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Jack Trades
Nov 30, 2010

If I just started Episode 5 (after 35 hours of playtime for the record) roughly how far into the game am I?

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NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."

Jack Trades posted:

If I just started Episode 5 (after 35 hours of playtime for the record) roughly how far into the game am I?

Roughly half, maybe a bit under. There are 14 chapters but they're not all equal length, it took me around 70 hours to finish the game and that was with most of the sidequests included.

Khanstant
Apr 5, 2007

Dr. Arbitrary posted:

I had to do annual mandatory sexual harassment training for work, and as I was clicking through it, I started to imagine it in a Death Stranding context, like some dude walks up to a coworker's cubicle and just starts mashing the like button for 8 seconds straight, before walking away. I wonder how the porters feel when I zip up to them on my bike with a mountain of cargo on my back, force them to leap out of the way, then walk up and give them a zillion likes before zooming off. That's gotta be weird, right?

I like how if you give them enough likes, they just offer you whatever they're carrying lol

Midjack
Dec 24, 2007



Khanstant posted:

I like how if you give them enough likes, they just offer you whatever they're carrying lol

It’s kind of fun to trade with them.

Wheeee
Mar 11, 2001

When a tree grows, it is soft and pliable. But when it's dry and hard, it dies.

Hardness and strength are death's companions. Flexibility and softness are the embodiment of life.

That which has become hard shall not triumph.

i tried to pirate some porters but their destination cargo just vanishes when you knock them out and they downvote the poo poo out of you for it

Midjack
Dec 24, 2007



Wheeee posted:

i tried to pirate some porters but their destination cargo just vanishes when you knock them out and they downvote the poo poo out of you for it

You monster.

night slime
May 14, 2014
What do you do on PC to recover your balance? I thought the dual shock 4 triggers were pressure sensitive or am I delusional.

Boba Pearl
Dec 27, 2019

by Athanatos
Hold both triggers

Gomez Chamberlain
Mar 22, 2005

Subakh ul kuhar!
Playing the post-game to 5-star stuff and build other stuff, and I got an interview that made me groan. Die-Hardman's real name is John Blake McClane :ughh:

I've noticed some places at least in the first map that don't seem to have BT's anymore like they did, granted my first run through I moved on to the Central Region and left the East alone entirely. That one section just northeast of Port Knot City was crawling with them on my way through the first time, and on my way back it was full of jelly fish that I just basically charged through. I just went through there with a ton of poo poo for Port Knot and it was empty with sunny skies.

Khanstant
Apr 5, 2007

night slime posted:

What do you do on PC to recover your balance? I thought the dual shock 4 triggers were pressure sensitive or am I delusional.

Both triggers is cool but pressing b to crouch instantly resets your off balance easily too. It's a little faster than just tightly holding both straps too I think.

IN other news: You can't flip a truck, I tried my best but it just won't happen, so have fun taking sharp turns and weird rocks.

Kazzah
Jul 15, 2011

Formerly known as
Krazyface
Hair Elf
I'm really sick of this thing crashing every four hours or so

MiddleOne
Feb 17, 2011

It takes a true visionary to let the player dress themselves in cutscenes.

MiddleOne fucked around with this message at 08:20 on Jul 29, 2020

Jack Trades
Nov 30, 2010

MiddleOne posted:



It takes a true visionary to let the player dress themselves in cutscenes.



100% serious cutscene time!

Jack Trades
Nov 30, 2010

Is there any way to know if a delivery order will unlock something for me or not? I noticed that some orders seemingly unlock some minor stuff like colors even though I already had 5 stars with the recipient.

grate deceiver
Jul 10, 2009

Just a funny av. Not a redtext or an own ok.
Not sure, but those might be for getting a certain number of S-ranks/Legendary

Million Ghosts
Aug 11, 2011

spooooooky
everything in this game is so stupidly on the nose, it's amazing. just finished the whole delivery/huge cutscene with Heartman and i have to say, in most games i'd hate "celebrity guest appearances" but somehow Kojima really makes it work

Bold Robot
Jan 6, 2009

Be brave.



Do supplies at a facility replenish naturally over time, or only in response to the player's actions? If the latter, what's the best way to replenish supplies at a facility? I cleaned out a bunch recently to build roads and now some key spots are really low on metals etc.

CJacobs
Apr 17, 2011

Reach for the moon!
They very slowly restore over time, and leveling up a connection star will instantly dump a bunch in the reserves. If you don't want to wait though, check the share locker for other players' resources that have been donated- you can clear out stuff that recycles into what you want, then turn around and instantly recycle it. Or just go beat the snot out of some MULEs, every MULE camp has a different 'main' resource they hoard.

edit: Each main waystation also has deliveries that involve carting huge amounts of mats between facilities, so maybe check around and see if there's one to take the materials you're short on to that facility.

CJacobs fucked around with this message at 13:48 on Jul 28, 2020

Jack Trades
Nov 30, 2010



Oof is it just me or is it getting really hot in here?

Wheeee
Mar 11, 2001

When a tree grows, it is soft and pliable. But when it's dry and hard, it dies.

Hardness and strength are death's companions. Flexibility and softness are the embodiment of life.

That which has become hard shall not triumph.

Shinmera
Mar 25, 2013

I make games!

Do you ever get the option to customise your uniform colours? Also, are there trinkets to have other than the little USA windmill?

I've been taking my sweet time and am really enjoying how much the game lets me progress at my own pace while still keeping what I do feeling meaningful.

the_enduser
May 1, 2006

They say the user lives outside the net.



Once you complete the game you can change your uniform colors.

Wish you could wear the glasses with the ponytail tho, what's up with that.

Dr. Fishopolis
Aug 31, 2004

ROBOT
so I met Heartman and as soon as that timer starts I'm like oh, I guess the cutscene ends when he has to die again.

lol nope i'm just hanging out in his office awkwardly for three minutes I don't know why I thought it would be anything else.


e: lol gently caress the record scratch at the end this game is a masterpiece

Dr. Fishopolis fucked around with this message at 00:56 on Jul 29, 2020

Wheeee
Mar 11, 2001

When a tree grows, it is soft and pliable. But when it's dry and hard, it dies.

Hardness and strength are death's companions. Flexibility and softness are the embodiment of life.

That which has become hard shall not triumph.

just got to the part where you lose bb in the bt-infested mountains and it is some bullshit

as always, the answer is ziplines

Midjack posted:

Go slow and cut cords.

yea that was a source of my frustration, i'm playing on very hard since it makes you have to pay more attention to movement, but the increased enemy detection and aggression combined with no BB was resulting in having a split second between knowing a cord/BT is there and the BT owning me, so i just said gently caress it and made a little zipline highway through instead of running around for dropped cargo

Wheeee fucked around with this message at 01:45 on Jul 29, 2020

Midjack
Dec 24, 2007



Wheeee posted:

just got to the part where you lose bb in the bt-infested mountains and the game just suddenly stopped being fun again

Go slow and cut cords.

Zonko_T.M.
Jul 1, 2007

I'm not here to fuck spiders!

The BB-removal period is done once you connect those the requested shelters, so just speed through it and you'll get your BB back.
Meanwhile, yeah, go slow and use your cord cutter. I think someone mentioned that cutting a BT cord refills your breath meter, so you can just go from cord to cord until you're clear of the area.
Alternatively, just rush through the BT zone w/ the speed skeleton and if you get caught run away from the big fish that pops up. Your cargo will get a little messed up but it shouldn't stop you form completing the required deliveries.

Kazzah
Jul 15, 2011

Formerly known as
Krazyface
Hair Elf
After spending ages just 5-starring everyone east of the mountains, I decided to move the plot forward a bit. I connected both waystations along the northern edge of the map, raided the militarised MULE camp up there and turned all its ceramics into roads, then did the antimatter bomb delivery mission to Mountain Knot. Holy poo poo, the roads to MK are expensive as hell, that's gonna take a while. Anyway, that place was kind of a disappointment, but the journey was very memorable. Probably the hardest journey I've made that didn't have BTs in the way. On the way out, I walked east through that mountain pass to the weather station. Is that the only viable path? I'm pretty sure it was the intended path, because I got a song on my way out, but does the game prevent you from just leaving the way you came?

Toadsmash
Jun 10, 2009

Dave Tate's downsy face approves.
I thought cord cutting would completely change how I approached BTs, but just attempting it on hard at least has 80% of the time just gotten me caught and spending the next 10 minutes getting the hell away from a catcher.

Hipster Occultist
Aug 16, 2008

He's an ancient, obscure god. You probably haven't heard of him.


Krazyface posted:

After spending ages just 5-starring everyone east of the mountains, I decided to move the plot forward a bit. I connected both waystations along the northern edge of the map, raided the militarised MULE camp up there and turned all its ceramics into roads, then did the antimatter bomb delivery mission to Mountain Knot. Holy poo poo, the roads to MK are expensive as hell, that's gonna take a while. Anyway, that place was kind of a disappointment, but the journey was very memorable. Probably the hardest journey I've made that didn't have BTs in the way. On the way out, I walked east through that mountain pass to the weather station. Is that the only viable path? I'm pretty sure it was the intended path, because I got a song on my way out, but does the game prevent you from just leaving the way you came?

I didn't bother with those roads until I got them into the chiral network, the help from other folks is a godsend.

CJacobs
Apr 17, 2011

Reach for the moon!
Cord cutting is what you should do because it's the non-lethal option. :angel:

bobmcdynamite
Sep 6, 2011

Dr. Fishopolis posted:

so I met Heartman and as soon as that timer starts I'm like oh, I guess the cutscene ends when he has to die again.

lol nope i'm just hanging out in his office awkwardly for three minutes I don't know why I thought it would be anything else.


e: lol gently caress the record scratch at the end this game is a masterpiece

There are a ton of things to zoom in on for extra likes and descriptions during the waiting period, too.

grate deceiver
Jul 10, 2009

Just a funny av. Not a redtext or an own ok.

Shinmera posted:

Also, are there trinkets to have other than the little USA windmill?

I got a charm from the weather station guy at 4 stars, I'm sure there's more.

Bold Robot
Jan 6, 2009

Be brave.



Does the game tell you the cargo capacity of the bridges truck anywhere, or how full it is when you've got stuff in it?

WaltherFeng
May 15, 2013

50 thousand people used to live here. Now, it's the Mushroom Kingdom.

Bold Robot posted:

Does the game tell you the cargo capacity of the bridges truck anywhere, or how full it is when you've got stuff in it?

There's a light on the back of the truck that fills up. Pretty sure you can look at it in the loadout screen

CJacobs
Apr 17, 2011

Reach for the moon!
Each light on the back of the truck is equal to two XL containers' worth of space. They have no maximum weight capacity.

Midjack
Dec 24, 2007



Shinmera posted:

Do you ever get the option to customise your uniform colours? Also, are there trinkets to have other than the little USA windmill?

There are eight or ten charms in total.

Khanstant
Apr 5, 2007
Build 5 more road segments way up in the mountains and finally accepted the south knot quest. It was a hilariously chill mission since I safely took my highway all the way there. They wanted to play a music track after it too so I got off my bike and walked very slowly to let it play out a little.

Then I got to the first part of the game I haven't enjoyed. Died several times on this dumb war mission. Non-lethal stuff doesn't seem very helpful, I just keep getting gunned down when trying to rambo it. I'll come back tomorrow after watching BIG SARU do it.I'm not about trying to fight the weirdo from my bb memories.

Ok drat, obviously won't be able to pull this off but cool to know strand works.

Khanstant fucked around with this message at 03:39 on Jul 30, 2020

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin
I'm glad I'm not the only person who's gotten super sidetracked on building all the roads.

Million Ghosts
Aug 11, 2011

spooooooky
normally Kojima's science man characters fall really flat for me, but both Deadman and Heartman are pretty great. Heartman's a charming dork with a just stupid enough gimmick, and Deadman both has 0 respect for Sam's personal space and the good sense to hide instead of dragging you into a dumb escort quest when the two of you get zapped back to WW2.

i have to say, i played through MGSV about 2 months ago, and in comparison the stealth and combat both seem really weak. obviously they aren't the same kind of game at all, but every time i have to rip through another MULE camp or deal with a swarm of BTs, i find myself just thinking "ugh, again?" same thing with the war flashback combat sections. the game as a whole would be a lot better imo if it was just full postman sim, but i understand why they'd want the other elements there too. partially because Kojima has always made stealth action games, and partially because people cried enough about how boring the game was already.

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Wheeee
Mar 11, 2001

When a tree grows, it is soft and pliable. But when it's dry and hard, it dies.

Hardness and strength are death's companions. Flexibility and softness are the embodiment of life.

That which has become hard shall not triumph.

Khanstant posted:


Then I got to the first part of the game I haven't enjoyed. Died several times on this dumb war mission. Non-lethal stuff doesn't seem very helpful, I just keep getting gunned down when trying to rambo it. I'll come back tomorrow after watching BIG SARU do it.I'm not about trying to fight the weirdo from my bb memories.

Ok drat, obviously won't be able to pull this off but cool to know strand works.


That was the precise moment I, and a lot of other people, had the spell broken by the jarring transition to a janky poorly designed TPS.

Turn the difficulty down for that part, difficulty in this game scales a ton of different variables that broadly make the game more engaging, but one of the things that scales is enemy health, and on higher difficulties enemies become absurd damage sponges, which for that part necessitates taking a very long time to sneak around taking out all the soldiers that spawn for every phase of the boss, and he has several phases.

Just turn it down and stomp through that section then set the game back to whatever you've been playing on. Death Stranding is a great overall experience but the combat is poo poo.

Wheeee fucked around with this message at 04:59 on Jul 30, 2020

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