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Zaphod42 posted:As usual CIG are inventing things that are easily 15 years old. Try 30+ years old. I have my robotics textbook from my college days, with significant chunks of info on inverse kinematic math. It is the exact same mathematics as is used to determine how to move a robot to a certain position and orientation. Frankly it wouldn't surprise me in the least if we found out hundreds of years ago, Euler or some other mathematician did work on surface normals that was used as the basis for modern kinematics.
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# ? Jul 31, 2020 20:14 |
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# ? Apr 23, 2024 15:16 |
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Zaphod42 posted:I did not say "DS1 was the first game to do it", it was just an example of something years older than that video. I know. IK is really old tech. Didn't mean to sound like I corrected you, just wanted to go even further back to highlight the false myth that CIG is some pillar of innovation when they can barely get the engine they signed up for to get it to do what they want it to do. I keep harping on this, if they had used something reliable like Unreal 3 at the time, they wouldn't have wasted so much time trying to get his game to work in any capacity.
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# ? Jul 31, 2020 20:27 |
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https://i.imgur.com/VXf4EOO.mp4
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# ? Jul 31, 2020 20:42 |
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That article title... I can't even tell if it's serious or poking fun at CIG- Star Citizen is truly the gift that keeps on giving.
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# ? Jul 31, 2020 20:43 |
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Dwesa posted:It's misspelled form of stimp as in Fourth Stimpire or Stimperor. S(t)imp is someone reposting The Sickening and Heartbreaking Truths of the Fourth Stimpire aka s(t)imping. If posting Stimpire.txt is wrong then I don't want to be right... https://i.imgur.com/E6uHokw.mp4
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# ? Jul 31, 2020 20:45 |
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I flipped through the album Ars had embedded in their article: I wonder what % of work that they show these poor guys working on has since been thrown out? (a lot I'm guessing) Are they really sitting around drinking beer on the job?? (that would actually explain a few things...) This one confused me for a second- a bunch of PS3 and 360 games?? Oh, right- this is from 2014. The empty chair is a nice visual representation of Chris' current involvement in the project...
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# ? Jul 31, 2020 20:50 |
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Come on, I just requested no gifs of cute animals being devoured.
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# ? Jul 31, 2020 20:56 |
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I'm loving the latest "hello" and Pixelate's great bug reports. The funniest scenario would be if the investors outsourced the console release of SQ42, and it releases in a year or so, but the backers still had to wait for CIG to release the fidelitous PC version to play it.
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# ? Jul 31, 2020 21:03 |
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Baby Proof posted:I'm loving the latest "hello" and Pixelate's great bug reports. Or as the ultimate slap in the face they port the console back to PC as a hollow gutted out cash grab. Not that that would ever happen.
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# ? Jul 31, 2020 21:09 |
monkeytek posted:Or as the ultimate slap in the face they port the console back to PC as a hollow gutted out cash grab. Not that that would ever happen. "Press X to start"
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# ? Jul 31, 2020 21:22 |
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quote:Congrats CIG you made Gameranx at #1 https://www.youtube.com/watch?v=pbnXIoQXtUY&t=534s quote:Hello, trucutru fucked around with this message at 22:04 on Jul 31, 2020 |
# ? Jul 31, 2020 21:58 |
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tuo posted:Holy poo poo did I sink hours into this game! Pressing the 't' key?!
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# ? Jul 31, 2020 22:24 |
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The devs for Fall Guys (a sort of MMO Japanese Game Show Simulator that looks fun and is being released as one of next month's PS+ games) did an AMA on Reddit today.
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# ? Jul 31, 2020 22:59 |
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im the mining vehicle that looks like it can carry maybe 1/10th it's own weight in cargo also fast forward to 8:08 where their showcase space explosion features some debris that acts like it's in a gravityless vacuum, some like it's under the influence of gravity, some like it's experiencing drag in an atmosphere, and everything between. Also the thing that's being destroyed randomly rotates for no obvious reason and then freezes in place while it explodes how the gently caress can you be *proud* of this poo poo
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# ? Jul 31, 2020 23:42 |
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toiletbrush posted:im the mining vehicle that looks like it can carry maybe 1/10th it's own weight in cargo Because their target audience forgives them EVERYTHING, seriously no matter how lovely it is the true believers have an excuse ready to go.
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# ? Aug 1, 2020 00:02 |
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lol nice wood floor back bar hope that's some kind of impermeable, indestructible space wood
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# ? Aug 1, 2020 00:16 |
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The roadmap to the roadmap! https://www.mmorpg.com/star-citizen/news/heres-why-squadron-42-news-was-delayed-2000118943 4 bullet points!
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# ? Aug 1, 2020 00:17 |
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When life gives you lemons, make pixelemonade.com and fail miserably to astroturf.
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# ? Aug 1, 2020 00:24 |
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Zazz Razzamatazz posted:I flipped through the album Ars had embedded in their article: This is probably a cold-brew coffee tap
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# ? Aug 1, 2020 00:34 |
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downout posted:The roadmap to the roadmap! https://www.mmorpg.com/star-citizen/news/heres-why-squadron-42-news-was-delayed-2000118943 quote:False. Publishers spent hundreds M$ to create their company, game engine+pipelines and hire hundreds or thousands of devs over years. quote:Dunno why so many are so interested in StarCitizen/Squadron42 when they could be playing Bethesda's Starfield or Ubisoft's Pioneer and BeyondGood&Evil2 :disappointed: quote:Drama is never the big picture no matter the company or product.
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# ? Aug 1, 2020 00:35 |
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Emergent gameplay! https://i.imgur.com/7gB0Lwo.mp4 (unmute for commentary)
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# ? Aug 1, 2020 00:41 |
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i must be too internet-poisoned but wtf is "IK"?
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# ? Aug 1, 2020 00:44 |
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HiroProtagonist posted:i must be too internet-poisoned but wtf is "IK"? Inverse Kinematics unless you obviously don't understand anything about game development in which case it's Idiot King
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# ? Aug 1, 2020 00:58 |
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Fargin Icehole posted:I keep harping on this, if they had used something reliable like Unreal 3 at the time, they wouldn't have wasted so much time trying to get his game to work in any capacity. If they actually wanted to make a game, agreed. The thing is though, when you realize Star Citizen was always a grift, crytek actually makes a lot of sense. Would the whales ever have invested so many thousands if they had used Unity or even Unreal? They'd have a much harder time making everything look fancy and shiny out of the box. Unreal looks good, but still takes some work... Course the game has taken so long that now it doesn't even look impressive anymore in any way, but the backers are already cultists and aren't going anywhere. Zazz Razzamatazz posted:
Lol, haven't worked in software dev before? Them's one of the perks I remember marveling at all the liquor bottles on people's desks in the office when I started.... That said, I bet they drink like every day at 3pm lmao. Nicholas posted:This is probably a cold-brew coffee tap Or this Zaphod42 fucked around with this message at 01:09 on Aug 1, 2020 |
# ? Aug 1, 2020 01:07 |
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Pixelate posted:Emergent gameplay! I thought the funny part was gonna be the terrible shaking when the commando zoomed in but no, it's that they still haven't fixed the death ramps 8+ years in...
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# ? Aug 1, 2020 01:10 |
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Zaphod42 posted:If they actually wanted to make a game, agreed. The thing is though, when you realize Star Citizen was always a grift, crytek actually makes a lot of sense. We had Tequila Tuesdays and Margarita Thursdays was amazing we ever got anything done.
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# ? Aug 1, 2020 01:10 |
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monkeytek posted:We had Tequila Tuesdays and Margarita Thursdays was amazing we ever got anything done. Yeah we did Whiskey Wednesday and then just generally drank at the end of Friday.
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# ? Aug 1, 2020 01:14 |
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quote:Notable Changes for July 31st, 2020 fun fact: 5 days * 600 people = 24,000 work hours.
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# ? Aug 1, 2020 02:17 |
Jobbo_Fett posted:What the gently caress is a simp? Simpsons fan.
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# ? Aug 1, 2020 02:25 |
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https://www.denofgeek.com/games/star-citizen-updates-roadmap/ Another supportive article for the masterpiece that is the fantastic and ingenious Roadmap to a Roadmap. heh
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# ? Aug 1, 2020 02:43 |
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Tane
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# ? Aug 1, 2020 03:04 |
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I'm in my 70s will I live to see the completion of this game? Backed around 6 years ago, I keep telling myself ill be around a while longer yet but each time I check the progress I start feeling less hopeful... quote:I'm 26 and I don't expect to live to see Star Citizen release.
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# ? Aug 1, 2020 03:33 |
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Nicholas posted:fun fact: Lol, you're multiplying by 8hrs per day. That's pretty cute.
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# ? Aug 1, 2020 03:48 |
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trucutru posted:Lol, you're multiplying by 8hrs per day. That's pretty cute. quote:CIG if i'm not mistaken have three offices full of developers and because those offices are located in different timezones each work is passed to another office at workday end. So basically all development is constantly in progress and this mean that 3 years of development is equal to 9 years ... such thinking gives me hopes for squadron release in late 2016 or begining of 2017
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# ? Aug 1, 2020 04:01 |
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So if 1 year equals 3 years, Star Citizen has been in development for 24 years and still not released!
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# ? Aug 1, 2020 04:33 |
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Zaphod42 posted:If they actually wanted to make a game, agreed. The thing is though, when you realize Star Citizen was always a grift, crytek actually makes a lot of sense. https://www.kegerator.com/ it's a beer dispenser unless they found kegs that are compatible with it that do not contain beer
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# ? Aug 1, 2020 04:52 |
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Kesper North posted:There's also the lovely white nationalist context often used by the same people... in which it refers to Jewish sympathizers.
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# ? Aug 1, 2020 05:04 |
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Star Citizer: We've dedicated a team to formulating a thread title
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# ? Aug 1, 2020 05:08 |
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Dogeh posted:Star Citizer: We've dedicated a team to formulating a thread title Star Citizer: A rough mockup of the proposed new thread title
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# ? Aug 1, 2020 05:15 |
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# ? Apr 23, 2024 15:16 |
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Codependent Poster posted:So if 1 year equals 3 years, Star Citizen has been in development for 24 years and still not released! also each dollar raised through krautfunding counts 4 times more then the budget of a classic publisher controlled videogame. i am sure you all remember the highly detailed calculations/infographics from chris where he concludes: “yep, according to our calculations each dollar pledged for start criticism corresponds to 4 dollars in traditional game dev.“
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# ? Aug 1, 2020 05:28 |