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Ugly In The Morning posted:I have an i7-9700K and a 2070 Super and will still have it go all slideshow when something explodes. I would figure that’s early access jank more than anything else. I feel like Early Access Unity Game could be a subgenre all its own WRT recognizable technical difficulties, yes
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# ? Jun 22, 2020 22:30 |
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# ? Apr 28, 2024 03:57 |
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Some Unity games have this weird thing where they use 99% of my GPU. Apparently it's a bug with Unity, but those reports have been from 3 years ago so I dunno.
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# ? Jun 22, 2020 22:40 |
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Baller Time posted:Some Unity games have this weird thing where they use 99% of my GPU. Apparently it's a bug with Unity, but those reports have been from 3 years ago so I dunno. Why is that weird? When frame rate is uncapped it's perfect that the GPU gets fully utilized. It means the game is GPU bound which is preferable to being CPU bound in most cases.
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# ? Jun 22, 2020 22:43 |
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Fargin Icehole posted:Cool. Rogue Legacy was fantastic, and I'd like to see the improvement on the formula lol make sure never to post this in the roguelike thread
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# ? Jun 22, 2020 22:51 |
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Rogue Legacy has weird jumping mechanics that never clicked with me and I bounced off of it hard. Something about it, can't quite put my finger on it. It wasn't like Dead Cells or Hollow Knight or any other recent(ish) sidescrolling platformers. It didn't feel fun to play.
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# ? Jun 22, 2020 22:55 |
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MMF Freeway posted:This will be interesting I think. Along with Issac, rogue legacy really ushered in the glut of indie roguelikes. At the time I liked it but in hindsight it was pretty poo poo so I'm curious if they are going to incorporate all the best practices that have been sussed out over the years Yeah, Rogue Legacy really sucked so I'm interested to see how they've improved on it, especially if they expand on the legacy aspect
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# ? Jun 22, 2020 22:56 |
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Shipbreaker has been announced for PS4 and XBone, so I'm guessing it's got a lot of optimization coming in the future.
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# ? Jun 22, 2020 23:02 |
Catching up on Monster Factory; is WWE 2K20 just as abysmally bad as every other WWE?
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# ? Jun 22, 2020 23:03 |
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It's worse.
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# ? Jun 22, 2020 23:08 |
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it's transcendent
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# ? Jun 22, 2020 23:09 |
Well, I'll stick to Griffin's heavenly creations then.
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# ? Jun 22, 2020 23:10 |
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yes it is probably best enjoyed secondhand
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# ? Jun 22, 2020 23:11 |
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Black Griffon posted:Catching up on Monster Factory; is WWE 2K20 just as abysmally bad as every other WWE? Bad enough that it got an annualised 'sports' franchise to skip a year, there is not WWE game this year.
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# ? Jun 22, 2020 23:19 |
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No Wave posted:I still find this interview about Cellar Door's last game (Full Metal Furies) very interesting and think about it a bunch: 0 comments
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# ? Jun 22, 2020 23:23 |
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https://twitter.com/TechlandGames/status/1275169717196554240 I'm so relieved that I can buy Dying Light 2 mostly guilt-free
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# ? Jun 22, 2020 23:50 |
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Titanfall 2 is very very good.
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# ? Jun 23, 2020 00:07 |
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in retrospect all those projects suddenly severing ties/distancing themselves from chris over the years make a whole loving load of sense e: I wish he had been outed earlier
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# ? Jun 23, 2020 00:08 |
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Thought I'd drop a review of the Swiftpoint Z mouse since its price seems to have dropped to $125 on Amazon. I've used one since the December sale and it's both the ugliest and most comfortable mouse I've used. The ugly flat left/right buttons are in reality very comfortable for your fingers to rest on with the wings on the sides for the thumb and ring finger also adding to the comfort. It feels good in my hand. The extra buttons - there are a lot! - are very usable as they've been very thoughtfully placed. There are only two thumb buttons which I find easier to control than having 6 or more. The two extra buttons near the index finger are easy to reach. There are 3 extra buttons for each of the left/right mouse buttons, one halfway up the main button and then a combo button that you can pull as a trigger and also button press with your top finger joint. It has other inputs I don't use so far: 4 of the buttons allow for deep click actions with a configurable force. There are also actions assignable to tilting the mouse. It can supposedly act as a full joystick. Comfortable or not, there's no point in getting one unless you plan to program it for games which is where its real strength lies. Here's an example from this weekend where I set up a new config for the Witcher 3 (trying out the W3EE mod): This leaves most buttons as they are but remaps the top thumb button, the 2 edge buttons by the left mouse button, and the 3 extra buttons on each mouse finger. Draw steel/silver sword goes onto the 2 edge buttons while the 5 Witcher signs (Aard, etc) are distributed across the extra finger buttons. I sometimes fumble-finger the number row so they're nice to have on the mouse. The top thumb button shifts the entire mouse to a new profile as long as it is kept pressed: Now the edge buttons enable/disable parts of Friendly HUD and the finger buttons are used for inventory, journal, map, meditation, etc. All are harder to reach keys on the right side of the keyboard. There's quite a bit you can do when programming it, including loops and key repeats. This is still very expensive for a mouse at $125. That high price is partly from a bunch of features that people may never use - the deep click feels a bit difficult to control to me, likewise for the tilt feature, and there's an OLED screen on the side of it that's only useful for debugging deep clicks in my experience. That said it's extremely comfortable to use and though it has a large number of buttons they're all thoughtfully placed. It offers a lot of programmability if you like that sort of thing, though the interface isn't the simplest. What would be great would be a slimmed down version that took away some of the extra features and dropped the price. In the meantime, this is still a very good, if expensive, gaming mouse. v1ld fucked around with this message at 00:17 on Jun 23, 2020 |
# ? Jun 23, 2020 00:12 |
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Black Griffon posted:Catching up on Monster Factory; is WWE 2K20 just as abysmally bad as every other WWE? Keep watching and you'll see not even their poor creations are safe. It was a terribly made game.
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# ? Jun 23, 2020 00:31 |
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Fargin Icehole posted:Cool. Rogue Legacy was fantastic, and I'd like to see the improvement on the formula I really enjoyed my time with Rogue Legacy and dare even say it was good then; however, big caveat is that I played it at launch and while it was not the first roguelite, but one of the ones that sort of started a metaprogression roguelite-type game writ-large in a more castlevania-esque type. It had some clunky movement/combat that wasn't good, merely serviceble, but most everything that's come after has vastly improved on both mechanics and controls. Games like UnderMine, Hades, Dead Cells, Synthetik, Immortal Redneck, etc, have vastly improved all-around on both a metaprogression and mechanical. I think people who tried RL well-after it's launch probably would have found it lackluster for that reason. I think RL2 could be really loving good and devs seem to be aware of where things could be a lot better. Xaris fucked around with this message at 00:42 on Jun 23, 2020 |
# ? Jun 23, 2020 00:37 |
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Black Griffon posted:Catching up on Monster Factory; is WWE 2K20 just as abysmally bad as every other WWE? Its real bad, but unfortunately its basically the only option now for online multiplayer since they shut down the servers for 2k19 (which was an alright game). Veotax posted:Bad enough that it got an annualised 'sports' franchise to skip a year, there is not WWE game this year. Yeah, they're making an arcade-ish type wrestling game instead
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# ? Jun 23, 2020 00:40 |
Samuringa posted:Keep watching and you'll see not even their poor creations are safe. It was a terribly made game. Yeah, I finished the vids and transcendent really is the best word for it.
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# ? Jun 23, 2020 00:41 |
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No Wave posted:I still find this interview about Cellar Door's last game (Full Metal Furies) very interesting and think about it a bunch: Yeah Gone Home->Tacoma is also a good case study if you're interested in how indie breakout success on a debut game sometimes doesn't always translate to success in the future
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# ? Jun 23, 2020 00:55 |
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After years of tedious discussion on the topic we can finally put it all to bed. https://twitter.com/kerebrin/status/1275165881937559558
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# ? Jun 23, 2020 01:10 |
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curse my curse area
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# ? Jun 23, 2020 01:16 |
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DeadFatDuckFat posted:Yeah, they're making an arcade-ish type wrestling game instead Celebrated sim sports series WWE 2k
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# ? Jun 23, 2020 01:51 |
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owl_pellet posted:Celebrated sim sports series WWE 2k In comparison to this, yeah it is https://www.youtube.com/watch?v=CTqED7mOzrU
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# ? Jun 23, 2020 02:00 |
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GeorgieMordor posted:Is there something I can poke around with to try and fix it? Or is this a "just how it's going to be" thing with Steam? Ugly In The Morning posted:The joystick mouse emulation thing sounds like the Steam Controller Settings being the dumbest loving part of Steam again. Go to controller settings in the game properties and set it to forced off.
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# ? Jun 23, 2020 02:08 |
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I'm trying Bannerlord, and the tutorial doesn't, like, tutorialize anything, really. Like it kind of shows you how hitting guys works, and sort of explains that shields can block, and tells you what button makes the commands for troops appear, but doesn't tell you how to make money, or how the food works, or how to use skill points. It feels like they're assuming that I have played a tremendous amount of the last game and simply forgot which button on the mouse made the sword go. Is there a youtube guy or something that does a decent beginner's guide?
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# ? Jun 23, 2020 02:26 |
DeadFatDuckFat posted:In comparison to this, yeah it is loving funco pop rear end poo poo from an rear end i hate it
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# ? Jun 23, 2020 02:47 |
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full metal furies was wayyy better than rogue legacy. it's fun, for starters, and it doesn't control like soup
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# ? Jun 23, 2020 02:48 |
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Karma Tornado posted:I'm trying Bannerlord, and the tutorial doesn't, like, tutorialize anything, really. Like it kind of shows you how hitting guys works, and sort of explains that shields can block, and tells you what button makes the commands for troops appear, but doesn't tell you how to make money, or how the food works, or how to use skill points. It feels like they're assuming that I have played a tremendous amount of the last game and simply forgot which button on the mouse made the sword go. Is there a youtube guy or something that does a decent beginner's guide? Make money by doing quests and attacking bandits. Buy a variety of foods for better morale and to level stewardship. Focus points increase the amount of XP you get for each thing when you do the thing that increases that, which you can mouse over to see. You can choose one perk out of the two choices whenever you hit the appropriate level in each skill. None of these things except the money making were in the previous game. It's just poorly tutorialised. Relatively simple, but it throws all of that at you at once.
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# ? Jun 23, 2020 02:51 |
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God drat it, something updated and I had to restart my computer and I couldn't get steam to start up, so I installed a new copy on a different drive and I forgot how loving much the new UI sucks. I gotta figure out how to open my modded steam on the other drive or maybe just fix it again so I can go back to the old UI.
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# ? Jun 23, 2020 02:57 |
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TMMadman posted:God drat it, something updated and I had to restart my computer and I couldn't get steam to start up, so I installed a new copy on a different drive and I forgot how loving much the new UI sucks. I could have sworn I heard it doesn't work anymore. There's always small mode which is the same as it ever was...
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# ? Jun 23, 2020 02:58 |
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Black Griffon posted:loving funco pop rear end poo poo from an rear end i hate it NBA Jam made a billion dollars in quarters the idea can work when done right but this looks like it came from the same soulless factory farm that churns out all the same violently broken WWE games every year
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# ? Jun 23, 2020 02:58 |
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TOOT BOOT posted:I could have sworn I heard it doesn't work anymore. There's always small mode which is the same as it ever was... I was using it just fine somehow before I had to restart my computer. I switched it back to the old UI (I don't remember how though) like either the very day or a couple days after the new UI came out and I was able to get steam to start after a restarting the computer a bunch of times. I can't remember the last time I restarted my computer though, so maybe something is different now. The loving UI change is so loving infuriating to me (and I guess a lot of people), but I had basically forgotten about it because I literally haven't used it since it was released.
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# ? Jun 23, 2020 03:02 |
pentyne posted:NBA Jam made a billion dollars in quarters the idea can work when done right but this looks like it came from the same soulless factory farm that churns out all the same violently broken WWE games every year It could be the most genuinely entertaining game ever made, and I'd still want to bring those big head abominations to life just so I could kill them.
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# ? Jun 23, 2020 03:05 |
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I got 600+ games, why do they think I need to see a loving icon for every single one of them. What the gently caress?
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# ? Jun 23, 2020 03:14 |
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So is the plot in Ace Combat 7 comprehensible if you are going into it totally fresh? From its name, I gather there are at least 6 games that have come before this one and I'm not sure if the plot in each game is self-contained or inter-linked.
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# ? Jun 23, 2020 03:24 |
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# ? Apr 28, 2024 03:57 |
shoc77 posted:So is the plot in Ace Combat 7 comprehensible if you are going into it totally fresh? There's really just two AC Strangereal (that's the alternate world) games that are closely connected, and that's 5 and Zero (incidentally the best two games in the series imo). You can kinda just jump in and let yourself be embraced by the weirdness.
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# ? Jun 23, 2020 03:26 |