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ymgve posted:One reason Dead Cells feels so good is that it "cheats" - if your jump is off by a few pixels or you press the jump button a few frames too late, they just pretend you jumped perfectly: Thats how most games work, they... "cheat" (really unfitting term) pixel perfect stuff is mostly completely unenjoyable, especially so going from 2D to 3D.
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# ? Apr 8, 2020 21:07 |
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# ? Apr 29, 2024 05:58 |
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Hollow Knight has good movement...after you get the dash. You should have started with the dash, really. Also it's not a Metroidvania if you're not mashing dash everywhere.
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# ? Apr 8, 2020 21:15 |
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After I played Ori and the Will of the Wisps, I picked Hollow Knight back up to get into the Godmaster content and I do have to admit that it felt very slow and ponderous by comparison. Ori lets you just zip around like a hummingbird on crack while Hollow Knight is a lot more measured in its movement. That doesn't it's bad movement, but it does feel very different.
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# ? Apr 8, 2020 21:17 |
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ymgve posted:One reason Dead Cells feels so good is that it "cheats" - if your jump is off by a few pixels or you press the jump button a few frames too late, they just pretend you jumped perfectly: Celeste cheats like hell in your favour as well. Apparently the industry term for a jump still registering a couple of pixels off the edge is "coyote time". E: Just found the tweet thread I was thinking of https://twitter.com/MattThorson/status/1238338574220546049?s=19 Party Boat fucked around with this message at 21:33 on Apr 8, 2020 |
# ? Apr 8, 2020 21:29 |
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Yeah this all becomes really apparent if you've ever tooled around with platformer physics in GameMaker or something. A character's hit box need's all sorts of invisible padding or collisions become a real headache.
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# ? Apr 8, 2020 21:33 |
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Party Boat posted:Celeste cheats like hell in your favour as well. Apparently the industry term for a jump still registering a couple of pixels off the edge is "coyote time".
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# ? Apr 8, 2020 21:59 |
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I can't be upset about clunky movement in Hollow Knight when it's just copying from so many Castlevanias with clunky movement. It makes up for that shortcoming with fantastic atmosphere. I love the movement in Dead Cells and it's fun as hell, but it's hard to keep a somber atmosphere when you're zipping around all over the place. Dead Cells is drab but also irreverant/ironic, I think in part because you can't do that kind of gameplay and be deadpan serious melancholy all the time. HK is also copying heavily from Dark Souls, where you're not exactly zipping and swinging around the map either.
Lakitu7 fucked around with this message at 22:16 on Apr 8, 2020 |
# ? Apr 8, 2020 22:13 |
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Barry Convex posted:This looks strangely familiar somehow, but I can’t quite put my finger on it. can anyone help out?
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# ? Apr 8, 2020 22:16 |
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Lakitu7 posted:I can't be upset about clunky movement in Hollow Knight when it's just copying from so many Castlevanias with clunky movement. It makes up for that shortcoming with fantastic atmosphere. I love the movement in Dead Cells and it's fun as hell, but it's hard to keep a somber atmosphere when you're zipping around all over the place. Dead Cells is drab but also irreverant/ironic, I think in part because you can't do that kind of gameplay and be deadpan serious melancholy all the time. Hollow knight doesn't really copy castlevania movement though. It's very different.
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# ? Apr 8, 2020 22:16 |
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Yeah, Blasphemous does that way more than Hollow Knight does.
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# ? Apr 8, 2020 22:18 |
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"clunky movement in Hollow Knight" is one of the most things I have read in a while.
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# ? Apr 8, 2020 22:19 |
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It's ok to be mad when games copy the bad parts of other games
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# ? Apr 8, 2020 22:19 |
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I think the movement is hollow knight is fine but the dash didn't feel particularly good to me. Not enough (or any?) momentum. The air control and down slash hopping felt nice though.
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# ? Apr 8, 2020 22:24 |
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is "Newgrounds Art Style" not a hot enough take anymore or what
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# ? Apr 8, 2020 22:24 |
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MMF Freeway posted:I think the movement is hollow knight is fine but the dash didn't feel particularly good to me. Not enough (or any?) momentum
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# ? Apr 8, 2020 22:24 |
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Fallom posted:It's ok to be mad when games copy the bad parts of other games are we talking about hollow night or halo, here
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# ? Apr 8, 2020 22:25 |
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Finishing up the quests in Memphis and beginning to leave it, but.... drat. Look at these graphics. Sorry about the HUD, didn't remember to turn it off. riding through the desert on the camel with no name felt good to be out of the rain~
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# ? Apr 8, 2020 22:28 |
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StrixNebulosa posted:riding through the desert on the camel with no name
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# ? Apr 8, 2020 22:31 |
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I enjoyed modding New Vegas but I never played FO3. Will I enjoy 4? How is the modding scene?
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# ? Apr 8, 2020 22:33 |
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Azran posted:I enjoyed modding New Vegas but I never played FO3. Will I enjoy 4? How is the modding scene? THe modding scene is great in a lot of ways but the game blows chunks and there's a real lack of good quest mods and no real mods to fix the mess most of the vanilla quests and side stuff is beyond the mechanical level. Also it kinda feels bad to play even with all the balance mods in the world. The engine is just breaking at the seams.
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# ? Apr 8, 2020 22:43 |
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I really enjoyed Origins but does the quest UI looks like a placeholder to anyone else? Just a chunk of plain white text, save the main objective which has a weird WordArt gradient applied to it. Always seemed way out of place to me, as petty a thing as it is to have any feelings about at all.
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# ? Apr 8, 2020 22:43 |
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Lightningproof posted:I really enjoyed Origins but does the quest UI looks like a placeholder to anyone else? Just a chunk of plain white text, save the main objective which has a weird WordArt gradient applied to it. Always seemed way out of place to me, as petty a thing as it is to have any feelings about at all.
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# ? Apr 8, 2020 22:47 |
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It never bothered me but I went back to look at the screencaps and noticed the numbers are slightly misaligned after the > so its now the worst UI.
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# ? Apr 8, 2020 22:49 |
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The Origins UI is super slick with the way the XP dissolves into sand and fills up your experience bar.
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# ? Apr 8, 2020 22:51 |
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SirSamVimes posted:"clunky movement in Hollow Knight" is one of the most things I have read in a while. Eh, I bounced off Hollow Knight really hard after a very short time with it and a lot of the reason was the controls felt bad to me. Maybe they get better when you unlock more movement options? Dead Cells was fun right out of the box though, so. I ended up finding a super cheap copy of E:D on Nuuvem. Never bought anything from there before but it activated on Steam and the internet says they don't do gray market keys so it seemed worth a shot at $7.50/$15 for the Commander edition. We'll see how it goes, if it sucks at least it wasn't expensive!
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# ? Apr 8, 2020 23:03 |
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What is the consensus on the Shadows games? Fanatical has a bundle with both Awakening and Heretical Kingdom plus DLC but what I'm reading is giving me the impression at least one of the two isn't finished?
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# ? Apr 8, 2020 23:20 |
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Fifteen of Many posted:What is the consensus on the Shadows games? Fanatical has a bundle with both Awakening and Heretical Kingdom plus DLC but what I'm reading is giving me the impression at least one of the two isn't finished?
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# ? Apr 8, 2020 23:30 |
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ymgve posted:One reason Dead Cells feels so good is that it "cheats" - if your jump is off by a few pixels or you press the jump button a few frames too late, they just pretend you jumped perfectly: Party Boat posted:Celeste cheats like hell in your favour as well. Apparently the industry term for a jump still registering a couple of pixels off the edge is "coyote time". This is interesting as hell, apparently I'm a huge fan of games that cheat to make me feel better about myself.
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# ? Apr 8, 2020 23:32 |
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Thanks to whomever recommended Rimworld. It took a few attempts to really click but I'm enjoying the hell out of it.
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# ? Apr 9, 2020 00:02 |
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Today I Learned: - I suck at poker. Cannot wrap my head around it at all. Runespell: Overture seems like a cool game but it requires poker for these battles and nope. You would think learning the patterns would be easy but they are not. - Two suite spider solitaire is a NIGHTMARE jesus christ how do people play this - Assassin's Creed Odyssey combat improves about a billion times if you force yourself to use a heavy weapon. You're forced to learn patters and find openings and it's like... miniaturized Monster Hunter combat, and if you hit dodge at the right moment you go into slo-mo and it's really satisfying? I'm focusing on a poison-heavy build with points in assassination/hunting and that makes fights kinda dicey... but fun! - State of Decay 2's nightmare mode continues to be brutal in ways I did not expect. It's not a fun experience, and when I beat it I'm going back to normal or dread.
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# ? Apr 9, 2020 02:33 |
They might have explained it in that video (which I haven't watched yet) but I've heard the term "Coyote Time" before and just figured out it's probably a reference to the Wile E. Coyote cartoons where he'd run off a cliff and "stand" on thin air for several seconds, not falling until he recognized his predicament.
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# ? Apr 9, 2020 03:24 |
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^^ that's exactly what it's a reference to.StrixNebulosa posted:oh sweet christ four suit spider? StrixNebulosa posted:- Two suite spider solitaire is a NIGHTMARE jesus christ how do people play this
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# ? Apr 9, 2020 03:58 |
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Ghostlight posted:wait, have you been playing single suite spider this whole time? I learned how to play spider solitaire yesterday with one suite today i have entered a new, hellish dimension
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# ? Apr 9, 2020 04:01 |
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Man, I feel like I kinda got oversold on Ori ( og, not Wisps ). Like it's good, but it's really not revolutionary. The plot is pretty basic, and I saw all the major hits coming. The platforming requires a precise level I wasn't expecting, and am not really enjoying tbh. The "metroid" aspects are fairly weak, with very few real upgrades and kinda rote exploration outside of a few spots. It's not bad or anything. Just I remember people comparing this to Hollow Knight and claiming it was better then Hollow Knight, and I'm feeling like we played totally different games. Especially with Will of the Wisps out now, it almost feels like a tech demo.
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# ? Apr 9, 2020 04:06 |
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Is it worth taking my premium quarantine time to play through Gears of War 5's campaign if I remember likely GoW 1-2, at least while it's free-to-play? Haven't kept up with the games at all.
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# ? Apr 9, 2020 04:30 |
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Rookersh posted:Man, I feel like I kinda got oversold on Ori ( og, not Wisps ). wisps was compared to hollow knight (because it takes very clear beats from hollow knight), the original got praise mostly for being gorgeous and one of the few decent xbone exclusives still a good game in its own right though
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# ? Apr 9, 2020 04:39 |
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A Sometimes Food posted:THe modding scene is great in a lot of ways but the game blows chunks and there's a real lack of good quest mods and no real mods to fix the mess most of the vanilla quests and side stuff is beyond the mechanical level. Also it kinda feels bad to play even with all the balance mods in the world. The engine is just breaking at the seams. I sometimes feel like I secretly got sucked into a weird pocket dimension where Bethesda's games don't instantly implode the second you do anything in them. Like they haven't been 100% bug free experiences (and the bugs I have run into are pretty galling) but it's always been specific, concrete quest scripting problems and not the big bad Gamebryo engine making GBS threads the bed because I picked up a plate off a table or w/e. As for the game itself, IMO you will probably like it if you enjoy the kind of self-directed, loot-centric open world game Bethesda has been making from roughly Oblivion onward. If you want moral quandaries more complex than "do I murder this person or not murder this person" or "do I be racist against robots or not" and need a strong narrative throughline to back up 100+ hours of scavenging through abandoned buildings then you will hate it. John Murdoch fucked around with this message at 04:48 on Apr 9, 2020 |
# ? Apr 9, 2020 04:43 |
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Is Wolfenstein Youngblood broken as hell for anyone else? I gave it a shot on Xbox Gamepass and my character constantly continues to walk/run after I stop pressing a key. Sometimes it sends me completely across the room while ignoring any other key presses. It's literally unplayable.
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# ? Apr 9, 2020 04:47 |
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Ragequit posted:Is Wolfenstein Youngblood broken as hell for anyone else? I gave it a shot on Xbox Gamepass and my character constantly continues to walk/run after I stop pressing a key. Sometimes it sends me completely across the room while ignoring any other key presses. It's literally unplayable. Do you have a controller connected to the PC and are the sticks sunk in slightly
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# ? Apr 9, 2020 05:23 |
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# ? Apr 29, 2024 05:58 |
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Hiro Protagonist posted:Is it worth taking my premium quarantine time to play through Gears of War 5's campaign if I remember likely GoW 1-2, at least while it's free-to-play? Haven't kept up with the games at all. It's another Gears of War game. I was really not a fan of the shoehorned open world stuff in this one but the levels were all just standard Gears of War that you know and love. If you already have Gamepass and want to play a new GOW, it's probably worth checking out. I played through most of it in co-op with a friend and we had a good time but ran out of steam before the end of the campaign and just stopped playing it. Edit: Oh wait I misread what you said. I thought you had gamepass. Oh yeah if it's free to play for the week on Steam you can probably get your fill of it in that time.
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# ? Apr 9, 2020 05:25 |