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RandomBlue posted:God drat it. drat ground sloths
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# ? May 29, 2020 00:36 |
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# ? Apr 28, 2024 17:43 |
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Have we ever done a goon IPD survey in this thread. I have a feeling we skew towards the sid the sloth end of the spectrum.
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# ? May 29, 2020 00:40 |
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every VR nerd here and on reddit apparently looks like o ________________ o
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# ? May 29, 2020 00:53 |
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I think the data is biased by all the hammerhead sharks being very concerned about whether any headset will work for them. As someone with a very average IPD I don't have a lot of reason to talk about it.
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# ? May 29, 2020 00:56 |
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Tip posted:I think the data is biased by all the hammerhead sharks being very concerned about whether any headset will work for them. As someone with a very average IPD I don't have a lot of reason to talk about it. same. Sitting pretty at 63 here
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# ? May 29, 2020 00:57 |
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Makes sense. For a long time I thought that I was around 65 but when I got some glasses for work recently turns out i'm actually 67. I've been using that setting with my cv1 since then and I honestly haven't noticed much difference in clarity.
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# ? May 29, 2020 01:00 |
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65.5 here motherfuckers come at me!!! *wears all headsets without issues of any kind*
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# ? May 29, 2020 01:13 |
59.5
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# ? May 29, 2020 01:20 |
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2
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# ? May 29, 2020 01:31 |
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My expired prescription didn't have an IPD but 70 looks best to me.
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# ? May 29, 2020 01:31 |
Ott_ posted:My expired prescription didn't have an IPD but 70 looks best to me. Who said hammerhead sharks could post in here
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# ? May 29, 2020 01:36 |
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57. It's noticeable with the Rift S, but not enough to be a dealbreaker.
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# ? May 29, 2020 01:41 |
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Is compatibility of games mostly a non issue now? That HP headset seems like it might be a nice middle ground between a rift and an Index. I don't have PCVR yet I just remember there were a lot of exclusivity deals with certain games a few years ago. Tbh I still don't know how that stuff works. Do you still have to use workarounds to play steam/oculus games on a competing headset? Where will the HP one fall? Steam I'm guessing?
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# ? May 29, 2020 01:46 |
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I never noticed a difference regardless of where the slider was on my Index, but I just got a new eye exam and it said 62 so that's where it sits now.
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# ? May 29, 2020 01:58 |
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Just measured in the mirror, apparently it's 65. I guess the sweetspot has a pretty big range.
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# ? May 29, 2020 02:00 |
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https://venturebeat.com/2020/05/28/magic-leap-ceo-rony-abovitz-is-stepping-down/ He took a Magic Leap out of his office building... with his golden parachute.
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# ? May 29, 2020 02:48 |
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veni veni veni posted:Is compatibility of games mostly a non issue now? That HP headset seems like it might be a nice middle ground between a rift and an Index. I don't have PCVR yet I just remember there were a lot of exclusivity deals with certain games a few years ago. Everything can use steam, Oculus store is technically exclusive, but there are ways to use those with non-oculus headsets as long as its not for the Quest
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# ? May 29, 2020 03:05 |
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Tip posted:The issue on Index isn't really god rays. I don't know the term for it but instead of rays coming from the bright areas you get big blurry splotches ringing the outer edges of the lens. I find it much worse than god rays, hopefully that's part of the fixes. Glare is the word you're looking for. It's true the Index has the worst glare of all the hmd, however outside loading screens or torture tests the effect of that in normal usage is almost nil and imo it's a small price to pay for the benefit of edge to edge clarity from the dual element lenses.
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# ? May 29, 2020 06:16 |
I notice it on the pokerstars loading screen and literally nowhere else.
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# ? May 29, 2020 06:19 |
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RFC2324 posted:Everything can use steam, Oculus store is technically exclusive, but there are ways to use those with non-oculus headsets as long as its not for the Quest With the caveat that some games have performance issues when run through Revive. Most notably, Stormland.
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# ? May 29, 2020 07:08 |
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Welp, I ordered a Vive Pro headset . It's pretty much my one guaranteed upgrade option at this point; The Cosmos is out because I hate the headband design (I can never get my PSVR's to feel seated "right"), and a Vive Pro's cheaper anyway. I'd need to try an Index before dropping money on it because of the IPD range (mine is 72.5) and that's not really logistically feasible even if they come out any time soon due to COVID-19. I was hoping I'd be able to get to try one at PAX-AUS or something similar eventually.
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# ? May 29, 2020 09:32 |
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Decided on a quest after all since it allows my wife to play whenever and pretty much wherever, and I can link it for PCVR games. Was in stock last time I looked, now out of stock. Good times.
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# ? May 29, 2020 09:35 |
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Neddy Seagoon posted:Welp, I ordered a Vive Pro headset . congrats on getting the best headset on the market. specs wise it's average at best these days, but out of the ones that support wireless it has no competition. valve make a wifi index addon already
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# ? May 29, 2020 09:43 |
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Truga posted:congrats on getting the best headset on the market. Wireless is almost certainly out for me, because I've got an older Ryzen mobo . I'd definitely consider doing it otherwise though. I'm now half-expecting Samsung to roll out their new HMD and reveal it has Lighthouse tracking and a high-range mechanical IPD just to spite me personally.
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# ? May 29, 2020 10:10 |
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i'd lend you mine to test it if i wasn't on the literal other side of the globe i can't roomscale currently because my vr room turned into laundry drying room the second corona quarantine started because that was also the second *both* laundry driers died
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# ? May 29, 2020 10:34 |
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Would anyone know offhand if a Vive VRCover would fit a Vive Pro? I'd assume so given the form factor.
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# ? May 29, 2020 10:55 |
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yeah mine fit fine.
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# ? May 29, 2020 10:57 |
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Neddy Seagoon posted:Wireless is almost certainly out for me, because I've got an older Ryzen mobo . I'd definitely consider doing it otherwise though. SCheeseman fucked around with this message at 12:40 on May 29, 2020 |
# ? May 29, 2020 11:57 |
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veni veni veni posted:Is compatibility of games mostly a non issue now? That HP headset seems like it might be a nice middle ground between a rift and an Index. I don't have PCVR yet I just remember there were a lot of exclusivity deals with certain games a few years ago. The headset really looks pretty good, I'm a bit disappointed they've dropped the touchpad the extra cameras are great news. Hopefully Samsung also comes up with something new soon. Especially if they get discounted like Odyssey
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# ? May 29, 2020 16:03 |
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65 here, measured with my handy dandy amazon IPD measuring device (RIP my pre-covid plans to play beatsaber with my friends) and confirmed by my glasses prescription
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# ? May 29, 2020 16:24 |
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Can someone explain what the resolution of that new HP headset means? Does it mean the lenses themselves are bigger or just that the screen behind the lens (or however it works) is a higher resolution? One of the reasons I returned my Rift S for an Index is I was told the lenses were quite literally bigger so there would be less black space to the sides and it would be a lot more immersive.
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# ? May 29, 2020 16:34 |
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The screen behind the lenses is a higher resolution, meaning the pixels and the gaps between them are smaller and will be harder to pick out individually, leading to less screendoor effect and jaggies.
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# ? May 29, 2020 16:36 |
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Thanks man. I'm still really excited about the Index controllers and real lighthouses and other stuff but the £900 is still A Lot. I'm seven weeks into my Index order and still "8+ weeks to go" (thanks Valve), not much to do but second-guess it.
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# ? May 29, 2020 16:38 |
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Pierson posted:Can someone explain what the resolution of that new HP headset means? Does it mean the lenses themselves are bigger or just that the screen behind the lens (or however it works) is a higher resolution? One of the reasons I returned my Rift S for an Index is I was told the lenses were quite literally bigger so there would be less black space to the sides and it would be a lot more immersive. it's higher resolution, meaning there'll be less jaggies and flashing pixels in small/distant details. what you're thinking of is fov - meaning less of a binocular effect and more "screen" to be seen around your eyes. the index is a straight upgrade over the rift s - price included.
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# ? May 29, 2020 16:39 |
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the new hp will have a higher resolution than the index, but it's field of view is significantly smaller (the rift s has a fov of 110, the hp g2 will be 114, the index is 130).
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# ? May 29, 2020 16:43 |
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Origami Dali posted:the new hp will have a higher resolution than the index, but it's field of view is significantly smaller (the rift s has a fov of 110, the hp g2 will be 114, the index is 130). This actually also contribute to the visual clarity, as the important measure for that is not FOV or resolution, but resolution per degree. If you had two devices with 4k displays each, the one with 114 fov will look better than the ones with 130 fov. Of course it will be also less immersive.
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# ? May 29, 2020 16:55 |
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fov is funny, i havent really tested an index (lol brazil) but on my rift s i just forget about fov when i'm using it. the other day i was playing derail valley and since that's very slow paced i thought "hmm how does this fov thing feel anyway" and noticed it for the first time. can't recommend, i definitely regret it. i do want to try a higher fov headset eventually but given the way things are going that's going to be a very long shot
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# ? May 29, 2020 17:19 |
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You can get used to the low fov, but I can definitely say for all its faults (mostly causing me to feel like my eyeballs were going to explode, hey now that I'm thinking about it I have glasses now maybe it was just that lol), the wide fov of the pimax did kick an incredible amount of rear end, and once higher fov headsets are standard we're gonna laugh at how lovely narrow fov is
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# ? May 29, 2020 17:24 |
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I've been running the v2004 release of Windows 10 for a while via this insider stuff. It pretty much made Lighthouse base station power management unreliable. I've been whining about it on the Steam support forum for three months, with some other guy confirming it. As expected, no one from Valve reacted. Now as the new Windows 10 release is official, said thread is suddenly gaining more responses from other people reporting the same. loving dipshits at Valve. This was an avoidable issue.
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# ? May 29, 2020 18:04 |
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# ? Apr 28, 2024 17:43 |
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Combat Pretzel posted:I've been running the v2004 release of Windows 10 for a while via this insider stuff. It pretty much made Lighthouse base station power management unreliable. I've been whining about it on the Steam support forum for three months, with some other guy confirming it. As expected, no one from Valve reacted. Now as the new Windows 10 release is official, said thread is suddenly gaining more responses from other people reporting the same. loving dipshits at Valve. This was an avoidable issue. It's ironic, as precisely the whole point of the Insider previews are less for consumers for fool around and more for companies, devs and hardware manufacturers to test their products against the new OS, and update whatever it's needed.
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# ? May 29, 2020 18:07 |