|
Has anyone tried going for the Sailor Mon achievement recently? Been thinking of giving that one a go, and I would probably try to get Traditional Player as well when I do, since I never have any naval tradition but with Sailor Mon I would probably be taking Ideas that would help me get enough. Anyone know of any other good achievements to go for in tandem?
|
# ? Jun 26, 2020 18:08 |
|
|
# ? Apr 18, 2024 23:59 |
|
How is France playing? A friend of mine did a casual game and ended up with PUs over Bohemia, Scotland and Russia. From the new map, it feels like it takes a bit after Burgundy. Rich national provinces, a bunch of vassals to feed/annex as convenient.
|
# ? Jun 26, 2020 18:18 |
|
So now you can see your subjects' mission trees? Kind of hilarious with the HRE vassal swarm.
|
# ? Jun 26, 2020 18:33 |
|
I'm trying to do a game as Burgundy, and I'm getting frustrated with the missions involving France and their subjects. You get a mission reward that gives all of France's subjects +50% liberty desire. I understand the intent behind it, it's a good way to break up France's vassal blob and strangle them in the crib. But what really happens most of the time is that the +50% LD isn't enough to get them over the threshold where you can support their independence. And even if you do support their independence, they never attempt to break free, so you just sit around draining diplo points.
|
# ? Jun 26, 2020 19:45 |
|
I wardecced France when a few of the vassals were above 50% LD which gave me the edge in numbers which let me beat their armies and keep that LD high. Unfortunately, it was too much AE to take everything I needed for the next mission, and I really didn't want more subjects anyway.
|
# ? Jun 26, 2020 20:04 |
|
i'm doing a dithmarschen run and haven't gotten the achievement yet because Austria inherited burgundy. it's 1658, this is how austria looks they're allied with milan (HRE) too, but I can get them isolated if i attack texas i think this is the hardest big boss i've ever had in the game that isn't the ottomans EDIT: anticlimatic campaign finale: they sent all their troops to fight the mamluks and i pounced. by the time i was up to wien they'd only sent a 40k stack. oops KoldPT fucked around with this message at 23:04 on Jun 26, 2020 |
# ? Jun 26, 2020 20:13 |
|
I never thought I'd say this but the manufactory replacement that adds sailors is amazing. Kinda situational because how expensive it is and once you have a lot of coastal provinces it becomes a wasted building slot but if you're stuck with a tiny pool it works wonders.
|
# ? Jun 26, 2020 22:37 |
|
Poil posted:I never thought I'd say this but the manufactory replacement that adds sailors is amazing. Kinda situational because how expensive it is and once you have a lot of coastal provinces it becomes a wasted building slot but if you're stuck with a tiny pool it works wonders. The manpower manufactory is also extremely good for high dev, low manpower countries. I would've loved to have access to that thing in my Aztec campaign last patch. Building slots are definitely much more valuable nowadays now that you want to build courthouses and state houses too. But I'm also finding monarch points to be more plentiful, so I've been developing provinces more which helps.
|
# ? Jun 26, 2020 22:53 |
|
Is there anyway to to trade company investments via the macro builder? Because drat does it ever need it.
|
# ? Jun 26, 2020 23:07 |
|
PittTheElder posted:Is there anyway to to trade company investments via the macro builder? Because drat does it ever need it. yes, states tab, 3rd folder.
|
# ? Jun 26, 2020 23:17 |
|
Holy hell I had no idea the states one had tabs, thank you goon sir
|
# ? Jun 26, 2020 23:23 |
|
tbh if I didn't remember them actually mentioning it in a dev diary I wouldn't have remembered either lol
|
# ? Jun 26, 2020 23:24 |
|
gently caress I forgot that embracing the enlightenment prevents the French Revolution disaster. Does that prevent the generic revolution from spawning in my land as well?
|
# ? Jun 27, 2020 01:55 |
|
Ignorant Hick posted:gently caress I forgot that embracing the enlightenment prevents the French Revolution disaster. Does that prevent the generic revolution from spawning in my land as well? It doesn't for other countries, not sure about France though. I think it actually lowers the MTTH of the center of revolution spawning in your country.
|
# ? Jun 27, 2020 06:22 |
|
Attack and dethrone God (Russia)
|
# ? Jun 27, 2020 06:49 |
One of the Knights mission has a prerequisite of "Donate to the curia at least 5 ducats". I remember seeing the option at some point in my Papal run but never in this Knights game (and I'm in 1750 or so), did I disable it by some kind of decision/govt. reform? I've been papal controller but still no option, so not that either. It's a deadend mission that gives some MP and papal influence, so no big deal, but was curious what I missed.
|
|
# ? Jun 27, 2020 07:12 |
|
canepazzo posted:One of the Knights mission has a prerequisite of "Donate to the curia at least 5 ducats". I remember seeing the option at some point in my Papal run but never in this Knights game (and I'm in 1750 or so), did I disable it by some kind of decision/govt. reform? I've been papal controller but still no option, so not that either. Isn’t it just the button to buy indulgence on the left of the Curia screen?
|
# ? Jun 27, 2020 09:22 |
Reveilled posted:Isn’t it just the button to buy indulgence on the left of the Curia screen? Heya nope, that's jsut to get papal influence (2 per year?) and +50 (I think?) with the Papal State. There is (meant to be) a third button, with a papal mitre and a green plus, where you can contribute directly to the curia; except in this playthrough it's missing.
|
|
# ? Jun 27, 2020 11:33 |
|
THE BAR posted:No-CB Byzantium, take Constantinople and Morea, let them keep one or two provinces so you get their cores on Ottoman stuff. Make friends with Hungary/Venice or Poland. Pick Religious ideas first. Don't move your capital to a non-island, as you want the Knights' unique government reform for naval stuff. If you have the Emperor DLC, it's a much smoother ride with tons of missions to help you out. Beat up the Balkans and take/vassalize whenever the opportunity shows itself. Stay friends with the Pope; being at 3 stability all game does wonders for your early lack of religious unity. Won't this just put you on the Ottoman's target list?
|
# ? Jun 27, 2020 11:58 |
|
canepazzo posted:Heya nope, that's jsut to get papal influence (2 per year?) and +50 (I think?) with the Papal State. There is (meant to be) a third button, with a papal mitre and a green plus, where you can contribute directly to the curia; except in this playthrough it's missing. i think you have to be papal controller to do so
|
# ? Jun 27, 2020 12:08 |
KoldPT posted:i think you have to be papal controller to do so Nope, I've been papal controller but no option.
|
|
# ? Jun 27, 2020 12:24 |
|
groogy can you fix this so it doesn't require the month to tick over when you get the third objective. next month is the age of reformation and i lost my golden era because of it
|
# ? Jun 27, 2020 14:45 |
|
Naval batteries are great. Eat big flaming balls you wooden marauders! Shame they don't do anything against coast raids.
|
# ? Jun 27, 2020 16:38 |
|
Man Musk posted:
You are playing Poland Lithuania and yet you complain about Russia? Hypocrite!
|
# ? Jun 27, 2020 17:30 |
|
Poil posted:Naval batteries are great. Eat big flaming balls you wooden marauders! Shame they don't do anything against coast raids. Coastal raids are stupid bullshit that they should just delete.
|
# ? Jun 27, 2020 17:35 |
|
Coastal raids are a crucial aspect of the game's core Bad Popups You Can't Do Anything About gently caress You mechanic
|
# ? Jun 27, 2020 18:39 |
|
They're also very important for the Why The gently caress Can't I Ever Get Prosperity In Rome factor.
|
# ? Jun 27, 2020 18:45 |
|
Sampatrick posted:You are playing Poland Lithuania and yet you complain about Russia? Hypocrite!
|
# ? Jun 27, 2020 18:55 |
|
Fister Roboto posted:Coastal raids are stupid bullshit that they should just delete. I'm really annoyed that Estate Agendas can move their treasury goalposts if your income goes up because of development after you selected the Agenda. Its not earth shattering or anything but it just puts a really bad taste in my mouth.
|
# ? Jun 27, 2020 21:35 |
|
Mans posted:Won't this just put you on the Ottoman's target list? It does! But you can do wonders with a good navy and the people I mentioned as potential allies. The Ottomans aren't that hot this patch. E: When I did what I told the other guy to do a few weeks ago, I had to retry the start a million times to get it just right, but it is doable once the stars align. You can buy some more time by just taking the provinces for yourself, except for Constantinople, but I can guarantee you that being greedy sometimes work.
|
# ? Jun 27, 2020 21:47 |
|
AAAAA! Real Muenster posted:Agreed. I am surprised that they werent changed at all. Its to prevent cheesing by dumping your econ by redirecting your merchants or other things before selecting. They've started doing that recently for new missions/events, but you can still cheese old stuff like most of the events that cause you to lose manpower you can just queue up all your manpower as infantry in one province and then cancel them all right after selecting the event.
|
# ? Jun 27, 2020 22:17 |
|
Firebatgyro posted:Its to prevent cheesing by dumping your econ by redirecting your merchants or other things before selecting. They've started doing that recently for new missions/events, but you can still cheese old stuff like most of the events that cause you to lose manpower you can just queue up all your manpower as infantry in one province and then cancel them all right after selecting the event.
|
# ? Jun 27, 2020 22:27 |
|
AAAAA! Real Muenster posted:. . . that is absurd. They should base the mission off of your average past 12 months of income or something then, not just move the goalposts once you take the mission. lmao at means tested estate agendas
|
# ? Jun 27, 2020 22:28 |
THE BAR posted:It does! But you can do wonders with a good navy and the people I mentioned as potential allies. The Ottomans aren't that hot this patch. Yup, that worked fine once you get them trapped on the wrong side, then you don't even have to fight em. The trick after that is not to pummel the Ottos too much or they just get replaced by the Mamluks, who can get quite the ridiculous navies. You probably will be better served alternating between the two when they fight each other, since the Knights missions give you claims on both.
|
|
# ? Jun 27, 2020 23:47 |
|
AAAAA! Real Muenster posted:. . . that is absurd. They should base the mission off of your average past 12 months of income or something then, not just move the goalposts once you take the mission. Adding tracking the last 12 months of income for each country would definitely not help the performance. This is the price we must pay for someone doing this strat in MP. I'm kind of eager for the new version of MEIOU to come out if it integrates some of the Emperor changes. I keep feeling like MEIOU is almost to greatness.
|
# ? Jun 28, 2020 00:26 |
|
I realize the AI just kind of does this and it doesn't cost them much and it's fine, but I'm having fun imagining that Chagatai is planning some real chessmaster maneuvering strategy against Manchu here.
|
# ? Jun 28, 2020 03:16 |
|
Is it just me or does it seem like the update kinda messed with the province weighting for the spread of the Reformation? I've played like six or seven campaigns past 1650 since the update now (plus a bunch more to different times in the 1500s) and I've not seen a single Protestant scandinavia. Meanwhile, unless I'm playing in or around the HRE and trying to stop it, Protestant and Reformed basically take over every single German province outside of Austria and maaaybe Bavaria. I like that protestantism is harder to keep in check now than it was in previous patches, but aside from the Munich->Bavaria game I played where the first two Protestant CoRs spawned in OPMs on my border, the empire is basically completely broken by heresy every time. And even in that Bavaria game, once I'd beaten down both those CoRs (the third one spawned in the Low Countries) and eventually started converting my provinces back as the zeal wore off, the lone remaining Protestant CoR kept loving targetting my provinces again as soon as I'd convert them. Sure, that actually made keeping the reformation in check and Imperial Authority strong trivial since there were max like 5 heretic princes at any given time(managed to fully strangle Reformed in the cradle), but holy god was it annoying to basically be stuck with permanent protestant provinces while trying to be the Big Catholic Emperor.
|
# ? Jun 28, 2020 05:46 |
|
Sampatrick posted:You are playing Poland Lithuania and yet you complain about Russia? Hypocrite! lol ottomans, you're next
|
# ? Jun 28, 2020 05:47 |
|
Communist Walrus posted:Coastal raids are a crucial aspect of the game's core Bad Popups You Can't Do Anything About gently caress You mechanic You can turn the popup off. Your poo poo still gets raided obviously but at least the game doesn't keep going "Hey. Hey I just raided you looool"
|
# ? Jun 28, 2020 09:23 |
|
|
# ? Apr 18, 2024 23:59 |
|
Wafflecopper posted:You can turn the popup off. Yeah, I know about turning the popups off. I was trying to link it to this to a larger gripe I have about the game, which is the prevalence of random bad events, or even just random events in general. They're not the same, of course; one is a computer player utilizing a game mechanic, while the other is the system deciding it's time to slap you with a penalty. Both just happen to be conveyed to the player through popups. I'm not quite sure why I hate the random events in this game as much as I do. I don't have the same problem with CK2 even though that's the Paradox game that leans most hard into random events. Maybe it's because the bad events in CK2 feed into the larger narrative of your dynasty, or present interesting challenges for you to overcome. In EU4 bad events are usually just straight up bad for the player, and frequently feel divorced from anything within the player's control ("Comet sighted!"). They're more like random monarch point taxes, which aren't interesting from pretty much any perspective you could look at them from and are particularly punishing when you're playing a smaller or poorer nation.
|
# ? Jun 28, 2020 11:02 |