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Mameluke
Aug 2, 2013

by Fluffdaddy
It sucks that the Cthulhu society is so lame compared to the others. I feel like every time Firaxis introduces a way to take cities with Loyalty they make it feel weak and unappealing.

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CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.

Mameluke posted:

It sucks that the Cthulhu society is so lame compared to the others. I feel like every time Firaxis introduces a way to take cities with Loyalty they make it feel weak and unappealing.
I had a goddamn hoot as Eleanor and turning my borders into acid with Art Power.

Speedball
Apr 15, 2008

I was not expecting alternate versions of Teddy and Catherine de Medici. Nice.

showbiz_liz
Jun 2, 2008

HappyCamperGL posted:

lmfao, just a bit good that.



First try, turn 2. This game is already over.

Crazy Ted
Jul 29, 2003

showbiz_liz posted:



First try, turn 2. This game is already over.
:laffo:

All hail the Bull Moose.

HappyCamperGL
May 18, 2014

showbiz_liz posted:



First try, turn 2. This game is already over.

Just need earth goddess to complete the effect. :discourse:

Chad Sexington
May 26, 2005

I think he made a beautiful post and did a great job and he is good.

Organic Lube User posted:

This feels like beating that one Farcry game by just farting around in the starting room for five minutes. Like the final boss tells you.

He did have to be really proactive about courting suzerainty and trading diplomatic favor for gold so he could participate in emergencies. That poo poo took juggling.

Speedball
Apr 15, 2008

Crazy Ted posted:

:laffo:

All hail the Bull Moose.

That said, Rough Rider Teddy seems great as well. And I unlocked Owls of Minerva which seem to be really synergistic with thet.

Sighence
Aug 26, 2009

showbiz_liz posted:



First try, turn 2. This game is already over.

Plop down some vampire castles in appropriate neutral spots and you can OCC in the dumbest way possible.

Chamale
Jul 11, 2010

I'm helping!



showbiz_liz posted:



First try, turn 2. This game is already over.

America was far and away the best civ in Civilization: Revolution, might as well let them have another game.

The Glumslinger
Sep 24, 2008

Coach Nagy, you want me to throw to WHAT side of the field?


Hair Elf

showbiz_liz posted:



First try, turn 2. This game is already over.

Guess I know what I'm doing tonight



That is hilariously overpowered

PaybackJack
May 21, 2003

You'll hit your head and say: 'Boy, how stupid could I have been. A moron could've figured this out. I must be a real dimwit. A pathetic nimnal. A wretched idiotic excuse for a human being for not having figured these simple puzzles out in the first place...As usual, you've been a real pantload!

Mameluke posted:

It sucks that the Cthulhu society is so lame compared to the others. I feel like every time Firaxis introduces a way to take cities with Loyalty they make it feel weak and unappealing.

I kind of like the idea of trying to take cities by suiciding my cultists into them.

I might have to pull the trigger on this Frontier Pass soon, these secret societies sound like a ton of fun and since my friend and I are starting up a military game, I'd love to augment that with Vampires.

Tom Tucker
Jul 19, 2003

I want to warn you fellers
And tell you one by one
What makes a gallows rope to swing
A woman and a gun

Why is it "Natural Wonder OR Mountain" and "Wonder OR Woods" should have been just Wonders and it woulda still been amazing.

Crazy Ted
Jul 29, 2003

PotatoMcWhiskey has an Ethiopia livestream up, if you're interested.

https://www.youtube.com/watch?v=3GreDlbQTd8

Speedball
Apr 15, 2008

Clearly the reason we now have Rough Rider Teddy is so we have someone to compete with Menelik for "sweet hat"

Speedball
Apr 15, 2008

At first I thought the vampire unit wasn't getting upgrades from adjacent kills, then I realized it only shows up on the comparison screen before a fight.

A constantly upgrading unit is a neat idea but those Vampire Castles that suck the tile yields out of an area and give it to your capital sound economically great as well.

HappyCamperGL
May 18, 2014

seems faith purchasing of some units and infrastructure is bugged now and doesn't work. troublesome.

super fart shooter
Feb 11, 2003

-quacka fat-
I'm having a bug where sometimes I can't click the big "next" button thing on the bottom right, and the hotkey doesn't seem to work either... which makes the game almost unplayable lol. I guess it could also be a problem with the community UI mod, but I don't know, it's not any function specific to that mod

SaturdayKnight
Mar 31, 2011

Can anyone confirm or deny that this drop actually got released for the Mac as well? They first one didn’t and they failed to mention that at all, and I can’t find anything that says it’s out for the Mac as well. Trying to avoid disappointment again, even though the console versions appear to be completely unplayable so obviously Aspyr is putting in zero effort here.

QuickbreathFinisher
Sep 28, 2008

by reading this post you have agreed to form a gay socialist micronation.
`

SaturdayKnight posted:

Can anyone confirm or deny that this drop actually got released for the Mac as well? They first one didn’t and they failed to mention that at all, and I can’t find anything that says it’s out for the Mac as well. Trying to avoid disappointment again, even though the console versions appear to be completely unplayable so obviously Aspyr is putting in zero effort here.

I have it on the Mac and it came through no problem, just booted a Menelik II game an hour ago. No word on cross platform compatibility yet and I'm sure there are dumb bugs but I'll know for sure later tonight

SaturdayKnight
Mar 31, 2011

QuickbreathFinisher posted:

I have it on the Mac and it came through no problem, just booted a Menelik II game an hour ago. No word on cross platform compatibility yet and I'm sure there are dumb bugs but I'll know for sure later tonight

Eh I expect dumb bugs, but as long as it’s actually available for play that’s all I need now. Thanks.

Super Jay Mann
Nov 6, 2008

Bull Moose Roosevelt is all kinds of busted, holy crap.

Like, any decent starting spot near mountains will completely nullify the Deity AI head start they get from turn 0 :stare:

Don Pigeon
Oct 29, 2005

Great pigeons are not born great. They grow great by eating lots of bread crumbs.
I was a scrub who bought the DLC separately from the frontier pass a couple of months ago, don't tell me I missed out on super buff aesthetics Bull Moose

Organic Lube User
Apr 15, 2005

super fart shooter posted:

I'm having a bug where sometimes I can't click the big "next" button thing on the bottom right, and the hotkey doesn't seem to work either... which makes the game almost unplayable lol. I guess it could also be a problem with the community UI mod, but I don't know, it's not any function specific to that mod

Happening to me with zero mods because I'm on Switch. Goddamn their updates break the poo poo out of my game every time.

I also don't get any notifications anymore, so if I don't hear the sound, I have no idea a new barb camp has spawned til I stumble across it.

Organic Lube User fucked around with this message at 01:08 on Jul 24, 2020

thanks alot assbag
Feb 18, 2005

BLUUUUHHHHHH
I've been playing as Ethiopia with the Cthulu society and holy moly, my yield output has been insane

I took on Earth Goddess as my pantheon and of course Reliquaries. I just unlocked cultists and started slamming them against a few neighboring cities. So far I've managed to completely loyalty flip three cities and I've filled every monument with a triple yield relic. That, on top of the science and bonus you get from faith! I only have one theater square and two campuses, and I'm beating the pants off of everyone with my science and culture output. Even Korea is jealous of me, which never happens.

The Glumslinger
Sep 24, 2008

Coach Nagy, you want me to throw to WHAT side of the field?


Hair Elf


Lmao, the new Teddy Roosevelt is completely balanced

Speedball
Apr 15, 2008

Okay, in his defense, this all *is* tied to appeal and if you don't know poo poo about manipulating appeal in tiles you can screw yourself over (chopping a forest for example, or pillaged tiles or industrial districts in the wrong spot). Not everyone is as good at destroying a game's balance as us grognards.

I think Rough Rider teddy is totally OP in the other direction: double envoys to city-states you have a trade route to can be leveraged into ruling everyone everywhere. Which gets crazy.

kingcobweb
Apr 16, 2005
Does it just always place you next to a natural wonder? If so that’s uhhhhh... “strong”

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Speedball posted:

I think Rough Rider teddy is totally OP in the other direction: double envoys to city-states you have a trade route to can be leveraged into ruling everyone everywhere. Which gets crazy.

is that +1 or is that straight up double dipping so if you have the policy that gives you double envoys to CSes allied with players using a different government type and you just send 4 each

Zulily Zoetrope
Jun 1, 2011

Muldoon
The Cthulhu faction feels sorta weak, but I'm also totally eclipsing everyone around me in faith/science/culture by a wide margin by playing as Ethiopia and getting a super hilly/mountainous start. It'd probably still be a big bonus even without having it doubled and +7 faith churches everywhere. It's also annoying that the cultist isn't unlocked until the world reaches the industrial era; that's super late.

Also, vampires are a pain in the rear end. Tomyris conquered half the city states on my continent and I'm liberating them one-by-one, but it's a slow process because her vampires are all gorged on city state blood and will kill basically any wounded unit I have with one attack. And now the Maya have just started attacking a newly liberated city state, and they also have vampires, which is just swell.

Speedball
Apr 15, 2008

The White Dragon posted:

is that +1 or is that straight up double dipping so if you have the policy that gives you double envoys to CSes allied with players using a different government type and you just send 4 each

Need to do more testing, but I had 6 Envoys with one city state in the Ancient Era (though this may have been increased by the fact that the CS itself had a request for me to send a trade route to them and also had that Minerva Society deal that increases envoys.)

super fart shooter
Feb 11, 2003

-quacka fat-

showbiz_liz posted:



First try, turn 2. This game is already over.

I think even if those bonuses were only for unimproved tiles it would still be crazy good just for the early game boost (and it would be more consistent with the parks concept.) But that's insanely over the top, you just get to keep all those free bonuses forever as long as you don't tank the appeal... and I'm also just noticing that it even applies to your city center lmao

Stefan Prodan
Jan 7, 2002

I deeply respect you as a human being... Some day I'm gonna make you *Mrs* Buck Turgidson!


Grimey Drawer
man the AI is so braindead in this, I finally won on Deity and in my game Cyrus was on 16 diplomatic victory points for awhile

and when I decided to randomly build statue of liberty in a city because it wasn't doing anything else I was like gives 4...wait..4 diplomatic victory points???

so I sent spies over to Cyrus worried I was gonna have to declare war and stop him but he was not even attempting to build the thing that would instantly win him the game

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!

chaosapiant posted:

Civ VI is the best Civ for planners and role-players.

Civ4 was the best civ for planners and role-players.
Maybe 5.

Any that require you to build tonnes of cities to compete means they lose their personality and as an exclusively planner/roleplayer player Civ6 definitely feels the weakest one for playing that way.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

chaosapiant posted:

Civ VI is the best Civ for planners and role-players.

since the AI is more psychopathic than it was in 5, i'm gonna have to hard disagree. firaxis still hasn't bothered to fix mvemba denouncing you one turn after founding a religion, because it hasn't spread to him yet. civ 4 is probably the "best" in terms of diplo rp because you can actually predict and direct it. i know some people call this gamey but then, you have to be able to game the system to rp it correctly, because it doesn't work when your allies show up with half a dozen great prophets and convert you because the AI is literally incapable of conceiving of not doing this to their allies.

planning, sure, you have to consider distict adjacency bonuses and stuff. the way civ 6 implements it isn't really my thing, i don't care to memorize what gives bonuses to what to optimize my output.

Fur20 fucked around with this message at 08:46 on Jul 24, 2020

Bluff Buster
Oct 26, 2011

Am I crazy to think that this update has been a giant dump on Georgia between Ethiopia being a better defensive faith-based hill-biased civ and Rough Rider Teddy doing the double envoy thing way better than "get a religion you have no advantage in getting and spread it in both your empire and your city states before sending your envoys?"

QuickbreathFinisher
Sep 28, 2008

by reading this post you have agreed to form a gay socialist micronation.
`

Bluff Buster posted:

Am I crazy to think that this update has been a giant dump on Georgia between Ethiopia being a better defensive faith-based hill-biased civ and Rough Rider Teddy doing the double envoy thing way better than "get a religion you have no advantage in getting and spread it in both your empire and your city states before sending your envoys?"

Yeah no they really said gently caress Georgia with this one. Hope they either add another Tamar personality like teddy/Catherine, or just patch in some kind of advantage. I can see her being fun but I have no idea how to get there when none of her poo poo has anything to do with each other, or with her bonuses.

Also I want them to add Armenia or Lakota (with tribal permission). What are some of everyone's dream civs that haven't been included yet? Or dream leaders for extant civ 6 civs?

I think Rome should get one of the late stage despots as an alternate. Plus maybe like an Inuit or Etruscan or an Australian Aborigine group or Haiti or Cuba or something. Iceland? Albania? Mexico? Yugoslavia? Just spitballing. No idea how any of these would work or even if they would be appropriate in some cases.

djfooboo
Oct 16, 2004




A Bedouin culture with small moving cities?

Kassad
Nov 12, 2005

It's about time.

djfooboo posted:

A Bedouin culture with small moving cities?

Or rework the Scythians or Mongols along these lines. Or copy the Phoenician ability to move the capital, but to any city with an encampment district (not very unique, though). I wonder how easy it would be to mod this in, actually.

They could get a lot of mileage by adding new leaders to the various civs to represent different time periods or dynasties or regions. Basically add a bunch of leaders to India or China.

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Sir DonkeyPunch
Mar 23, 2007

I didn't hear no bell

Zulily Zoetrope posted:

The Cthulhu faction feels sorta weak, but I'm also totally eclipsing everyone around me in faith/science/culture by a wide margin by playing as Ethiopia and getting a super hilly/mountainous start. It'd probably still be a big bonus even without having it doubled and +7 faith churches everywhere. It's also annoying that the cultist isn't unlocked until the world reaches the industrial era; that's super late.

Let me summon servitors, at least

*pounds shoe on desk* A Colder War, A Colder War, A Colder War

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