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GreenBuckanneer
Sep 15, 2007

OK I found the minigame in this I hate, it's the swimming minigame. I'm loving terrible at this.

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Hwurmp
May 20, 2005

Swimming is lame but the timing just takes a little practice. You never need to actually win either, unless you're trying for 100% APs.

MythosDragon
Jan 3, 2016

I'm very fond of Falcom Minigames because they really are just there to be fun diversions. All of them are so easy and take so little time that I actually consider them fun.

Eggnogium
Jun 1, 2010

Never give an inch! Hnnnghhhhhh!
Playing through Sky 2 right now and was really annoyed at the casino minigames until I lucked into getting three 7s on blackjack which apparently pays out 100 to 1 for... reasons?!?!

Eggnogium fucked around with this message at 21:58 on Jun 3, 2020

Erg
Oct 31, 2010

MythosDragon posted:

I'm very fond of Falcom Minigames because they really are just there to be fun diversions. All of them are so easy and take so little time that I actually consider them fun.

I stopped trying on the fishing minigame in CS2 because the mashing got too hard and I hate that in the first place

Glad they changed it for 3

Artix
Apr 26, 2010

He's finally back,
to kick some tail!
And this time,
he's goin' to jail!
So I'm genuinely confused at this point, what on earth are you "intended" to do to beat (endgame Azure) The Steel Maiden? Her S-Craft doesn't seem to be affected by either defensive stat and does 15-16k a pop, hits the entire battlefield, and can be used seemingly whenever she wants? Like, even my most successful run so far only got through about 20k of her 60k HP before she just decided "lmao nah" and wiped my entire party because no one but Randy and maybe Lloyd will survive, and only if they're at max health.

E: "actually you're supposed to lose but not until I say it's okay to lose" fights are loving stupid

Artix fucked around with this message at 03:42 on Jun 4, 2020

Nate RFB
Jan 17, 2005

Clapping Larry

Artix posted:

So I'm genuinely confused at this point, what on earth are you "intended" to do to beat (endgame Azure) The Steel Maiden? Her S-Craft doesn't seem to be affected by either defensive stat and does 15-16k a pop, hits the entire battlefield, and can be used seemingly whenever she wants? Like, even my most successful run so far only got through about 20k of her 60k HP before she just decided "lmao nah" and wiped my entire party because no one but Randy and maybe Lloyd will survive, and only if they're at max health.
The strategies I have seen bandied about is to use an evasion tank build on someone like Lloyd. Try to get her into a situation where she will focus her attacks on the tank while you heal/buff/cast with the other members on other ends of the map, with judicious/lucky use of Tio's Zero Field and Adamantine Shield.

It's also maybe the hardest boss fight I've seen in the franchise up to this point and I don't think there's really that much shame in just saying "yeah, OK, whatever" and taking the hit on the lost DP.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
There's only one bad video game and it's the shooter in Sky 3.

Mazer__
Jul 29, 2003


Nate RFB posted:

The strategies I have seen bandied about is to use an evasion tank build on someone like Lloyd. Try to get her into a situation where she will focus her attacks on the tank while you heal/buff/cast with the other members on other ends of the map, with judicious/lucky use of Tio's Zero Field and Adamantine Shield.

It's also maybe the hardest boss fight I've seen in the franchise up to this point and I don't think there's really that much shame in just saying "yeah, OK, whatever" and taking the hit on the lost DP.

I was able to do it by making sure that buffing/defense was my absolute priority and I would just do damage when I could. I kept adamantine shield on everyone and I'd use Tio's s-craft if it looked like my timing was off. I ended up having to use a few zeram powders to keep her CP over 100. For like 45 minutes, I was only doing damage with Tio and Wazy every couple turns and a relatively small amount at that. Eventually I started buffing up Lloyd and Rixia's strength and they were able to start doing some actual damage instead of 100-200 a hit. I did use Rixia and Lloyd's positional abilities to move her into the top left hand corner and kept Wazy and Tio as far away as possible. This only backfired when nearly everyone died and I needed to use some items. The fight took me roughly 2 hours of whittling down, but it was pretty much solved once I started using adamantine guard liberally and kept EP up with items. I may have had Lloyd as an evasion tank, but I don't think that I did - it was all adamantine guard. Oh - I also had a-reflect on everyone for the occasional times she would do the magic attack. That was one of my larger sources of damage against her since it reflected for full damage.

It was a bullshit fight, but it has made me feel like the SSS were a complete bad rear end group compared to these chumps in other games who can't touch her.

MythosDragon
Jan 3, 2016

Atlas Hugged posted:

There's only one bad video game and it's the shooter in Sky 3.

Its good cuz you get 100% of the rewards as long as you manage to finish it at all. You don't have to spend hours and hours trying to ace it.



Re Getting to fight Sexy Knight Lady of Ultimate Power: This is my ultimate fantasy for the series and I can't wait to experience it for myself when Ao gets localized.

40-Degree Day
Sep 24, 2012


CS III makes my PS4 sound like it's a plane about to take off. It's like I'm playing RDR 2 or something.

Veryslightlymad
Jun 3, 2007

I fight with
my brain
and with an
underlying
hatred of the
Erebonian
Noble Faction

GreenBuckanneer posted:

The spoiler character seems to have much higher defense. Not sure if I should put that quartz that increases your character's aggro on that character, or on Gaius who has innate high evasion to abuse counter attacks.


This works very well in CS1 with Gaius and Fie in every other game.

Idkbutlike2
Nov 5, 2011

40-Degree Day posted:

CS III makes my PS4 sound like it's a plane about to take off. It's like I'm playing RDR 2 or something.

Falcom games have some uniquely terrible system resource management during cutscenes. I don't know why.

Tesseraction
Apr 5, 2009

Nate RFB posted:

It's also maybe the hardest boss fight I've seen in the franchise up to this point and I don't think there's really that much shame in just saying "yeah, OK, whatever" and taking the hit on the lost DP.

Yeah this fight was absolutely bullshit and I just lowered difficulty and retried until I could get the 'win' condition.

Mirello
Jan 29, 2006

by Fluffdaddy
ok, now I'm finally getting around to CS3. I'm in crossbell, and shockingly, I'm enjoying it quite a bit. way more than CS2. I like pretty much all of the characters in the class, and I find rean way more bearable. He does fit in much better in a teacher role. I really wish Juna was the main character and Rean was on the side, but w/e. I also really appreciate Ash, and how he despises Rean for no reason (I'm sure it'll be explained later). I think it's a fun contrast with musee. I find all 5 of them pretty fun, with kurt being the only one I find boring.

I guess my only complaint would be that it feels as though its kind of like a saturday morning cartoon. Nothing ever really happens. bad guys show up, you beat them a little bit, they leave, repeat. I'm ok with it because I actually really enjoy all the new locations and just helping people as the class. Seeing crossbell in 3d is super cool, as someone who thinks those games were the best so far. I guess I just don't care about the big overarching plot, because I think they really screwed up in CS2. I think these small self contained plots are fine.

Just to reiterate my earlier point, its so funny to me that so far, of the 5 members of class 7, 2 of them don't like rean, 2 are just ok with him, and 1 is in love (although I think she's kind of just joking around.) A really nice contrast from CS 1-2, where everyone worshipped rean from day 1. It's also interesting that so far they've minimized his "powers".

So far all I'd change is shirley groping duvalie (wtf!) and the agate/tita romance stuff. That stuff is seriously so gross. I remember in Ao, when Shirley groped Elie and it gets played off as a joke. That was pretty disgusting and I think it is a point in which the series tended to go more towards disgusting fan servicey pervy stuff. Kind of odd to have in a series where a civil war has 2 deaths, which are the most tragic things ever, but sexual assault is a light joke. That's Japan, I guess.

GreenBuckanneer
Sep 15, 2007

Trails from Zero is happening concurrently with CS1 or is that before CS1 and it's Trails from Azure that's happening concurrently? I forget.

I've seen about half of Zero and it seems like it's referencing things like a skyscraper that I have no memory about.

Supremezero
Apr 28, 2013

hay gurl

GreenBuckanneer posted:

Trails from Zero is happening concurrently with CS1 or is that before CS1 and it's Trails from Azure that's happening concurrently? I forget.

I've seen about half of Zero and it seems like it's referencing things like a skyscraper that I have no memory about.

Zero starts
Then Cold Steel starts
Then Zero ends and Azure starts
Then Cold Steel ends and Cold Steel 2 starts
Azure ends
Cold Steel 2 ends

I guess to be completely specific, Zero starts in January and ends in June, Azure starts in August and ends in December (Christmas I think), Cold Steel starts in March and ends in October, Cold Steel 2 starts in November, has it's main ending in December (New Years Eve), and has the epilogue in March.

The Skyscraper in question is still under construction in Zero. It gets mentioned off hand on occasion, but you don't actually go to it til Azure.

Supremezero fucked around with this message at 20:27 on Jun 5, 2020

Junkozeyne
Feb 13, 2012

Mirello posted:

Kind of odd to have in a series where a civil war has 2 deaths, which are the most tragic things ever, but sexual assault is a light joke. That's Japan, I guess.

I wish people would be able to voice concrete critcism, especially really valid criticism about certain media without blatant racism but I guess orientalism is the ok kind of racism.

Endorph
Jul 22, 2009

Yeah lol its not like the council of japan signed off on that

Trails is a series made by an old company where a lot of the early staff are still around and is very influenced by old anime, i think thats a more likely culprit for why some stuff that feels kinda out of place/out of time tonally gets in

Japan has a problem with sexual assault/misogyny in the workplace but like, look at who the us elected president, or pretty much anything to do with hollywood

Tesseraction
Apr 5, 2009

Mirello posted:

I find all 5 of them pretty fun, with kurt being the only one I find boring.

Hi I'm Kurt, of the Blander school of bored-fighting.

Hwurmp
May 20, 2005

Endorph posted:

Trails is a series made by an old company where a lot of the early staff are still around and is very influenced by old anime, i think thats a more likely culprit for why some stuff that feels kinda out of place/out of time tonally gets in

That's anime, I guess.

MythosDragon
Jan 3, 2016

Mirello posted:


A really nice contrast from CS 1-2, where everyone worshipped rean from day 1.

The first few chapters of CS1 are mostly focused on Rean befriending his class tho. And then reinforcing that throughout the rest.

Alisa hated him cuz anime joke.
Laura was disappointed cuz his sword fetish wasnt up to code.
Machias was angry he was a noble.
Jusis was Jusis.
Fie was Fie.
Emma never has a moment, but Emma is boring even with magic.(Still enjoy her though)

Even for Gaius and Elliot its like , "Yo lets be friends" in the prologue and they act like normal friends whenever given the chance.

Plus you know, living together tends to create bonds in a week or 2, much less 8 months.

The only real issue is that the game skips 95% of those 8 months and is camera angled behind Rean so we never get to see the characters hangout without Rean in the picture, but thats definitely a thing that happens.

Mirello
Jan 29, 2006

by Fluffdaddy

MythosDragon posted:

The first few chapters of CS1 are mostly focused on Rean befriending his class tho. And then reinforcing that throughout the rest.

Alisa hated him cuz anime joke.
Laura was disappointed cuz his sword fetish wasnt up to code.
Machias was angry he was a noble.
Jusis was Jusis.
Fie was Fie.
Emma never has a moment, but Emma is boring even with magic.(Still enjoy her though)

Even for Gaius and Elliot its like , "Yo lets be friends" in the prologue and they act like normal friends whenever given the chance.

Plus you know, living together tends to create bonds in a week or 2, much less 8 months.

The only real issue is that the game skips 95% of those 8 months and is camera angled behind Rean so we never get to see the characters hangout without Rean in the picture, but thats definitely a thing that happens.

Yeah I'd have much less problem if they just showed more bonding. I contrast it unfavorably with Persona 4, which I'd say had my favorite party. You could see the bonds being built rather than assume them.

To everyone calling me racist, sorry. I should've said "that's anime". While I do agree America is super hosed up, step sibling relationships and public groping have stayed on pornhub rather than in mass media. I was actually totally ok with Estelle and Joshua and thought it was handled really well.

Lol I feel like I can't win. I complain about CS2, everyone disagrees, I like CS3, everyone disagrees. I read the earlier thread when it came out and I thought my opinions were more mainstream. Oh well.

BrightWing
Apr 27, 2012

Yes, he is quite mad.

GreenBuckanneer posted:

Trails from Zero is happening concurrently with CS1 or is that before CS1 and it's Trails from Azure that's happening concurrently? I forget.

I've seen about half of Zero and it seems like it's referencing things like a skyscraper that I have no memory about.

CS 1's opening is Azure's chapter 2

MythosDragon
Jan 3, 2016

Mirello posted:

Lol I feel like I can't win. I complain about CS2, everyone disagrees, I like CS3, everyone disagrees. I read the earlier thread when it came out and I thought my opinions were more mainstream. Oh well.

My bad bro, discussion is fun both good and bad. I don't think anyone was actually calling you racist either, just pointing out bad wording.


I too enjoy P4 a lot and love it because it felt like they were a group of friends.

Mirello
Jan 29, 2006

by Fluffdaddy

MythosDragon posted:

My bad bro, discussion is fun both good and bad. I don't think anyone was actually calling you racist either, just pointing out bad wording.


I too enjoy P4 a lot and love it because it felt like they were a group of friends.

Oh don't worry, I do enjoy the discussion. I just thought it was kind of interesting that the threads opinions has somewhat improved on CS since it came out.

I'm gonna duck out until I finish CS3 in a week or so, but until then, I really heavily recommend everyone to play Zero and Azure. They're really really good. Zero's translation is excellent, and Azures really isn't bad (I'd give it 7/10 tbh). Imo those games kind of perfected the formula, and I hope in the new series, whenever they come out, follow more in their footsteps (smaller cast most important thing). I would even say so far CS3 is kind of a sequel to crossbell and skies in a pretty cool way, and that's something I'm enjoying.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Mirello posted:

To everyone calling me racist, sorry. I should've said "that's anime". While I do agree America is super hosed up, step sibling relationships and public groping have stayed on pornhub rather than in mass media.

Never seen a soap opera, then?

Hwurmp
May 20, 2005

Pornhub is mass media

Tesseraction
Apr 5, 2009

BrightWing posted:

CS 1's opening is Azure's chapter 2

Cold open at Garellia*

Azure basically encapsulates all of Cold Steel 1/2, including the end of Azure outright summarising the full events of Cold Steel 2 as an "oh and that happens" bit.

Nate RFB
Jan 17, 2005

Clapping Larry
God the "flash forward" prologues of both CS1 and CS3 were so unnecessary and bad.

Hwurmp
May 20, 2005

It's an easy way to respond to complaints about other Trails games starting slow. But yeah.

BearDrivingTruck
Oct 15, 2011

You see the most shocking sights sometimes

Nate RFB posted:

God the "flash forward" prologues of both CS1 and CS3 were so unnecessary and bad.

They also shouldn't have done it after the opening twist of the Crossbell games, because I've seen numerous people who are convinced that the CS1 opening is using that exact same twist when it's just there to mask Crow and Millium being in the class once the actual events roll around.

BearDrivingTruck fucked around with this message at 21:06 on Jun 6, 2020

Tales of Woe
Dec 18, 2004

I really liked the effect that the CS1 in medias res opening has actually, it adds a lot of weight to the 'slow' rising tension of the early chapters and to Alisa's arc when you know the stakes. i think it's got the strongest narrative purpose of all the trails games that do it.

BrightWing
Apr 27, 2012

Yes, he is quite mad.

Tales of Woe posted:

I really liked the effect that the CS1 in medias res opening has actually, it adds a lot of weight to the 'slow' rising tension of the early chapters and to Alisa's arc when you know the stakes. i think it's got the strongest narrative purpose of all the trails games that do it.

Agreed, and the CS 3 cold open falls flat I feel. It's only there becuase of the CS 1 cold open, and to give us a small peek at the new 7s.

i will concede though that Arianrhod being there might have lent it a lot more weight if I had played Azure before CS 3 in a "holy poo poo its her" way.

Idkbutlike2
Nov 5, 2011

Tales of Woe posted:

I really liked the effect that the CS1 in medias res opening has actually, it adds a lot of weight to the 'slow' rising tension of the early chapters and to Alisa's arc when you know the stakes. i think it's got the strongest narrative purpose of all the trails games that do it.

I think Zero's intro actually pulls it off better, but only because of the twist associated with that opening.

Captain Lavender
Oct 21, 2010

verb the adjective noun

The later realization of the CS1 intro - (I know we have someone playing it now) feels like a real cop-out though, when the cannon is firing blanks. That feels less like and interesting twist, and more of a takesies-backsies. Like Battlestar Galactica - building suspense on the president's definitely-going-to-happen death, and then just deciding not to. It does a good job of illustrating the stakes still, but it feels cheap to grab you with that event and then just deflate it. Minor pet peeve overall though.

Eggnogium posted:

Playing through Sky 2 right now and was really annoyed at the casino minigames until I lucked into getting three 7s on blackjack which apparently pays out 100 to 1 for... reasons?!?!

I spent a lifetime trying to get 4-of-a-kind in poker for the achievement, and did it. Feels now like it wasn't worth it, because I could never get all the achievements, having missing One treasure chest dialogue out of, like, 600.

Erg posted:

I stopped trying on the fishing minigame in CS2 because the mashing got too hard and I hate that in the first place

Glad they changed it for 3

I was destroying my arm with the fishing game in CS2 until I realized that you can really lazily tap the button and get the same result. On the PC version anyway, 2-3 taps per second worked just as well.

BearDrivingTruck
Oct 15, 2011

You see the most shocking sights sometimes

Captain Lavender posted:

The later realization of the CS1 intro - (I know we have someone playing it now) feels like a real cop-out though, when the cannon is firing blanks. That feels less like and interesting twist, and more of a takesies-backsies. Like Battlestar Galactica - building suspense on the president's definitely-going-to-happen death, and then just deciding not to. It does a good job of illustrating the stakes still, but it feels cheap to grab you with that event and then just deflate it. Minor pet peeve overall though.

As soon as you beat Scarlet she says-- and this is a direct quote-- "Everything played out just as C said it would, both here and in Crossbell." My interpretation is that the ILF's plan never actually involved firing the guns, and instead the point was to infiltrate the biggest symbol of Osborne's military power when national tension was high, get within inches of firing the guns, get "stopped" and then peace out, incurring minimal losses. A statement, basically, of "look what we almost did, the next time we go for your head we won't miss." (and they didn't, sort of-- the next attempt on Osborne is when Crow shoots him. It just didn't stick)

BearDrivingTruck fucked around with this message at 22:59 on Jun 6, 2020

Captain Lavender
Oct 21, 2010

verb the adjective noun

BearDrivingTruck posted:

As soon as you beat Scarlet she says-- and this is a direct quote-- "Everything played out just as C said it would, both here and in Crossbell." My interpretation is that the ILF's plan never actually involved firing the guns, and instead the point was to infiltrate the biggest symbol of Osborne's military power when national tension was high, get within inches of firing the guns, get "stopped" and then peace out, incurring minimal losses. A statement, basically, of "look what we almost did, the next time we go for your head we won't miss." (and they didn't, sort of-- the next attempt on Osborne is when Crow shoots him. It just didn't stick)

CS1Yeah, I get that and agree - they get their point across. It just gets me when stories leverage a specific attention-getting event to rivet the audience, and then just "not really". It's a lot like killing a character and bringing them back. It's not against the rules to do that or anything, but cheapens it to me, and it makes it harder for me to believe in stakes as the story goes on, if that makes sense. Which is a problem that shot into hyper-drive in CS3, I felt.

U-DO Burger
Nov 12, 2007




Captain Lavender posted:

The later realization of the CS1 intro - (I know we have someone playing it now) feels like a real cop-out though, when the cannon is firing blanks. That feels less like and interesting twist, and more of a takesies-backsies. Like Battlestar Galactica - building suspense on the president's definitely-going-to-happen death, and then just deciding not to. It does a good job of illustrating the stakes still, but it feels cheap to grab you with that event and then just deflate it. Minor pet peeve overall though.

On my first playthrough I felt similarly, and it made me question whether or not the narrative was building up to anything at all

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BearDrivingTruck
Oct 15, 2011

You see the most shocking sights sometimes

Captain Lavender posted:

CS1Yeah, I get that and agree - they get their point across. It just gets me when stories leverage a specific attention-getting event to rivet the audience, and then just "not really". It's a lot like killing a character and bringing them back. It's not against the rules to do that or anything, but cheapens it to me, and it makes it harder for me to believe in stakes as the story goes on, if that makes sense.

A few more lines from the ILF alluding to how they weren't too concerned with getting stopped would have helped.

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