|
Dapper_Swindler posted:i think my issue with horror is how once it starts explaining stuff too much than its not scary. that or poo poo gets milked til its not. like i sorta found the FNAF stuff creepy and the first game keeps everything vague and open to interparatations and such. now everything is super detailed and mined out, which is fine and such, but there is not scary anymore. giving something a face and an explantion doesn't make something scary/creepy. like loving gaunter O' dimm from the witcher 3 is way creepier than pennywise because o'dimm doesnt have some dumb as explanation(the IT book is still creepy though). i mean their are exceptions to the rule, like games/movies based on concepts and thoughts like SOMA are scary as gently caress when done well and than get your thinking. I mean I get where he’s coming from, the world of Control is easily the best part and it is kinda disappointing that a world that fun to explore is still, in the end, a really generic action game when it comes down to the actual game design. There are probably good, non-shooting things in this game that he’s missing out on but if you don’t like 3rd person action it’s really not gonna be for you no matter how appealing the world is. I feel like “video games rely too much on killing and shooting for game design” isn’t really a hot take at this point
|
# ? Apr 12, 2020 05:15 |
|
|
# ? Apr 26, 2024 22:15 |
|
DC Murderverse posted:I mean I get where he’s coming from, the world of Control is easily the best part and it is kinda disappointing that a world that fun to explore is still, in the end, a really generic action game when it comes down to the actual game design. There are probably good, non-shooting things in this game that he’s missing out on but if you don’t like 3rd person action it’s really not gonna be for you no matter how appealing the world is. Sure, though I thought control was a pretty great action game. It’s very kinetic and the powers full great. And while it’s not the hottest take, I always find it somewhat eye rolling especially from folks like him. https://twitter.com/radicalbytes/status/1249164185717690369 It always comes off as weirdly snobbish. Idk. Dapper_Swindler fucked around with this message at 05:32 on Apr 12, 2020 |
# ? Apr 12, 2020 05:28 |
|
I mean in the very first tweet he says that games need to "grow up." It doesn't come off as snobbish, it just is.
|
# ? Apr 12, 2020 05:35 |
|
Of all the games out there where you could bitch about the only verbs being violent ones, he chooses Control?
|
# ? Apr 12, 2020 05:37 |
|
There are absolutely good ways to say "I wish gaming could focus less on combat, especially in games with fully realized worlds" he just hosed it up
|
# ? Apr 12, 2020 05:40 |
|
Even when McIntosh says something many people agree with, he frames it in a way that makes him look like an rear end in a top hat.
|
# ? Apr 12, 2020 05:42 |
|
TheFlyingLlama posted:There are absolutely good ways to say "I wish gaming could focus less on combat, especially in games with fully realized worlds" he just hosed it up Yeah. It’s a good point to make but he always does it in the most passive aggressive or snobby way possible.
|
# ? Apr 12, 2020 05:53 |
|
Like a lot of things Mr. BTongue said it better eight years ago https://www.youtube.com/watch?v=5ZM2jXyvGOc
|
# ? Apr 12, 2020 06:00 |
|
McIntosh runs into several serious problems. Firstly, his politics are more reactionary than he would ever admit. He's an ex-conservative ex-religious person and often those patterns of thought stick around even when the content changes. Second, and related, he mythologizes his own personal growth away from conservatism, and sees it as a model for others. You can see this self-mythologizing in the tweets above, with regards to his game industry experience. Lastly, he's a crummy writer and communicator who believes that the intrinsic moral fortitude of his arguments is sufficient.
|
# ? Apr 12, 2020 06:06 |
|
DoctorWhat posted:McIntosh runs into several serious problems. Dudes part contrarian lefty(I won’t go as far as tankie because he apparently hates command economy and such though he says similar poo poo) and Jack Thompson. It’s weird and makes me sad that he isn’t ostracized like movie bob is. Dapper_Swindler fucked around with this message at 06:23 on Apr 12, 2020 |
# ? Apr 12, 2020 06:19 |
|
Why does he even write about video games? I don’t like video games either, but I feel no need to talk about them.
|
# ? Apr 12, 2020 06:19 |
|
Antifa Turkeesian posted:Why does he even write about video games? I don’t like video games either, but I feel no need to talk about them. Mostly what you see. Bad hot takes or ok takes ruined by being him being him.
|
# ? Apr 12, 2020 06:24 |
|
TheFlyingLlama posted:There are absolutely good ways to say "I wish gaming could focus less on combat, especially in games with fully realized worlds" he just hosed it up My big problem with a lot of the people saying stuff like that (which I actually agree with) is that they spend a lot of time complaining about games with violence, but very little championing the ones without.
|
# ? Apr 12, 2020 07:12 |
|
A version of Control with Disco Elysium's mechanics would certainly have value, but it would also be an entirely different game.
|
# ? Apr 12, 2020 07:34 |
|
BigRed0427 posted:You see a lot of plunging of Horror movies. You never see a lot of plunging of cheap 80s fantasy or sci fi (Not horror, more sci-fi adventure/Hard Sci-fi) There's Brandon Tenold. Funny guy. Most of his videos are about fantasy or SF. There's also Godzilla movies. https://www.youtube.com/channel/UC51tRQjet4Z45Of3n1Qxn8A
|
# ? Apr 12, 2020 08:24 |
|
BigRed0427 posted:You see a lot of plunging of Horror movies. You never see a lot of plunging of cheap 80s fantasy or sci fi (Not horror, more sci-fi adventure/Hard Sci-fi) Yeah, the aforementioned Brandon Tenold's got your back. So does GoodBadFlicks, although the latter announced a hiatus due to a recent death close to him. Even Allison did The Eliminator, the delightfully stupid Robocop-alike starring Baywatch's Nicole Eggert.
|
# ? Apr 12, 2020 08:24 |
|
Terrible Opinions posted:A version of Control with Disco Elysium's mechanics would certainly have value, but it would also be an entirely different game. If you were going to cut out the combat, I'd want Control to be something more like Portal where you solve puzzles with an array of supernatural tools. Which is... honestly probably impossible from both a design and resource perspective.
|
# ? Apr 12, 2020 10:37 |
|
Hel posted:My big problem with a lot of the people saying stuff like that (which I actually agree with) is that they spend a lot of time complaining about games with violence, but very little championing the ones without. This. It's asinine how he keeps pulling out the ole "maybe video game should grow up already " schtick every time a AAA game is action/violence-oriented, while basically completely ignoring the bevy of indie games and other smaller releases that explicitly eschew combat. (Though frankly it wouldn't surprise me if his rigid standards disqualified all sorts of games for spurious reasons.) John Murdoch fucked around with this message at 12:34 on Apr 12, 2020 |
# ? Apr 12, 2020 12:27 |
|
Control is a especially bad game to make your frankly vapid "games should move on from violence" take (guess what, they kinda did, you would know if you played videogames) on, because it's inspired by X-Files and other "paranormal police" pieces of media. Are you taking away guns from that poo poo?
|
# ? Apr 12, 2020 14:04 |
|
sure, why not
|
# ? Apr 12, 2020 14:09 |
|
Dias posted:Control is a especially bad game to make your frankly vapid "games should move on from violence" take (guess what, they kinda did, you would know if you played videogames) on, because it's inspired by X-Files and other "paranormal police" pieces of media. Are you taking away guns from that poo poo? Sure you can, the actually interesting bits of those stories are the investigation and mystery parts, not the gun violence. Honestly if they aimed for it from the start Remedy could probably have made a decentt Control without the violence but it isn't something you can just retrofit into the game. And it's much more useful to highlight the games that to that rather than complain about the ones that don't.
|
# ? Apr 12, 2020 14:15 |
|
Dias posted:Control is a especially bad game to make your frankly vapid "games should move on from violence" take (guess what, they kinda did, you would know if you played videogames) on, because it's inspired by X-Files and other "paranormal police" pieces of media. Are you taking away guns from that poo poo? Guns are the least interesting part of X-Files, which is why they frequently drop or lose their guns.
|
# ? Apr 12, 2020 15:12 |
|
Dias posted:Control is a especially bad game to make your frankly vapid "games should move on from violence" take (guess what, they kinda did, you would know if you played videogames) on, because it's inspired by X-Files and other "paranormal police" pieces of media. Are you taking away guns from that poo poo? J-Mac is stupid as hell but...yes? Do you think X-Files often ended with 'and then we shot the monster'? The entire point was half the time they lost their guns or saw the monster can't be shot because 'what if we shot the bigfoot' is the least interesting option possible? Again Big J is dumb as poo poo because Control also explicitly says that while it does have shooty bits you're not really 'fixing' much with it and the point is the narrative and understanding the world around you and all but 'SO WHAT NOW MULDER AND SCULLY CAN'T HAVE GUNS???' is a weird rebuttal.
|
# ? Apr 12, 2020 15:25 |
|
"Scully when I finally find the aliens I'm going to shoot them. I'm going to shoot them with my gun Scully."
|
# ? Apr 12, 2020 16:24 |
|
I shouldn't have mentioned X-Files by name. It's the ur-Internet grog show. I hosed up. poo poo.
Dias fucked around with this message at 16:39 on Apr 12, 2020 |
# ? Apr 12, 2020 16:31 |
|
'the truth is out there, and I'm gonna shoot it in its face' ~ Mulder X-Files
|
# ? Apr 12, 2020 16:35 |
|
I'm gonna shoot and kill our sexual tension, Scully.
|
# ? Apr 12, 2020 16:35 |
|
Here, lemme fix it: Control especifically chose a viral menace (maybe zombie flicks would be a better comparison, but it's supernatural rather than scientific..ish) and puts you in control of a police character in a police force, with plenty of gun-toting military types around. Sure, you could explore the universe of the game in a way that didn't involve shooting but that is kinda a whole different game altogheter.
|
# ? Apr 12, 2020 16:39 |
|
'drat it, Mulder, you're getting too close to the truth, the powers that be will turn their attention to you if you keep poking around like this' 'that's fine because I'm going to shoot them in the face'
|
# ? Apr 12, 2020 16:39 |
|
...You done being assholes?
|
# ? Apr 12, 2020 16:39 |
|
I actually kinda do want an X-Files where there's like 40 minutes of tension and conspiracy and build-up and it just ends with shooting the monster, that'd be funny.
|
# ? Apr 12, 2020 16:40 |
|
I remember there was an episode of the New Adventures of Jonny Quest where they found bigfoots (bigfeets?) but it turned out they were aliens disguised as bigfoots because the atmosphere of earth was bad for them and they needed the extra hair as protection. Anyway I'm going to go play the intro for that on a loop for a few hours: https://www.youtube.com/watch?v=gIuuPTM3nSc
|
# ? Apr 12, 2020 17:01 |
|
Dias posted:Control is a especially bad game to make your frankly vapid "games should move on from violence" take (guess what, they kinda did, you would know if you played videogames) on, because it's inspired by X-Files and other "paranormal police" pieces of media. Are you taking away guns from that poo poo? Hel posted:Sure you can, the actually interesting bits of those stories are the investigation and mystery parts, not the gun violence. Honestly if they aimed for it from the start Remedy could probably have made a decentt Control without the violence but it isn't something you can just retrofit into the game. And it's much more useful to highlight the games that to that rather than complain about the ones that don't.
|
# ? Apr 12, 2020 17:02 |
|
To be fair, they did end up shooting a lot of the villains on The X-Files, but mostly it was during the episodes where they were facing a human with some sort of special power, not an alien or a totally inhuman monster.sexpig by night posted:I actually kinda do want an X-Files where there's like 40 minutes of tension and conspiracy and build-up and it just ends with shooting the monster, that'd be funny. Season five's Detour is one I can think of off the top of my head that fits that description (I remembered the episode but had to look up the title). Although Mulder suspects the creatures might have been mutated humans so... yeah, it may or may not count. Bakeneko fucked around with this message at 17:33 on Apr 12, 2020 |
# ? Apr 12, 2020 17:24 |
|
One of the X-Files episodes I distinctly remember had a guy who couldn't help eating other peoples' brains, and Mulder and Scully burst in at the last minute just to shoot him dead, having been absent a lot of the episode. IIRC it was one of those filler episodes to reduce the workload on the actors, but that sudden, violent end to it made it stick out to me. fake edit: Looks like it was "Hungry".
|
# ? Apr 12, 2020 17:51 |
|
Dias posted:Here, lemme fix it: Control especifically chose a viral menace (maybe zombie flicks would be a better comparison, but it's supernatural rather than scientific..ish) and puts you in control of a police character in a police force, with plenty of gun-toting military types around. Sure, you could explore the universe of the game in a way that didn't involve shooting but that is kinda a whole different game altogheter. It’s not even a virus, it’s more of a sentient tone/soundwave, that hollows you out and fills you with it and uses you as a transmitter. . It’s more scp than xfiles.
|
# ? Apr 12, 2020 18:05 |
|
Suoer Eyepatch Wolf's latest video is up, and it's about the modern reality of Sonic the Hedgehog. If you're wondering if he talks about Tails Gets Trolled... you'd be correct, so of course SA features into the video as well: https://youtu.be/LQqVZsOpXgA
|
# ? Apr 12, 2020 18:09 |
|
It's cool he gives a shoutout to a bunch of stuff from the late 90's/early oughts, like sprite flash animations/fancomics. I remember watching poo poo on newgrounds and seeing in general people get better and better at utilizing ripped sprites in new and inventive ways over the first few years of the 2000's, some people for fun, some people as training to be animators. I definitely remember a whole bunch of people going nuts over super mario bros z.
|
# ? Apr 12, 2020 18:17 |
|
The action in Control is amazing. It'd be a lesser game without the combat.
|
# ? Apr 12, 2020 18:24 |
|
|
# ? Apr 26, 2024 22:15 |
|
Jimbot posted:The action in Control is amazing. It'd be a lesser game without the combat. this. its evolution of remedys various mechanics. they were never gonna make a game without combat mechanics. its always been their wheelhouse.
|
# ? Apr 12, 2020 18:29 |