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GreenBuckanneer
Sep 15, 2007

I beat the first version of XCOM2 without the WOTC and thought it was good, was a little grumpy WOTC is just a expac that adds stuff to the base game and also has some side quests, for full price it seems overpriced.

It's almost $14 on steam right now and I'm half considering buying it, but I am also honestly considering buying the complete back for $21 just so I have the "complete" version next time I play it. I'm not sure yet.

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Hakarne
Jul 23, 2007
Vivo en el autobús!


:siren:Hey goons, I started up a goon server for Conan Exiles!:siren:

Do you like bloody combat? Do you like exploration? Do you like carving out a safe home/kingdom in a harsh land? Do you want to collect severed heads? Are you in search of a new game to keep you busy for a while? Then give it a try! Check the megathread for more information.

Server Info Here: https://forums.somethingawful.com/showthread.php?threadid=3921093

Megathread here: https://forums.somethingawful.com/showthread.php?threadid=3921092

So far it's just me and another goon, and we'd love to have more!

explosivo
May 23, 2004

Fueled by Satan

Hakarne posted:

:siren:Hey goons, I started up a goon server for Conan Exiles!:siren:

Do you like bloody combat? Do you like exploration? Do you like carving out a safe home/kingdom in a harsh land? Do you want to collect severed heads? Are you in search of a new game to keep you busy for a while? Then give it a try! Check the megathread for more information.

Server Info Here: https://forums.somethingawful.com/showthread.php?threadid=3921093

Megathread here: https://forums.somethingawful.com/showthread.php?threadid=3921092

So far it's just me and another goon, and we'd love to have more!

Hey I might take you up on this! I played this with a friend of mine ~ 1yr ago and had a good time building our base but we were on a public server and inevitably logged in one day to find our poo poo razed to the ground which is very much not fun.

Hakarne
Jul 23, 2007
Vivo en el autobús!


explosivo posted:

Hey I might take you up on this! I played this with a friend of mine ~ 1yr ago and had a good time building our base but we were on a public server and inevitably logged in one day to find our poo poo razed to the ground which is very much not fun.

Yeah that's why I didn't want to do an official server myself. Good news, it's PvE and there's no building/thrall decay and no one will destroy your poo poo! I tried to make the server as relaxed and newbie-friendly as possible, so come build to your heart's content.

Zetsubou-san
Jan 28, 2015

Cruel Bifaunidas demanded that you [stand]🧍 I require only that you [kneel]🧎

Hwurmp posted:

Filament is really good, even though it almost makes me feel as dumb as Baba Is You did.

TheOneAndOnlyT posted:

Is there a thread for Filament? Jesus Christ, talk about a puzzle game that makes you feel like an idiot. Which makes it the best kind of puzzle game.

welp, that's enough for me :shepspends:

AngryBooch
Sep 26, 2009
XCom Chimera Squad is great. I just recruited chose a new recruit for the Squad that had a special melee move.

"Sweet, she can run up an melee people and really get into the thick of it with Godmother, or hang back and pick off weakened enemies with Terminal."

Nope, she doesn't have a loving gun. She's a psychopath who runs into buildings full of extremist criminal gangs with nothing but her goddamn fists. Xephyr loving owns.

This is giving me distinct vibes of that Mass Effect tactical game we never got. Plus Godmother has the same voice actress as Pallegina from Pillars. It's good.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


sassassin posted:

I tried the free play of XCOM 2 and have been put off the whole thing when two of my starter squad started wailing that they wanted to go home and then died horribly.

Have I become soft in my old age, or has "realism" gone a bit fetishy/torture porn these days (see modern Tomb Raider games)?

It's just a standard X-Com feature since the original - units panicking when under threat. It's actually much less of a concern in the new XCom games, although the tutorial missions in 1 and 2 are scripted to kill off your squad in order to say "This is XCom, your guys will probably die, try not to have all your eggs in one basket, and it is permadeath."

Hogama
Sep 3, 2011

Antigravitas posted:

I've played some of Chimera Squad and I have gripes.

A single-duration stun appears to be useless because it wears off on the enemies turn. That was not a fun surprise.
On this one, it's more of an information disconnect than it being purely useless. Everyone has the same 2-action economy your own units have - what the number on the stun is meant to convey isn't how many turns that unit will be out for, but how many actions they lose. A "1" stun means they only have a single action for their turn, but they can still use that action to shoot.

On Verge, you should treat Stupor less like a guaranteed turn loss for the target and more like a potential bonus for adding them his Neural Network - he gets a minimum bonus of +10 Aim for each enemy he's tethered (it can go even higher - one of his Field Agent options gives an additional +5 Aim and +10 Critical Chance adding minds to the Neural Network), so you can make him into a crack shot after a bit.

bamhand
Apr 15, 2010

HerpicleOmnicron5 posted:

It's just a standard X-Com feature since the original - units panicking when under threat. It's actually much less of a concern in the new XCom games, although the tutorial missions in 1 and 2 are scripted to kill off your squad in order to say "This is XCom, your guys will probably die, try not to have all your eggs in one basket, and it is permadeath."

Please stop giving me flashbacks of OG X-Com where my rookie panics and drops a grenade in the middle of my squad.

Lord Lambeth
Dec 7, 2011


Doesn't alien hunters add that wall o' slain aliens? that was my favorite part about xcom 2

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


bamhand posted:

Please stop giving me flashbacks of OG X-Com where my rookie panics and drops a grenade in the middle of my squad.

Give the X-Com Files a go. It's a very slow start, but it perfectly raises the stakes whereby your X-Files style agents just kinda deal with terror cells and the occasional monster until you start fighting the aliens. Then your super-elite FBI dudes who've finally gotten the clearance to load themselves out with MP5s and kevlar vests get incinerated by sectoids with plasma rifles, like how in the base game Mutons would rip you to shreds when you first encountered them.

It also has my favourite new X-Com faction: Crazy kung-fu doomsday cultists. Yes, they charge you with tonfas and throwing knives. They also knock your guns out of the way in close quarters. The standard human enemies do a great job of making the aliens stand out even more.

Morter
Jul 1, 2006

:coolspot:
Seashells by the
Seashorpheus
So i'm drinking and making bad decisions. I sort of want a space game.

Now that it's been out a few months, and currently on sale, I'm thinking about Void Destroyer 2. It seems interesting but the looks/sounds don't seem too captivating. The main thing I like about space games, from Freelancer to Elite, is the loop of working mildly fun jobs until upgrading and doing kickass combat missions, but in an open world environment I can take my time in (vs the rogue-lite Everspace).

Contrarily, I can consider getting Rebel Galaxy Outlaw. I don't know much about it (I'd rather go in blind, tbh), but it's more expensive and, from what little comparisons I've seen, more 'shallow'.

My main drive is flight, combat, and a minimum of tedium if I can help it. So, is Void Destroyer 2 worth looking at?

explosivo
May 23, 2004

Fueled by Satan

Morter posted:

So i'm drinking and making bad decisions. I sort of want a space game.

I've been playing VD2 and really having a great time with it. It's very much a cross between Freelancer plus Mount and Blade style overworld/encounters. The flight and combat is fun, ships don't have too much inertia from what I can tell so you can do some cool moves easily. You also work your way up to bigger and badder ships fairly quickly in this compared to something like Elite. You won't be getting menial tasks like mining and whatnot, although you do get a fleet and can have other ships do mining for you. There's very little tedium here IMO but the systems and UI do take some getting used to. Also yeah the Art style is what it is but I was in my first huge fleet on fleet battle earlier today and it looks insane with missiles and lasers flying around everywhere.

Conversely I played RGO for about an hour and really did not enjoy it so I refunded it. Because it's EGS I still get to keep the game which is weird but I haven't booted it up since launch day.

OzFactor
Apr 16, 2001
Is there any particular reason I wouldn't want to just jump past XCOM straight to XCOM2? I like XCOM-likes but somehow never got around to nu-XCOM--it ran badly on my old laptop, that's probably the reason. But is 2 just an all-around improvement on 1?

Good Soldier Svejk
Jul 5, 2010

OzFactor posted:

Is there any particular reason I wouldn't want to just jump past XCOM straight to XCOM2? I like XCOM-likes but somehow never got around to nu-XCOM--it ran badly on my old laptop, that's probably the reason. But is 2 just an all-around improvement on 1?

Part of me wants to say yeah and part of me wants to say it's like saying chess is better than checkers. 2 takes everything 1 did and adds another layer or two to it.

It's not inherently better but it is a distinct iteration and if you are going to pick one it's probably the right one to pick.
It'd be hard to go the other direction I suspect.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


OzFactor posted:

Is there any particular reason I wouldn't want to just jump past XCOM straight to XCOM2? I like XCOM-likes but somehow never got around to nu-XCOM--it ran badly on my old laptop, that's probably the reason. But is 2 just an all-around improvement on 1?

Play 1, whether you win or lose accept your first result. If you win, congratulations, that was a simulation on how humanity would win. The aliens used that to beat you. If you lose, the aliens won. Go play XCOM 2 after you've done either one of those. The original reboot has a lot of charm that I think 2 is missing, or rather, just does considerably differently? Purely on gameplay terms though, XCOM 2 utterly invalidates 1.

Too Shy Guy
Jun 14, 2003


I have destroyed more of your kind than I can count.



bamhand posted:

Please stop giving me flashbacks of OG X-Com where my rookie panics and drops a grenade in the middle of my squad.

One of the many things I love about X-COM Apocalypse is that they added an entire spectrum of emotional trauma for your soldiers to suffer, and also tools to inflict panic and/or despair on the aliens as well.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
If I had troubleshooting issues with the first Nu Xcom, I definitely wouldn't throw the dice with 2. Chimera Squad at least seems stable from the initial impressions posted here.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Too Shy Guy posted:

One of the many things I love about X-COM Apocalypse is that they added an entire spectrum of emotional trauma for your soldiers to suffer, and also tools to inflict panic and/or despair on the aliens as well.

I don't even remember that. I was always too busy levelling every building with dual HE/Incendiary autocannons. Sure, people would hate me, but then I'd just blow them up and steal their stuff. If the UI wasn't utter dogshit, even by old game standards, it'd be remembered as a classic.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Samuringa posted:

If I had troubleshooting issues with the first Nu Xcom, I definitely wouldn't throw the dice with 2. Chimera Squad at least seems stable from the initial impressions posted here.

I've been having some crashing issues with Chimera Squad, though it's fun.

That, and the dialogue being pretty cheesy are my only complaints about it.

Samfucius
Sep 8, 2010

And if you gaze long enough into a nest, the nest will gaze back into you.
I don't see a Metro: Exodus thread so forgive me if I'm in the wrong place.

I'll try to avoid spoilers, but I just finished the Caspian Sea part of the game and, despite a lot of effort, didn't get the good ending.

My question is this: if I replay the chapter with chapter select, will I start with the gear I actually started the chapter with, and with the correct "karma" from the earlier parts?

OzFactor
Apr 16, 2001

Samuringa posted:

If I had troubleshooting issues with the first Nu Xcom, I definitely wouldn't throw the dice with 2. Chimera Squad at least seems stable from the initial impressions posted here.

Well my problems were mostly trying to run it on a laptop-shaped potato. I've been playing 2 for free (it's free this weekend, I honestly had no idea when I first posted) and it's running just fine on this here actual computer.

I'll just play 2, it's neat. I shot some aliens, and then I stabbed a couple aliens. I'm thinking I might have missed something in the tutorial mission, though--is there a way to check my weapon ranges? I don't want my sniper to keep using her pistol on everything.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Targeting is primarily by line of sight, so generally on a map if a soldier can see an enemy you can target it, it will just have bad odds if it's outside effective range.

Snipers by default cannot fire their rifle after moving, that's probably what's getting in the way

Owl Inspector
Sep 14, 2011

Samfucius posted:

I don't see a Metro: Exodus thread so forgive me if I'm in the wrong place.

I'll try to avoid spoilers, but I just finished the Caspian Sea part of the game and, despite a lot of effort, didn't get the good ending.

My question is this: if I replay the chapter with chapter select, will I start with the gear I actually started the chapter with, and with the correct "karma" from the earlier parts?

you should. I had to restart that chapter after I went too far from the initial objective and bungled the scripting, and I still had all my stuff and the same outcome from the volga. I'm pretty sure the game just makes a separate copy of your save between chapters.

Thread is here

John Murdoch
May 19, 2009

I can tune a fish.

Good Soldier Svejk posted:

I don't know if there is one or not, but it feels like there ought to be a way to slow enemies or knock them down in the turn rotation or something
I don't think it's better or worse so far it's just a little underbaked in the early parts at least

There are, in just about every possible permutation. The Suppression equivalent knocks the enemy down the rotation, you have several potential sources for debuffs/stuns, and multiple ways to cheat the action economy and give your units extra moves or drag them up higher in the rotation. Oh, and the Hunker Down equivalent gives an initiative bonus, making it just as much of a useful tool as anything else.

Also it seems like even on the highest difficulty the numbers have been re-tuned such that you don't have to play super defensively at all times Or Else. You can afford to let non-critical enemies take a shot and even if it's a complete flank + crit most characters can actually shrug one (though probably only one) of those off instead of it being a guaranteed death sentence. The turn order will always be influencing your decision-making but not in a way where it's making those decisions for you. Plus most of the objective types will unsubtly force you to prioritize what they want you to rather than purely optimal targets.

QuarkJets
Sep 8, 2008

Not sure if it's been posted already, but Humble is doing another insane Paradox bundle, this time just for DLCs. So if you've been thinking of getting back into EU4, Stellaris, CK2, Battletech, etc. but wanted to wait for a bunch of DLC to be heavily discounted, well here's your chance:

https://www.humblebundle.com/store/promo/paradox-strategy-dlc-build-your-own-bundle/

Basically every DLC that wasn't released in the last 6 months starts off at 53% off, and if you bundle together 3+ items then the additional discount on the cart total ranges from 60-65%. So you're looking at up to an 84% discount overall

QuarkJets fucked around with this message at 11:21 on Apr 25, 2020

A Proper Uppercut
Sep 30, 2008

explosivo posted:

I've been playing VD2 and really having a great time with it. It's very much a cross between Freelancer plus Mount and Blade style overworld/encounters. The flight and combat is fun, ships don't have too much inertia from what I can tell so you can do some cool moves easily. You also work your way up to bigger and badder ships fairly quickly in this compared to something like Elite. You won't be getting menial tasks like mining and whatnot, although you do get a fleet and can have other ships do mining for you. There's very little tedium here IMO but the systems and UI do take some getting used to. Also yeah the Art style is what it is but I was in my first huge fleet on fleet battle earlier today and it looks insane with missiles and lasers flying around everywhere.

Conversely I played RGO for about an hour and really did not enjoy it so I refunded it. Because it's EGS I still get to keep the game which is weird but I haven't booted it up since launch day.

Are you playing VD2 with M+K or controller? I've been thinking of picking it up, but I pretty much only game on my couch with a controller nowadays.

Zetsubou-san
Jan 28, 2015

Cruel Bifaunidas demanded that you [stand]🧍 I require only that you [kneel]🧎
Filament 3-hour trip report: Wait I've actually been playing for 5 hours?

sassassin
Apr 3, 2010

by Azathoth

C.M. Kruger posted:

Both the XCOM tutorial missions are scripted and kill all but one of the starter squad because XCOM don't gently caress around. :xcom:

I don't think it was a tutorial mission I got a fresh batch of rookies (all women) with Ranger Kelly and having flubbed my ambush got shot to pieces. Which is fine but the tacked on crying, panic and despair was a bit visceral/gratuitous for my tastes and I immediately lost all interest in playing.

Death fine, suffering no no no. Some games these days put a lot of effort into creating detailed suffering (coded with one hand).

Awesome!
Oct 17, 2008

Ready for adventure!


QuarkJets posted:

Not sure if it's been posted already, but Humble is doing another insane Paradox bundle, this time just for DLCs. So if you've been thinking of getting back into EU4, Stellaris, CK2, Battletech, etc. but wanted to wait for a bunch of DLC to be heavily discounted, well here's your chance:

https://www.humblebundle.com/store/...rownbundle_2020

Basically every DLC that wasn't released in the last 6 months starts off at 53% off, and if you bundle together 3+ items then the additional discount on the cart total ranges from 60-65%. So you're looking at up to an 84% discount overall

your link is broken
https://www.humblebundle.com/store/promo/paradox-strategy-dlc-build-your-own-bundle/

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー

sassassin posted:

Death fine, suffering no no no. Some games these days put a lot of effort into creating detailed suffering (coded with one hand).

I don't disagree in general, but pointing out nuXCOM as as a culprit in it is like clutching pearls about Zelda being about stabbing people to death with a sword. It's... not really there.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

sassassin posted:

I don't think it was a tutorial mission I got a fresh batch of rookies (all women) with Ranger Kelly and having flubbed my ambush got shot to pieces. Which is fine but the tacked on crying, panic and despair was a bit visceral/gratuitous for my tastes and I immediately lost all interest in playing.

Death fine, suffering no no no. Some games these days put a lot of effort into creating detailed suffering (coded with one hand).

Play on easy or normal, reload a save if anyone bites it, and within a mission or two your soldiers will get promotions and stop having those detailed "sobbing" reactions with lots of panic. The devs aren't making wank material, they're trying to demonstrate how terrifying it is to watch someone get their head exploded by aliens, and how your soldiers get hardened to it with enough exposure to the alien menace.

Fifteen of Many
Feb 23, 2006
Have some games!

Opus ?agnum
BCW5Y-E?EYL-54JLN

Molek-Synte?
9LFGX-VTWPA-VWBV?

?apitalism 2
8X2LH-KD8ZH-L985?

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.

Fifteen of Many posted:

Opus ?agnum
BCW5Y-E?EYL-54JLN

Grabbed this one. Thanks!

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Yeah, this is the first time I’ve heard this complaint over XCom of all things. It’s very B-movie sci-fi about it all.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.
It's like that quote from that one book, when you're on the internet you masturbate, or you imagine other people masturbating. There is no middle ground.

Hwurmp
May 20, 2005

sassassin posted:

I don't think it was a tutorial mission I got a fresh batch of rookies (all women) with Ranger Kelly and having flubbed my ambush got shot to pieces. Which is fine but the tacked on crying, panic and despair was a bit visceral/gratuitous for my tastes and I immediately lost all interest in playing.

Death fine, suffering no no no. Some games these days put a lot of effort into creating detailed suffering (coded with one hand).

Jesus Christ

Hwurmp
May 20, 2005

those pervert devs obviously have a twisted fetish for me running an all-female squad on the second mission and then loving it all up like an idiot

HopperUK
Apr 29, 2007

Why would an ambulance be leaving the hospital?
It's cool if it's over the line for you, don't play it for sure, but XCOM isn't gratuitously glorying in suffering like that one loving Tomb Raider game.

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DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Morter posted:

So i'm drinking and making bad decisions. I sort of want a space game.

Now that it's been out a few months, and currently on sale, I'm thinking about Void Destroyer 2. It seems interesting but the looks/sounds don't seem too captivating. The main thing I like about space games, from Freelancer to Elite, is the loop of working mildly fun jobs until upgrading and doing kickass combat missions, but in an open world environment I can take my time in (vs the rogue-lite Everspace).

Contrarily, I can consider getting Rebel Galaxy Outlaw. I don't know much about it (I'd rather go in blind, tbh), but it's more expensive and, from what little comparisons I've seen, more 'shallow'.

My main drive is flight, combat, and a minimum of tedium if I can help it. So, is Void Destroyer 2 worth looking at?

VD2 is one of the very few games that gets the upgrade loop and doesn't make the player treat the game like a job.

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