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Real hurthling!
Sep 11, 2001




I got the 8bitdo switch dongle that lets you use xb1/ds4 on pc and switch

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Celexi
Nov 25, 2006

Slava Ukraini!
I use the official battery pack but I got it for free on a promo, I am not sure I would have spent money on it as it is like over half the cost of the controller

hambeet
Sep 13, 2002

I love my one of these https://www.amazon.com.au/dp/B00EADTVLW/ref=cm_sw_r_cp_api_i_C2HMEbN4WBRG3

Atomizer
Jun 24, 2007



Any thoughts on a refub'd XboneX for $230?

trilobite terror
Oct 20, 2007
BUT MY LIVELIHOOD DEPENDS ON THE FORUMS!

Atomizer posted:

Any thoughts on a refub'd XboneX for $230?

If you need a console and you wanna use it for like two years yeah that seems pretty rad. Hope the controller’s fresh

Feenix
Mar 14, 2003
Sorry, guy.

Atomizer posted:

Any thoughts on a refub'd XboneX for $230?

I got an Amazon Renewed oneX 1tb for 270 last week.
Showed up and literally indistinguishable from brand new top to bottom.

Atomizer
Jun 24, 2007



Yeah, I don't absolutely need one (I have other consoles and primarily game via PC,) but I think it's a good price, and I've heard (both from written reviews and unboxings from some Youtubers I watch,) that these refurbs are of good quality. I've always been wary of Xbox consoles because of their reputation for failure, but at $230 for the top-end current model, it seems like it's worth taking a chance. (And I won't be buying either of the next-gen consoles any time soon.)

I figure Game Pass would make it pretty trivial to get games for this thing, although it looks like there aren't a ton of exclusives that I can't already access on PC/PS4/Switch. Also, I don't already have a UHD BR player, so this would serve that purpose as well.

My only reservation is that it seems like replacing the HDD is kind of a pain in the rear end, at least compared to the PS4. :( (I know it can use external storage though.)

Barudak
May 7, 2007

Gamepass is the primary value of the system unless you are insane like me and love Bleeding Edge

Laserface
Dec 24, 2004

The elite controller series two battery is internal and lasts at least twice as long as the official non elite controller battery.

limaCAT
Dec 22, 2007

il pistone e male
Slippery Tilde
https://twitter.com/Nibellion/status/1252567835563511813

Lockhart? More like Lolfart :gas:

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...



Doesn't that make it potentially less powerful than the Xbox one x?

Devs are going to be extremely annoyed with Microsoft if they have to support it.

Barudak
May 7, 2007

Ineffiable posted:

Doesn't that make it potentially less powerful than the Xbox one x?

Devs are going to be extremely annoyed with Microsoft if they have to support it.

Its based on RDNA2 teraflops so it, theoretically, is more poweful than the one X and would basically just be a 1080p box for next gen.

It still seems like a stupid plan, but hey Im an idiot who would buy one if it was a switch knockoff

Real hurthling!
Sep 11, 2001




Lockhart will be perfect for buying all the actually real playstation and nintendo digital strategy guides off the xbox store. Thank you phil

Tei
Feb 19, 2011

The beaty of consoles is their either can and can't run a game. Making a piece of hardware that is stuck between two generations don't make much sense to me.

But I could imagine a 20$ console that can only run games on the cloud.

univbee
Jun 3, 2004




Tei posted:

But I could imagine a 20$ console that can only run games on the cloud.

You had your chance with the PSTV. :colbert:

Red Warrior
Jul 23, 2002
Is about to die!

Tei posted:

The beaty of consoles is their either can and can't run a game. Making a piece of hardware that is stuck between two generations don't make much sense to me.

But I could imagine a 20$ console that can only run games on the cloud.

Idea has been it would have the features of the next gen but just downgraded to target 1080p/1440p output for people who don't care about native 4k. They could get away with a slower CPU/GPU and less RAM because it just doesn't have to draw as many pixels. All that's cheaper because it's not as cutting edge and has more tolerance in manufacturing, you can use more conventional cooling and all of a sudden you can roll out a box say $150 cheaper than your competition that still has that Call of Duty game the kids have been asking about and looks the same on the demo units in Walmart I'll take that one thanks.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
Yeah I don't have a 4k tv and won't for a long time, so a cheap 1080p box would be nice.

LIVE AMMO COSPLAY
Feb 3, 2006

Whoa, Terraflops are important again.

ixnay
Jun 11, 2002

rainbow dash why are you making such a cool face?!
https://twitter.com/xboxgamepass/status/1252718826547904512?s=21

Atomizer
Jun 24, 2007



Ineffiable posted:

Doesn't that make it potentially less powerful than the Xbox one x?

Devs are going to be extremely annoyed with Microsoft if they have to support it.

Presumably, since the next-gen consoles are more PC-like than ever, they'd just be able to scale the settings between performance tiers. The entry-level console would run FHD at low settings, the top-tier console runs the same software at UHD high settings.

Ruffian Price
Sep 17, 2016

Once they get the single first-party 8K title out of the way (probably Forza Motorsport 8) it's just going to be 1080p30 on Lockhart and 1080p60/4k30 on Scarlett again.

Real hurthling!
Sep 11, 2001




2 great new ways to pretend blue dragon was a good game

LIVE AMMO COSPLAY
Feb 3, 2006

The Xbox One X should have let you actually play games at 1080p instead of downscaling them.

Atomizer
Jun 24, 2007



Oh hey, I remembered that I wanted to ask you guys about a theory I have, regarding MS's asinine Xbox naming. I've assumed that they went with "Xbox 360" instead of "Xbox 2," "Xbox One" instead of Xbox 3," and so on, so they wouldn't have to compete with Sony and have the appearance of being a generation behind, e.g. the "Xbox 2" vs. the PS3, "Xbox 3" vs. PS4, etc. Am I on to something here?

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


I've suddenly been transported back to 2005

FUCK SNEEP
Apr 21, 2007




Atomizer posted:

Oh hey, I remembered that I wanted to ask you guys about a theory I have, regarding MS's asinine Xbox naming. I've assumed that they went with "Xbox 360" instead of "Xbox 2," "Xbox One" instead of Xbox 3," and so on, so they wouldn't have to compete with Sony and have the appearance of being a generation behind, e.g. the "Xbox 2" vs. the PS3, "Xbox 3" vs. PS4, etc. Am I on to something here?

The Playstation is the only console series to follow that naming scheme. Why does Microsoft have to copy it?

LIVE AMMO COSPLAY
Feb 3, 2006

Atomizer posted:

Oh hey, I remembered that I wanted to ask you guys about a theory I have, regarding MS's asinine Xbox naming. I've assumed that they went with "Xbox 360" instead of "Xbox 2," "Xbox One" instead of Xbox 3," and so on, so they wouldn't have to compete with Sony and have the appearance of being a generation behind, e.g. the "Xbox 2" vs. the PS3, "Xbox 3" vs. PS4, etc. Am I on to something here?

Trying to understand the decision making of marketing teams leads to madness.

Stux
Nov 17, 2006

Atomizer posted:

Presumably, since the next-gen consoles are more PC-like than ever, they'd just be able to scale the settings between performance tiers. The entry-level console would run FHD at low settings, the top-tier console runs the same software at UHD high settings.

theyre not pc like at all and its not as simple as just putting in settings. you can do a bit of translation between the specs but theres a reason theres xbox one x and ps4 pro specific support on games. everyone really needs to stop confusing "theres an x64 cpu" with "its a basically a pc"

gently caress SNEEP posted:

The Playstation is the only console series to follow that naming scheme. Why does Microsoft have to copy it?

because it makes sense to just number things sequentially and is less confusing for everyone involved.

Real hurthling!
Sep 11, 2001




The newer gfx on halo in this mcc pc release are uglier looking than the original ones. Shouldnt have let me tab back and forth cause its just super obvious now

Ryoga
Sep 10, 2003
Eternally Lost

Stux posted:

because it makes sense to just number things sequentially and is less confusing for everyone involved.

Not sure why I should pick up final fantasy 15, I haven't seen what happened in the last 14 games.

Real hurthling!
Sep 11, 2001




(Direct)Xbox: they literally couldnt think of a name
Xbox 360: its an all encompassing media platform with dvd/netflix/gaming/online services
Xbox one: its meant to be the only media platform in your living room and you talk to it like a friend
Xbox series x: we do like phone now

Laserface
Dec 24, 2004

I like the Xbox One X is kinda X.B.O.X.

Atomizer
Jun 24, 2007



gently caress SNEEP posted:

The Playstation is the only console series to follow that naming scheme. Why does Microsoft have to copy it?

Well, Sony isn't the only company to come up with the "increment a number at the end" naming scheme for a series of products. The only reason the other player in the console market, Nintendo, doesn't use it is because they pretty much come up with completely different names for each generation (Gamecube, Wii, Switch, etc.) It has nothing to do with "copying."

LIVE AMMO COSPLAY posted:

Trying to understand the decision making of marketing teams leads to madness.

Yeah, I'm sure they came up with "360" and "one" and "series x" based on some rear end-backwards reasoning, but I figured that they were consciously trying to avoid [the appearance of] being "one generation behind" their main competitor.

Stux posted:

theyre not pc like at all and its not as simple as just putting in settings. you can do a bit of translation between the specs but theres a reason theres xbox one x and ps4 pro specific support on games. everyone really needs to stop confusing "theres an x64 cpu" with "its a basically a pc"

Uh, the current and next-gen consoles both use nearly off-the-shelf CPUs & GPUs, to say nothing of the rest of the components like DRAM and storage. That's exactly what makes them "PC-like." You could've made your argument about older consoles using PowerPC poo poo that had been mostly been displaced by x86 by that point, but the upcoming consoles are using Zen2 and RDNA2, which preeeety much makes them "basically a PC" (to say nothing of their OSs, which are, at least for the current-gen, loosely based on OSs you can run on your PC (Windows & BSD.))

And the software that runs on all this hardware? There are very few exclusives nowadays. The MCC came to Windows, same with HZD from PS4, for a couple of prominent examples, and a whole bunch of PC games have been ported to the Switch. The vast majority of games nowadays are cross-platform.

Again, the phrase is "PC-like" meaning "similar," not "identical." There's literally nothing inaccurate about what I wrote, and this is a weird hill for you to die on.

Stux
Nov 17, 2006

Atomizer posted:

Uh, the current and next-gen consoles both use nearly off-the-shelf CPUs & GPUs, to say nothing of the rest of the components like DRAM and storage. That's exactly what makes them "PC-like." You could've made your argument about older consoles using PowerPC poo poo that had been mostly been displaced by x86 by that point, but the upcoming consoles are using Zen2 and RDNA2, which preeeety much makes them "basically a PC" (to say nothing of their OSs, which are, at least for the current-gen, loosely based on OSs you can run on your PC (Windows & BSD.))

And the software that runs on all this hardware? There are very few exclusives nowadays. The MCC came to Windows, same with HZD from PS4, for a couple of prominent examples, and a whole bunch of PC games have been ported to the Switch. The vast majority of games nowadays are cross-platform.

Again, the phrase is "PC-like" meaning "similar," not "identical." There's literally nothing inaccurate about what I wrote, and this is a weird hill for you to die on.

except for the part where they dont, theyre using custom apus that were never produced for pc, and even ignoring that the gpu and cpu theyre using inside the package arent off the shelf. what off the shelf gpu has a voltile bit tag and a cache bypass bus? both consoles rely heavily on gpgpu which is why they use 1.6ghz cores, and the gpus in both machines are altered to handle that and no GCN gpu matched it, especially with the ps4 gpu. the ram isnt either, what PC is using a fully unified memory architecture with gddr for both graphic and system memory with a specialised high bandwidth bus? going off about power pc and amd techs is literally what i just said was the mistake everyone makes. its completely irrelevant, its like calling a cell phone a 3ds-like because they both use arm lmao. and what OSes arent based on unix or windows? the versions the consoles implement are divorced from the pc versions, even the xbox version of directx doesnt function like a pc because both consoles are designed to be programmed at a low level to get the required performance. this whole post is just a fundamental misunderstanding of pretty much everything you talked about.

the vast majority of all games at all times have been multiplatform what are you even talking about

they arent similar. theyre similar in that they both use x64 cpus now, the actual architecture is completely different and the development process is entirely different due to how consoles and pcs function. if your definition of "pc-like" is "the cpu instruction set is the same" then its a functionally useless definition.

Stux
Nov 17, 2006

also explain why you think that this would mean they could scale things easier between two hardware specifications and why that wouldnt have been possible with two specs that werent """""pc like"""""

Atomizer
Jun 24, 2007



Yeah, my original suspicions about you were confirmed. :D Unfortunately, I'm not going to be able to explain how "like" means "similar" and not "exactly identical" in a way that you can understand.

Real hurthling!
Sep 11, 2001




The sdk they created is supposed to make the porting seamless.

:Gears tactics mia on console:

Oh nooooooo

Stux
Nov 17, 2006

Atomizer posted:

Yeah, my original suspicions about you were confirmed. :D Unfortunately, I'm not going to be able to explain how "like" means "similar" and not "exactly identical" in a way that you can understand.

you can just take the L, doing this bit is embarrassing

GreenBuckanneer
Sep 15, 2007

Just get into GPU naming schemes and call it: Xbox42069F 4K FaTaLiTy Edition

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Akuma
Sep 11, 2001


Atomizer posted:

Yeah, my original suspicions about you were confirmed. :D Unfortunately, I'm not going to be able to explain how "like" means "similar" and not "exactly identical" in a way that you can understand.
Making games doesn't work the way you think it does.

Edit to be more constructive with a simplified explanation:

When developing for PC it's a huge rainbow of hardware configurations. You pick your targets and optimise towards them and do your best, but you always have limited resources into this, and there's always going to be people who's hardware has problems. But it's okay, because people understand that you upgrade PCs. If it runs suboptimally for people they understand that's just computers. If it doesn't work at all for some people because their hardware is too old it's the same thing.

With consoles, you have very, very fixed platforms you're targeting. For PS4 and Xbox One we already have to deal with two targets for each platform, and you have to make them work. You can't ship something on One X that just fails to boot on a One, people aren't going to say "it's okay, I just need to upgrade." You have to squeeze as much as you can out of the lower spec machine or the market/consumers will kick the poo poo out of you for shipping a broken game. When someone makes a Unity game and the PC is their lead platform and they use 10gb of RAM after you've been playing the game for 50 hours and they hand it to you to port to Xbox One you can't just turn the RAM slider down to 3 (after Unity takes its cut) and the game now runs on a base Xbox One.

The new consoles being "basically PCs" in terms of hardware components doesn't change that at all. It takes a lot of time (and, so, money) to double the amount of rigid hardware config targets that you absolutely have to hit.

It's not impossible, it's just not as easy as you think it is.

Akuma fucked around with this message at 20:26 on Apr 22, 2020

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