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Yeah as mentioned, the default options are set up such that there is no respawning of enemies so whatever you encounter in an area, that is all you will ever encounter in that area. So you can clear areas out, although as you explore and more areas are generated, they will fill with enemies that can potentially be drawn into areas you've already cleared.
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# ? Apr 16, 2020 08:10 |
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# ? Mar 29, 2024 06:08 |
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Neato! Now I know what my overarching goal will be. Next question: do the passives you get from martial art styles count even if you're not actually doing martial arts? I picked drunken boxing for the passive dodge chance and set my int to 12 thinking it will give a small edge in early fights despite using a weapon
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# ? Apr 16, 2020 16:23 |
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Martial arts passives only work with style weapons or unarmed. You can check this by opening your character sheet, martial arts passives will be visible under effects
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# ? Apr 16, 2020 16:30 |
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Ah dang. And I here I thought I was being clever Time to start up a new char then E: New run as a national guardsman that missed the evac. Went with medival swords as recommended and found a back scabbard in my starting house. The description says it's very difficult to handle without consierable practice. Is that just fluff or actually a thing? E2: Soo I was just loving around in the starter house getting my clothes right and whatever. Then somehow zombos took notice. I thought it would be fine if I keep quiet since there was also an armed npc in the house. Tried to deconstruct a bed for wood to craft the starter sword and then a window broke and shooting started. I figured I'll just hide in the room but then three zombos busted in and cornered me. Managed to punch one to death and flee the house only to get caught and eaten in a field a few moments later. Yep seems like the usual rl starter experience Things learned: Be loving quick in the starter house and gtfo Probably also crouch Stamina is a thing when you sprint Tin Tim fucked around with this message at 18:22 on Apr 16, 2020 |
# ? Apr 16, 2020 16:48 |
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Tin Tim posted:Went with medival swords as recommended and found a back scabbard in my starting house. The description says it's very difficult to handle without consierable practice. Is that just fluff or actually a thing? It's actually a thing. One of your skills - I think the specific weapon-type skill, but possibly just Melee - influences how quickly you can wield a given weapon, and iirc drawing it from a holster or sheath is often a bit faster or slower depending on the container in question.
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# ? Apr 16, 2020 18:46 |
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In addition to pursuing noise, Zombies can smell you! But they'll also sometimes just wander places and if there's a window in the way there won't be for long. Secure your immediate surroundings where possible and stay as low profile as possible if you're trying to hide out, but fortifications go a long way too.
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# ? Apr 16, 2020 19:40 |
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Sheaths/scabbards/holsters/ammo pouches are always faster than pulling from inventory but sheaths are faster than scabbards which are faster than back scabbards, etc. E: Aim for a normal scabbard to hold a crude sword. The back scabbard shares the torso/strapped slot with backpacks, duffel bags, etc. Check out the + menu, it will show what’s equipped and encumbrance. Anything that is yellow is giving extra encumbrance because you have more than one thing in that slot. goatsestretchgoals fucked around with this message at 20:56 on Apr 16, 2020 |
# ? Apr 16, 2020 20:49 |
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You should also be able to see what styles you have that are compatible with a given melee weapon when you examine it.
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# ? Apr 16, 2020 20:54 |
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Managed to get out of the city without dying I just followed the road and found an empty radio tower to loot and use as my first safe spot. It even had a telescope and map on the top so I now have a decent amount of choices as to where I try to move for an actual early base. Cummington was my start and the found map revealed a lot of POIs for me there. So I guess it should also be my first destination for looting. But before I do that I want to decide on a safe spot where I retreat to with the loot. There is a gas station with a garage on the south edge of cummington which had a few zombos on the road but otherwise it seems empty. But there is also a cabin in the forest NE of town that I could check out. The cabin is probably better for living in but I have no idea what's going on in the forest around it. The other choice would be to move straight south since there is another cabin in the forest there. It's sorta close to Albany which is a super small town but there also is another town in the area which is unexplored. Only got the location and roads from the map. Downside of going south is that the cabin is a lot farther from anything than the two choices around cummington. Thoughts? goatsestretchgoals posted:E: Aim for a normal scabbard to hold a crude sword. The back scabbard shares the torso/strapped slot with backpacks, duffel bags, etc. Check out the + menu, it will show what’s equipped and encumbrance. Anything that is yellow is giving extra encumbrance because you have more than one thing in that slot.
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# ? Apr 16, 2020 21:06 |
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The farm SEE of your position might be worth checking out for seeds and tools.
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# ? Apr 16, 2020 21:07 |
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I’m looking at Albany to the far SW. If that really is a 3-5 house town, you can clear it pretty easily and have a nice base for raiding the periphery of Cummington (nice). Also setting up shop right next to a handful of houses means you won’t have to run back to the big city when you’re short a few rags/strings, etc.
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# ? Apr 16, 2020 21:41 |
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That's actually an interesting idea. According to the map it has three houses and a garden so it's real tiny. Two homeless camps are on the outskirts but I have no idea how much zombos you should expect from those. The only thing that's a problem is that it's rather far from the other towns in the area so I would need a car or plan around the long travel times by foot. Not sure tbh. Seems like I should go for a smaller location right now and migrate to Albany once I have secured a good car. But it's still very early on day 1 so I think I'll scout Albany and spend my first night in the radio tower if I have to. It's pretty remote so I shouldn't get eaten(heavy sleeper) I think.goatsestretchgoals posted:Cummington (nice). Tin Tim fucked around with this message at 22:30 on Apr 16, 2020 |
# ? Apr 16, 2020 22:02 |
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Homeless camps rarely if ever have zombies. Gardens seem to be okay too. Watch out for parks though, those tend to have a bunch of zombie children, like 10-20.
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# ? Apr 16, 2020 22:09 |
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On my way to Albany rn, and it seems like I found a car that's not complete poo poo if I read the data right Only half a liter of gas and the battery is almost dead but I guess this could be used if I carry some fuel to it? Marked it on my map for now
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# ? Apr 16, 2020 22:35 |
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The broken security system will still prevent you from starting the car but you can try (s)mashing it. Hopefully it breaks before the controls.
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# ? Apr 16, 2020 22:37 |
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Ah, okay. I figured that the broken security actually made it easier to start the car but oh well. I'll try wackin it at some point Also I got my first kill. Ran into a tough zombie on the road and felt like I should get a taste of combat to learn my limits. Got him with the only serious damage being to my backpack. The 2-by-sword performed pretty well but I assume I got lucky with some crits. E: Made it to the outskirt of Albany and spotted two normal and a tough zombie directly in my approach. Lured the normal ones into brush and took them out. Got hassled by a darn coyote while fighting the second one and it got a few bites in but ran away when the zombie went down. Then I lured the tough into the same brush and the fucker got a deep bite on me before going down. Disinfected it and used a bandage and I hope that's enough? Also ate some aspirin to combat the pain. I'm pretty bruised up so I'll have a quick peek at the town and then turn back to the tower to rest a bit and train some crafting skills. There was a automated gas station on the way with vending machines and the 400$ cash card I found should get me some extra food so that I can keep saving my MREs Tin Tim fucked around with this message at 00:01 on Apr 17, 2020 |
# ? Apr 16, 2020 23:02 |
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How many weapons do people use in a pinch/ which blade should I carry if I luck into swords of the samurai? I cheated myself the book of 5 rings because my random char had the nickname Musashi so I pretty much had to
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# ? Apr 17, 2020 00:04 |
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In theory you only need one melee and one ranged but zombie technicians are undead Jedi dickheads and you may need more to get the first two back.
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# ? Apr 17, 2020 00:15 |
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goatsestretchgoals posted:In theory you only need one melee and one ranged but zombie technicians are undead Jedi dickheads and you may need more to get the first two back. They also die fairly easily so you can just whack em with a stick or make your melee weapon a quarterstaff.
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# ? Apr 17, 2020 00:24 |
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I'm gonna talk about downspouts for a moment. They are very important. If you're being chased by a horde climb up a downspout, walk to the other side of the building and climb down. You've probably lost 2/3rds of your pursuers. Repeat another couple of times and you're free. If you decide to melee a mob of zombies, stand on a downspout first. You start facing increasingly severe penalties once your stamina drops below about ||| , so when that happens climb onto the roof and have a breather. Climb down and keep chopping.
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# ? Apr 17, 2020 00:36 |
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Worth noting that there's an option for roaming spawns, meant to simulate a roaming horde across the map that is attracted to noise and will slowly hunt you down, but is totally broken and instead behaves like an invisible teleporter that will beam zombies into your house through walls and floors
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# ? Apr 17, 2020 00:36 |
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Holy poo poo that loving coyote jumped me right after I decided to leave and put on my duffle so I could carry the box of ammo I got from a zombie Welp I butchered his dumb rear end and will dine on it later
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# ? Apr 17, 2020 00:40 |
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Telsa Cola posted:They also die fairly easily so you can just whack em with a stick or make your melee weapon a quarterstaff. I play drunk so I end up trying to punch zombies to death for an in-game minute or two until I realize that I no longer have my handheld zombie blender.
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# ? Apr 17, 2020 00:48 |
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goatsestretchgoals posted:I play drunk so I end up trying to punch zombies to death for an in-game minute or two until I realize that I no longer have my handheld zombie blender. Hrmmm I see. I prescribe you getting a kicking rad martial art and skilling up unarmed combat so you can suplex some fools. May I recommend drunken master? Telsa Cola fucked around with this message at 00:54 on Apr 17, 2020 |
# ? Apr 17, 2020 00:51 |
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Solid plan but it hinges on me realizing my sword is elsewhere and remembering the martial arts menu exists. *asks zombie brute/monitor if it is looking at me*
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# ? Apr 17, 2020 00:54 |
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Or the wolverine bionic.
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# ? Apr 17, 2020 00:54 |
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goatsestretchgoals posted:Solid plan but it hinges on me realizing my sword is elsewhere and remembering the martial arts menu exists. I believe you can just toggle one on and the bonuses just wont come into effect unless you are using the correct weapon or are unarmed.
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# ? Apr 17, 2020 00:56 |
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Sometimes you want to use an armed style while armed.
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# ? Apr 17, 2020 01:10 |
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True except I’m always using Medieval Swordsmanship or Silat soooo.... I need to give Ninjutsu or Krav Maga an honest try some time, I did try Ninjutsu once but was too impatient to do the run forward/back thing. The Lone Badger posted:Or the wolverine bionic. I have played this game for hundreds or maybe even thousands of hours and I have never once seen this spawn. goatsestretchgoals fucked around with this message at 01:13 on Apr 17, 2020 |
# ? Apr 17, 2020 01:10 |
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The wiki says butchering human corpses gives a considerable mood penalty. Do zombie corpses also count for that? Seems like an easy source for sinew and survival xp if not
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# ? Apr 17, 2020 01:33 |
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No penalty, but thread is easy to get in bulk and xp is worth little. (Read a book or craft to skill up)
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# ? Apr 17, 2020 01:39 |
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Zombie corpses do not count but holy poo poo do not butcher a human corpse. Your morale will tank to the point where you can’t craft for a day or two.
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# ? Apr 17, 2020 01:53 |
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Tin Tim posted:The wiki says butchering human corpses gives a considerable mood penalty. Do zombie corpses also count for that? Seems like an easy source for sinew and survival xp if not it has to be a recently alive human corpse to get a penalty.
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# ? Apr 17, 2020 01:55 |
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Thanks for the quick info!The Lone Badger posted:No penalty, but thread is easy to get in bulk and xp is worth little. (Read a book or craft to skill up)
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# ? Apr 17, 2020 02:03 |
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Tin Tim posted:Thanks for the quick info! A long string becomes 300 thread in 35 minutes of disassembling.
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# ? Apr 17, 2020 02:05 |
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Tin Tim posted:Thanks for the quick info! Sleeping doesn't heal any faster than being awake now. Make some makeshift bandages out of rags and apply those. Once that causes you to skillup to First Aid 1 start making boiled makeshift bandages.
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# ? Apr 17, 2020 02:08 |
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goatsestretchgoals posted:A long string becomes 300 thread in 35 minutes of disassembling. Just trying to hit fab 2 so I can upgrade my sword and once I have recovered a bit more I get back to clearing that little town The Lone Badger posted:Sleeping doesn't heal any faster than being awake now. Make some makeshift bandages out of rags and apply those. Once that causes you to skillup to First Aid 1 start making boiled makeshift bandages. E: Crude sword gotten! I wish my focus would stop being in the dumpster but I guess it's time to head back out since I can't really do anything else in my crappy tower E2: So how do you actually go about doing healing right? Like assume you have been in a few fights and are missing like two or three pips on a limb. Do you just slap a bandage on it and then pass some hours until you heal back up? Tin Tim fucked around with this message at 03:47 on Apr 17, 2020 |
# ? Apr 17, 2020 02:28 |
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Treated wounds heal faster so keep those bandages clean.Telsa Cola posted:Hrmmm I see. I prescribe you getting a kicking rad martial art and skilling up unarmed combat so you can suplex some fools. Is there any that let you literally suplex zombies?
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# ? Apr 17, 2020 04:13 |
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Galaga Galaxian posted:Treated wounds heal faster so keep those bandages clean. Once you find a Survival book you should also make a gallon of cattail jelly and start smearing it on every boo-boo.
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# ? Apr 17, 2020 04:18 |
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# ? Mar 29, 2024 06:08 |
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Tin Tim posted:Sure but to get that string I need to go back into zombie areas again and I don't think I'm in the shape for that right now. Still in mild pain, focus constantly below 50, unhappy, missing a health bar on every limb. Just seems like I should keep it safe for Just about every window has curtains. You can get string and sheets from those for an easy source of rags and thread. The emergency shelter has curtain on every window if I remember correctly, and that can be a helpful source of early game materials. It does make you slightly more vulnerable to things spotting you through the windows, but that's not a terrible tradeoff.
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# ? Apr 17, 2020 05:24 |