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Rexxed posted:I wish the D-DC had been part of the founder's program, but it wasn't, and it's probably not worth buying now. Here's what I have at the moment, two Atlases and some trial mechs: Champion mechs are never worth it, they're just the exact same mechs you can buy with c-bills but with XP bonuses, and while grinding XP does suck in this game, it's nowhere near as bad as World of Tanks so the XP bonus is a pretty questionable value. Aside from the c-bill bonus, hero mechs generally offer unique quirks and hardpoints so they at least give you a legitimate gameplay difference over c-bill model mechs.
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# ? Jul 26, 2020 22:40 |
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# ? Apr 18, 2024 13:44 |
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That warhawk-c can do some nasty things. The c version is actually superior to the prime in a few ways: Namely, one of its arms gets an arm actuator, and if you put lasers instead of PPCs there you get arm traverse on both arms. The -C version is also the one that gets universal toughness quirks for structure pretty much everywhere, as well as the CT energy slot. There's a few builds for it that are fun: 5 large pulse (just be very careful not to do more than 2 in the ghost heat window) 4 ppc and ALL the heatsinks My fave: 2 Heavy large laser, 2 lpl, and 1 CT PPC. You poke and harass at all ranges; the CT ppc is just because its expected of a warhawk and its useful to shut down ecm. Lean on the LPLS for real work, and if you ever get a clean shot the HLL's can do insane damage. The reason for the LPL focus is the -C can get something like 20% LPL laser duration including skills. Its also the few remaining clan mechs where you can just get extra turn speed by swapping legs (at the cost of losing set of 8 bonuses which are pgood on that one, and the structure bonus on the -c legs)
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# ? Jul 26, 2020 23:55 |
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Rexxed posted:I see there's also Champion mechs that get bonus XP, are those ever worthwhile? Other folks have already answered this one, but overall, consider reading the OP. I haven't updated it in a year, but MWO hasn't made any major changes in that time so it's still current. Edit: though do disregard the quick-start guide, since you have a mountain of MC you can use to buy a couple of the nicer hero mechs.
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# ? Jul 27, 2020 00:20 |
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Skippy McPants posted:Other folks have already answered this one, but overall, consider reading the OP. I haven't updated it in a year, but MWO hasn't made any major changes in that time so it's still current. Oh yeah good point, thanks. I gave it a look a couple of days ago but with an eight year old frame of reference my eyes kind of glazed over at the mass of game terminology. Now with the client installed and a little time in game it makes more sense.
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# ? Jul 27, 2020 00:38 |
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Rexxed posted:I wish the D-DC had been part of the founder's program, but it wasn't, and it's probably not worth buying now. Here's what I have at the moment, two Atlases and some trial mechs: So the -D actually gets some baller armor quirks and you can do something like this with it: https://mech.nav-alpha.com/#01bc711e_AS7-D It's not EXACTLY a pushmech like the -D-DC but you can do some nice brawling with it with the -S you can do this and it's like the -D-DC but louder https://mech.nav-alpha.com/#f2a06dfd_AS7-S-STD For your MC, these are the good hero mechs in rough order of impact: https://mech.nav-alpha.com/#01faf6da_QKD-IV4 https://mech.nav-alpha.com/#3895baa4_MCII-DS https://mech.nav-alpha.com/#6099124e_CP-S https://mech.nav-alpha.com/#062ba873_TDR-5S-T https://mech.nav-alpha.com/#f4867a2b_UM-K9 https://mech.nav-alpha.com/#c4b6be6a_DWF-PRIME https://mech.nav-alpha.com/#798d80f5_WHM-BW
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# ? Jul 27, 2020 03:13 |
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The urge to play again is strong after following this thread.
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# ? Jul 27, 2020 04:14 |
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~Ghost Vulcan~ https://i.imgur.com/cSGXsvx.mp4
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# ? Jul 27, 2020 04:47 |
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Pattonesque posted:So the -D actually gets some baller armor quirks and you can do something like this with it: The dire wolf prime here should be an ultraviolet right?
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# ? Jul 27, 2020 06:57 |
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Pattonesque posted:So the -D actually gets some baller armor quirks and you can do something like this with it: I appreciate the effortpost. I configured my Atlas -S like you suggested and it's a lot better. I'm still terrible but playing helps with that. I also picked up the Mad Cat mk II deathstrike and Warhammer black widow since they're on sale for 50% off, so 6k MC for both. So far I've only been able to afford to configure the mad cat like you linked but it's pretty cool. I remember in beta there were no clan mechs and everyone kept saying clan mechs are a lot better and it really feels like it playing the two, but I'm also essentially a newbie. I also realized looking at my mech selection screen there's drop down arrows for the different mech weight categories so I have a couple of mechs I didn't realize. I have a Centurion CN-AH(L) which seems to be a hero mech and a Nova NVA-S(C). I don't know why I have them but hey, free stuff.
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# ? Jul 27, 2020 11:05 |
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Artificer posted:The dire wolf prime here should be an ultraviolet right? It should! My bad, just grabbed a build from grimmechs. I think for that one you just need the hero pods (so you still need to buy the hero)
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# ? Jul 27, 2020 13:09 |
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Maybe it's a visual glitch but with mrms and atms and lrms in testing arena I'm sometimes seeing a few of them detonate midair, causing a splash of dirt like if they impacted the ground, or in the case of atms, playing the bouncing animation without detonating. Any ideas what this is caused by and if it actually impacts gameplay?
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# ? Jul 27, 2020 13:48 |
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Artificer posted:Maybe it's a visual glitch but with mrms and atms and lrms in testing arena I'm sometimes seeing a few of them detonate midair, causing a splash of dirt like if they impacted the ground, or in the case of atms, playing the bouncing animation without detonating. Any ideas what this is caused by and if it actually impacts gameplay? If you fire ATMs at targets within 120 meters they'll just bounce off their target harmlessly. If you're outside of 120 meters then I got nothing
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# ? Jul 27, 2020 13:53 |
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Artificer posted:Maybe it's a visual glitch but with mrms and atms and lrms in testing arena I'm sometimes seeing a few of them detonate midair, causing a splash of dirt like if they impacted the ground, or in the case of atms, playing the bouncing animation without detonating. Any ideas what this is caused by and if it actually impacts gameplay? Have you messed with the configs at all? Does it happen in just testing ground?
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# ? Jul 27, 2020 15:31 |
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Rexxed posted:I appreciate the effortpost. I configured my Atlas -S like you suggested and it's a lot better. I'm still terrible but playing helps with that. I also picked up the Mad Cat mk II deathstrike and Warhammer black widow since they're on sale for 50% off, so 6k MC for both. So far I've only been able to afford to configure the mad cat like you linked but it's pretty cool. I remember in beta there were no clan mechs and everyone kept saying clan mechs are a lot better and it really feels like it playing the two, but I'm also essentially a newbie. -AH is a loyalty mech, so not quite a hero. Its quirks want it to be an AC/20 and SRM brawler but it can't QUITE fit enough to make it really good. you could try something like this https://mech.nav-alpha.com/#67c067b0_CN9-AH -Nova is a laserbrawler clan mech, all weapons usually in the arms and they drag the ground but it can put a lot of firepower on target at close range https://mech.nav-alpha.com/#7b4be881_NVA-S
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# ? Jul 27, 2020 16:00 |
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Bobcats posted:Have you messed with the configs at all? Does it happen in just testing ground? I have messed with the configs a bit in to get more performance. I havent tried it ingame. I'll poke around some more. Edit: word is from the b33f discord that sometimes missiles ingame just bump into each other and blow up Yes it lowers the damage you do as it is not just visual only No idea what config setting is responsible for dirt explosions that appear when missiles hit the ground appearing midair when missiles kill themselves in the sky though. Artificer fucked around with this message at 20:16 on Jul 27, 2020 |
# ? Jul 27, 2020 20:01 |
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Artificer posted:I have messed with the configs a bit in to get more performance. I havent tried it ingame. I'll poke around some more. I think you’re in the ballpark. I run some guy’s config and while it has improved frame rates(it doesn’t do anything like provide an advantage but all the water is green now ) it causes autocannon shells to explode in midair on testing grounds only. Not sure where the computations happen on testing vs live game.
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# ? Jul 27, 2020 20:41 |
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Rexxed posted:I appreciate the effortpost. I configured my Atlas -S like you suggested and it's a lot better. I'm still terrible but playing helps with that. I also picked up the Mad Cat mk II deathstrike and Warhammer black widow since they're on sale for 50% off, so 6k MC for both. So far I've only been able to afford to configure the mad cat like you linked but it's pretty cool. I remember in beta there were no clan mechs and everyone kept saying clan mechs are a lot better and it really feels like it playing the two, but I'm also essentially a newbie. The deathstrike is probably one of my favorite heroes. It is very strong and very good. Good loadouts for it include: 2 gauss rifles, 2 HLLs, 4 Mlas. 2 UAC10s, 2 PPCs 2 UAC10s, 6 MPLs 2 LBX20s, 6 MPLs. It is pretty dang versatile, but the previously linked build is probably the de facto standard build you see. It does suffer a bit in closer range fights but that's what the trade off is. I also have a fondness for the Nova. You can do a nasty build that replaces the AMS with MGs or LMGs. This way if people aren't shooting at you then you can absolutely poo poo out the damage in CQC. I think I've gotten Ace of Spades in it twice. Bobcats posted:I think you’re in the ballpark. I run some guy’s config and while it has improved frame rates(it doesn’t do anything like provide an advantage but all the water is green now ) it causes autocannon shells to explode in midair on testing grounds only. Not sure where the computations happen on testing vs live game. Hm. This game is held together by duct tape and prayers. Glad it is probably fine on live.
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# ? Jul 28, 2020 02:57 |
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I was scrolling through an old poptarts LP and found these impressively prophetic posts...
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# ? Jul 28, 2020 03:43 |
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Hell yeah we're getting an Earthsiege game?
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# ? Jul 28, 2020 18:17 |
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starsiege....
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# ? Jul 28, 2020 20:11 |
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they're making a mechcommander mod for mw5 https://www.youtube.com/watch?v=KE3OS_6fcrM
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# ? Jul 28, 2020 20:47 |
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Oops all Quickdraws: Killed 3 of them I think this is close to the max for the ammo I can carry:
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# ? Jul 29, 2020 03:49 |
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peer posted:they're making a mechcommander mod for mw5 OK, this mod might make MW5 awesome enough to purchase now.
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# ? Jul 29, 2020 04:41 |
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peer posted:they're making a mechcommander mod for mw5 Holy poo poo. Crazy people with great ideas, let's hope they manage to finish it. Sparq fucked around with this message at 12:20 on Jul 29, 2020 |
# ? Jul 29, 2020 11:46 |
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Pattonesque posted:-AH is a loyalty mech, so not quite a hero. Its quirks want it to be an AC/20 and SRM brawler but it can't QUITE fit enough to make it really good. you could try something like this Speed is the one thing you have to sacrifice on the -AH. I find it serviceable once you accept the fact that you'll never go above 64kph, and treat it like a stumbly urbanmech, hugging the assaults and twisting off return fire. I'm interested to see if the extra 10kph you managed to
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# ? Jul 30, 2020 02:10 |
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Herb Dington posted:Speed is the one thing you have to sacrifice on the -AH. I find it serviceable once you accept the fact that you'll never go above 64kph, and treat it like a stumbly urbanmech, hugging the assaults and twisting off return fire. honestly I don't have an -AH so your suggestion might be better!
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# ? Jul 30, 2020 02:30 |
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Either, or. Sadly, the CN9-AH is one of those unlucky IS mediums that still has to choose between being either under-gunned or two slow because it can't hit an XL safely the way something like the ASN and VL can.
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# ? Jul 30, 2020 04:47 |
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lmao
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# ? Jul 30, 2020 14:43 |
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Just started playing. Enjoying this so far. Also is Shoeless in here? I was just wrecked by Shoeless in MP. edit: I've always liked the Adder in BT, would it be stupid to get one? I've been playing light and enjoy it so far. I'm think laser vom Adder, mostly play shoot and scoot. Virtual Russian fucked around with this message at 01:03 on Jul 31, 2020 |
# ? Jul 31, 2020 00:55 |
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Virtual Russian posted:edit: I've always liked the Adder in BT, would it be stupid to get one? I've been playing light and enjoy it so far. Adder isn't a popular mech, you're short with a flat top and the entirety of the top is center torso, so you're fragile, especially to lock-on missiles. That said, it's one of my favourite lights. It's low, maneuverable, accelerates and decelerates well. You have to play it like a fragile medium instead of a light, really. I run the double PPC ADR-Prime, with the flamer and a tiny bit of armor swapped out for an extra heatsink.
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# ? Jul 31, 2020 02:34 |
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Yeah I'm not somebody who enjoys typical light mechs but I dig the Adder. It doesn't react well to getting shot, like most light mechs, but unlike them you usually hang out nearby your main pack of mechs and rely on the other team having more important targets for survivability, instead of running around at 130kph and being tiny and evasive. If you like that sort of gameplay Urbanmechs typically play the same but trade clan guns for better hit boxes.
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# ? Jul 31, 2020 03:11 |
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I bit the bullet and grabbed one. A couple LPL and I'm doing a lot more damage per game.
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# ? Jul 31, 2020 03:14 |
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This week's half off sales: Weapons Cockpit items Artic Wolf, Assassin, Bushwacker, Cougar, Cyclops, Dire Wolf, Linebacker, Mad Dog, Nova Cat, Stalker, Spider, Shadow Hawk, Raven, Rifleman (+IIC), Vindicator Bushwackers have versatile loadouts and are very tough for mediums. Cyclops Slepnir is great for 4x LBX10. Dire Wolf Ultraviolet can be used to make 8x AC2/LBX2. Raven-3L is an interesting harasser with special NARC quirks.
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# ? Jul 31, 2020 03:27 |
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aniviron posted:Adder isn't a popular mech, How does the adder compare to an Ice ferret?
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# ? Jul 31, 2020 03:48 |
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Waiting on a mechbay sale, and Fafnir, Summoner, and IV-4 sale for 50% cbills (MC, for the IV-4.) I know I just missed a hero and mechbay sale though. It costs 4500 mc right? So half off is 2,250 probably. Artificer fucked around with this message at 03:56 on Jul 31, 2020 |
# ? Jul 31, 2020 03:50 |
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Jeez I guess I'm reinstalling this weekend. What triggered the sudden interest?
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# ? Jul 31, 2020 03:57 |
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IDK but reminder that its a lot more fun playing with friends and goons! All the queues are combined now so no point not having someone to chat to!
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# ? Jul 31, 2020 08:46 |
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smooth jazz posted:Jeez I guess I'm reinstalling this weekend. COVID’s been pretty good for MWO
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# ? Jul 31, 2020 16:43 |
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Mechwarrior 5 was also good advertisement for MWO and less for mechwarrior 5.
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# ? Jul 31, 2020 17:23 |
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# ? Apr 18, 2024 13:44 |
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https://www.reddit.com/r/MechcommanderMercs/ the MechCommander mod for MW5 is out but it's pretty janky. Should be good once they work out the kinks
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# ? Jul 31, 2020 17:25 |