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Phlegmish
Jul 2, 2011



Orv posted:

I'd be less leery about it if it wasn't Phlegmish doing the posting after his posting last week.

There have been dogpiles/probations where I ended up ashamed of myself, that absolutely was not one of them. The whole reaction to my frankly fairly inoffensive posts (consistently interpreted in bad faith and in the least charitable way) was so toxic and unreasonable that I even had Stream thread users PM'ing their sympathy to me.

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Orv
May 4, 2011

Scalding Coffee posted:

Was the upcoming game, Kingpin, a thing decades ago?

It's a remake of an intensely bad shooter from ages ago, yes.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

Orv posted:

It's a remake of an intensely bad shooter from ages ago, yes.

My favorite part was the wobbly textures that make everyone look like they are a balloon filled with boiling water

Ugly In The Morning
Jul 1, 2010
Pillbug

Orv posted:

It's a remake of an intensely bad shooter from ages ago, yes.

Intensely bad shooter with admittedly a pretty cool flamethrower for the time.

Really all I remember about it was “bad game” and “cool flamethrower” is the remake 20 years later is baffling.

Orv
May 4, 2011

Phlegmish posted:

There have been dogpiles/probations where I ended up ashamed of myself, that absolutely was not one of them. The whole reaction to my frankly fairly inoffensive posts (consistently interpreted in bad faith and in the least charitable way) was so toxic and unreasonable that I even had Stream thread users PM'ing their sympathy to me.

Your posting sucks rear end, regardless of whether you were in fact playing the game you got accused of in your probe.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Ugly In The Morning posted:

Intensely bad shooter with admittedly a pretty cool flamethrower for the time.

Really all I remember about it was “bad game” and “cool flamethrower” is the remake 20 years later is baffling.
It's weirdly hard to name games that have ever done flamethrowers well, come to think of it. The best you ever seem to get are boring and ineffectual propane torches.

Orv
May 4, 2011

Ugly In The Morning posted:

Intensely bad shooter with admittedly a pretty cool flamethrower for the time.

Really all I remember about it was “bad game” and “cool flamethrower” is the remake 20 years later is baffling.

The flamethrower was pretty neat and I'd link to a video of it but a cursory google for it shows me that either Kingpin had very bad sound mixing or no one has ever recorded a video of that game without blowing my eardrums out.

Also there was a reprise of the flamethrower in Renegade, my personal favorite bad shooter from the late 90s/early 2000s. :allears:

Ugly In The Morning
Jul 1, 2010
Pillbug

Cardiovorax posted:

It's weirdly hard to name games that have ever done flamethrowers well, come to think of it. The best you ever seem to get are boring and ineffectual propane torches.

Far Cry 2 and on, and, uh...

Hmm.

And in far cry it’s the fire spreading that’s doing most of the heavy lifting anyway.

Orv posted:


Also there was a reprise of the flamethrower in Renegade, my personal favorite bad shooter from the late 90s/early 2000s. :allears:

Hell yeah, Renegade owns.

Mordja
Apr 26, 2014

Hell Gem
RtCW's flamethrower was pretty effective, I recall. Not a lot of ammo for it.

E: Has any game actually made a proper, napalm spewing flamethrower with actual range?

Phlegmish
Jul 2, 2011



Orv posted:

Your posting sucks rear end, regardless of whether you were in fact playing the game you got accused of in your probe.

OK, while it's not very nice, that's at least an insult I can accept. Now let's drop this, I won't talk about porn games (thus making GBS threads up the thread) again.

Orv
May 4, 2011
Oh World at War notably had a flamethrower you could use in multiplayer and at CoD ranges it worked fairly decently and was a good time.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Tonight, if nothing goes wrong, I'm going to finish the story mode of EDF 4.1 and save the world, and god I love this game. I'm actually invested in the story, which is ridiculous but like... things keep getting worse and worse for humanity and the characters go from despair to "...we can't give up!" and yeah!! We won't give up! Storm Team is here to kill 300 meter robots!!!!

Notes on the gameplay:

- Laser Chainsaw is OP, best weapon in the game
- Replaying missions on hard is the only way to get new weapons for my second slot, weird balance there
- I will never get tired of killing bugs
- Sadly Wing Diver is the only viable class due to its speed and ability to get on top of things, I'd like to play the others but that's what burned me out last time
- The Deroys or Decoys or whatever they're called are the most terrifying things in the game and I respect them

There's a mission where you arrive on foot to a battlefield where 8+ giant mechas fight 8+ giant godzillas and you have to kill bugs before they climb on the mechas and disable them and it's the single coolest thing in anything ever, I've never felt like a foot soldier at a kaiju fight before it was the COOLEST. and then mid-mission it gets even cooler and aaaaa






I understand EDF 5 fixes the QoL stuff and I cannot wait to play it but also 4.1 is really near and dear to me and I'm glad I put in the time to finish out the story, as the journey has been so worthwhile. Can't wait to close it out!!

Sab669
Sep 24, 2009

Ugly In The Morning posted:

Far Cry 2 and on, and, uh...

Hmm.

And in far cry it’s the fire spreading that’s doing most of the heavy lifting anyway.

Oh man, I remember being blown away by the fire propagation in that game back in the day.

I thought COD:WAW had a fun flame thrower, but it was nowhere near as cool as FC2

Unreal_One
Aug 18, 2010

Now you know how I don't like to use the sit-down gun, but this morning we just don't have time for mucking about.

Mordja posted:

RtCW's flamethrower was pretty effective, I recall. Not a lot of ammo for it.

E: Has any game actually made a proper, napalm spewing flamethrower with actual range?

The ones in C&C3 are ~2/3 range of the basic infantry, but that's an RTS

queeb
Jun 10, 2004

m



Friendly reminder to anyone that likes total war games, the new one, Total War: Troy is free for the first 24h of release tomorrow on the epic store.

Tiny Timbs
Sep 6, 2008

Mordja posted:

RtCW's flamethrower was pretty effective, I recall. Not a lot of ammo for it.

E: Has any game actually made a proper, napalm spewing flamethrower with actual range?

the flamethrower in the mac version of wolfenstein 3d has infinite range

i think Unreal 2 had the coolest one:

https://www.youtube.com/watch?v=gMwefLFcYhg&t=37s

Groovelord Neato
Dec 6, 2014


Phlegmish posted:

So we were discussing Western porn games and their viability a while earlier - I just finished the first season of Being a DIK, and I have to say it was a pleasant surprise. It's a competent visual novel with an excellent sense of aesthetics and artfully rendered characters/textures/models (although in typical fashion the average boob/dick size is not very realistic). The story is not what you'd call deep or philosophical, but I got hooked anyway, and I can't wait to find out what happens next to my dumbass but somehow irresistible player character in Season 2. It all just does a great job of straddling the line between exaggerated, self-aware porn parody of American campus culture and teen drama. There are many completely ridiculous situations and lines of dialog, so it's not for those who'd be bothered by that, but all of it is consensual (vulgarity and ridiculousness aside), and none of it is particularly misogynistic. It also has unironic warnings for dark themes like drug use, and warns depressed people to reconsider playing it if they're going through a bad time, which I appreciated.

I did think the quality of the animations was inconsistent, and sometimes they gave off a mechanical/uncanny valley vibe, which was off-putting. That area could use some work. There's a problem if the sex scenes are some of the weaker parts of your sex game. Navigation was sometimes a little frustrating as well, the constant perspective shifts made it difficult to tell which areas you hadn't visited yet.

All in all, if you can get past the basic premise of 'porn video game', and you like (animated) women, I'd definitely recommend it. I did not think I'd be saying that going in.

Sold.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


EDF is just a ground based Ace Combat with loot drops, and it is glorious.

Scalding Coffee
Jun 26, 2006

You're already dead

Cardiovorax posted:

It's weirdly hard to name games that have ever done flamethrowers well, come to think of it. The best you ever seem to get are boring and ineffectual propane torches.
The one for Heavy Barrel was a giant square of death that was semi-automatic. Stronger than the titular weapon, but shorter ranged.

Phlegmish
Jul 2, 2011



I feel like flamethrowers (while cool in real life) are inherently just kind of a boring weapon in video games. You can make the burning effects look impressive, but that's about it, most of the time your character is just standing there as you hold down a button. That's why I refuse to use the Drakegun as Bardin in Vermintide 2.

MMF Freeway
Sep 15, 2010

Later!

Cardiovorax posted:

It's weirdly hard to name games that have ever done flamethrowers well, come to think of it. The best you ever seem to get are boring and ineffectual propane torches.

I want to say Wolfenstein: Enemy Territory had a sick flamethrower but I honestly can't remember why and might just be nostalgia goggles

Phlegmish
Jul 2, 2011



Even in Enemy Territory I didn't like the flamethrower and never used it. I don't really know why, just seems 'lame' somehow, even though you obviously have to get really close to your enemies for it to be effective.

Oxxidation
Jul 22, 2007
alien isolation's flamethrower was a dear friend

also a big fan of the one in the first metro exodus dlc

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Orv posted:

It's a remake of an intensely bad shooter from ages ago, yes.

The reviews for that game on gaming magazines were incredibly amusing.

Hub Cat
Aug 3, 2011

Trunk Lover

Scalding Coffee posted:

Was the upcoming game, Kingpin, a thing decades ago?

It does some interesting things(for the time) with the Quake 2 engine, the setting was unique, and there is an incredible amount of fucks dropped in the dialog:monocle: but mainly it was controversial for being the first big fps to come out after Columbine.

It's pretty hard(and buggy) if you're not super tuned into 90's shooters, they're gonna have their work cut out for them if they want more than niche sales.

Hub Cat fucked around with this message at 20:23 on Aug 12, 2020

Ugly In The Morning
Jul 1, 2010
Pillbug
I’m just confused why stuff that’s twenty years old, that didn’t even make a splash at release, are suddenly getting remasters. XIII is also getting one and that was met with a resounding “meh” back then.

Groovelord Neato
Dec 6, 2014


Ugly In The Morning posted:

I’m just confused why stuff that’s twenty years old, that didn’t even make a splash at release, are suddenly getting remasters. XIII is also getting one and that was met with a resounding “meh” back then.

Because people forget what the games were actually like and will put down money for it (see Shenmue kickstarter).

acksplode
May 17, 2004



I forgot XIII is getting a remaster, I still can't believe it. It sounds like an april fool's joke that's satirizing remasters

EA Sports
Feb 10, 2007

by Azathoth
didn't kingpin sell really well? i figured it got the controversy bump even if it was never very good.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Ugly In The Morning posted:

I’m just confused why stuff that’s twenty years old, that didn’t even make a splash at release, are suddenly getting remasters. XIII is also getting one and that was met with a resounding “meh” back then.

XIII has a pretty sizeable cult following on account for its wonderful aesthetic.

Mordja
Apr 26, 2014

Hell Gem

HerpicleOmnicron5 posted:

XIII has a pretty sizeable cult following on account for its wonderful aesthetic.

A wonderful aesthetic that they look to have completely neutered in the remaster...

zedprime
Jun 9, 2007

yospos
XIII and Kingpin both had cult followings swearing the sum was greater than the parts.

Mordja
Apr 26, 2014

Hell Gem

Phlegmish posted:

I feel like flamethrowers (while cool in real life) are inherently just kind of a boring weapon in video games.
Hence why a more realistic take, where you can arc hot liquid death over walls and for better range would be a welcome change.

Orv
May 4, 2011

Ugly In The Morning posted:

I’m just confused why stuff that’s twenty years old, that didn’t even make a splash at release, are suddenly getting remasters. XIII is also getting one and that was met with a resounding “meh” back then.

Kingpin at least is down to 3D Realms somehow being a going concern again, which is really the more baffling thing to me.

Hub Cat
Aug 3, 2011

Trunk Lover

Ugly In The Morning posted:

I’m just confused why stuff that’s twenty years old, that didn’t even make a splash at release, are suddenly getting remasters. XIII is also getting one and that was met with a resounding “meh” back then.

If you're doing a fairly minimal remaster a lot of the work is already done and the success Nightdive has been having shows there is gold in them hills.
Kingpin and XIII both have a decent cult following and the cult game hype will bring in curious onlookers as well.

Hub Cat fucked around with this message at 20:46 on Aug 12, 2020

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

Ugly In The Morning posted:

I’m just confused why stuff that’s twenty years old, that didn’t even make a splash at release, are suddenly getting remasters. XIII is also getting one and that was met with a resounding “meh” back then.

Coming up with new ideas is hard. Why do that when you can just re-use an old one that most people don't remember?

IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

Phlegmish posted:

I feel like flamethrowers (while cool in real life) are inherently just kind of a boring weapon in video games. You can make the burning effects look impressive, but that's about it, most of the time your character is just standing there as you hold down a button. That's why I refuse to use the Drakegun as Bardin in Vermintide 2.

Flamethrowers are just lovely versions of shotguns in game.

Also, they usually aren't given enough ammo.

Kibayasu
Mar 28, 2010

Flamethrowers in video games usually suck because they act like a gun and the only special thing they do is make it harder for you to see what you’re trying to hit. It’s also not fun at all to die or lose control of your avatar the instant you touch fire so it would just be frustrating to play against.

Phetz
Nov 7, 2008

Daddy like...
Fun Shoe
I had a lot of fun with the various Pyro flamethrowers in Team Fortress 2, ambushing someone with the Backburner was delightful.

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C.M. Kruger
Oct 28, 2013

Kibayasu posted:

Flamethrowers in video games usually suck because they act like a gun and the only special thing they do is make it harder for you to see what you’re trying to hit. It’s also not fun at all to die or lose control of your avatar the instant you touch fire so it would just be frustrating to play against.

It's also a lot easier to make a weapon that deals damage in a cone and has a fire effect, than it is to model a weapon that shoots a stream of burning liquid which spreads and flows after hitting something.
https://www.youtube.com/watch?v=FV2ykd2p8g0
https://www.youtube.com/watch?v=8pRihxvk4YY

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