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MarcusSA posted:Was this posted in here? I just remembered it and lol'd Having had the experience of living in a studio apartment with a gf who insisted on plonking down a queen bed in the middle of the room when she moved in (we were like stupid and 23, it seemed like a good idea to move in together in my tiny studio), I can tell you without any doubt in my heart: It is the girlfriend who was wrong. That poo poo dominates the whole space. That and my desk was like the entire main area of the apartment. You had to do like Bed Stunts to get to where the kitchen and bathroom were.
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# ? Jul 22, 2020 14:05 |
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# ? Apr 28, 2024 02:04 |
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I thought I had clicked on the relationships thread by accident and lol At some future point we're going to move and I'm actually now realizing that 'must have a reasonably large open space for VR' crossed my mind as something on my list
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# ? Jul 22, 2020 15:03 |
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Ours is our living room, I just need to move the coffee table out of the way. I'm thankful for high ceilings after playing a lot in a cool (temp) basement where raising your hands above your head 9/10 times resulted in hurting your hands. Thankfully never broke a controller
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# ? Jul 22, 2020 15:42 |
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Jesus christ you guys weren't kidding when you said Thrill of the Fight is exhausting.
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# ? Jul 22, 2020 15:48 |
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So the guy who leaked the Reverb G2 has posted what is supposedly the new Quest and it's white. Also all plastic, a simpler strap design and is apparently slightly smaller and lighter. Also no IPS slider unless it's been moved somewhere else or edited out of the press photo. https://twitter.com/h0x0d/status/1285917195562672130
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# ? Jul 22, 2020 15:59 |
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"Leaked" renders are always very dubious, but that does look like pretty much exactly the changes I'd expect them to make for a cheaper, entry point Quest. I guess we'll find out in 2 months.
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# ? Jul 22, 2020 16:10 |
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NRVNQSR posted:"Leaked" renders are always very dubious, but that does look like pretty much exactly the changes I'd expect them to make for a cheaper, entry point Quest. I guess we'll find out in 2 months. Just for argument's sake if it's genuine; Given those almost certainly aren't the "Jedi" controllers, my money would be on Facebook burning the Rift S and replacing it with a interim Quest model that does 90Hz and a single panel for the same price as the Rift S until the Del Mar headset's done. The Rift S is probably gonna have to die because it can't do hand-tracking natively, and this'd bring the home-users inline with the Quest as well as neatly taking Lenovo out of the equation.
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# ? Jul 22, 2020 16:18 |
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if it's not my tiny awesome foveated varifocal 270deg prototype i sleep
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# ? Jul 22, 2020 16:19 |
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deadly_pudding posted:Having had the experience of living in a studio apartment with a gf who insisted on plonking down a queen bed in the middle of the room when she moved in (we were like stupid and 23, it seemed like a good idea to move in together in my tiny studio), I can tell you without any doubt in my heart: can confirm. i lived in a studio with a double bed in the middle and it took up 85% of the living space. ended up making it work but it was only for a year. a futon sounds perfect.
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# ? Jul 22, 2020 16:55 |
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njsykora posted:So the guy who leaked the Reverb G2 has posted what is supposedly the new Quest and it's white. Also all plastic, a simpler strap design and is apparently slightly smaller and lighter. Also no IPS slider unless it's been moved somewhere else or edited out of the press photo. Looks good, the Quest is already great and just needs to get cheaper so more people can get one. I forget the statistics but in one of the Oculus connect talks, they pointed out that a majority of people set their ipd wrong on their headsets anyway, so even if you have ipd sliders it doesn't help them. I think two skus, a cheaper one if you're fine or don't set it up anyway, and one with the slider if you need it, works out best
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# ? Jul 22, 2020 17:00 |
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Lemming posted:they pointed out that a majority of people set their ipd wrong on their headsets anyway, so even if you have ipd sliders it doesn't help them.
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# ? Jul 22, 2020 19:06 |
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Cicero posted:I mean isn't the better response there to help them set it correctly? Rather than just going, "well people usually hosed this setting up, guess we'll just remove it and doom half the population to a less-comfortable experience". Hell, eventually if we have eye tracking you could probably just tell the users what their IPD is. It depends; part of it is "they didn't set it correctly, *and* they didn't even notice." If you can keep improving the lenses, it's possible you can reduce the amount of people it's a problem for. Yeah if there's eye tracking and stuff I think that's a great option for a more expensive headset, but I think for the Quest, making it as cheap as possible is probably worth the tradeoff, as long as you have the option of a different sku if the ipd is a showstopper for you
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# ? Jul 22, 2020 19:18 |
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NO IPD ADJUSTMENT
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# ? Jul 22, 2020 21:43 |
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I’d assume that at this point you could rig in some system to check a user’s IPD and adjust the headset accordingly; preferably all done in software. IPD is a necessary thing but as mentioned a good number of folks don’t know or care about it. May as well just take it out of the user’s control. Back when I had to demo VR on the reg I just ended up grabbing a phone app to get a rough idea of a person’s numbers and had them worry about it.
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# ? Jul 22, 2020 21:54 |
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So how do you do it correctly? I have an index and it's cool that you can change it but I never know for sure.
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# ? Jul 22, 2020 22:04 |
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Normally you just swing by a place that sells eyeglasses and ask them what yours is, but that may not be an attractive option depending on where you live. I grabbed some app called Eye Measure but there should be no end of options to choose from. If you have a newer iPhone your IPD is one of the metrics used to unlock the phone with your face.
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# ? Jul 22, 2020 22:10 |
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Warbird posted:I’d assume that at this point you could rig in some system to check a user’s IPD and adjust the headset accordingly; preferably all done in software. IPD is a necessary thing but as mentioned a good number of folks don’t know or care about it. May as well just take it out of the user’s control. Back when I had to demo VR on the reg I just ended up grabbing a phone app to get a rough idea of a person’s numbers and had them worry about it. It's one of those things where it may not be immediately noticeable, but can effect long term comfort. Software IPD doesn't cut it beyond ~4mm either, at that point the center of the lenses is far enough from center that distortion starts being a problem.
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# ? Jul 22, 2020 22:54 |
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If the new Quest is going to be cheaper then no IPD slider makes perfect sense assuming they're moving to a single panel, ala the Go/Rift S, to save money.
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# ? Jul 22, 2020 22:54 |
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Pretty much what I expected if thats it. Cost reduced quest with the rift S display system, box it, ship it. I'll be astounded if its higher resolution or improved in any way really. Outside of a marginal improvement in refresh, and a little lighter It looks like it might be a case to get an original quest while you can (obviously after its full stats have been revealed). If anything being lighter might not matter if you're willing to mod, as you can remove the strap on the quest for an aftermarket design, but the headstrap on that quest s looks no more comfortable than the stock quest, and doesn't seem removable. All conjecture still, but seems likely. I just hope they drop the price on it but I imagine it will keep the same price and allow them to start making more of a profit on it.
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# ? Jul 23, 2020 00:35 |
Okay, I finally got around to grabbing a 15’ DisplayPort cable and a similarly long usb3 cable for a hub, which let me move my computer right to the edge of my VR room without moving my desk. Doing so means I can easily reach every inch of the 15’x25’ space I have, holy poo poo it’s huge. Am I getting to the point where I should be looking at adding a lighthouse or nah? Index.
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# ? Jul 23, 2020 06:28 |
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Bad Munki posted:Okay, I finally got around to grabbing a 15’ DisplayPort cable and a similarly long usb3 cable for a hub, which let me move my computer right to the edge of my VR room without moving my desk. The optimal range for two is about a 5x5m area (roughly 16'x16', I think?), so yeah you're getting into looking at a 3 or 4-Lighthouse setup if you want to use the whole thing.
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# ? Jul 23, 2020 09:30 |
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Microsoft's Xboxx eventt earlier announced multiplayer (competitive and co-op) for Tetris Effect is coming to the PS4, PC and Quest versions next year so it'll finally be the perfect Tetris game.
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# ? Jul 23, 2020 18:57 |
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njsykora posted:Microsoft's Xboxx eventt earlier announced multiplayer (competitive and co-op) for Tetris Effect is coming to the PS4, PC and Quest versions next year so it'll finally be the perfect Tetris game. It's a timed exclusive - Xbox and PC get it this year, PS4 and Quest get it next year.
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# ? Jul 23, 2020 19:01 |
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Yes that's why I said it was coming next year. Specifically it'll be on PC this year through the Windows Store, the Epic Store version won't get the update until next year. I hate modern gaming.
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# ? Jul 23, 2020 19:03 |
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oh that sucks that the epic version has to wait vvv it's a free update repiv fucked around with this message at 19:06 on Jul 23, 2020 |
# ? Jul 23, 2020 19:04 |
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Is the new stuff a separate purchase, or will it be a free upgrade for people who already have the game?
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# ? Jul 23, 2020 19:05 |
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Thoom posted:Is the new stuff a separate purchase, or will it be a free upgrade for people who already have the game? Free update. Heres the actual detail image. https://twitter.com/Wario64/status/1286344664036057091?s=19
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# ? Jul 23, 2020 19:06 |
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So uh the Oculus app on Windows 10 is telling me I should update my Quest from inside the headset. I go into the settings and check for updates, and then the update option gets stuck on 'downloading' forever, and the headset refuses to go to sleep. Like, you can just see light streaming out from the lenses. Is this normal? Is there a different way to force the update?
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# ? Jul 24, 2020 00:05 |
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That happens to me every time. I just give it 15mins or so too download/instsll the update, then manually reboot it and it always seems to have updated.
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# ? Jul 24, 2020 00:16 |
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Turns out it wasn't Thrill of the Fight demo I played, but that other boxing game that comes with the demo preinstalled on the Quest. I was bending over from being out of breath though, which got me thinking about getting a boxing game for the cardio. Everyone seems to rave about Thrill of the fight, and for $10, it seems like a good deal. Worth getting?
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# ? Jul 24, 2020 07:35 |
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I mean hell yeah, you can always refund it if it isn't your jam. I haven't played creed but I can't imagine what thrill is missing
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# ? Jul 24, 2020 08:08 |
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Questions about the Index for those of you that have it. Right now in order to get the level of clarity I want I have to bump up the resolution in my OG Vive pretty high so everything isn't blurry. I'm thinking of doing a few things in the next 6 months. I moved into a new home with a big basement and want to dedicate that space to VR. I'm thinking of building a new PC dedicated to VR and getting an Index and am debating about what video card to get so that the system is cost effective since I'd already be making a pretty huge investment overall. I have a 1080 right now and it gets the job done on the Vive. I've heard you don't need to increase the resolution through steam VR as much with the index because the out of the box clarity is way higher which I would assume reduces the load on the GPU. Is this true? Trying to figure out how much I'd need to spend on a new video card for the VR build or if it would be worth it to move the 1080 into that and buy something comparable to the 1080 for my current computer since that works just fine.
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# ? Jul 24, 2020 13:10 |
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I have an Index, a 1080, and a i9-9990k, and it's pretty beautiful to me. I think I run Alyx at like 126% and 144fps, and it looks amazing. I'll probably upgrade my video card down the road once there's a need for it, but right now it runs everything pretty well. Dirt 2.0 gives my system a workout, but it is very immersive at times. Also, I feel like I got to drive a RHD car for the first time
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# ? Jul 24, 2020 13:24 |
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Thrill of the Fight is the realistic version of a more arcade-game Creed. Depends if you want a polished game with more game mechanics designed for fun (Creed) or a more gritty game that challenges you to learn boxing and improve skills on your own (totf). Personally I really enjoy totf for being so hard. I'm absolutely drenched in sweat and have more than once felt exhausted in my very core after going 3 rounds.
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# ? Jul 24, 2020 14:23 |
Got my Index Sunday, been playing some Thrill of the Fight, Superhot VR, Ultrawings, War Thunder, and Alyx. All except Alyx I've learned with the Vive. Upsides: There's a lot less screen door effect. It was really noticeable on Vive. Playing sims isn't terrible due to the added detail in the display. Controllers are way better than Vive wands. downsides - I've had more tracking issues and had to take measures to get playable tracking, which I didn't with the Vive. Also I didn't get eyestrain with the Vive, I do with Index. Maybe I just need to blink more while playing (or like, at all). Anything bright in the display has an annoying after image. Games that don't natively support Index controllers have funky compatibility defaults (looking at you, Ultrawings).
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# ? Jul 24, 2020 17:52 |
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Judge Schnoopy posted:Thrill of the Fight is the realistic version of a more arcade-game Creed. Depends if you want a polished game with more game mechanics designed for fun (Creed) or a more gritty game that challenges you to learn boxing and improve skills on your own (totf). Sounds like totf is right up my street then. Thanks for the input guys. MrOnBicycle fucked around with this message at 20:05 on Jul 24, 2020 |
# ? Jul 24, 2020 19:16 |
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Besides Elite Dangerous are there any good cockpit-based games (space combat, flight sim, driving game etc) for that sitting-down-immersion feeling? I hear some good things about House of the Dying Sun and War Thunder, anything else?
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# ? Jul 24, 2020 19:26 |
Pierson posted:Besides Elite Dangerous are there any good cockpit-based games (space combat, flight sim, driving game etc) for that sitting-down-immersion feeling? I hear some good things about House of the Dying Sun and War Thunder, anything else? Driving: iRacing, RaceRoom Racing Experience, Project Cars and sequel, Dirt Rally and sequel, Live For Speed, Automobilista 2, Euro Truck Simulator 2.
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# ? Jul 24, 2020 19:29 |
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Pierson posted:Besides Elite Dangerous are there any good cockpit-based games (space combat, flight sim, driving game etc) for that sitting-down-immersion feeling? I hear some good things about House of the Dying Sun and War Thunder, anything else? Dirt Rally 2.0, IL-2: Great Battles and DCS are the gold standard.
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# ? Jul 24, 2020 19:33 |
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# ? Apr 28, 2024 02:04 |
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Vox Machinae has one of the best VR cockpits around.
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# ? Jul 24, 2020 19:40 |