 |
cavalry seems way less strong, which im definitely good with
|
|
# ? Apr 6, 2020 23:26 |
|
been auto-resolving small looter parties to level up my khuzait tier 1 guys and lmao I got way too comfortable because I tried to do the same against some steppe bandits, like a group of 9 vs my group of 45 or so, and ended up losing 8 people. they don't play around on the steppe
|
# ? Apr 6, 2020 23:41 |
|
I may have attacked one too many caravans, however I'd like to make peace with one of the factions since they seem to be one of the few that have mounted troops to recruit(also their villages aren't smoking ruins) How do I stop being wanted by a faction?
|
# ? Apr 6, 2020 23:45 |
I'm going to snap why is NA set to aserai constantly I have 30~ games and the vast majority of them are aserai and they are SO BAD
|
|
# ? Apr 6, 2020 23:57 |
|
More like rear end-erai!
|
# ? Apr 6, 2020 23:59 |
|
For whatever reason the tier 4 glaive is the best polearm in the game. It has comparable swing damage to everything beyond it, it's the highest tier couchable lance (despite being the one lance that shouldn't be couchable), 2m length and you can use it to absolutely shred anything while on horseback. Polearms as a whole need a balance check. I should have to pick between stronger thrust or slash, not have it all with the glaive.
|
# ? Apr 7, 2020 00:03 |
|
Away all Goats posted:I may have attacked one too many caravans, however I'd like to make peace with one of the factions since they seem to be one of the few that have mounted troops to recruit(also their villages aren't smoking ruins) If you talk to one of the enemy lords instead of choosing to battle them you can instead try to offer peace. it's a barter screen where you can give them money/goods and if they accept you'll stop being hostile to the faction. It might still keep you from going into cities without sneaking I think
|
# ? Apr 7, 2020 00:07 |
|
fnox posted:For whatever reason the tier 4 glaive is the best polearm in the game. It has comparable swing damage to everything beyond it, it's the highest tier couchable lance (despite being the one lance that shouldn't be couchable), 2m length and you can use it to absolutely shred anything while on horseback. Pretty sure they took the couch away in the last patch. It is still incredibly effective though and the wide swings are really more useful than thrusts since you can run past an infantry line slashing people without worrying about getting speared off your horse.
|
# ? Apr 7, 2020 00:15 |
|
I am incredibly, incredibly bad at hitting anything from horse back. A poor horse archer, a poor horse spearman...
|
# ? Apr 7, 2020 00:23 |
Baronjutter posted:I am incredibly, incredibly bad at hitting anything from horse back. A poor horse archer, a poor horse spearman... it has extremely weird timing in this, so don't feel bad. heck most people whiff completely in mp, it's funny you have to swing a solid second early and let your jabby bit be in existence as you pass by as opposed to swinging to hit when they're in range. you also have to aim it properly, as if you're swinging a sword and not looking downwards you'll probably swing over them using a polearm with cut (ie, a glaive) makes it all very easy
|
|
# ? Apr 7, 2020 00:32 |
|
Mod on Nexus that adds couch status to a lot of poles.
|
# ? Apr 7, 2020 00:33 |
|
dublish posted:That's almost every couchable weapon I've seen. Did they just disable couching mechanics entirely? No, some weapons still have it. Was using some sort of lance after the patch. Also AI still does it of course
|
# ? Apr 7, 2020 00:44 |
|
BULBASAUR posted:i'm sorry, but what's couching? https://www.youtube.com/watch?v=CTgLnUgzZYk
|
# ? Apr 7, 2020 00:49 |
|
Hearing they patched stones? Good, because whilst it's not really dangerous after you get any kind of gear and mans, it's still incredibly annoying to be hit with a dozen 120mph Fastball Specials every time you fight looters
|
# ? Apr 7, 2020 00:57 |
|
Telltolin posted:If you talk to one of the enemy lords instead of choosing to battle them you can instead try to offer peace. it's a barter screen where you can give them money/goods and if they accept you'll stop being hostile to the faction. It might still keep you from going into cities without sneaking I think Thanks! I'll give that a try and hope they don't throw me in prison. Probably due to start a new game anyway. I'm also a little annoyed that couching a lance is no longer automatic
|
# ? Apr 7, 2020 01:03 |
|
as a steppe horse archer playthrough def don't auto resolve anything besides looters even when its 1 idiot hill tribe guy or something, the chance to take casualties seems fixed without regard to your units/tactics/whatever me on my horseback while the AI horse archers do the work
|
# ? Apr 7, 2020 01:10 |
|
Hey goons, when your making Caravans do you escort them around? Or just let them go off and hope for the best? Also; have any of you guys gotten the smithing mod to work? To eliminate or change how smithy energy works? I have the mod working that reduces the forest bandits strength (less bows), but I can't get anything else working or it crashes my game.
|
# ? Apr 7, 2020 01:13 |
|
|
# ? May 7, 2024 14:11 |
|
Something I just figured out: bowmen start out siege attacks in the 'scatter' formation, which looks really cool - they'll spread out and take cover behind barricades, but if you have a numbers advantage you probably want to just set up a firing line to hose down the ramparts. archers hiding behind barricades won't necessarily be in a position to shoot anything Also, you can actually move units around the field before starting a siege attack. Its probably pretty obvious to a lot of people playing but I just assumed the whole reployment mechanic was NYI since the 'auto deploy' button was greyed out
|
# ? Apr 7, 2020 01:16 |