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bony tony posted:If you're going to replay Fallout 3, please do Tale of Two Wastelands. That was my goal months ago but I kept having crashes with that, too. Played the game for about 10 hours then I couldn't go more than 30 or so minutes without crashes. Eventually just gave up. ThaumPenguin posted:The Steam version of Fallout 3 literally can't launch on Windows 10 unless you do certain ini edits and use the fanmade 4gb patcher Hm, I didn't know about that. Thanks for the info.
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# ? May 16, 2020 12:00 |
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# ? Apr 19, 2024 17:12 |
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Fallout NV is more stable than Fallout 76. Before mods.
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# ? May 16, 2020 12:05 |
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Didn't Bethesda refuse to let Oblivion do a final bug pass on FNV?
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# ? May 16, 2020 12:17 |
bethesda rushed them to finish the game and then barely did any qa
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# ? May 16, 2020 12:22 |
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I would like anyone who honestly thinks Bethesda sabotaged New Vegas to take a good look at Bethesda's own games. When FO3 launched Megaton was devoid of NPCs because they would fall through the ground. In Skyrim a patch introduced a bug in dragon animations that caused them to fly backwards. So Doc Mitchel bugging out and his head rotating is par for the course. Bethesda gave New Vegas the exact same level QA they give their own games. And if anything, New Vegas had less crippling issues then FO3. And while New Vegas's development time was crazy fast for a game of that size. Ropekid or anyone else from OEI never indicated Bethesda hosed with their schedule.
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# ? May 16, 2020 13:44 |
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Obsidian stuck to the schedule they negotiated, and Bethesda did the final QA testing before release. Unless you're counting Bethesda's abysmal internal QA testing as intentional sabotage, they didn't meddle with the game's development and in many cases helped Obsidian better understand the Frankenstein'd game engine. I know ENB isn't very popular around here because Boris is a massive homophobic dickwad, but to NicholasKing, what sort of crashes have you been getting? If you're still getting the "Out of Memory" crash even with the 4GB patcher installed, I would recommend using ENBOOST. It's the baseline for all ENB presets but without the extra features and performance loss. What it essentially does is drip-feed your system's RAM into the game to keep it from crashing when running high poly texture mods. Without texture packs, it's just an extra bit of insurance to avoid certain crashes. Arc Hammer fucked around with this message at 14:31 on May 16, 2020 |
# ? May 16, 2020 14:27 |
I still think it is wild money was gambled on a loving meta critic rating.
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# ? May 16, 2020 14:31 |
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SeanBeansShako posted:I still think it is wild money was gambled on a loving meta critic rating. New Vegas is the one time people took notice of it and went WTF.
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# ? May 16, 2020 14:52 |
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People probably also took notice with New Vegas as the game missed it's target by one point IIRC.
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# ? May 16, 2020 15:14 |
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It probably makes more sense to tie a bonus to that than to something like sales; given the popularity of Bethesda games decent sales were pretty much a given, while metacritic is an indicator of how well the game was received
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# ? May 16, 2020 16:26 |
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NikkolasKing posted:Well I just ran into a first, an insta crash every time I try to go into a building, specifically the East Pump Station in New Vegas. It appears to be a totally unnecessary building apart from a lovely little sidequest so whatever. It could be caused by something being merged improperly. I was having issues with Freeside causing crashes upon entry and I ended up having to rearrange my load order and rebuild my merge patch.
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# ? May 16, 2020 16:50 |
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Arcsquad12 posted:Obsidian stuck to the schedule they negotiated, and Bethesda did the final QA testing before release. Unless you're counting Bethesda's abysmal internal QA testing as intentional sabotage, they didn't meddle with the game's development and in many cases helped Obsidian better understand the Frankenstein'd game engine. ENBoost is imo as essential as NVAC to make the game more stable
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# ? May 16, 2020 17:08 |
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ThaumPenguin posted:Good to know, weird that the Viva New Vegas guide still recommends manual installs for them, seeing how often it gets updated. viva las vegas is full of conpletely unnecessary bullshit, so this is unsurprising bony tony posted:If you're going to replay Fallout 3, please do Tale of Two Wastelands. for the love of god listen to this man
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# ? May 16, 2020 17:14 |
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watho posted:bethesda rushed them to finish the game and then barely did any qa Other way around. Bethesda offered 24 months and Oblivion said they’d do it in 18
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# ? May 16, 2020 19:04 |
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Internet Wizard posted:Other way around. Bethesda offered 24 months and Oblivion said they’d do it in 18 It's Obsidian, and it's worth noting that this is unconfirmed, we only have Chris Avellone's word for it. We don't know what kind of negotiations happened and whether there were any strings attached to the 24 months timeline, for example. Chris Avellone definitely had a really bad fallout with the rest of the co-founder and owners of Obsidian, and while I do believe he's genuine, he also portrays every information in the worst possible light and has reacted rather badly in the past when other Obsidian employees and former employees have contradicted him. He recently, for example, argued that Obsidian should have put their Knights of the Old Republic II royalties on the negotiating table to get a delay on Knights of the Old Republic II, which 1) well, we don't know if that would have worked 2) I imagine when you're living on a project to project basis, having royalties from a successful sequel could be pretty helpful in keeping the studios afloat, so I can see the other side of it? Admittedly, it's easier to be forgiving now that KOTOR 2 has been out for years. Either way, describing New Vegas as "rushed" is both correct and incorrect, the timeline was known from the beginning (Bethesda announced the game actually pretty early and pretty much set the timeframe there, so there wasn't really any doubt about it) but Obsidian didn't know the technology and overscoped at the start, which made for a really buggy game with pretty significant problems at release.
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# ? May 16, 2020 19:12 |
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SpookyLizard posted:viva las vegas is full of conpletely unnecessary bullshit, so this is unsurprising Like, what does it really change except to split/create the DR/DT stats? I don't really remember any other real differences in the gameplay, engine especially if you use gameplay mods like Wanderer's Edition. Upmarket Mango posted:It could be caused by something being merged improperly. I was having issues with Freeside causing crashes upon entry and I ended up having to rearrange my load order and rebuild my merge patch. I'm sure I was doing something wrong. I'll just try to follow that Viva guide later on. I also found a new guide for FO3 mod installation so that is nice.
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# ? May 16, 2020 19:28 |
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NikkolasKing posted:Like, what does it really change except to split/create the DR/DT stats? Because when you get bored with the Capital Wasteland, you can go "bugger this for a game of soldiers" and go west to have cowboy casino adventures without having to build a new character.
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# ? May 16, 2020 20:33 |
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I did Open Strip and it's cool but it's also causing a lot of crashes! Hellfire and damnation
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# ? May 16, 2020 20:36 |
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What mods are you running in conjunction with Strip Open and what kind of crashes are you getting?
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# ? May 16, 2020 21:03 |
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NikkolasKing posted:Like, what does it really change except to split/create the DR/DT stats? even if you never go to vegas it integrates a bunch of useful stuff, a bunch of cool FNV mods have been ported in, and the game is fantastically more stable and functional in the vegas engine than the original it doesnt help that fo3 was from the games for windows live era and while you can supposedly mod that poo poo away windows 10 loving hates fo3 nevermind with that crufty gfwl breaking poo poo
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# ? May 17, 2020 07:24 |
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Raygereio posted:I would like anyone who honestly thinks Bethesda sabotaged New Vegas to take a good look at Bethesda's own games. When FO3 launched Megaton was devoid of NPCs because they would fall through the ground. In Skyrim a patch introduced a bug in dragon animations that caused them to fly backwards. So Doc Mitchel bugging out and his head rotating is par for the course. bethesda the publisher screwing small developers out of money so they can buy them outright wouldn't be something new or surprising
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# ? May 18, 2020 03:45 |
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https://twitter.com/Project_F4NV/status/1262141425115959297?s=20
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# ? May 18, 2020 04:40 |
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Just wanna say that I followed the Viva New Vegas Core guide and everything seems really good right now. Of course I was just doing a bunch of obvious things obviously wrong but now everything is great. At least I'm finally making some real progress and with only one weird glitch. A motel room in Novac was just...bizarre. Not even sure how to describe it. But I could turn around and leave and nothing happened and no other problems at all that I've noticed yet. Certainly no crashes which was my main concern. Well the Companion bar and avatar isn't showing up in JIP Companion but I dunno what might have caused that. Maybe it's only Veronica? I'll have to find another companion to try it out. It might have been installing Ling's Vegas to make the faces prettier and get more hair but I dunno. It hardly concerns me. EDIT: Scratch that, her avatar just moved to the top of the screen instead of the left. I have no idea why. Whatever. NikkolasKing fucked around with this message at 14:34 on May 18, 2020 |
# ? May 18, 2020 13:39 |
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Improbable Lobster posted:bethesda the publisher screwing small developers out of money so they can buy them outright wouldn't be something new or surprising
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# ? May 18, 2020 13:50 |
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What mods are there to improve the hardcore/survivalist/scavenger aspects of gameplay? I really like the idea of hardcore mode, and of using just whatever I can find, but when I last played that way it felt like the Mojave was incredibly bountiful and I didn't really struggle the way I should've. I'm not great at self-imposed difficulty challenges, which is why I want a mod. Maybe something that makes food more scarce? Just increasing the rate at which hunger goes up seems like the wrong solution. Additionally, are there any good mods focused on the weapon/ammo crafting side of things, with a similar hardscrabble "everything I have is half-broken and I use whatever I pick up" feeling?
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# ? May 19, 2020 02:08 |
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Vavrek posted:What mods are there to improve the hardcore/survivalist/scavenger aspects of gameplay? I really like the idea of hardcore mode, and of using just whatever I can find, but when I last played that way it felt like the Mojave was incredibly bountiful and I didn't really struggle the way I should've. The jsawyer mod is probably your best bet. It makes food and purified water rarer, makes stimpaks and doctor's kits a bit weaker, makes stuff you craft at the campfire a bit stronger/more useful, and speeds up the rate of starvation/dehydration so that you actually have to worry sometimes about finding a clean water source.
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# ? May 19, 2020 03:52 |
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Unfound Loot is very good.
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# ? May 19, 2020 03:59 |
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I should've mentioned I was using JSawyer Ultimate last time, when I had my impression of the easy bounty of the Mojave, and will be using it again. Unfound Loot looks great, and is exactly something I was thinking of: "Can I just get less stuff?" Any tips on a good experience reducer / leveling cost increaser? I plan on doing a majority of the New Vegas content and occasionally hopping over to the Capital Wasteland to hunt orcs, and I'm not sure by how much to reduce my XP so that I don't swiftly become a murdergod.
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# ? May 19, 2020 07:06 |
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Question: are there are any good, balance mods that add more perks? I know that a part of Cirosan's Classic Overhaul added them, but the mod's been abandoned for years now, and More Perks always gave the impression of being pretty haphazardly put together, to be honest.
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# ? May 19, 2020 07:14 |
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Vavrek posted:I should've mentioned I was using JSawyer Ultimate last time, when I had my impression of the easy bounty of the Mojave, and will be using it again. Unfound Loot looks great, and is exactly something I was thinking of: "Can I just get less stuff?" Jsawyer ultimate has an option to decrease xp. Or you could always use the Logan's Run trait, which'll hard cap you at 21.
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# ? May 19, 2020 07:25 |
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Does anybody have the faintest clue why items would be flying around in some rooms? I mentioned this earlier with the one Novac motel room and it happened against at Ringo's gas station in Goodsprings. Both times I could just turn and leave though. My real concern is the NCR Correctional Facility Administration building. There, when I enter,the screen just goes black and it's like everything to really, really slow, like my PC suddenly can't play it and the FPS went to hell. After a while the game just crashes, especially if I try to pause the game. This is a totally optional quest of course and I can turn and walk away. But it is concerning given how far I've come in this playthrough and I don't want this to crop up in a story quest and I'm just hosed.
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# ? May 20, 2020 17:27 |
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Is your framerates properly capped at 60?
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# ? May 20, 2020 17:31 |
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Yeah, if iPresentInterval in your ini file is set to 0 that removes VSync and causes the physics engine to go haywire as it rockets above 60fps. Either force VSync through a gpu control panel or use an FPS limiter.
Arc Hammer fucked around with this message at 17:59 on May 20, 2020 |
# ? May 20, 2020 17:55 |
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Yeah, bethesdas engine is one of those that gets really weird when you let the framerate go crazy. also goddamn do i love the new vegas bounties series
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# ? May 20, 2020 18:44 |
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I hope you're not including Bounties III in that list
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# ? May 20, 2020 19:03 |
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just installed it, don't remember doing it before. whats wrong with nvb3?
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# ? May 20, 2020 19:52 |
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It kinda veers off into edgelord territory and ditches a lot of the funny references of the first two mods. Play through it, though. It's not on the "avoid like the plague" list of quest mods, but it's definitely got issues.
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# ? May 20, 2020 19:57 |
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Is it Bounties III the one that has that insanely stupid and horrible part (spoiler as not to potentially, uhh, spoil things) where if you bring ANY companions to a certain part it flat out kills them, and even goes as far as to describe to you how horribly they die or something like that? Honestly really disliked how dark and edgy the whole Bounties series was, talking with the bounty hunter guy at the start of it and him describing that... event in his past turned me off instantly.
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# ? May 20, 2020 21:43 |
UED Special Ops posted:Is it Bounties III the one that has that insanely stupid and horrible part (spoiler as not to potentially, uhh, spoil things) where if you bring ANY companions to a certain part it flat out kills them, and even goes as far as to describe to you how horribly they die or something like that? Honestly really disliked how dark and edgy the whole Bounties series was, talking with the bounty hunter guy at the start of it and him describing that... event in his past turned me off instantly. Not only kills your companion, but edits the save to prevent resurrection through the console or anything. I leave it unspoilered because everyone should know this bullshit.
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# ? May 20, 2020 22:44 |
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# ? Apr 19, 2024 17:12 |
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chitoryu12 posted:Not only kills your companion, but edits the save to prevent resurrection through the console or anything. I leave it unspoilered because everyone should know this bullshit. Wow, totally forgot it went THAT far to be just so incredibly spiteful, drat. That is just an insane level of pettiness there.
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# ? May 20, 2020 23:22 |