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Mzbundifund posted:That ritual requires a necrotect, which requires 17 turns of research and 100 jars. I guess I could get the jars by raiding myself for rebellions, but am I really supposed to just sit in my starting region doing nothing for 17 turns? You get an event early on that gives you a choice of your three heroes. Pick necrotect. Also, don't play Khatep on Mortal Empires. It is an awful experience compared to playing him on Vortex. Thankfully TK don't use the vortex mechanics, so it's a viable option. Edut: Mzbundifund posted:Thanks, but winning fights is not the problem. The problem is that there's multiple beastmen factions that just stay out of range forcing me to sit in my one town doing nothing. There's tons of mountains in the area so as soon as I leave to try to chase them they just teleport over the mountains using beast paths stance and another stack appears out of the fog of war and burns down my town. I don't need to know how to beat them in a fight, I can already do that. I need to know how to get them to actually fight my army. Don't declare war until you can attack them and chase them down. If you're already at war with them, ambush stance can help, though TK aren't the best at it. Once you get another army from researching a dynasty, things get easier as you can box them in.
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# ? Jun 5, 2020 19:37 |
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# ? Apr 18, 2024 04:50 |
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Consider the bonus to movement in home territory mod. What you describe doesn't sound like a fun challenge, and PC gaming for me is all about modding out the poo poo parts.
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# ? Jun 5, 2020 19:40 |
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Cynic Jester posted:Don't declare war until you can attack them and chase them down. If you're already at war with them, ambush stance can help, though TK aren't the best at it. Once you get another army from researching a dynasty, things get easier as you can box them in. Unfortunately we start at war and they will not peace out ever. Cynic Jester posted:Also, don't play Khatep on Mortal Empires. Starting to think this is the real answer.
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# ? Jun 5, 2020 19:42 |
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Mzbundifund posted:Thanks, but winning fights is not the problem. The problem is that there's multiple beastmen factions that just stay out of range forcing me to sit in my one town doing nothing. There's tons of mountains in the area so as soon as I leave to try to chase them they just teleport over the mountains using beast paths stance and another stack appears out of the fog of war and burns down my town. I don't need to know how to beat them in a fight, I can already do that. I need to know how to get them to actually fight my army. Then yeah, abusing ambush is the key. Either that or turtle until your starting city has walls (or, y'know, both). What do you need to expand for ? Money is useless as TKs, or rather you'll always make 100x more by sacking that with your economy. Cities are just places to fill with PO/recruitment buildings . Cynic Jester posted:Also, don't play Khatep on Mortal Empires. Or, yes, possibly that (I've only ever played him on Vortex)
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# ? Jun 5, 2020 19:44 |
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Kobal2 posted:
getting a liche priest is more valuable, imo. i savescum until i get a shadows priest, pendulum (and pit of shades) is a big force multiplier for the TK
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# ? Jun 5, 2020 19:47 |
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Ammanas posted:getting a liche priest is more valuable, imo. i savescum until i get a shadows priest, pendulum (and pit of shades) is a big force multiplier for the TK but he’s Khatep he already gets priests off the bat
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# ? Jun 5, 2020 19:48 |
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Scrub-Niggurath posted:but he’s Khatep he already gets priests off the bat Not shadow ones, admittedly (you need a book for that).
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# ? Jun 5, 2020 20:20 |
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KingKapalone posted:Hmm I'll have to see if my co-op friend is willing to start again. He's playing as Azhag and Grimgor started nearby. We're just a couple of turns in. Cynic Jester posted:You get an event early on that gives you a choice of your three heroes. Pick necrotect. Also, don't play Khatep on Mortal Empires. It is an awful experience compared to playing him on Vortex. Thankfully TK don't use the vortex mechanics, so it's a viable option. AAAAA! Real Muenster fucked around with this message at 21:29 on Jun 5, 2020 |
# ? Jun 5, 2020 21:26 |
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Randarkman posted:I also really like how they made an attempt at recontextualizing the Norscan and Kurgan worship of the Chaos gods. I just pasted the excerpts from the book here a while ago. It's a shame they never got to do anything with the Hung. Mongol culture's really cool and seeing them represented as a bunch of poo poo-smeared, illiterate, backstabbing savages is disappointing to say the least.
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# ? Jun 5, 2020 22:58 |
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Grom is strong and FAT and MY FRIEND
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# ? Jun 5, 2020 23:03 |
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Fartbox posted:Grom is strong and FAT and MY FRIEND Niblet's lurker account revealed.
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# ? Jun 5, 2020 23:15 |
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Is there ever a reason to take the 25% weapon strength scrap upgrades over Azhag's wizardly weapons scrap upgrade? The latter is reliant on leadership being above 50% but the flat increase in AP damage makes it seem like a straight upgrade. Greenskins are strong enough without the added weapon strength, so making the base AP damage higher seems like a no brainer.
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# ? Jun 5, 2020 23:25 |
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Someone did a breakdown awhile ago and testing found that Azhag's upgrade only did more damage if the target had 80+ armor if I remember right.
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# ? Jun 5, 2020 23:27 |
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Seems good against dwarfs
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# ? Jun 6, 2020 00:18 |
Is there a good unit formation saver for dwarves I could use that currently works? I want to kill some new and improved green fuckers.
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# ? Jun 6, 2020 00:28 |
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There are formation savers?!!
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# ? Jun 6, 2020 00:45 |
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The google-scuttlebutt is that reinforcing lords and main lords only apply their army-bonuses to their respective armies. (Unless it's a specific "map-wide" ability or aura-type thing) So, if that's right and it has not changed in a patche since those posts, there's no way to make garrisons troops suck less except for building and research based bonuses?
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# ? Jun 6, 2020 01:01 |
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Randarkman posted:There are formation savers?!! This one works really well: https://steamcommunity.com/sharedfiles/filedetails/?id=1993559473
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# ? Jun 6, 2020 01:01 |
Arcsquad12 posted:This one works really well: ty ty
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# ? Jun 6, 2020 01:39 |
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Mzbundifund posted:Thanks, but winning fights is not the problem. The problem is that there's multiple beastmen factions that just stay out of range forcing me to sit in my one town doing nothing. There's tons of mountains in the area so as soon as I leave to try to chase them they just teleport over the mountains using beast paths stance and another stack appears out of the fog of war and burns down my town. I don't need to know how to beat them in a fight, I can already do that. I need to know how to get them to actually fight my army. Khatep has strong crystal shard vibes--horrible necromancer builds power in the rear end end of nowhere frozen north for ages but when he's ready to unleash hell the world isn't ready.
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# ? Jun 6, 2020 02:00 |
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lol at this one by that artist https://twitter.com/iSavanl/status/1184156821503856640?s=20
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# ? Jun 6, 2020 03:23 |
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This is the best one https://twitter.com/iSavanl/status/1256693364126351360?s=20
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# ? Jun 6, 2020 03:47 |
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Kaza42 posted:This is the best one Yes that is the best one. My Azhag campaign I did a sneaky fing and waited until Grimgor launched a waaagh against Castle Drakenhof. Then I attacked him with a full stack while he was suffering vampiric attrition and now I am the sole proprietor of the Greenskins super faction.
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# ? Jun 6, 2020 03:52 |
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Arcsquad12 posted:Yes that is the best one. the new greenskins mechanic makes their campaign a lot faster and it loving rules hunting down LLs should be like the third thing you do in any campaign
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# ? Jun 6, 2020 04:29 |
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Kaza42 posted:This is the best one That reminds me, didn't Thanquol directly confront Gotrek at one point and give a big "you've foiled my schemes for the last time villain speech and Gotrek was like "who are you?"
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# ? Jun 6, 2020 04:50 |
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Lmao yep. It was fantastic
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# ? Jun 6, 2020 04:52 |
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Edgar Allen Ho posted:That reminds me, didn't Thanquol directly confront Gotrek at one point and give a big "you've foiled my schemes for the last time villain speech and Gotrek was like "who are you?"
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# ? Jun 6, 2020 05:14 |
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Ammanas posted:the new greenskins mechanic makes their campaign a lot faster and it loving rules This is why I appreciate using Mixu's mod to make the LL's for the Elector counts, as it gives me way more of a reason to actually engage with the elector count system and not just conquer the empire's lands. Knowing you've got LLs waiting for you, including a Death Wizard, it's like... "Yeah, I actually gotta do this properly." I also love sending a hero to Lustria ASAP to reveal Markus and try to confederate him.
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# ? Jun 6, 2020 05:16 |
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i am still very upset thanquol isn't in the game yet. i need my strong rat boy. skaven without thanquol is like if they'd released empire without karl franz
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# ? Jun 6, 2020 05:43 |
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My guess is we wont get Thanquol until game 3 and he will come with the Verminlords that Skaven are missing. For game 2 though we still have Throt the Unclean and a bunch of Clan Moulder units to add.
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# ? Jun 6, 2020 05:47 |
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AnEdgelord posted:My guess is we wont get Thanquol until game 3 and he will come with the Verminlords that Skaven are missing. For game 2 though we still have Throt the Unclean and a bunch of Clan Moulder units to add. Yeah I'm hoping for Throt vs a Dwarf for the final DLC
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# ? Jun 6, 2020 05:49 |
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Edgar Allen Ho posted:Yeah I'm hoping for Throt vs a Dwarf for the final DLC Who? Like Thorek?
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# ? Jun 6, 2020 06:07 |
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no more skaven content just fuckin stop it already
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# ? Jun 6, 2020 06:16 |
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Edgar Allen Ho posted:Yeah I'm hoping for Throt vs a Dwarf for the final DLC Both Dark Elves and Skaven lack a sixth lord, of the game 2 factions. I'm expecting Rakarth and Throt.
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# ? Jun 6, 2020 06:19 |
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Ammanas posted:no Yeah yeah... just need thanquol, throt, stormfiends (all variants) and we're good!
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# ? Jun 6, 2020 06:21 |
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Ammanas posted:no
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# ? Jun 6, 2020 06:25 |
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lmfao
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# ? Jun 6, 2020 06:26 |
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Clan Moulder is right there by Kislev and their stuff hasn't really been expanded on since release. Throt's definitely coming at some point. Hellpit is even 10 slots and has its own unique building and everything. Poor Kislev.
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# ? Jun 6, 2020 06:37 |
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Ammanas posted:no lizardmen and elves have more guys than them and the rats are the best i would be jazzed with throt also because game 2 has had basically no monstrous sized lords apart from nakai, who has the most boring campaign ever
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# ? Jun 6, 2020 06:42 |
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# ? Apr 18, 2024 04:50 |
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Kislev's gonna be fine. They're the game 3 preorder bonus after all.
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# ? Jun 6, 2020 07:01 |