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I've wondered how it's going to work in conjunction with the next gen running current gen games
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# ? Jul 19, 2020 15:22 |
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# ? Apr 27, 2024 08:03 |
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Ever play on console against someone on a good PC? About like that I imagine.
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# ? Jul 19, 2020 23:55 |
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Can't wait for the inevitable Genji nerf, every single game there's a Genji that puts their back out carrying
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# ? Jul 20, 2020 10:22 |
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Really wish there wasn't a three person limit on who you can avoid, like it would make sense if it was permanent, but since it lasts only a week we really should be allowed to avoid as many people as possible, as it currently is it's basically useless
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# ? Jul 20, 2020 11:33 |
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drrockso20 posted:Really wish there wasn't a three person limit on who you can avoid, like it would make sense if it was permanent, but since it lasts only a week we really should be allowed to avoid as many people as possible, as it currently is it's basically useless One person complained about being avoided and ruined it for everyone
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# ? Jul 20, 2020 21:12 |
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We Know Catheters posted:One person complained about being avoided and ruined it for everyone Huh? The only thing that's changed about the avoid list since it was implemented was that the limit was bumped up from 2 people to 3.
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# ? Jul 20, 2020 21:47 |
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thexerox123 posted:Huh? The only thing that's changed about the avoid list since it was implemented was that the limit was bumped up from 2 people to 3. Back in like 2016, one of the top Widowmaker players was being avoided by hundreds of people and could never get a game as a result, so they changed it from "Avoid Player" to "Avoid as Teammate." I think you could also avoid as many people as you wanted? The current system was born sometime after they ditched that doomed, poorly thought out model.
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# ? Jul 20, 2020 22:04 |
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No joke I'm the reason you got avoid as teammate at all My thread on the overwatch forums reached the post limit and had a massive number of upvotes Soon after they did the thing It sucks and they should have let you avoid anyone for as long as you wanted So... Yeah
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# ? Jul 20, 2020 22:15 |
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What I'm saying is I'm cool and please validate me
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# ? Jul 20, 2020 22:16 |
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Posting in a legendary thread
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# ? Jul 20, 2020 23:33 |
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Time Crisis Actor posted:Posting in a legendary thread yes you are
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# ? Jul 21, 2020 00:35 |
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hhhat posted:What I'm saying is I'm cool and please validate me this was quite clear
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# ? Jul 21, 2020 07:52 |
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I am pretty sure the reason it's 3 people for 7 days is that tons of players are whiny idiots who refuse to believe they aren't perfect players and think you should win all the time, so they would just slam 'avoid' on every person on their team whenever they lose. If only a few people do that it's ok, they basically progressively ban themselves because they can never find a match. But if enough people did it consistently enough (and I don't have much faith in the typical player) it would probably gently caress up matchmaking because of all the interconnected avoids. They could probably do better than 3 people for 7 days, though.
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# ? Jul 21, 2020 14:59 |
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Dynamite Dog posted:this was quite clear so are you going to or nah Ashcans posted:I am pretty sure the reason it's 3 people for 7 days is that tons of players are whiny idiots who refuse to believe they aren't perfect players and think you should win all the time, so they would just slam 'avoid' on every person on their team whenever they lose. If only a few people do that it's ok, they basically progressively ban themselves because they can never find a match. But if enough people did it consistently enough (and I don't have much faith in the typical player) it would probably gently caress up matchmaking because of all the interconnected avoids. theres so many easy ways to address that potential problem that its really annoying that they just chose to not have the problem for example, all the people who are shadowbanned just get each other as teammates or you get a message saying 'you have so many avoids that it will take you 15 minutes to find a match, want to clear the list?' or whatever I've said before let me subscribe to overwatch premium where it costs 5 a month and i only play against other prem players and you lose your sub if you get avoided too much or you dont get to sub unless youve gotten level 100 or some poo poo Suddenly youre not playing with leavers or smurfs But nooooooo
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# ? Jul 21, 2020 15:10 |
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Gravitas Shortfall posted:Can't wait for the inevitable Genji nerf, every single game there's a Genji that puts their back out carrying Let me walk this statement back slightly by saying that it is currently hilarious being an Ana and sending out your roided up hyperactive child into the world with a knife
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# ? Jul 21, 2020 15:25 |
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hhhat posted:so are you going to or nah You already have 10+ minute DPS queues, with that change you would need to schedule your games a day in advance
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# ? Jul 21, 2020 15:28 |
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xtal posted:You already have 10+ minute DPS queues, with that change you would need to schedule your games a day in advance oh so youre one of the people who argued btw you dont have 10 minute DPS queues anymore open queue is great and ill never go back to 2 2 2
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# ? Jul 21, 2020 17:28 |
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Has there been any building on Mystery Heroes? Like a Mystery Role Lock Distribution? Mystery Role Requirements? Mystery Heroes is the only mode that gets universal acceptance, so why haven't we seen more from that formula?
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# ? Jul 21, 2020 20:18 |
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Ashcans posted:I am pretty sure the reason it's 3 people for 7 days is that tons of players are whiny idiots who refuse to believe they aren't perfect players and think you should win all the time, so they would just slam 'avoid' on every person on their team whenever they lose. If only a few people do that it's ok, they basically progressively ban themselves because they can never find a match. But if enough people did it consistently enough (and I don't have much faith in the typical player) it would probably gently caress up matchmaking because of all the interconnected avoids. If they have to have a limit it should be a more reasonable number like 20 or something
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# ? Jul 21, 2020 22:43 |
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Father Wendigo posted:Has there been any building on Mystery Heroes? Like a Mystery Role Lock Distribution? Mystery Role Requirements? Nope. I do think they reverted the "can't come back as the same hero twice in a row unless you suicide" rule, but there's been no move to add in role locks or requirements, or to disable hero stacking.
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# ? Jul 23, 2020 22:29 |
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New experimental cards: https://us.forums.blizzard.com/en/overwatch/t/overwatch-retail-patch-notes-%E2%80%93-july-23-2020/529601 That addition to Moiras Fade sounds pretty cool. quote:Now phases out all allies within 6 meters (and self) for 1 second after exiting Fade
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# ? Jul 24, 2020 00:17 |
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From the changes, this feels like an idiot thing to put on a hero's secondary abilitiesMoira change explanation posted:potentially turn a fight around single-handedly if used well I guess we have lamp and d matrix so who knows
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# ? Jul 24, 2020 22:01 |
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I guess it's a response to people saying Moira is too easy to play? These changes definitely raise her skill ceiling.
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# ? Jul 24, 2020 23:05 |
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Fade is how you move around fights and avoid getting murdered, and now it has this awkward secondary use that expects you to have it off cooldown so you can protect your team with it? Color me unimpressed. It's like if DVa's defense matrix were on the same button as her boosters. All Moira needs is for the purple orb to generate healjuice so she has something vaguely useful to do when the yellow orb isn't needed.
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# ? Jul 24, 2020 23:11 |
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megane posted:Fade is how you move around fights and avoid getting murdered, and now it has this awkward secondary use that expects you to have it off cooldown so you can protect your team with it? Color me unimpressed. It's like if DVa's defense matrix were on the same button as her boosters. At this point I say just have there be one orb that does both at the same time Also her grasp really needs a buff to either damage or self heal cause currently it's kinda bad at doing either
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# ? Jul 25, 2020 01:02 |
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Yeah this is a super weird change and not really what the character needed. Except for narrowing the Suck Beam. That's definitely a good move.
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# ? Jul 25, 2020 07:29 |
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Gravitas Shortfall posted:Yeah this is a super weird change and not really what the character needed. Heavy disagreement on that last part, her grasp is already pretty pathetic, it doesn't need more nerfs(if anything it could use a slight buff)
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# ? Jul 25, 2020 07:38 |
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drrockso20 posted:Heavy disagreement on that last part, her grasp is already pretty pathetic, it doesn't need more nerfs(if anything it could use a slight buff) It's only a nerf in so much that it raises the skill floor extremely slightly so that you have to aim more. Anything that discourages DPS Moira is fine with me.
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# ? Jul 25, 2020 07:47 |
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Gravitas Shortfall posted:It's only a nerf in so much that it raises the skill floor extremely slightly so that you have to aim more. Anything that discourages DPS Moira is fine with me. Again the problem is that it already is terrible in basically every way, making it harder to use just makes it even worse to use
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# ? Jul 25, 2020 08:36 |
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megane posted:Fade is how you move around fights and avoid getting murdered, and now it has this awkward secondary use that expects you to have it off cooldown so you can protect your team with it? Color me unimpressed. It's like if DVa's defense matrix were on the same button as her boosters. I know what you mean, and that was my initial reaction as well, but this is kind of like arguing that rein's charge is only for pinning enemies and not for disengaging. What the proposed change does is adds more tactical texture to Moira's fade - you can choose to sacrifice survivability in exchange for utility. Given that Moira currently has a great deal of survivability but little utility (not saying she's not effective at what she does, just that she doesn't have many tools in the toolbox), it seems like the right flavour of change. I still don't like it, I think for the reasons that you're getting at - that having an ability that's movement plus escape plus absurdly powerful rescue with a fairly long cooldown puts it in a place in which the cost of using it in terms of lost opportunity is almost always going to be greater than the value gained. For real, I would love a flex support character with this sort of rescue skillshot ability.
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# ? Jul 25, 2020 13:01 |
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Her ult she be a massive orb that heals and damages
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# ? Jul 25, 2020 13:49 |
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I know most people don't care about total mayhem but Moira was already the most valuable and important hero in that gamemode and this weird change pushes that even further into turbo mode It sounds like a cool experiment though, gently caress yeah
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# ? Jul 28, 2020 15:49 |
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I used to play almost exclusively Moira but now I just find her boring. I'm having a lot more fun with Ana, even if I'm an old man who can't aim for poo poo. There's far more satisfaction in landing a huge 'nade on the enemy team, or handing out a clutch nano. Or accidentally nanoing Baby DVA.
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# ? Jul 28, 2020 16:31 |
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when echo was new they added a setting to echo and ana that turns their ults into a two-button process with a confirmation i know that that's probably too slow for the pros but it sure as poo poo helps me not nano lucio anymore
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# ? Jul 28, 2020 16:39 |
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Maybe it's just cause I'm on console and thus suck at aiming but I just can't figure out how to play Ana well
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# ? Jul 28, 2020 18:27 |
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drrockso20 posted:Maybe it's just cause I'm on console and thus suck at aiming but I just can't figure out how to play Ana well I'm a scrub tier nobody so take all of this with a grain of salt, but; Use your 'nade more offensively than as a healing tool, toss it into a tight group of enemies just after a shield breaks. Anyone with self-heal abilities loving hates to be naded, so use it on them at any opportunity. Good way to melt a Hog. Save your sleep dart to save your own rear end, to save a team-mate being charged, or just when it's funny. Sleep cancels Whole Hog, Bob, Gravitic Flux, and most importantly, Nanoblade. Call it when you use it so your idiot team mates don't wake the target up. They will anyway but at least you tried. You can spam no-scope healing shots into a group of teammates, but watch your reload because it is the longest thing in the entire universe. Scoped shots are for DPS who are very far away, or when you got picked and are coming out of spawn with a good LOS to a fight. Nano is a really good way to save a tank who's having their rear end handed to them. Otherwise, use it on an ulting Genji. Or whenever really. Gravitas Shortfall fucked around with this message at 18:44 on Jul 28, 2020 |
# ? Jul 28, 2020 18:37 |
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You can heal with Ana kind of like Moira because the darts will go through teammates who have full health. So if you can get all your teammates in a row, you can shoot at the group and it will heal them all from nearest to farthest. If you're helping out a teammate in a 1v1, you can also try to position yourself so that your teammate is between you and the enemy, so that your shots heal your teammate when they're damaged or the enemy at max health.
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# ? Jul 28, 2020 18:43 |
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So part of my problem was being scoped in all the time then?
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# ? Jul 28, 2020 18:53 |
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Scoped shots are hitscan but give away your position. For longer distances the scope will be mandatory since you'll need to lead the unscoped shots so much. But you can quickly scope and take 3 shots against a Pharah, no problem with that.
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# ? Jul 28, 2020 19:03 |
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# ? Apr 27, 2024 08:03 |
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Gravitas Shortfall posted:I'm a scrub tier nobody so take all of this with a grain of salt, but; Then scream after your teammates shoot the person you just slept
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# ? Jul 28, 2020 19:18 |