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ShootaBoy posted:Ok, how am I meant to beat like, the third level of Immortal Defense? Whichever early one it is that is trying to teach you about how clicking an enemy makes everything target it? I genuinely don't see how they expect me to last for the 3 minutes when they send 50,000 armoured enemies at me, and only let me build a single turret to defend with, alongside my mouse. I used the focus thing, but its still two guns against all this armour. I dunno what they expect me to do. How much cache are you starting out with? Are additional Fear Points not unlocking as the level goes? They should unlock pretty quick. Hwurmp fucked around with this message at 05:35 on May 3, 2020 |
# ? May 3, 2020 05:32 |
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# ? Apr 27, 2024 12:47 |
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Hwurmp posted:How much cache are you starting out with? Are you not unlocking additional Fear Points as the level goes? They should unlock pretty quick. Fired back up to check, its the 4th level, and I start with like 2,000ish build. And I played until I was about to lose entirely to the massive swarm of armoured dudes. The icon for the turret guy never lit up again after building the first. I hammered the icon with clicks, mashed the hotkey, but I could not build more than just a single turret.
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# ? May 3, 2020 05:36 |
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Where are you placing it, and how many kills is it getting?
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# ? May 3, 2020 05:49 |
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For some reason steam won't take screenshots of the game, so I can't show anything. I put the turret right where its range covers as much of the lane as possible on its loops. I can do the basics of tower defense, but literally every enemy here is armoured, I do not get the option to build any more turrets, and there are far too many enemies to ever possibly kill. edit: I'm just gonna refund it. either there's some massive bug here, or I'm literally just too stupid to play it, but its been soured bad enough to not matter. ShootaBoy fucked around with this message at 06:27 on May 3, 2020 |
# ? May 3, 2020 06:15 |
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Funky Valentine posted:Why would David Hayter be embarrassed about having a fun time voicing his favorite role. Goons cannot imagine feeling joy without guilt and project this onto everyone else.
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# ? May 3, 2020 06:31 |
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Occultatio posted:Filament trip report, ~15 hours in (although probably several of those were the game being left running in the background): drat you took the words right out of my mouth; great write-up. It's a cool puzzle game and I appreciate the "variations on a theme" structure to the puzzles as well as the cool meta poo poo but there's thoughtfulness and elegance in how challenges escalate in The Witness that seems like it would be really easy to replicate, but in practice probably isn't. I can think of a few exceptions, but in The Witness even the hardest puzzles usually have you solving just one or two problems. In Filament, starting pretty early on, there are puzzles that have you solving problems within problems within problems. In some rooms I was able to isolate "rules" and narrow down my options and it felt great, but in a lot of them it just felt like I had to either use trial and error or plan one too many steps ahead for it to be fun for me. I can appreciate it if other people didn't feel that way, maybe that kind of problem-solving is just difficult for me, but it didn't even necessarily make it feel harder than The Witness, just more tedious
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# ? May 3, 2020 06:32 |
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ShootaBoy posted:For some reason steam won't take screenshots of the game, so I can't show anything. I put the turret right where its range covers as much of the lane as possible on its loops. I can do the basics of tower defense, but literally every enemy here is armoured, I do not get the option to build any more turrets, and there are far too many enemies to ever possibly kill. The game costs 10 cents less than a McDouble
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# ? May 3, 2020 06:35 |
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That dollar can go towards another game at a time when cashflow is really fuckin' unsure.
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# ? May 3, 2020 06:39 |
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ShootaBoy posted:That dollar can go towards another game at a time when cashflow is really fuckin' unsure. Orrrr, maybe food?
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# ? May 3, 2020 06:40 |
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Fargin Icehole posted:Orrrr, maybe food? I'm lucky enough to have the ability to garden. We had an ample harvest of peas and lettuce, and the corn is growing nicely. I have things budgeted, thanks.
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# ? May 3, 2020 06:45 |
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ShootaBoy posted:That dollar can go towards another game at a time when cashflow is really fuckin' unsure. I am mostly joshing, I refund stuff too. Steam cuts you off from it if you do what they arbitrarily decide is too many though, and $1.20 is probably where I'd personally just eat the loss edit: ShootaBoy posted:I'm lucky enough to have the ability to garden. We had an ample harvest of peas and lettuce, and the corn is growing nicely. I have things budgeted, thanks. and that's dope, I wish I had a good space for that in my current place. Nothing like the feeling of eating something you grew yourself
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# ? May 3, 2020 06:47 |
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Hayter's no Ōtsuka but I never had a problem with his voice acting for the most part, though I will say that by Peace Walker he went so hard for maximum gruffiness that it actually became kind of distracting in how over-the-top it was. I remember feeliing like a lot of lines in that game sounded like David Hayter was doing a parody of David Hayter.
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# ? May 3, 2020 06:52 |
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I don't refund often, and so far it's always been on stuff that just doesn't work, or run well enough to call working. And this time feels like a point, to me, because it annoyed me to hit the unplayable point less than a half hour in, while it's still teaching me. And yeah, being able to grow stuff is helpful, even if actually doing it is a pain in the rear end. Or your hands and arms if you have an orange tree, drat things have giant, toothpick sized thorns.
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# ? May 3, 2020 06:54 |
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ShootaBoy posted:Fired back up to check, its the 4th level, and I start with like 2,000ish build. And I played until I was about to lose entirely to the massive swarm of armoured dudes. The icon for the turret guy never lit up again after building the first. I hammered the icon with clicks, mashed the hotkey, but I could not build more than just a single turret. You earn additional instances of a certain point as that specific point does enough damage, if you aren't earning any it's because the point isn't doing very effectively for some reason. Are you upgrading the fear point you get? I'm able to beat the level pretty cleanly just by upgrading a single point to level 4. None of the pre-level dialogs explicitly mention upgrading points so it's possible you were understandably unaware of it (though Aa upgrades his points in level 2). From testing it now it seems putting the point here and aiming the cursor at the enemy in the lead the entire time is enough to win.
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# ? May 3, 2020 07:24 |
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Finally finished Filament after 27 hours and... uhhhh, what? I thought I had a decent grasp of what was going on from the logs, but that ending made no sense. Did anyone else understand it? I'd love for someone to explain it to me like I'm an idiot, because if the game proved anything, it's that I clearly am one. Fantastic puzzle game though, definitely worth picking up.
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# ? May 3, 2020 07:45 |
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I'm only about an hour in but so far Heaven's Vault is pretty neat. I'm digging the art, looking forward to learning more of the ancient language, and exploring the various locations/nebula/magic-ish streams between locations.
8one6 fucked around with this message at 07:52 on May 3, 2020 |
# ? May 3, 2020 07:49 |
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Garfu posted:Anyone heard of or played Deity Empires? Ever play Master if Magic? This is another MOM successor. Different races with their own semi--unique building tree, units that decrease in power as they lose troops, magic grouped into various schools, etc. The dungeons have a reasonably well done risk/reward thing going on, use autofight after killing everyone because it really does work. I will say that looking at the spell list only Death Magic stands out with a game altering "ultimate spell." But I suppose that summoning a full fledged dragon every fight would be almost as expensive, and probably more effective. Looking at the list again there are other ultimate spells, but not for everyone. Also the developers added new spells to the game, but there doesn't seem to be a good place to look at them in game. Buy it at the current price if you were one of those folks who complained about units not losing effectiveness with injuries in Age of Wonders 3. Wait for a sale if you want to round out your collection of MOM successors. Don't buy it if hexes and dry arabic numerals are not your thing.
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# ? May 3, 2020 08:21 |
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How's Digimon Story Cyber Sleuth? I sometimes have an itch to play a Pokemon-adjacent game, so it caught my eye. I played Dawn/Dusk some time ago but felt it was a 'bit' too grindy, though otherwise enjoyable.
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# ? May 3, 2020 08:28 |
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i'm surprised that there's not a site yet that lets you search for a game and see what subscription services (Gamepass, PSNow, Humble Trove, Origin Access, Uplay+ etc) it's on
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# ? May 3, 2020 08:31 |
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mmkay posted:How's Digimon Story Cyber Sleuth? I sometimes have an itch to play a Pokemon-adjacent game, so it caught my eye. I played Dawn/Dusk some time ago but felt it was a 'bit' too grindy, though otherwise enjoyable. It’s fun but it definitely has that Japanese game problem of an incredibly slow start. It takes a few hours to really open up.
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# ? May 3, 2020 08:36 |
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Orange trees have thorns? WHAT? Next you'll tell me that rice paddies don't come with giant alien insects.
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# ? May 3, 2020 08:56 |
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Garfu posted:Anyone heard of or played Deity Empires? I bought it some time ago but I haven't played it much yet. If you want to know more, check DasTactic's channel in youtube, he has done several LPs.
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# ? May 3, 2020 09:17 |
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I'm really tempted to get that Stay Home and Play JRPG bundle.
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# ? May 3, 2020 09:24 |
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What're the standout games in the Golden Week and Tower Defense sales?
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# ? May 3, 2020 09:42 |
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Kanfy posted:Hayter's no Ōtsuka but I never had a problem with his voice acting for the most part, though I will say that by Peace Walker he went so hard for maximum gruffiness that it actually became kind of distracting in how over-the-top it was. I remember feeliing like a lot of lines in that game sounded like David Hayter was doing a parody of David Hayter. A lot of that probably goes to the direction received, since it's not just Hayter's call what voice he does. Localisation staff for the MGS series pretty much just got worse and worse as the years went on, and Hayter's never really had much sway with Kojima.
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# ? May 3, 2020 11:41 |
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One of the biggest issues that led to the SAG-AFTRA strike in 2017 was that voice actors for games would often be signed onto projects where they weren't even made aware of the history of the franchise or the scale of its production. So you'd have actors doing a thousand hours of voicework for pennies on $50mil AAA franchises with iconic characters and no ability to negotiate for better rates on sequel that featured the same character.
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# ? May 3, 2020 11:47 |
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I never played any Metal Gears so I only know Hayter from voicing Bucky on Marvel Heroes. He was good in that imo.
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# ? May 3, 2020 12:08 |
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TastyLemonDrops posted:What're the standout games in the Golden Week and Tower Defense sales? Immortal Defense X-Morph: Defense Creeper World Particle Fleet Atom Zombie Smasher Yakuza Ace Combat 7 Metal Gear Rising: Revengeance Valkyria Chronicles Zero Escape: The Nonary Games 428 Shibuya Scramble AI: The Somnium Files Return of the Obra Dinn Okami a whole bunch of Falcom games Earth Defense Force Chrono Trigger Touhou Luna Nights La-Mulana Digimon Story Cyber Sleuth Puyo Puyo Tetris
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# ? May 3, 2020 12:31 |
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I bought Black Mesa at Christmas and have only just started it, I know it was a long time coming but its astounding how great it looks and even how half life plays today - a string of great set pieces without being explicitly directed.
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# ? May 3, 2020 12:46 |
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I kind of wish they'd thrown in the gravity gun just for laughs, but yeah, Black Mesa rules. Just wait until you see what they've done with Xen.
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# ? May 3, 2020 12:53 |
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HopperUK posted:I never played any Metal Gears so I only know Hayter from voicing Bucky on Marvel Heroes. He was good in that imo. Man, I miss that game. As do a lot of goons, that thread is still going, two and a half years after the servers shut down. Perfect for when you want something absolutely braindead. Hwurmp posted:Immortal Defense Atom Zombie Smasher kicks insane amounts of rear end. Very fun with a great soundtrack. I love basically everything Blendo has done.
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# ? May 3, 2020 12:58 |
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ShootaBoy posted:Ok, how am I meant to beat like, the third level of Immortal Defense? Whichever early one it is that is trying to teach you about how clicking an enemy makes everything target it? I genuinely don't see how they expect me to last for the 3 minutes when they send 50,000 armoured enemies at me, and only let me build a single turret to defend with, alongside my mouse. I used the focus thing, but its still two guns against all this armour. I dunno what they expect me to do. It's been years so I forget all the levels but that level either wants you to charge attack which I think kills enemies in a row, OR it's where it gives you armor enemies that have a weakspot in the back and should still die to a few normal hits if you position the mouse correctly. Also one thing about immortal defense is turret upgrades and all that become super important, it's one of the harder TD games I've ever played as especially later you have to be on point with turret placement and choosing which ones to power up. Most other games are pretty hands off, this one doesn't let you rest. threelemmings fucked around with this message at 13:34 on May 3, 2020 |
# ? May 3, 2020 13:28 |
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Ugly In The Morning posted:Man, I miss that game. As do a lot of goons, that thread is still going, two and a half years after the servers shut down. Perfect for when you want something absolutely braindead. I miss it SO MUCH this weekend for some reason. I love Path of Exile but man, it's not at all the same.
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# ? May 3, 2020 13:46 |
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there's no way it's been a whole two and half years since the last switch was flipped.
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# ? May 3, 2020 13:54 |
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Ghostlight posted:there's no way it's been a whole two and half years since the last switch was flipped. It was around thanksgiving 2017. Time flies!
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# ? May 3, 2020 14:01 |
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Ghostlight posted:there's no way it's been a whole two and half years since the last switch was flipped. November 2017 - shutdown early because Mr Gaz couldn't even manage that properly
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# ? May 3, 2020 14:02 |
Hwurmp posted:I kind of wish they'd thrown in the gravity gun just for laughs, but yeah, Black Mesa rules. Just wait until you see what they've done with Xen.
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# ? May 3, 2020 14:56 |
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Hayter's so embarrassed by his performance in one of the most famous voice roles in video game history that he goes on Cameo to wish people happy birthday as Solid Snake.
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# ? May 3, 2020 15:01 |
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Ugly In The Morning posted:Atom Zombie Smasher kicks insane amounts of rear end. Very fun with a great soundtrack. I love basically everything Blendo has done. Tell me more about Atom Zombie Smasher. It's on my wishlist but I keep going back and forth on actually picking it up.
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# ? May 3, 2020 15:14 |
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# ? Apr 27, 2024 12:47 |
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StrixNebulosa posted:Tell me more about Atom Zombie Smasher. It's on my wishlist but I keep going back and forth on actually picking it up. You know those old, old webtoys where you had a bunch of pink pixels running around a grid of lines, and a green pixel would go around turning them green? I don't even remember what the hell they're called, but Atom Zombie Smasher takes those and makes an RTS out of them. You have to use your rescue chopper to airlift out as many people in an area as possible before everyone left gets zombied--or if possible, kill all the zombies. You get combat units to help fight them off including infantry squads that move around the streets, snipers that cover a narrow cone across the map, zombie bait, mines, barricades, and most importantly, rooftop artillery cannons. Learn to love your artillery cannons. Campaigns are score-based with a set amount of points for final victory. You score points for rescues and kills, and Team Zombie scores points for spreading the infection. The strategic layer has a fair amount in common with XCOM--random mission modifiers, scientists to rescue for upgrade points, zombies spreading from district to district, a bunch of campaign start modifiers to adjust length and difficulty, etc. Hwurmp fucked around with this message at 15:31 on May 3, 2020 |
# ? May 3, 2020 15:23 |